The United States Department of Nerds Podcast

Building an Indie Fantasy Universe One Comic at a Time | Frank Goodie

Every fantasy world begins with a single idea.

This week on The USDN Podcast – Where Indie Comics Come to Life, The Chairman sits down with Frank Goodie, founder of AshVeil Comics and creator of Thelbe Jack: Seeds of Ruin.

Together they discuss:
• Building an original fantasy universe
• Creating compelling characters and lore
• Turning ideas into published comics
• Lessons learned from Kickstarter
• Balancing comic creation with a full-time career
• Long-term planning for an interconnected comic universe
• Advice for aspiring indie comic creators

Whether you're a fantasy fan, comic creator, or someone dreaming of publishing your own stories, this episode offers an inside look at what it takes to build a world from the ground up.

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The USDN Podcast - Where Indie Comics Come to Life.

What is The United States Department of Nerds Podcast?

USDN Podcast is a cinematic indie comics interview series hosted by the USDN_Chairman and the Council of Nerds spotlighting the creators, storytellers, and worldbuilders shaping the future of independent comics.

Each episode dives beyond headlines into the real journeys behind the books from Kickstarter launches and creative struggles to the philosophies driving today’s indie storytelling movement.

This isn’t about rumors or recycled news.

It’s about the people creating the worlds.

Through in-depth conversations, creator spotlights, and crowdfunding discussions, USDN explores:

• The rise of indie comics
• The business of crowdfunding
• The art of worldbuilding
• The realities of independent storytelling

USDN is where indie comics come to life for the fans, by the creators, and powered by the community.

You are listening to the USDN on the

DFPN.

Thank you.

what is up everybody and welcome to the

united states department of nerds where we

are for the people by the people and

of the people some stories begin with

kings others begin with monsters but every

great fantasy world begins with one person

willing to ask

What if?

Tonight's guest didn't just create another

comic.

He set out to build an entirely new

world,

a world filled with ancient history,

forgotten legends, dangerous mysteries,

and stories that stretch far beyond a

single hero.

Through Asheville Comics,

Frank Goody is laying the foundation for

something much bigger than one Kickstarter

or one issue.

He's building the universe from the ground

up, one page, one character,

in one venture adventure at a time tonight

we step into there'll be jack seas of

ruin explore the challenge of creating

original fantasy in today's comic industry

and discover what it takes to turn an

idea into an expanding world readers can

immerse themselves into ladies and

gentlemen the council of nerds is now in

session frank welcome to the usdm my

friend hi it's great to be here i'm

so excited

The build-up and the anticipation,

I know we've been waiting on this

interview for a hot minute now,

and I'm glad to finally have you here

and have you on.

This is only your second podcast

experience,

but we're going to make sure that we

make it the damn best one ever for

you.

So with that,

before we dive into Thelby Jack...

I'd love to hear the story behind

Asheville Comets and kind of like why made

you decide that now was the time to

build your own publishing label instead of

trying to just simply make a comic you

decided to build a company and a comic

all at the same time.

So I am terrified of change of getting

my comic out there and having someone

above me saying you know I don't really

like this let's change this out.

Um, I mean,

I'm open to the suggestions and stuff like

that,

but the thought of having like executives

who could like break the story,

it just terrifying to me.

So I thought, you know,

I'm going to go my own way and

then build it from the ground up and

hopefully gain some traction.

I'm going to be honest.

You've got some traction, man.

Just the interactions I've seen on your

social media surrounding your appearance

on tonight's show has been amazing to see

and amazing to watch.

But did you always envision Asheville

becoming a universe with multiple books,

or did that ambition grow as you started

doing it?

I feel like the stories that I have

to tell kind of forced me to build

Asheville, uh, instead of vice versa.

Um,

I've always had been like a storyteller

and to be able to combine these off

and have an output for them is really

something that I've always dreamed of.

When I was younger,

I really thought I was going to the

movie industry in high school.

I toured LA film school.

I was like, man,

I'm going to be the director.

I'm going to, you know,

I have a picture of me in a

director chair,

but

That didn't quite pan out.

Directors don't really direct massive

cinematic universes.

And then you see those who try,

they often end up not coming out

completely.

The Snyderverse,

they're saying the Gunverse might not come

out.

And that's just terrifying as well.

Same thing.

I don't want to dedicate energy in

something that's never going to play out.

So how am I going to do this?

Dolby Jack actually started as a book.

I wrote a hundred thousand words and I

was sending them to one of my friends

and he was like,

I'll read it when I have a chance.

You know,

I'll read it when I have a chance.

I, uh,

learned how to train it into like a

little audio book.

Um, send it to him that way,

chapter by chapter.

He was like, man, this is really good.

But I'm like, man,

I'm missing so much of an audience.

Who's not going to sit down and read

an entire book.

Um,

And so I thought, man,

how can I write this story and then

express it in a way that people can

visually bring it in?

And I was like, I landed on comics.

So I thought I'd try it out.

Dolby Jack is actually my first comic.

It translated well into a comic book for

it to have started its life as a

almost novel story.

what's great about it starting its life as

a novel and then being broke out into

twenty-two page basically chapters is that

you can then visually tell the story as

well.

And the words don't,

they're going to help advance that story.

But the, you know, the comic book,

the art itself is what's going to tell

that story to advance that story with the

words.

So it works, you know what I'm saying?

Not every book can become a comic book

because it just doesn't translate well.

Yeah.

So you were lucky in that it was

able to be translated well over onto the

other side.

And I'm sure that took a lot of

rewrites, a lot of edits,

and a lot of man hours put into

taking this from novel to comic book.

But the great thing about it is the

hard work was done.

The writing was done.

Now you can easily like, okay,

issue two is going to be pages you

know this to this you know and then

you got to use the brain to then

translate it to comic book format for your

artist but again hard work is done right

yeah most definitely um and it's very a

lot of work to kind of transfer that

um probably heard the sentiment that the

book is a lot better than the movie

uh yeah

because it's true that you've got to fit

a chapter in twenty two pages.

You've got to really kind of pick and

choose what's important to the story,

what you can show visually and what's

going to be cut left on the table.

I think that was a hard part.

I definitely did cut a lot from that

first issue of his origins,

but ultimately,

I think it turned out really well and

I'm really happy moving forward.

No, it did,

and you had sent it to me before

we got started,

and I had some time to read it

over.

I think the way you did the origin

was perfect.

Two to three pages, quick and dirty,

right?

Heck yeah.

Get your attention real quick.

Get the attention real quick,

and then you see him as an adult,

and it's like, oh.

But it also leaves you room to go

back to give more of that story later.

So it was done smartly and you can

always say you can fit anything with a

flashback, right?

So if you ever wanted to go back

and tell more of that origin story,

you can just do a flashback

But why fantasy?

What made you go with the fantasy realm

versus horror or action superhero?

Why have you?

Why fantasy?

I've always believed that superheroes are

just too good.

I've always wanted to explore the line of

between dark and evil or good and evil

and how thin and how a lot of

the times it gets twisted up.

lot of times heroes do things for the

wrong reasons and villains do good things

for the wrong reasons as well or whatever

um vice versa but that's always been like

a big theme for me so i like

to kind of explore that and i can't

explore it i guess i could explore that

in like a superhero kind of terms but

the the heroes i've always created have

always been sort of

had a mythic feel to it had a

had a legendary kind of fantastic feel to

it um another big influence and they'll be

jack um is dnd i'm a dungeon master

yeah and i uh started dungeon mastering

for my friends and i based it in

a world of another character that i have

named xander

And Thelby Jack was just a throwaway

character to get him out of the prison.

But my players saved him.

They deemed him important.

And I had to write a whole little

story for him.

And that kind of where Thelby Jack came

from.

Dude, that's a dope-ass origin story.

That's the real-life origin story right

there.

And that's cool as hell.

And literally,

I was about to interrupt you with how

did this character come about,

and you hit me with it as I

was going to ask you that question.

So that's really cool.

Outside of D&D,

were there any other books, games, films,

or creators that kind of influenced the

tone?

Without Become is something you wanted to

imitate.

Oh, absolutely.

So I feel like there's,

you'll probably see it if you know it,

but there's a lot of Sin City vibes.

I always really enjoyed the film.

I got the book,

Frank Miller and everything like that.

But I really loved that the red was

the only color that really popped.

And it really draws your attention to it.

So I really wanted to do that with

its first issue,

with its first kind of story.

Um,

other kind of big role models for me

are, uh, Cody.

I hope I said that right,

but metal gear solid.

Yep.

Yep.

Played all of those games.

Um, all of the God of war games.

Um,

Gaming has always been really big for me.

I've always enjoyed the first-person kind

of gaming and the storytelling of it.

See, I'm the same way.

I'm a huge fan of the Ghost series,

Ghost of Tsushima, Ghost of Yotei.

I haven't had a chance to play it

yet because,

as I was telling you before we went

live, I had a busy weekend,

redesigned the office.

But at some point over the weekend,

the new remastered Black Flag just

downloaded for Assassin's Creed.

So that's ready and waiting for me over

there whenever I have a chance to hop

on and do some more play.

But right now I'm like super busy and

super immersed and just getting edited and

stuff like that done, you know.

but um with you mentioning freight miller

as i was i told you before like

i had time to read the story just

before we went live and i was like

i was like this gives me freight miller

vibes but this would have been so cool

colored like yeah it's just one of those

stories where you see it and you're like

you get the frank miller vibes i was

like if this was in color though oh

dude just it would have been amazing in

color as well so you could always that's

one of those days where like

someday you can always go back and throw

it in in color you know and but

it works in black and gray too so

i don't want to just you know take

away from what it is it's a beautiful

book the art is great and shout out

to the artist but definitely one of those

where it works both ways it would have

looked fantastic in color but the black

and gray scale does it justice as well

so let's talk about definitely

go ahead definitely in the playbook it's

definitely in the options um i plan on

well as you know i did a hundred

thousand words i actually had twenty two

chapters uh planned out and i'm kind of

just adapting each chapter into its own

comic so i'm gonna do volumes um trade

backs i'm a big fan of trade back

to collect all the issues together and i'm

gonna do colored options in that so yeah

definitely and then all the hard work is

done the art and the coloring and

everything like our art and writing

everything done so just have a color scope

back through it you know it'd be i

don't think too hard but

It'd be my first time with all of

that, so.

Yeah,

I'm a huge fan of trade paper best

as well, dude.

Like there's just certain books where I

wasn't collecting at the time and I was

like, well,

I'm not going to buy single issues for

those that I want to read.

I'll just get the trade paper bats or

the hard bats or the army buses and

stuff like that.

Like Department of Truth is one of my

favorite books.

And I wasn't around when it came out

in singles.

So I just did hardback on those.

And it's just, they're fun.

They're absolutely amazing reads.

All the bonus content you get in the

trade paper bats is always cool.

So, you know, I get that.

I'm like, like I said,

big fan of trade paper bats,

even though floppies are my, my,

my go-to certain books,

definitely trade paper bats all day.

So, but, um,

We'll talk about the book.

Let's talk about Thelby Jack,

Seeds of Ruin here.

For someone discovering this comic today,

what is Thelby Jack?

If you're at a Comic-Con,

give us that two-minute,

you have to pitch this book to us.

So the way I've kind of been introducing

Thelby Jack to people at any of the

events I do is he's kind of my

mix between an Iron Man and a Batman.

He has a tragic bat story,

and instead of technology,

he uses cursed objects to navigate this

new world skip.

It's gonna be a land of forgotten gods,

mystic creatures,

and a war that's gonna grab this reluctant

hero into something that could change the

whole world and change the whole shape of

the world.

I get a lot of inspiration from Witcher.

You're gonna get that Witcher feel in this

world.

And I'm really excited to bring it to

life and introduce new characters.

and spin-offs inside of this world.

That's worse, dude.

I like that.

If you're going to try to imitate

something or try to have a theme based

around something,

The Witcher is such a good one to

do.

Walk us through Thelby Jack.

Who is Thelby Jack in the book?

I know he's your main character.

Will he stay the main character?

Who is Thelby Jack?

So Belby Jack is,

I don't want to say a hero,

and he would really be upset if I

did call him a hero.

He's just someone trying to survive.

He's going to try to do the right

thing.

He's looking for peace.

But ultimately,

he's going to do what's best for him

and the people he's caring about.

And he often finds himself in predicaments

where he has to make those choices,

make those hard calls.

He was done wrong by the Sun Kingdom,

as you saw in the first issue.

And he still holds that grudge.

And that's going to be a big thing

as the Sun Kingdom kind of goes after

him for the stuff that he stole.

He's a master thief.

He picked up a lot of skills in

between his past and where we pick up

his story.

And if you are familiar with D&D,

he was trained by a master artificer.

And so that's kind of how he works

with all of these curse items.

He's very familiar with the curses,

with the runic magic and how it works.

And he just brings all of that kind

of energy with a dark tinted screen over

it.

He's very moody.

Yeah, and his beginnings were,

they were not easy.

And Argo, what's up?

How you doing, man?

Good to see you joining us today.

But it is definitely one of those.

And so I don't want to give away

too much on it,

but the Sun Kingdom doesn't know who he

is.

They think in all actuality that that

person is dead.

And to them, he is dead.

Correct.

It's cool beginnings.

Y'all, pick up the book.

It's a phenomenal beginning of the book.

And great character story right off the

cuff of who this kid is, or well,

now adult is.

But definitely a fun, fun story.

And it's right out of the cuff, like,

boom, action.

Go ahead, go ahead.

You also get a glimpse of another

character in Itchy One.

The king and his son.

And we're going to also take a journey

into their story within the Thelby Jack

universe,

as well as with all the other spinoffs.

Toby.

But, um, sorry, Mark Katz.

He's up to, he's,

he's up to some mischief, but, uh,

it was just right before we went live.

Yeah, I did.

It sounded like a Chihuahua was raising

hell back there.

Was it a chihuahua?

Guard dog, yeah.

I was like,

because my grandma used to have

chihuahuas,

and she loved those little dogs.

So I was like,

it sounds like a chihuahua just grazing

hell back there.

But one thing that stood out to me

is that this isn't just one story.

It sounds like you're definitely building

this big world that can support numerous

characters and adventures.

when did you kind of realize that this

universe was going to become bigger than

just the book just the comic so i

honestly i'm working backwards i feel like

i i have this big event planned and

i've created so many different characters

let me give you a little bit of

background on the characters real quick

because um i kind of i grew up

in foster care and it was kind of

a hard

house you know i wasn't allowed to go

to the library um i had action figures

i could play with outside you know i

had a very strict time to get picked

up from school and stuff like that so

i didn't leave a lot of time to

um do much except get lost in my

own head and my own creativity and so

i kind of created different characters to

handle different kind of emotions i was

going through um as i was growing up

and uh

They kind of take on a life their

own,

but they each kind of hold that essence

for me.

And so I've built stories to kind of

go with the characters.

And I found a way to kind of

weave them all back to the single kind

of origins.

So it all starts from the world that

Filby Jack is in, which I call Ozark.

That's a great segue into this question

that I'm about to ask you, Ashley.

Are there places, races, kingdoms,

or historical events that you've created

that I know we haven't seen yet because

there's only one issue out,

but in the coming issues of They'll Be

Jack, what are we looking at?

How big is this world going to get?

so ozark is a pangea so it's a

super land mass um it's one giant island

surrounded by water split down a half by

a dark kind of forest um so one

half is the sun kingdom and they're uh

chosen by their sun god um i won't

spoil any of that but and they think

that they're

better that they have a right to

everything they're yeah they come off like

some arrogant pricks in the book like that

king is like yeah even their uh their

their military or their soldiers like

they're just they ooze arrogance exactly

and then on the other side i'm going

to introduce another faction um the iron

empire and a little bit more technically

advanced they've come to accept um

living amongst other races and they use

that to their advantage uh still not a

great place to live there's no good

choices here um and then the dark forest

in between the two is really more of

a safe haven for all of the races

who are trying to escape um and that's

the the

bread and butter of the Ozark,

but expect a lot of factions.

I have the Templars, uh,

historically the Templars were like

crusaders and stuff like that,

a secret organization.

Um, same kind of concept in this one.

Uh, I have a guide plan, Alexander,

the Templar.

Um,

he's going to kind of be a brutal

captain America kind of figure who has to

kind of challenge his faith.

Um, I have,

I don't remember what they're called in

D&D, but no, Warforged.

I have a Warforged storyline with some

mechanical-like creatures who embody the

seasons.

So I have a lot of big events

planned for Ozark, and honestly,

trying to work my way up to them

is so exciting,

but it's frustrating because I can't wait,

you know what I mean?

yeah the story is so hard yeah i

mean without like a big name or a

big publisher behind you pushing these

stories at a rate that

that can meet your demand your internal

demand is really difficult because you do

have to take this one issue one story

at a time and because you don't want

to flood you know kickstarter or the the

indie system with like too much of a

good thing at one time because people are

gonna be like

dude, you need to pump the brains.

We can only do this so much with

you.

It's one of those,

how much can I do at once versus

what I want to do?

It's hard to meet those demands sometimes.

Well, your own demands, I should say,

is where I'm going with that.

A lot of creators watching this are

balancing comics with careers and family.

You're building Nashville while also

working full-time

as well how difficult though is the being

like the full-time guy and i'm right there

with you on this one i'm a full-time

guy and i do this on the side

and it's demanding how is that like how

difficult has that been for you especially

in california i can't imagine like god

bless you man never enough time never

enough time i feel like um

Every time I get ahead,

there's something that happens that is

taking me a little bit back.

You know what I mean?

Like there's this comic cover I wanted to

get, um,

commissioned and I still am going to get

commissioned, but you know,

you gotta step it back when things start

coming at you, but it's rough.

It's rough.

I set a little certain amount that I

want to put towards the comic every week.

And I just try to stick to that.

Um,

And then working on the comic,

that can be a lot too,

because you'll see me,

I'll be receiving a grocery load.

I work at a grocery store.

So, you know,

it all comes in through the back.

I have to be back there to make

sure everything goes right.

And I'm writing down on a piece of

paper, panel one, page one, you know,

set the scene.

Every chance I get, man, like a little,

I have a little notebook that I carry

around with me.

Yeah.

It takes some dedication.

Any and all creatives, I think,

should have a notebook big enough to fit

into their back pocket.

Yeah.

That way you can make notes or write

down thoughts.

I know people who use their phone.

I know people who send text messages to

themselves just to like, hey,

I had this idea.

And they send it to themselves.

I personally, I'm a notebook guy like you.

Yeah.

Nothing beats pen and paper.

It's the feeling to it.

Exactly.

It's your hand writing those notes down.

I definitely am with you on that one.

Balancing.

I don't know if balancing is a great

word because I feel like some weeks work

needs me more than Asheville.

Other weeks I need Asheville more than I

need to put any interviews into work.

It's all about not giving up because

you're already going to

see some times where it's like things have

to slow down kind of come to a

grind when there's nothing else you can do

there's been weeks where i'm waiting for

my pages to come in i'm just like

every time my phone dings i'm on it

is it isn't my pages can i make

a new video dude trust me i uh

i commissioned um

the show's getting all new logos.

I'm going away from the Star Wars stuff

into,

it's going to be more comic book filled,

comic book related for all my logos,

banners, all that is going to go to,

it's going to feel more comic book,

more indie.

So definitely feel more like the channel

and what we actually do here at USDN.

And, um, my guy, he had like one,

this pastor right after the other.

And today he hit me up.

It was like, Hey, um,

I'm trying to get started on this stuff,

but I can't find our conversation.

No worries, dude.

Hang on.

Our entire conversation,

I'm talking probably.

Forty five minutes to an hour worth of

conversation we had back and forth through

text messages just gone like they were

gone.

thankfully I had took a segment of that

conversation out and I was with because I

was talking to somebody else at the same

time and I had cut and pasted it

into that conversation just like to show

them what I was working on and it

was there in that conversation so I was

able to go back into that other

conversation grab that stuff and sit and

you know paste it back over into our

conversation I was having with my artist

i was just like oh thank god that

part of the conversation was there still

there because that was the actual like

work that i commissioned you know yeah and

um but yeah dude i i get it

i get that part a hundred percent and

now i'm just kind of sitting here waiting

like he sent me some samples earlier and

i was just like yeah you know you're

cooking it's even even more like

nerve-wracking oh yeah and dude he's

Like, I wanted to redo everything,

you know?

Everything that I had was, like,

it felt pop culture.

It was related to Star Wars.

And now that I'm making this transition to

the comic book stuff and making it, like,

the comic sill of approval, you know,

the old school, you know, comic sill,

I have something coming very similar to

that,

only it's going to have the USDN feel

to it.

And, yeah, dude, it's...

Yeah, just that small sample,

I was just like, yeah,

that's going to be it right there.

That's going to look so good.

Epic.

but what advice would you give someone who

keeps saying they'll start someday?

What if, you know, somebody told you,

you know,

years ago or however long ago it was

when you started Asheville and started

writing Selby Jack, you know,

if somebody would have said, Hey,

don't do that.

You can't do that.

Or, you know, somebody saying, Hey, yeah,

I had this one idea one time.

What would you tell them?

You know, just,

Just do it.

It is so scary.

It's a mountain that looks like it's so

hard to climb,

but it's really a competition of steps.

You know what I mean?

Taking one,

putting one foot in front of the other.

Um, and the comic industry,

like the story industry,

everyone's super inviting.

Um,

I've met so many amazing people who will

offer advice or help if you want them.

I'm part of some group chats and you

know,

there's so many people looking for work,

amazing artists looking for work too.

So there's plenty of people to work with.

Just don't be afraid.

You know, that's the biggest thing.

That's something I had to overcome.

it's being afraid of jumping of taking the

risk but if you believe in it yeah

i'm right there with you on that one

it's it's definitely one of those that's

like the when i went solo on this

i kind of had that like i didn't

i was lost like i didn't know what

i wanted to do i was doing pop

culture i was doing um new comic book

day i was just kind of all over

the place and um

only took one person you know to give

me an opportunity to interview them and

talk to them to get me to go

this is where i want to be this

is what i want to do and here

i am now close to if not around

a hundred interviews with indie creators

so yeah dude sometimes it's just the only

thing to do is to do

And you won't know until you do it

because you'll know.

It feels so good to grow into something

that you know is for you.

I feel like this is what I want

to do.

This is my calling.

I've always wanted to be a storyteller.

And if you want to be a storyteller

too, don't be afraid.

Don't quit your day job,

but don't be afraid.

Yeah, definitely don't quit your day job.

Like,

I've heard horror stories of people

quitting their day job to start writing

comic books or to start writing books.

And it's like you see them months later

going, hey, yeah,

I'm back at the store working.

I'm like, oh,

how'd that author stuff work out for you?

And he's like, yeah,

I may have quit too soon.

I was like, yeah, I know you did.

But hey,

good on him for taking the shot and

just jumping head in, head first into it.

Just make sure that swimming pool you're

jumping in has water in it as well.

Exactly.

Have a big old nest egg,

win the lottery, and then yeah,

absolutely.

You've got a Kickstarter under your belt

now.

What's something your first campaign has

taught you that completely changed how you

will approach future Kickstarters?

Start promoting it early.

I believe you kind of plan when you

want to drop it.

Um,

I'm planning my next one for around

October and give yourself some time to

kind of promote it, you know,

schedule some interviews,

schedule some podcasts.

Um,

I found out a lot of podcasts are

booked up, you know,

they didn't put duck click.

There's a lot of people out there trying

to talk about their stuff and it happened.

And speaking of anybody wants a spot in

August,

I have one spot left in August and

September is going to be even less slots

available because it will only be one a

week starting in September.

but I mean, it's blessed.

It's great that you're,

you're booked up too.

So that's awesome.

Yeah.

I love it.

And I wish I could do more,

but also at the end of the day,

I have to give time back to myself

as well,

because I've been going hard at this for

months and months on it.

And,

I don't want to feel burned out because

this is what I'm passionate about.

This is what I love to do.

I don't want to be burned out.

That's how I feel right now.

I think taking a few steps back and

doing less and making that less better is

the right direction to go at this point.

Thank you.

I'm excited for your journey.

I am excited for yours, dude.

What do you think...

Obviously, with your first,

you're going to make mistakes.

We all do.

My first interview, I felt,

was a disaster.

What's one mistake you think nearly every

first-time creator makes,

whether it was Kickstarter,

getting an artist or an editor or whatever

it may be?

What do you think are some of those

mistakes that people make?

Definitely invest in an editor.

My issue, too, has...

greatly benefited from my editor um

definitely be vocal about what you want

especially if you're going and looking for

an artist kind of make sure you get

sample pages make sure you're happy with

the work before you dive in um there's

nothing worse than like changing artists

midway or doing anything like that that

would definitely kill a story

I can't tell you the number of times

I've heard that horror story coming from

creators and writers where midway through

or halfway through,

I've known people who have gone through

two, three,

four artists just to get a single issue

made before they get the one that works

for them.

Thankfully, that's the one for them.

I hear that story all the time.

Way too often, I feel like

But yeah,

to me that goes back to don't be

afraid to tell somebody no.

When you go, hey,

this is the timeline I need the things

in, if they say I can't do that,

then they're not the artist for you.

Don't be afraid to tell them no,

that that does not work.

I think that's the hardest thing for

anybody to do is just say no.

That does not work.

And if they can't meet your timelines,

then, again, they're not your artist.

Keep looking.

Like, yes,

I know you want to go fast.

I know you want to go hard.

And you want this done yesterday.

But take your time.

Yeah.

Be realistic, too.

Make sure you know you set good deadlines.

Yeah.

Don't be like, hey, whenever.

Because you tell me whenever,

I'm not going to do it.

Like, you obviously don't care.

Yeah.

If you're telling me whenever.

One thing I learned.

with my covers for Itchy One was to

kind of have a deadline for that.

I asked around trying to try to be

in my first issue.

I didn't know what a good deadline would

be.

But I asked around, you know,

I got a good status on about a

month.

So that's what I've kind of been running

on.

And also,

if you're on the other side of that,

if you're an artist, be vocal too.

If something happens,

I'd rather hear about it.

That's a two-way street.

That's a two-way street.

know if your ipad breaks or whatever and

you need a week to get you know

get set back up please let me know

i'd rather be supporting supportive of

that than you know wondering where you are

i mean my guy literally just had one

disaster after another and i was just and

that's what i'm saying i'm like hey dude

i'm in no rush i i have designs

right now mine might work just fine but

the new stuff is for a new rollout

in a new chapter of the podcast i'm

in no rush for that stuff you know

it's whenever you can and finally you know

here we are a few months later after

all of that craziness that he had happened

now he just sent me a bunch of

samples which fire like every single one

like is fire like i want to pick

them all but i know i can't

So I'm going to have to be very

delicate as I pick and choose which one

because they all look so damn good.

But let's talk about issue two.

We're going to do this without spoilers,

hopefully.

Why can readers expect from Seeds of Ruin

that raises the stakes from issue one?

You're going to get introduced to a new

character.

There's definitely going to be some blood,

some more action in this issue.

and it's the issue wood opens up with

blood so i mean come on yeah yeah

definitely i i

One of my rules with writing when I

started writing the book was there's gotta

be something exciting that happens at

least once every issue or every chapter.

So it's gonna be like, oh,

to really get you to stay into it.

And then you get to introduce to a

bit more of the team of the war

effort that they'll be gonna be brought

into.

So I'm really excited about that.

Dude, I like it.

The first issue was so good.

And the character you're talking about,

I think,

is the one that we get slightly introduced

to at the end of chapter one or

end of issue one.

He gave me a strong... What's his name?

From the D&D show on Amazon.

I've watched all of it, but I can't

quite remember what it's called.

I am legit brain farting.

That's going to drive me crazy.

It's based off a real D&D game and

everything.

Right?

I'm not sure.

Oh, Boss Machina.

Yep.

Yeah.

He reminded me of one of the characters

from that show.

Like the ears,

the way he dressed and everything.

It was like a combination of two different

characters from The Legend of Boss

Machina.

I believe I know what two characters are

missing in there.

Yeah.

One carries a big gun and a trench

coat and the other one's got pointy ears

and a sister.

Yeah.

That's the vibes I immediately got as soon

as I see him.

I was like, ooh.

I'm like...

I mean,

I hadn't talked to you at that point,

but I was like, oh,

that's kind of like some D&D vibes on

this.

And that was before I knew it actually

had some D&D influence.

So good Easter egging, man.

I like it.

I like it.

I'm hoping people can definitely pick out

classes and subclasses as they start

coming out the issues.

I'm sure as the story goes,

that will become easier to do.

Like right now, yep, got it.

We got a thief.

And then we just had the guy show

up at the very end of the issue.

So I was just like,

and I can't remember what he's called off

the top of my head because I'm just

like out of it.

like coming out of a four day week

and you're still kind of like,

I don't think you officially woken up to

the new week that it's not a,

you know, a holiday anymore.

So, but definitely, definitely it,

I'm sure by issue four and five,

people would be like, oh,

that's a paladin.

Oh, that's a barbarian.

And, you know,

you'll be able to point that out easier

and better.

So,

and that's something to look forward to

actually is, you know,

the new characters as they get introduced

and like kind of encourage people and get

a piece of paper and write,

write it down.

Like, oh, that'll be Jack.

He's a thief, you know, or this character,

he's a barbarian.

It just,

you read along heck yeah um bullpen on

the back of my um all of my

comments like a bullpen like a editorial

and an email where people who read it

can definitely email me and i want to

eventually start featuring some of those

emails in the comic but uh that's really

i definitely encourage yeah yeah i would

love to take care of your fans people

that's that's a that's a good one take

care of your fans

My emails on my social media for creators

to always be able to contact me and

to try to schedule shows and that kind

of stuff.

I get a lot of emails that way.

It leads to great shows like the one

we're having today.

I'm a big email guy.

I would rather you email me.

Message me, yes,

and then I'll give you the email.

I will, of course,

correct you to email because

emails, it feels official, right?

If a fan emails you, it feels official.

And it's very,

from that kind of perspective,

it's rewarding because you know they

enjoyed

what they read and they want to reach

out and contact you to go hey i

enjoyed this character i noticed these

things about him is he this you know

it and it creates you know friendships and

it creates uh you know it's working

basically you know what you have done what

you have produced is working so i really

like that concept of you even being

possibly they they're

make it to the back of the comic

book right that's something really cool to

possibly happen for somebody a lucky fan

so but what kind of challenged you most

the most creatively this time around on

the next book what kind of challenge um

i feel like i'm perfecting well

nothing's ever perfect but i'm getting a

real groove of how i'm producing these

comics uh the company that i'm printing

comic wellsprings trying to get on to them

to include like a badge to partner with

them that's gonna be really cool but i

feel like the hardest part is actually

selling the comic finding places to go and

uh just show people my comic i think

that's actually the biggest um stumbling

point that i'm finding

There's no real distribution either.

You can't just go to a distribution center

and be like, hey, this is my book.

I'd like to get into comic book stores.

Have you talked to Philbo?

Talk to Philbo.

Tell him my message.

H-I-L-B-O.

Philbo Distribution.

That'd be interesting.

I've done some book signings.

I did a book signing at Digger's comic

book shop in Hemet.

And I met Mike.

I'm probably going to butcher his last

name.

It's Kuntel.

And he does Hero Bear.

And that was super incredible to meet

somebody that was actually in the line of

what you want to do.

And he said, you know,

you're doing really good, you know,

making your own choices,

making your own kind of business.

Because then you learn, you know,

any mistakes you make are your own and

no one's going to come for you.

You have the onus on it, right?

Yeah.

At the end of the day,

you're going to eat your own failures no

matter what.

Even if you have a company,

your failures are your failures.

You write them down.

You plan them.

Not plan them.

You write them down.

You ask yourself the whys.

Why did this fail?

What could I have done differently?

And you own them.

And that's everything.

Own your mistakes.

You know?

But let's look ahead.

We're going to look ahead.

Issue three will be the next one, right?

Yes.

And I...

like all creatives,

we think ahead of ourselves, right?

I try to stay one to two interviews

ahead.

I've not been doing a good job with

that lately, and I will own that.

That's on me.

But what has you the most excited about,

you know, issue three?

No spoilers, of course, but...

really excited for issue three um because

it's the issue that i've added in between

the manifest or the the manuscript so it's

not something that i've previously written

um going okay so this is new new

stuff added to your hundred thousand word

story that you had previously written

format

was really incredible because i did first

person from thelby jack's point of view

and opening it up to comic book and

to the visuals i can jump around um

yeah so it's kind of going to focus

a little bit on the crown and you're

going to get a little bit more of

their storyline i've had quite a few

people mention to me that they really like

adonis and they want to see more of

adonis which is like the big muscular guy

training um in issue one and

You're going to get more of that backstory

and you're going to be introduced to some

of those characters,

which I think is a big part of

Dolby Jack.

It's his enemies.

You're only as great as your villains.

I'm super excited to show off my bad

guys.

Dude, everybody is.

I think everybody should be.

Bad guys in my world honestly make or

break stories.

How unique are they?

You know,

how deep do you go into them?

And I know there's a lot of villains

that are just throwaway villains,

and they have their time and their place,

right?

But a good, in-depth,

well-thought-out villain, to me,

just goes so much further than a throwaway

villain.

Like I said, though,

you need those throwaway villains,

but that's why you have an army.

You have an army as the villain.

Those are your throwaways.

But somebody like Adonis, who is like...

We see a little bit of him in

issue one.

Those guys, like those are good, strong,

hard villains.

They should have a fleshed out story.

Exactly.

And you'll kind of get a glimpse on

how they run their kingdom and how they

run their military too.

You'll get introduced to the four horsemen

kind of system that they got going on.

Nice.

Is it going to be based off the

four horsemen of the apocalypse?

Is that the feel it's going to have?

It's going in that direction, yeah.

Nice.

I love that.

cool little you know things like that

tossed into stories where you can almost

pick out the story or the thought behind

it to me those are the coolest things

ever but and i know this is already

a well fleshed out hundred thousand word

novel originally that is now being picked

apart into pieces to made into a comic

book and as you just said issue three

isn't even a part of the original novel

that you had written

With that being said,

do you already know where the larger story

is headed,

or has that also changed since you

originally wrote it as the novel?

I still believe that I have an idea

of where the story's going.

Stories definitely have an idea of

grabbing you and telling you where they

want to go,

but

for the most part,

I believe that I have a really good

idea where this first chapter is going to

end.

Um,

they'll be Jack seeds of ruin leads into

something more, uh, roots of wrath.

And they're just,

I think we call it in D and

D, um, a cataclysmic event.

So I kind of, I based my,

my plot points about that.

So whenever something happens,

that shake of the world, we're gonna,

we're gonna split that up.

But,

I have quite a few of those mapped

out, and I'm really excited to get there.

Dude, those are always the funnest thing.

And those are the ones you can go

a little bit further on in the comic

book.

Instead of twenty-two pages,

you can do twenty-eight pages, right?

And that's what's great about comic books.

You can do that.

A novel is a novel,

and it's done when it's done, right?

But comic book, you can play with.

You can give a little more.

You can give a little less.

And I like that about comic books.

But you ready for a lightning round?

Yeah.

Let's do it.

Favorite fantasy world?

Definitely D&D.

If I have to go into something that's

more pinned down, God of War.

I definitely love how their gods are like

in that station.

God of War has D&D elements to it.

So, I mean, everything can roll back.

Definitely.

with a nat twenty and have some type

of dnd feel to it so there we

go your favorite fantasy sword oh oh

there's so many um so here's hot cake

the the word of god is uh technically

a sword in the bible a flaming

double-edged sword yeah and

I think that's my favorite concept.

It is a dope concept.

Yeah.

That is a really dope concept.

If I had to pick one,

and I've not really thought about it,

but off the cuff,

in The Legend of Vos Machina,

the barbarian gets a sword that feeds on

blood.

That was such a dope concept.

That one is a good one.

So I would probably go with that one

right now.

That's sick.

And I would ask you coffee or energy

drink,

but you've been nursing on a C-floor for

a hot minute.

You know, I'm not sponsored,

but this new pink lemonade flavor,

I keep seeing videos of content creators

pouring that out.

Definitely targeted to me.

But yeah, energy drink.

I'm a coffee guy.

I'm fueled on coffee and hate, man.

Are you a physical comic guy or do

you prefer digital?

physical definitely a physical i have a

subscription to global comics but

something about filling those pages in

your fingers is just it so much better

dude i'm with you the smell the fill

of the different types of paper and

everybody's doing something a little

different now with their paper and nothing

will ever be physical copies to me but

um what do you think is um

one comic everyone should read at least

once i think all-time superman really

messed me up um i think everyone should

read all-time superman it's fair enough

yeah um i wasn't really even a superman

fan until i read all-time superman

here's a hot take um i don't like

smallville you know what funny story about

smallville when i when smallville come out

i never it took me a while to

put two and two together to get smallville

was the story of superman when he was

growing up i didn't realize it for quite

a while that that's what that was don't

ask me why don't ask me how it

just took me out a little bit longer

okay

my aunt loved Smallville.

So, you know,

and it will come on late or early

or whatever.

And so she'd be sleeping on the couch

or laying on the couch and I'll be

playing with something young and

Smallville will come on.

And I just remember almost every fight

scene I can remember,

it was Clark grabbing him and throwing

him.

And then the fight was like done.

Obviously I didn't have that so much time

in the Smallville,

but that just always kind of,

I don't like it.

So I'm not a big Superman fan,

but from a Superman perspective,

the death of Superman is by far my

favorite.

And I, to this day,

will swear it should have ended that day.

When Superman was killed,

he should have stayed dead.

It'd be done.

That way there was a finality to it

instead of us getting...

Muddy water from it.

You know.

Because that's all we got out of it.

Was a bunch of muddy water.

So.

But that's just my hot take.

And again.

I'm not a.

I'm not a big DC guy.

Even though I got a Batman slab sitting

back there.

But.

And that's just me though.

I've never been that big into DC.

There's certain Batman stories I do enjoy.

But the death of Superman was one where.

I felt should have been a finality.

Like he should be dead.

But.

It's not on me.

There's still billions of dollars to be

made.

So of course he's not going to stay

dead.

But before we start closing this out,

I want to give you an opportunity to,

if there's anything that we did not get

to discuss or something that you wanted to

discuss that I may have missed,

I want to give you a few minutes

to kind of touch on anything that you

would want to touch on before we start

closing this out.

All right.

I'm really excited to, you know,

tell this story to everybody watching,

everybody seeing this.

You know, check out Asheville Comics.

Keep watching.

Share, man.

You know,

thank you so much for letting me be

a part of this podcast.

It's definitely been amazing.

You're part of the best podcast

experience.

Heck yeah.

I was happy to, you know,

join the groups and everything like that.

But don't give up.

You know, keep going.

Whatever you're dreaming,

whatever you want to accomplish,

it's within your drafts as long as you

don't give up.

And that's what I'm learning, you know.

There it is.

You covered everything I want to cover.

Perfect.

Where can we pick up Delby Jack?

So if you are a digital person,

I have Delby Jack on Global Comics,

free to read with a Global Comics

subscription.

That's not how I make my

bread and butter but i want to make

sure it's accessible to everybody who can

read it if you are a physical person

check out comics.one c-o-m-i-x dot one

they print indie comics on demand you can

definitely get them there and then um if

you want to buy your own digital i

have it on my website actualcomic.com

Shout out to Saul Robb.

That's my dude.

That's the only way I can remember how

to say his name is Saul Robb.

Heck yeah.

I just added him on Discord.

I follow their comic well-screened

Discord.

He was on there.

I started following him.

He was on not that long ago.

He's super smart,

and I love what they're doing over at

Comet Stop One,

and I will always give them a shout-out.

So shout-out to Saw Rob.

That's my dude.

Stay with me now.

Dude, so when he was on,

I was trying to – I was like,

hey,

what's the best way to say your name,

or how do you tell people to say

your name?

And he was like, oh,

he's like Saw Rob.

rob i was like oh so like and

what the image when he did that was

like uh macho man randy savage in the

first spider-man movie with the bone saw

you know he was all like so that's

where that that's how i remember it in

my head is i associated with that and

that's how i'm able to to pronounce his

name but um what's your website let people

know where they can find the website

ashvillecomics.com um a-s-h-v-e-i-l dot

com no a-s-h-v-e-i-l comics.com uh you can

find me there you can find me on

all of my socials instagram tiktok

facebook under the same ashville comics

it's also on the screen there heck yeah

uh

Yeah, reach out and say hi.

I'm always looking for new followers.

I'm responsive and I hope to be coming

out with all sorts of new materials.

Oh,

one thing I didn't mention for the new

Kickstarter.

I don't know if you got to see

it.

I made stickers.

There you go.

So I'm going to be taking stickers with

me to all of my conventions,

all of my events.

Once I learn how to sell those online,

I'll be learning how to do that.

But yeah, say hi.

Say hi.

There we go.

One last thing.

Anything you would like to say directly to

everyone watching before I hit the outro?

Support Indie Comics.

Oh, yeah.

Perfect.

I love that.

Keep it simple,

and that's the way to do it.

But Frank,

thank you for joining us and sharing your

journey with the Council.

Building an original fantasy universe is

never easy,

but conversations like this remind us of

why independent comics continue to thrive.

we appreciate you spending some time with

us tonight frank um and to everyone

watching if you enjoyed this conversation

be sure to like this video subscribe to

the channel and let us know in the

comments why fantasy world has stayed with

you the longest

Support independent creators wherever you

can.

We'll see you on the next one.

Until next time,

the Council of Nerds is adjourned.

This has been the USDN Podcast,

where indie comics come to life.

Y'all stay safe out there.