Game Dev Podcast | Coffee with Butterscotch

Hey there, Shenanites! This week, we talk about wild outer worlds, the burger method of learning new skills, and whooshing mile markers. We also (re)learned that we should be very careful with floats, and clicker training works on everyone. Unrelated, how much does a detached human head weigh? Asking for a friend.

Show Notes

Hey there, Shenanites! This week, we talk about wild outer worlds, the burger method of learning new skills, and whooshing mile markers. We also (re)learned that we should be very careful with floats, and clicker training works on everyone. Unrelated, how much does a detached human head weigh? Asking for a friend.

Questions answered (abbreviated):

  • 0xD0DECAD0: Do you think that spending approximately 18 person-weeks on podcasting has been worth it? How does one measure the effects of a podcast?
  • Mopait Flatunk: What are your pop culture influences?
  • Beekie Boppaboop: How do you feel about these quotes from episode 134 discussing Levelhead: “We could just publish the damn thing,” “A platform maker which will be done soon,” “A few UIs in there and we’re good.” Accurate?
  • Jimzomby Brainsock: What is the advantage of building Rumpus from scratch rather than using an existing open source backend?
  • The_Emerald_DL: Do any of you have particularly like mathematics?

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What is Game Dev Podcast | Coffee with Butterscotch?

Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.

Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net