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Jay was incredibly lucky to be able to sit with legendary video game developer and designer Gregg Barnett. You may know of some of the titles he's worked on - things like:
Jay talked with Gregg about his career (which spans 40 years), how he got started, creating genre defining games, and of course the Discworld games. For those who don't know, we're written
about the first two
Discworld games before - you could say that we're fans. Jay also had questions from the community, questions about what Gregg is up to these days, and asked for aspiring games developers.
This episode is so chocked full of stuff, that I would recommend you check out the
full show notes for this episode, as we've added a
whole bunch of extra information there. And if you haven't played the game yet, you really should. It's out for practically all formats.
Have you played any of Greggs games? What did you think of then? Are you a lover of point-and-click adventure games? What about the Discworld novels and games? Let us know on Twitter, Facebook,
leave a comment on the show notes or try our brand new
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