Campaign Spotlight

In this week's episode of Campaign Spotlight, we chat with Prim about sharing narrative control with your players, hitting dragons with sticks, and the joys of being a deeply adversarial GM. Very light spoiler warning for Fullmetal Alchemist. Will Jake ever get on board with a TTRPG system that doesn't let you roll big chunky handfuls of dice every couple minutes? Prim makes a compelling case for Dungeon World.

Here's the link to the publisher's website for the Dungeon World system that Prim describes. (We'll also be talking about this game system in next week's Flashlight episode.)

Prim also mentioned the podcast Friends at the Table and the TTRPG system Stars Without Number as excellent resources.

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What is Campaign Spotlight?

This show explores the creativity and originality of home tabletop games. Every two weeks we interview a GM to hear about the unique world they've built and the story they've told for their players. Between these interviews we take a deeper dive into the history of tabletop gaming.