Stewart Alsop sits down with his father, Stewart Alsop II, to unpack what chip design even means anymore, starting with OpenAI's Jalapeno chip and the wild claim that it was designed in nine months using their own LLM. They trace the CPU from its personal computer origins through GPUs, FPGAs, and the strange new world where anyone might vibe code a chip, then swing into digital projection and showrunner systems at TeamLab and Meow Wolf, autonomous vehicles and the LiDAR fight between Tesla and Waymo, Gaussian splats and world models, a detour into 3D printing and a failed IRL collectibles startup, and a closing stretch on patents, IP trolls, and whether China's open source AI push means the US proprietary model is losing ground.
Timestamps00:00 Apple chips,
CPU vs GPU and why chip design feels
virtualized now.
05:00 GPUs for video games, why
productivity ignored graphics, and how the CPU became a bundle of
multiple cores.
10:00 Team Lab and
Meow Wolf as digital-projection worlds:
projectors, microcontrollers, and the
showrunner idea.
15:00 Interactive exhibits as “everything at once,” then a shift into
Anthropic, biotech, and the pace of
AI innovation.
20:00 Real-time systems, lipsync,
world models, and why
LLMs struggle with
space-time.
25:00 Autonomous vehicles:
Cruise,
Waymo,
LIDAR, Tesla’s camera-only approach, and the debate over
edge cases.
30:00 More on
Waymo vs Tesla, safety incidents, and whether
Gaussian splats matter for robotics.
35:00 Chip design,
OpenAI’s “jalapeño” chip,
firmware, memory shortages, and why
Apple memory costs are rising.
40:00 Patents,
software IP,
LLMs, and how
China and the US diverge on
open source versus proprietary AI.
Key Insights