Game Dev Podcast | Coffee with Butterscotch

In this episode, we discuss That One Game, invisible walls, and 30-dimensional space. When you’re trying to navigate unfamiliar territory, it’s useful to have a map. But you have to remember that the map is not the world; it’s a representation of multiple dimensions collapsed down to only two. Not only should you try to understand the thing you’re looking at, but you also need to understand HOW you’re looking at the thing.

Show Notes

In this episode, we discuss That One Game, invisible walls, and 30-dimensional space. When you’re trying to navigate unfamiliar territory, it’s useful to have a map. But you have to remember that the map is not the world; it’s a representation of multiple dimensions collapsed down to only two. Not only should you try to understand the thing you’re looking at, but you also need to understand HOW you’re looking at the thing.

Questions answered (abbreviated):

  • QuantumAnomaly: Do you believe you still follow your core values, are they brought up often, or have any of them changed recently?

Things mentioned:

  • Team Topologies by Matthew Skelton and Manuel Pais

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What is Game Dev Podcast | Coffee with Butterscotch?

Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.

Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net