Gaming Tech Brief By HackerNoon

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The algorithms used to solve games have been extensively studied, and they are chosen based on the purpose and nature of the game.
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The algorithms used to solve games have been extensively studied, and they are chosen based on the purpose and nature of the game. For weak solutions, alpha-beta search is often used, while retrograde analysis is frequently used for strong solutions. Young Brothers Wait Concept (YBWC) and Lazy SMP are popular methods for shared memory environments. Algorithms suited for distributed memory environments (e.g., supercomputers or cloud computing) might include ABDADA.

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