Podcast Maps by Graham Brown

Vox Populi Vox Dei - the voice of the people is the voice of God. We can learn a lot from radio. Radio can teach us what Audio 2.0 needs to do next.

The first ever "Radio Phone in” took place in London 100 years. The industry first by BBC Radio was so popular that the Post Office (who then controlled the airwaves) had to step in and shut it down.

My point is that Radio has been doing Community for 100 years. Specifically building community. In this episode I discuss what radio does so well - being part of and including the listener. I also share example of podcasts that do this very well - e.g. Cold War Conversations and Dungeons and Daddies.

To understand Audio 2.0, think of the industry as Music in the pre-digital era. You needed Property (the songs) and you needed Air Play to promote the songs. Pre-Spotify and iTunes these entities would be:

Property - the Music catalogue
Air Play - Radio

Today, we can see a similar model emerge.

Property - Podcasts
Air Play - Clubhouse, Linkedin Live, Telegram Groups, Whatsapp Groups, Facebook Groups, Discord, Twitter Spaces etc

Now, what's important for us to understand here is that creating a Podcast and pushing out a few social media "audiogram” highlights or Tweets ain't gonna cut it anymore. To succeed, you need to build Community with Air Play.

You need to create Social Space…

If we want to realise Audio 2.0's full potential, every audio content owner must also create a COMMUNITY around her property. The rules of the game are evolving. See my Linkedin post this week on the comparison of podcasts 2016 vs 2021.

Show Notes

Vox Populi Vox Dei - the voice of the people is the voice of God. We can learn a lot from radio. Radio can teach us what Audio 2.0 needs to do next. The first ever "Radio Phone in” took place in London 100 years. The industry first by BBC Radio was so popular that the Post Office (who then controlled the airwaves) had to step in and shut it down. My point is that Radio has been doing Community for 100 years. Specifically building community. In this episode I discuss what radio does so well - being part of and including the listener. I also share example of podcasts that do this very well - e.g. Cold War Conversations and Dungeons and Daddies. To understand Audio 2.0, think of the industry as Music in the pre-digital era. You needed Property (the songs) and you needed Air Play to promote the songs. Pre-Spotify and iTunes these entities would be: Property - the Music catalogue Air Play - Radio Today, we can see a similar model emerge. Property - Podcasts Air Play - Clubhouse, Linkedin Live, Telegram Groups, Whatsapp Groups, Facebook Groups, Discord, Twitter Spaces etc Now, what's important for us to understand here is that creating a Podcast and pushing out a few social media "audiogram” highlights or Tweets ain't gonna cut it anymore. To succeed, you need to build Community with Air Play. You need to create Social Space… If we want to realise Audio 2.0's full potential, every audio content owner must also create a COMMUNITY around her property. The rules of the game are evolving. See my Linkedin post this week on the comparison of podcasts 2016 vs 2021.

What is Podcast Maps by Graham Brown?

Podcast Maps by Graham Brown is your map to navigate through the increasingly competitive world of podcasting.

According to latest data, there are 1 billion million people listening to Podcasts every week. The competition is getting fierce. Doing what you did last year won't work anymore. You need a guide.

These are the topics I cover in Podcast Maps
1) Podcast Analytics
2) Podcast Market Data & Penetration
3) Podcast SEO
4) Podcast Rankings
5) Podcast Audience Numbers
6) Podcast Audience Growth Strategies
7) Social Audio
8) Audio 2.0
9) The impact of Artificial Intelligence on Audio
10) Podcast Guesting and Thought Leadership

Useful Resources:
Podcast Maps
Podcast Guesting Pro
Podcast Accelerator
Pikkal & Co - Podcast Agency
About Graham Brown