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Nonetheless, here we attempt to describe the current blockers to the best of our ability, and detail what that means for you as developers looking to port
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The Godot Foundation does not have active plans to work on console platform ports. This may change in the future, especially if it becomes possible to share console ports that are truly Free and Open Source (i.e. not locked behind any NDAs or paywalls) There are two types of console ports: approved middleware and custom ports.