Naavik Gaming Podcast

In this Metacast episode, David Amor, Abhimanyu Kumar and Matt Dion join your host Maria Gillies to discuss:
 
#1 Realistic Characters for Virtual Worlds: Inworld AI raised 10M USD to create “brains for virtual characters in immersive realities”. Why are realistic characters important for virtual worlds? Could third party AI solutions lower game development costs? What other AI applications could we see in games?

#2 Genshin Impact’s User Generated Content: Why is HoYoverse developing UGC content for Genshin Impact? Is this a signal of what’s to come next in their “virtual world of immersive entertainment”? Could we see more games adopt UGC features?

#3 Four-Day Work Weeks: Can game studios, notorious for crunch, widely adopt 4-day work weeks? What could be the pros and cons of this benefit?


Key Resources: Episode summary | YouTube video


If you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We’d love to hear your general thoughts and feedback too!
 
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Sound design by Gavin Mc Cabe.

What is Naavik Gaming Podcast?

The Naavik Gaming Podcast is a business-focused exploration of the companies, trends, strategies and leaders that are defining the future of games. To learn more and see other great content visit www.naavik.co.