Coffee with Butterscotch: A Game Dev Comedy Podcast

In this episode, we discuss breakfast, intent vs balance, and survivorship bias. Game design is about finding the balance between the emotion you want to deliver and the experience the player feels. The important thing is not to focus on what the experience should be, but to tune into what the actual experience is.

Show Notes

In this episode, we discuss breakfast, intent vs balance, and survivorship bias. Game design is about finding the balance between the emotion you want to deliver and the experience the player feels. The important thing is not to focus on what the experience should be, but to tune into what the actual experience is.

00:00 Intro
03:17 Thanks to our supporters! (https://moneygrab.bscotch.net)

Questions answered (abbreviated):
  • 10:05 JohnFlavin: What's your ideal breakfast? Is it different on a workday vs a weekend?
  • 29:26 FGKeiji: What is your approach to game balance and delivering a specific gaming experience versus allowing for emergent gameplay? How would you approach a situation where something unintended is loved by the community, but it goes against how you designed the game?

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What is Coffee with Butterscotch: A Game Dev Comedy Podcast?

Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net