Mastering Retention

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Summary

On today’s episode of Mastering Retention, Tom is joined by Ethan Levy, Executive Producer on Tetris Mobile! Ethan is an experienced game designer and producer that has worked on several cool projects from several different angles. Ethan is also the founder and lead consultant at Famous Aspect in regards to free-to-play monetization.

Show Notes

On today’s episode of Mastering Retention, Tom is joined by Ethan Levy, Executive Producer on Tetris Mobile! Ethan is an experienced game designer and producer that has worked on several cool projects from several different angles. Ethan is also the founder and lead consultant at Famous Aspect in regards to free-to-play monetization. 

Some of the key takeaways of today's episode are: 
  • How Ethan started in the gaming industry 
  • Balancing between game design (his core pillar) and production 
  • The benefits of having a holistic understanding of all the different jobs within a gaming company and how they interconnect with each other 
  • Small scoop on a new Tetris game he is working on! 
  • When and how to get feedback from players as a business owner to understand what its important for them 
  • Key insights on one of his GDC talks - what does config driven design really mean? 
  • Ethan’s thoughts on using notifications as a tool to boost user engagement and retention rates
  • One tip or trick on how to boost the retention rate. 
Connect with Ethan:
Twitter
ethan@famousaspect.com

What is Mastering Retention?

We talk to top mobile game product and liveops folks about everything data, retention, engagement and monetization. We cover tops from automating liveops events to reducing employee burnout and everything in between. We're all about improving how F2P mobile gaming is done.