In this episode of Stewart Squared, host Stewart Alsop talks with Vince Kadlubek, founder and Chief Vision Officer of Meow Wolf, about the evolution of immersive art, post-capitalist creativity, and the future of human imagination. They explore how Meow Wolf emerged from a decentralized art collective using recycled materials into a boundary-pushing, experience-driven company with hundreds of creatives on staff. Topics include the tension between business and creativity, alternate reality as a medium, the legacy of the 1960s counterculture, AI's impact on art, and building meaningful physical experiences in a media-saturated world.
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00:00 Vince Kadlubek recounts Meow Wolf’s DIY beginnings, building installations from trash and relying on community collaboration.
05:00 Naming Meow Wolf, early exhibits like
The Due Return, and the emerging need for structure as creative tensions grew.
10:00 The shift from informal collective to formal company, navigating decentralization vs. hierarchy, and defining creative autonomy.
15:00 From analog installation to digital ambition—Vince explains integrating tech, apps, and early ideas of alternate reality.
20:00 Worldbuilding as an immersive art form, Disneyland vs. traditional art, and resisting the art world’s elitism.
25:00 Vince argues Meow Wolf’s rise aligns with the Experience Economy and post-industrial shifts in value.
30:00 Counterculture roots, solarpunk vs. cyberpunk futures, and imagination as humanity’s evolutionary path.
35:00 Embracing paradigm shifts like psychedelic transitions—letting go, trusting transformation.
40:00 Media as psychedelic infrastructure, co-created realities, and real-time synchronization challenges.
45:00 AI, slop content, and why human novelty becomes even more valuable in a flood of generative output.
50:00 Retail as experience, Meow Wolf’s influence on restaurants, and stories that make spaces feel alive.
55:00 Personal stories of strategic vision, patience, and evolving Meow Wolf into a global cultural force.