The Spatial Reality Podcast

The Spatial Reality Podcast Trailer Bonus Episode 3 Season 1

Spatial computing is geo-spatial computing. With Joe Morrison

Spatial computing is geo-spatial computing. With Joe MorrisonSpatial computing is geo-spatial computing. With Joe Morrison

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I caught up with mapping expert Joe Morrison, who shared why you need satellite imagery to build virtual worlds, how video games are way ahead of the curve on 3D tech, and why taking it slow is the right way to go when you jump into a new technology like spatial computing.

Show Notes

Joe Morrison is perhaps best known for his Substack, where he covers the world of satellite imagery and mapping with a thoughtful and fact-based — but altogether surprising — point of view. He’s the kind of commentator that once argued (convincingly) that Google Maps’ advantage was fading. And that’s not the only insight he’s offered that flew in the face of common wisdom.

When I caught up with Morrison earlier this month, he brought his critical eye to our discussion of spatial computing. Among other topics, we talked about why you need satellite imagery to build virtual worlds, how video games are way ahead of the curve on 3D tech, and why taking it slow is the right way to go when you jump into a new technology like spatial computing. After all, says Morrison, there’s no gold medal for being first.

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Creators & Guests

Host
Sean Higgins
Writer/copywriter/editor/podcast host. Mostly tech, other things too.

What is The Spatial Reality Podcast?

We host one on one interviews exploring the businesses and individuals that are defining the applications of spatial computing. We aim to show you how spatial computing can change your business and your life—not a decade from now, not in a few years, but today.