Dreamslayer Studios: RPG Podcast

The team finds themselves in the outskirts of Bucharest searching for The Castle of the Dragon - a creepy old fortress once owned by Vlad the Impaler - the infamous warrior who would become the Lord of the Vampires - Dracula, himself. With the assistance of a new team-member from the secret city of Wakanda, they find the castle overrun by zombie-like creatures and members of the cult known as the Dragon's Circle, led by the Lord of Death. Will they find the Spear of Destiny within these ancient walls? Tune in this episode to find out!

Our original band of WWII Superheroes come together once more to combat the forces of the Axis Powers in part two of our In the Shadow of Evil campaign entitled In the Mouth of Madness. 

Featuring players from Startplaying.games

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A Marvel Superheroes FASERIP RPG Actual Play

Music from this episode may come from the following sources: 
Tabletop Audio and Monument Studios
Thanks to our monthly supporters
  • Shawn Pearce (FluffyAlpacaGM)
  • Casey Butt
  • Staci Teter
  • Artalis
  • Jonathan Morton
  • Alan Johnson
  • Oraxsis
  • Laura Shepherd
  • Clint Byrd
  • Michael Brightbill

Creators & Guests

Host
Christopher Patrick Tyner
Christopher Tyner is a long-time Game Master with 30+ years under his belt running long campaigns in games such as the Marvel Superheroes RPG, Vampire the Masquerade, Savage Worlds, and a host of others. He is an actor and director and brings his love of performance to the table in all of the games that he runs.

What is Dreamslayer Studios: RPG Podcast?

Dreamslayer Studios RPG Podcast consists of a group of old school Role-Playing Game enthusiasts who have reunited to enjoy their old nerdy passion from years gone by. Led by Game Master, Christopher Tyner, the players will tackle all manner of adventures in various games, some familiar, and some which you may never have heard of before. What sets these players apart is their ability for improvisation. These adventures will focus on the true art of collaborative storytelling and push the boundaries of how you think about approaching your own role-playing games.