Dice Fiends

In which our heroes reach their objective and get the achievement for getting all of the party members.

Show Notes

In which our heroes reach their objective and get the achievement for getting all of the party members.
Polly finds a path, Willa wants to drop it , Rosemallow needs some ice tea, and Isi'bael does horse blinders
Thanks to @KeylligraphyInk for the logo design. The tracks used in this episode are "Dust to Dust", "Medieval Town", "The Bog Standard", and "Xingu Nights" by Tim (https://tabletopaudio.com) as well as "Call to Adventure", "Errigal", and "Lost Time" by Kevin MacLeod (http://incompetech.com), licensed under Creative Commons: By Attribution 3.0. 
Shout-out to our friends over at Dice Envy! We love your dice and we think our listeners will too!
Want to purchase a copy of Coffeepunk: Espresso? Click on the link below https://neon-dreams.itch.io/coffeepunk-espresso
Find Us Online:
Website: www.dicefiends.com
Patreon: www.patreon.com/dicefiends
Twitter: www.twitter.com/dicefiends
Discord: https://discord.gg/j54Frbh
Twitch: www.twitch.tv/thedicefiends
Cast and Crew:
- Dungeon Master: Eric Szypulski
- Isi'bael: Amanda Joyce
- Rosemallow: Adam Joseph Ferry
- Willa: Kiara Mueller
- Polly: Dallas Wheatley
About Us:
The Dice Fiends podcast is a live play Dungeons and Dragons 5th edition podcast featuring a wonderful cast of chuckle-friends. This group of Fiends are composed of an unlikely combination of people brought together by Dungeons and Dragons. We are a collaboration of D&D experts and D&D newbs, but most of all, we’re fiends for the sound of rolling dice
Find out more at https://dice-fiends-pod.pinecast.co
This podcast is powered by Pinecast.
Find out more at https://dice-fiends-pod.pinecast.co
This podcast is powered by Pinecast.

What is Dice Fiends?

Dice Fiends is an actual play podcast featuring a wonderful cast of chuckle-friends. Our story is similar to many: in an attempt to have fun one late Saturday evening, 6 strangers came together for a one-shot, but had so much fun that we extended that one-shot into a two-shot… and then a three-shot… and then we turned it into a whole campaign!

Since then, we've expanded beyond Dungeons and Dragons and to other games systems for one shots such as Hardwired Island or Shadowrun Anarchy and we hope to branch out ever further. But one thing's for sure, whether we're diving into dungeons or trying not to get geeked on the mean streets of Seattle: we're fiends for the sound of rolling dice.