In episode 534 of 'Coffee with Butterscotch,' the brothers discuss their internal project management tool, Blork, and the complexities of making it scalable for public use. They dive into the challenges of work dependency trees, the potential of Blork as a software service, and their current efforts on the Butterscotch Game Service. The episode also touches on the role of their podcast in connecting with fans, analytics, and potential growth strategies, without losing sight of what makes it a fun and grounding part of their week.
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00:00 Introduction and Welcome
00:53 Project Management System (Listener Question)
02:11 Challenges with Blork's Scalability
05:07 Current State and Future Plans for Blork
11:42 Game Services and Administrative Tools
19:12 User Management and Security Concerns
22:30 Future Plans for BGS and Blork
23:23 Podcast Statistics and Listener Engagement (Listener Question)
25:50 Challenges in Podcast Analytics
32:31 Potential Growth Strategies for the Podcast
41:54 Concluding Thoughts and Community Engagement
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What is Game Dev Podcast | Coffee with Butterscotch?
Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.
Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net