This story was originally published on HackerNoon at:
https://hackernoon.com/designing-a-video-game-principles-and-rules-of-modern-level-design.
Today's gamers expect levels that are not only visually stunning but also richly interactive and immersive. How can we reach these expectations as developers?
Check more stories related to gaming at:
https://hackernoon.com/c/gaming.
You can also check exclusive content about
#game-design,
#level-design,
#games,
#video-games,
#game-development,
#gaming,
#how-to-make-a-game,
#game-developer, and more.
This story was written by:
@beatboyninja. Learn more about this writer by checking
@beatboyninja's about page,
and for more stories, please visit
hackernoon.com.
In essence, level design refers to creating levels, stages, or missions within a game. But this description barely scratches the surface of what level design embodies. It's not merely about placing objects, enemies, or environmental artwork. It's a more profound and intricate process – it's about crafting experiences.