Campaign Spotlight

In the very first episode of Season 3, we chat with Austin about literal truckloads of cryptocurrrency, designing high-level enemies, and the importance of in-game downtime. Austin is an accomplished game designer and brings a ton of helpful advice to the conversation. Unfortunately, we do tank our prospects for a Tesla sponsorship.

A heads up that this episode swerves into a discussion of imperialist military violence in TTRPG campaigns and its parallels in the real world.

Go check out the Beam Saber system, which Austin designed. (To hear more about this system, go listen to last season's interview with Erika. Erika also provided the incredible and intense intro for this episode!) Talking about the Rush Wars supplement made us want to rewatch the Fast and Furious series. Austin also tells us about the CalazCon actual play. It's a huge ambitious actual play project, and we're excited to listen to the whole thing! While you're at it, go check out Austin's itch.io page.

Austin also mentions two podcasts:
If you like the music on the show, go check out more of Reilly's music.

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What is Campaign Spotlight?

This show explores the creativity and originality of home tabletop games. Every two weeks we interview a GM to hear about the unique world they've built and the story they've told for their players. Between these interviews we take a deeper dive into the history of tabletop gaming.