Sébastien Deguy, VP of 3D & Immersive at Adobe, joins the podcast to discuss his journey to the metaverse including the founding of Allegorithmic, the company behind Substance tools used for creating textures that are widely used by AAA game creators, animators, designers, and visual effects artists in the game and movie industries, and what's next for 3D technology at Adobe.
Sébastien Deguy, VP of 3D & Immersive at Adobe, joins the podcast to discuss his journey to the metaverse including the founding of Allegorithmic, the company behind Substance tools used for creating textures that are widely used by AAA game creators, animators, designers, and visual effects artists in the game and movie industries, and what's next for 3D technology at Adobe.
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Building the Open Metaverse is a podcast hosted by Patrick Cozzi (Cesium) and Marc Petit that invites a broad range of technical experts to share their insights on how the community is building the metaverse together.
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The metaverse is an open and immersive network for gaming, social engagement, and enterprise collaboration, enabled by a breadth of technology that includes game engines, AR wearables, real-world scans, and VR. On Building the Open Metaverse, hosts Patrick Cozzi and Marc Petit invite a broad range of technical experts to share their insights on how the community is building the metaverse together.