Software Sessions

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Summary

Iris shares her experience working on backend services and gameplay at Riot Games

Show Notes

Iris Zhang is a gameplay engineer at Riot Games on the League of Legends Champions Engineering team. She previously worked on backend services at Microsoft.

We discuss:
  • Working at Microsoft and Riot Games
  • Finding a role and team that fits you
  • Backend services vs gameplay engineering
  • Building features, testing, and debugging gameplay
  • Using internal tools to create game logic
Related Links:
Music by Crystal Cola: 12:30 AM / Orion

What is Software Sessions?

Practical conversations about software development.