Episode #004 - It"s Not A Cakewalk
I. Introduction
- Our aim:
- To help business leaders, trainers, and teachers level up their skills in L&D;
- To curb the difficulty of learning by providing a clean and intuitive, mobile-learning environment.
- Visit us at ConveYour.com
- This episode focuses on the difficulty of learning
II. Defining “It’s Not A Cakewalk”
III. Not Just Consumption
- Mastery isn’t developed within hours of being in a workshop
- Mastery isn’t observation (Golf example)
- "To know and not to do is not to know at all.” - Laozi
- Spaced Repetition
- We remember things best
- Right before we forget them
- When we are forced to recall
- Not: Consume, Consume, Consume—Go Do
- Rather: Consume, Recall; Consume, Recite; Consume, Elaborate—Go Do
- The most effortful learners become experts (violinist example)
IV. Capability of Platforms
- Evolution of e-Learning
- Blogging
- Vlogging
- Website Publishing as a Course
V. The Time Factor—So much information, it’s difficult to consume
- Time doesn’t mean effort (Working out)
- Need for high intensity
- Deliberate practice
VI. Allowing People to Fail
- Squeamish about wrong answers
- The “All of the above” Issue in quizzing
- No sense of assessment
- The Problem of participation trophies
- “Fail often. Fail early. Fail forward.”
- The real world.
- Stephen’s Wish: “It’s okay to fail.”
- Chess example (embedding tactics into your game)
VII. Conclusion