Coffee with Butterscotch: A Game Dev Comedy Podcast

Ahoy, Shenanites! In this episode, we discuss dinosaur clipping, the purpose of ghosts, and perpetual impostor syndrome. Starting a creative project is like crossing a rickety rope bridge over a deep canyon -- if you think too much about the distance to the ground, you’ll never take the first step. And sometimes you need to prioritize the experience over technical perfection. After all, people will put up with a lot if they get to ride a triceratops.

Show Notes

Ahoy, Shenanites! In this episode, we discuss dinosaur clipping, the purpose of ghosts, and perpetual impostor syndrome. Starting a creative project is like crossing a rickety rope bridge over a deep canyon -- if you think too much about the distance to the ground, you’ll never take the first step. And sometimes you need to prioritize the experience over technical perfection. After all, people will put up with a lot if they get to ride a triceratops.

Questions answered (abbreviated):

  • Mowrompa Kimmaquompa: When you first started making games, did you have this kind of performative impostor syndrome? If so, how did you overcome it?

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What is Coffee with Butterscotch: A Game Dev Comedy Podcast?

Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net