Can We Level Up Yet?

A packed tavern. A breakout performer. And a carnival that definitely wasn’t supposed to go like this.
In this episode of Can We Level Up Yet?, the crew finally explores Tittia—starting with a night at the Dancing Goat that spirals into freestyle rap, questionable business ventures, and Ripple’s brief return to the stage. But what begins as a fun night out quickly turns into something else entirely.
Murphy follows a lead that hits closer to home than expected. Max discovers a new favorite game (and immediate regret). Ripple proves that confidence is not the same as skill.
And somewhere between carnival games, suspicious wagons, and a very bad idea involving magic… the crew may have just made powerful enemies.
Also: milk, nut ball, and the worst stealth mission in history.
Then—just when things couldn’t get stranger—something on the ship changes everything



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What is Can We Level Up Yet??

Best New D&D Podcast 2026

Can We Level Up Yet? is a narrative-first Dungeons & Dragons actual-play podcast set in a sprawling fantasy world of floating islands known as the Endless Isles.

The story follows the crew of The Sailing Sales as a washed-up wizard, a would-be boy-hero, and a deeply traumatized tabaxi travel from island to island, trying to help, make money, and avoid the consequences of their own decisions. Plans fail, dice betray them, and improvisation drives the story in unexpected directions.

This D&D actual play podcast is rules-light and roleplay-heavy, built around collaborative storytelling, character-led improv, and table chemistry. The narrative grows organically through bad ideas, worse dice rolls, and moments of accidental heroism that feel earned because they aren’t scripted.

If you’re looking for a funny D&D podcast, a story-driven actual play, or the Best New Dungeons & Dragons podcast built around improv, characters, and chaos, follow and support Can We Level Up Yet? to help keep the chaos rolling and the story growing.