Roots & Daggers

The Chimpettes escape Everhome with a new family member, a missing goose, and just enough unresolved trauma to make the road trip uncomfortable. A parking ticket sends them toward Ember City—assuming they can figure out which way that is. Between a suspiciously well-informed cartographer, a horde of giant spiders, and several conversations that probably should have happened sooner, the road offers strange clues about flying castles, ancient masks, and the Great Geese. Can they rescue Goosachu before his criminal record gets any longer... and what more secrets will they uncover? Credits: Train SFX: https://soundbible.com/2164-Steam-Train.html Train horn: https://soundbible.com/2177-Steam-Train-Whistle.html ★ Support this podcast on Patreon ★

What is Roots & Daggers?

An actual-play tabletop role-playing game podcast using the Daggerheart RPG system. Follow five heroes through a world of light obscured by darkness as they set out to prove themselves, face dangerous challenges, and uncover the mysteries surrounding the very organization they’re a part of.

A story-driven TTRPG adventure filled with mystery, character moments, and the unexpected turns that can only happen around the table.