Remember that you can always get in touch with us on our
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Don't forget to check the chapters tab in your podcatcher. This is a thing we're doing now, so keep an eye open for those. Also, you can take this episode (and part two, dropping next week) as full of spoilers for The Sexy Brutale.
We sat with
Charles Griffiths, an award winning games designer, to talk about the modern classic The Sexy Brutale. We talked with him about what he's been playing, (temporarily) dropped him off in the Thunder Plains, then asked him about the game:
are all topics of conversation. Charles also drops some knowledge on how he designs puzzles such that they aren't too easy or too difficult. So you'll definitely want to listen in to that.
This episode is so chocked full of stuff, that I would recommend you check out the
full show notes for this episode, as we've added a
whole bunch of extra information there. And if you haven't played the game yet, you really should. It's out for practically all formats.
Have you played The Sexy Brutale? What did you think to it? If not, what has stopped you from trying it out? How do you feel about
Moon Logic in puzzle games? Let us know on Twitter, Facebook,
leave a comment on the show notes or try our brand new
contact page.
And have you left us a rating or review? We really like to hear back from listeners about our show, so check out
https://wafflingtaylors.rocks/our-podcast/ for links to services where you can leave us some wonderful feedback.
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