Game Dev Podcast | Coffee with Butterscotch

This week, we talk about game systems, proprietary code, and scalability. When talking about scalability, people tend to focus on the "growing bigger" part when the actual focus should be on capability. Sure, you can add more people, more players, and more complexity, but should you? Sometimes growth isn't the answer; it's just another problem to solve.

Support Crashlands 2!

  1. 00:27 Intro
  2. 01:26 Thanks to our supporters! (https://moneygrab.bscotch.net)
  3. 01:47 Crashlands 2
  4. 21:36 Disgruntled Pineapple: Will Crashlands 2 be available on the MacBook version of Steam?
  5. 35:30 TimConceivable: Does the copilot learn from your code?
  6. 46:17 Suavignon: Is Netflix/Steam only plan for CL2 purely commercially motivated?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.



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What is Game Dev Podcast | Coffee with Butterscotch?

Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.

Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net