Game Dev Podcast | Coffee with Butterscotch

Oh hai, Shenanites! This week we talk about costs, how to get the best ABS, and how to make the best of the graphics you have. Plus, some deep thoughts on DLC. You know what they say about assuming… (Don’t do it.)

Show Notes

Oh hai, Shenanites! This week we talk about costs, how to get the best ABS, and how to make the best of the graphics you have. Plus, some deep thoughts on DLC. You know what they say about assuming… (Don’t do it.)

Questions answered (abbreviated):

  • Woland77: People have been saying that video games are too expensive to make, and much of the blame for this is pointed at hyper-realistic graphics. Do you think graphical fidelity is necessarily a bad thing in games?
  • Mennalus: So I listened to Audible's version of Antifragile, and holy cow was that some tough jerky to digest. Any other books similar to that one to listen to?
  • KingOz: I was thinking of starting my own podcast at my school. What do you think and how should I start?
  • imcade: What event in any game has made the biggest impact?
  • Senolir: Any input for solo game devs trying to learn EVERYTHING?
  • MySecretWeapon: DLC. What are your thoughts?

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What is Game Dev Podcast | Coffee with Butterscotch?

Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.

Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net