Coffee with Butterscotch: A Game Dev Comedy Podcast

In this episode, we discuss the hingey part of the hinge, sidegrading, and plaguemask carabiners. Everything is stupid and stupidly designed. Which might be horrifying to think about on the surface, but it means that nothing needs to be permanent. We can design things better. Otherwise, we’ll just be stuck with a gate that doesn’t open and a dumpster fire at our backs.

Show Notes

In this episode, we discuss the hingey part of the hinge, sidegrading, and plaguemask carabiners. Everything is stupid and stupidly designed. Which might be horrifying to think about on the surface, but it means that nothing needs to be permanent. We can design things better. Otherwise, we’ll just be stuck with a gate that doesn’t open and a dumpster fire at our backs.

Questions answered (abbreviated):

  • Gibbs: When creating anything (games, art, etc.) what makes that thing feel "complete" to you?
  • Woland77: What is your preferred kind of mask?

Things mentioned:

  • JabberMask

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What is Coffee with Butterscotch: A Game Dev Comedy Podcast?

Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net