The United States Department of Nerds Podcast

What happens when superheroes aren’t perfect? In this deep-dive interview, The Chairman of the United States Department of Nerds sits down with Mike Scrase, writer of Zip—a British indie comic published by Markosia Enterprises that redefines what it means to be superhuman.

Together, we explore:
🔹 The Creator Origin Story – Mike’s comic book beginnings and how Zip was born
🔹 The Story Behind Zip – Themes of identity, disability, and realism in a superhero world
🔹 Writing Disability, Responsibly – Avoiding tropes, doing the research, and listening to readers
🔹 Publishing & Kickstarter – Why the team is going the crowdfunding route for Issue #4
🔹 Creative Process – Collaboration with San Espina (Art) and Ferran Delgado (Lettering)
🔹 Lightning Round – British comic favorites, casting dreams, and Mike’s writing playlist
🔹 Call to Action – Where to get Zip and how to support the upcoming Kickstarter

This is more than a comic—it’s a conversation about representation, creative independence, and crafting stories that matter.

📚 Issues 1–3 of Zip are available now on Amazon and DriveThruComics
🚀 Kickstarter for Issue #4 is coming soon—links below to stay updated!

🧠 Issue 1 Creative Credits:
  • Writer: Mike Scrase
  • Art: San Espina
  • Lettering: Ferran Delgado
🔗 Stay Connected:
📌 https://www.kickstarter.com/projects/mikescrase/zip4?ref=discovery&term=zip&total_hits=5117&category_id=250
📌 https://www.instagram.com/zipcomicuk/

 #ZipComic #MikeScrase #Markosia #IndieComics #BritishComics #ComicBookInterview #DisabilityInComics #RepresentationMatters #SuperheroStories #KickstarterComics #ComicBookWriters #USDNShorts #ComicsThatMatter 

What is The United States Department of Nerds Podcast?

USDN Podcast is a cinematic indie comics interview series hosted by the USDN_Chairman and the Council of Nerds — spotlighting the creators, storytellers, and worldbuilders shaping the future of independent comics.

Each episode dives beyond headlines into the real journeys behind the books — from Kickstarter launches and creative struggles to the philosophies driving today’s indie storytelling movement.

This isn’t about rumors or recycled news.

It’s about the people creating the worlds.

Through in-depth conversations, creator spotlights, and crowdfunding discussions, USDN explores:

• The rise of indie comics
• The business of crowdfunding
• The art of worldbuilding
• The realities of independent storytelling

USDN is where indie comics come to life — for the fans, by the creators, and powered by the community.

You are listening to the USDN on the DFPN.

Thanks for watching!

All right.

What is up, everybody?

And welcome to the United

States Department of Nerds,

where we are for the people,

by the people, and of the people.

And today I am joined with

my special guest, Mike Scrase.

I'm saying that correct?

Yes.

Perfect.

Some people are like,

that's really funny when...

this is the thing that always comes up.

First of all,

we're talking behind the camera.

Yeah.

We're live.

And I was just like, you know what?

I'm just going to wing it.

Cause I forgot to ask and I nailed it.

So I'll take that W in the morning.

So everybody,

Mike is the writer of a

phenomenal comic book called zip.

It is a, Mike is based in the UK and,

And this comic is all about

flawed superhumans.

And it kind of has the

undertones of in a

commentary of being of disability.

And it's a brilliantly written way.

Mike has he doesn't present

these disabilities as as that.

He has wrapped them in

superhumans and it is

phenomenally written.

The art by San is absolutely phenomenal.

I love San's artwork.

The black and white and the

black and gray is not

something you see these days.

But San has absolutely

nailed the art on this.

And it is amazing to see, you know,

a beautiful full color

cover and a black and white book.

Absolutely brilliant.

So, Mike,

give us your origin story and how

did comics grab you and

what led you into writing Zip?

Well,

the thing that inspired Zip was

actually a Cracked.com

article called Seven

Awesome Superpowers Ruined by Science.

And it basically, I mean, if you read that,

it talks about super speed.

Our main character has super speed.

But it's just going through

a bunch of different

superpowers and explaining like,

for example, OK, well,

if you had super speed,

you would also need to have

extremely fast reflexes or

essentially extremely fast

mental chronometry,

which means that that's the

speed at which you experience time.

So if you were going to be

endowed with super speed,

the world around you would

need to be perceiving it super slow.

So everyone would talk like this.

And, you know, conversely,

you have to slow yourself

down to be understood by

anyone because otherwise

you sound like a charring chipmunk.

And you couldn't just turn

that off because that's not the way that,

you know,

reflexes and your mental state works.

So that's just one of the examples.

And I read this article and

I kind of thought, you know,

it's funny and it's entertaining, but

Also, you know,

they're writing it as this

is just like a cherry pick

about superhero fiction,

but it's actually a good

idea for a story in its own right.

And I kind of immediately,

having been born visually impaired myself,

I immediately sort of saw

it as an analogy for disability,

which is why I ended up

wanting to tell the story I did.

No, I really enjoyed it.

And what you were talking

about with the really slow talking,

you see that in the first

issue when she's doing the speed dating.

Yeah,

we had to show off how that affects

Zip in social situations

and just her daily life.

I mean,

you can see she's falling asleep on

the job because her life

goes twice as fast as everyone else.

So she needs to sleep twice

as often but for half as long.

So for her,

a an eight hour shift feels

like being awake for six, sixteen hours.

So she would often kind of like nod off or,

you know,

and every pretty much every job

now is customer facing, unfortunately,

or any every job that's

easy to get or accessible

to get is customer facing.

So, you know,

you're going to have to be

talking to people.

You know,

imagine having to talk to

customers in customer

service or retail all day

when they sound like that, you know,

talking a word a minute or something,

you know?

Yep, yep.

Can you... So what inspired

the concept of imperfect superhumans?

And did you set out to make

the disability a central

part of the story?

Or was that just kind of

something that you wanted

to bring into the picture

of it when you were writing it?

No,

the disabilities were essential from

the start.

I mean,

Zip is the main character and the

story kind of follows

things from her perspective,

but there is an entire

community of superhumans in this world.

Basically,

the ethos that I made the comic

behind was that the way

that you can explain it is

basically if you're a

superhero or just any

superpower person in this world,

you're going to have some

kind of disability-esque thing that

comes with your superpowers,

because the balance of a

human body is very delicate.

You know, we've,

we developed over a very long series of,

you know,

small changes in the evolution and

You change a little thing

about that and the balance

gets tipped and the chances

of it being totally beneficial are very,

very slim.

So, for example,

I mentioned I was visually impaired,

but I actually was born

without any irises at all.

Do you know what irises are?

That's the central part of the eye, right?

No, it's the opposite.

It's the outer part.

So the colored part, yeah.

And what the iris does is it

contracts and expands to

allow light to get in,

like an aperture on a camera.

So in the dark, your eyes become smaller,

and your pupil dilates to

allow more light to get in

to make it easier to see.

And when it's bright,

it will contract and let less light in.

But I have no irises at all.

So I don't even have the

part that you always have

when it gets small.

So my eyes are letting in

more light than anyone

you've ever met in your entire life,

and probably anyone your

audience has ever met in

their entire life.

I'm not joking.

It's rare enough that that's

probably true.

So I've got very,

very good low light vision,

like literally better low

light vision than anyone you've ever met.

But also,

it does mean that I never leave

the house without sunglasses.

And also,

the absence of an iris makes my

eye a different shape,

so the lenses in my eyes

aren't aligned with the...

curvature of my eyeball

correct I believe that's

how it works um yeah I mean

I'm just regurgitating what

doctors told me I don't

know like the deep you know

medicine type you know

medical type things but I

just know what I've been

told but um so it creates

like very much uh

short-sightedness um okay

uh and there's other things

with it because it's a

genetic mutation as well so

I've got first-hand

experience of how yeah

genetic mutation can be

beneficial but you're very

rarely gonna have

you know,

experience that without some kind

of consequence.

I think I've completely

forgotten what the original

point I was gonna make was,

but that's essentially- No, no.

I think you, the question was,

what inspired the concept

of imperfect superhumans in

your story with Zip?

Yeah.

How did disability kind of

become that central part of the story?

Yeah, well,

I think the other thing I was

going to say is what I

wanted to say with the

comic is that we have a

sort of like society has a

certain way of thinking

about disabled people.

where you know we're either

like props to inspire

people or we're totally

helpless or something like

that and I kind of wanted

to take a look at a um

genre that's uh you know

typically sees a type of

human being that is um

quote unquote you know

above a regular human a

superhuman um and you know

show that even if they are super

The mere fact that they're

abnormal and so that it's

harder for them to fit into

society means that they will struggle.

And so kind of the point is

that it's not necessarily

even that disabled people are, you know,

like helpless.

It's just that because we

don't fit into that mold,

that's the difficulty.

And if we could just accept

a greater diversity of

experiences for all people,

then disabled people

wouldn't have such a big issue.

OK.

So you remember when you

first emailed me that you were like, hey,

you noticed it because I

had interviewed Bruno Caterino?

with Bereavement and how we

both backed that project.

Oh, yeah, yeah, yeah, I remember.

So Bruno, like,

legit just replied on Blue Sky.

He was like, oh, I have Zip.

A couple of issues that he

picked up a few months ago

when y'all were both at a con together.

Oh, yeah, wow.

And y'all had a lovely chat together,

so that's really dope.

I didn't know that he was local.

I just backed Bereavement on Kickstarter.

I had no idea he was local.

Maybe I did and I forgot, but yeah.

That must have been Bristol

Con at Ashton Gate.

It might have been, yeah.

Yeah.

He was telling me that he was there.

Yeah.

yeah that's cool well um it

was just one of those weird

things that popped up he

was like oh I have this I

was like oh well that's a

full circle for me because

you literally emailed me

because of bereavement with

Bruno yeah and now here we

are having a conversation

and Bruno hops in and says hey

I just got to meet him.

Great dude.

We had a great chat and I

picked up a couple of issues.

So I know he's got a new

Kickstarter starting up soon here too.

So hopefully he'll hit me up

and I can have him back on

for the third time.

Yeah.

He's always a delight to have on.

I mean,

if he's now I'm starting to think

maybe he's I mean,

I don't even know because I

don't even know if

technically Kickstarter allows this,

but he's local.

Maybe we can do like a comic

swap and do like a bundle

thing on our campaign.

I'm going to have to.

This is not this is not for this.

I'm going to have to look

down the road from you.

Possibly, possibly.

I'm not going to say where

we're down the road from you, but.

I don't want y'all to burn yourselves here,

but so did you base any of

the characters or moments

in your book on real people or events?

I don't know why people do that.

They were like, oh,

because I had just had Nick

on who does Videlirium.

Yeah,

I know he bases a lot of characters

and like they're

their appearances and their

personalities on characters that he knows,

like people that he knows.

So people in his book, in his comic book,

some of them are based on

real people that he knows in his life.

So did you do that as well?

I think that I would have to

say that basically every

character I've ever written

is at least somewhat based

on a real person I've met in real life.

um I mean it's not like

you're gonna go and open

the book and go oh that's

you've just you know that's

literally just someone that

you've copied and pasted

from your real life that's

not gonna happen I mean

it's not you know obviously

I couldn't say that anyway

because I'd be open to

deformation if I did but I

mean I I haven't um but uh

there are definitely people

that I've based characters

I mean um you know it's

just like you kind of have

to uh the only other option is to base um

things on characters from other fiction,

which is fine, but, you know,

it kind of becomes like a

snake eating its own tail

type of thing with that.

Yeah,

you don't want to get hit for

plagiarism either.

Well, yeah, but also,

you know... People are able to, like,

point that out.

I mean,

you can get away with that if you

can take from enough

sources and composite, but also, you know,

I mean,

there are a lot of tropes that in...

fiction that have developed

just because they they've

gotten away like artists

being inspired by other

artists and then we've

invented things that

everybody agrees oh yeah

that happens doesn't it but

it doesn't happen it's just

like for example orphanages

as I understand it

orphanages as we see them

in movies barely exist in

real life but so many

people have been inspired

by other people with

stories where they exist

it's just like we've just

invented a fake thing I

mean I don't know anything

about it myself but like

I've heard that that's the case

But for me, I mean,

the only place where I've

seen an actual orphanage

similar to what we see in

movies was in Asia.

Right.

And that's been the only

place where I've seen like

an actual full building.

Well, like I say,

I don't really know much

about it to be honest,

but I just heard that that's the case.

But I mean, for example,

like the main character Zip,

she is very insecure and my

partner is very insecure

and I've got a lot of insecurities too.

So when she's responding to something or,

or reacting to something in

an insecure way,

and I need to think of what

dialogue to write or what

words to use to express the

idiosyncrasies of her own

lexicon of speech, I will say to myself,

how would my partner,

How would my partner react to that?

And then there's more specific examples.

So, for example, in the second issue,

Zip comes across or clashes

with a martial artist

called Mr. Untouchable.

who is someone who's had

brittle bone disease,

and in order to get revenge

on a bunch of people who, you know,

tormented him in his youth,

he's trained in martial arts so well,

he's gotten so good at it,

that if he sees a cat attack coming,

he can dodge or just

counter every single one.

And the comic kind of deals

with his origin in his youth.

There's a bit where he's taken into,

because he's dealing with

bullies in his school,

and he's taken into his

head teacher's office.

And the head teacher,

there's a moment where he says,

look at me when you're talking to me.

And I don't even know if I

necessarily made it explicit enough,

but the thing is the reason

that I had him say that

specific thing was because

when you're disabled and

you're with somebody and

you're asking for

accessibility in a place or

something like that,

you'll be surprised how often

the second that you tell

somebody you're disabled

they find out they'll start

talking to your partner or

your friend or whoever

you're with instead of you

and asking them what you

need or asking you know or

telling them important

information instead of you

as if they're like your

carer and you can't

understand you know what

the information or

understand the question.

So, uh,

the reason I had him say that is

because I'm like, well, this,

in this scene, the,

that his head teacher is

talking to his mother rather than him,

even though he's the one being discussed,

he's right there in the

room and they're just, you know,

he's avoiding him.

Yeah.

Well, not even just avoid,

it's just acting like his

mother is the only one who

can understand what

know it's being talked about

I mean like they've got

there's so many examples I

don't know if you could

necessarily necessarily sit

here and list them all

because it would take

forever but like yeah I

mean writing organic

dialogue I all the time I

have to think um what who

have I met in real life

that can be applied to you

know think about when I decide

how this person would react

and what words they would

use to express the, you know,

that thing all the time.

Okay.

So we are, so we're getting,

you're getting ready to drop issue four.

Do you have a date yet when

you're going to be launching that on?

No, I think everybody's,

pretty much in agreement in

that Kickstarter has been

rough for a while.

So what I am doing at the

moment is building up

pre-launch followers to get

a gauge of how many backers

I can actually expect.

So at the moment I don't have a set date.

Okay.

Yeah.

I mean, I'm hoping around about August,

September,

but I'm looking at that

follower account and using

that to figure out when we

are actually going to go live.

I mean,

you sent me the... I'm guessing

it's the draft?

Or the almost finished copy of four?

Yeah, that was a draft.

There's a few things we need to tie it up.

So, how did... No spoilers.

How did you set the stage

from issues one through

three going into four?

Because I know in the first three,

Zip is kind of...

She's got a lot of self-doubt,

but I noticed in four,

she's really kind of

starting to come along with that.

She's starting to find a

little bit more confidence

and that kind of stuff.

So how did you set that

stage in the first three to

get to where you're at right now in four?

Yeah, well, I mean,

obviously that's the

journey that a character goes on,

you know, the character arc.

So in the first one, I mean,

I really wanted to make the first one

as typically a day in life

and then zip's life as

possible I mean the story

is called a day in the life

um so I was like you know

she's not gonna she's not

gonna go up against any

like super villains she's

not gonna clash against

anything big or you know

spectacular I mean she's

they're still gonna be big

and spectacular things that

happen in the story

But it's going to be more

down to earth for this one,

just to kind of establish a baseline.

Yeah.

But we're also going to meet

Pinstripe and Dog's Body,

two of my favorite characters who... Yeah,

they were...

They're your basic goons,

the way I've seen them.

Yeah, a little bit.

Goon squad, basically.

Yeah.

I love their dynamic and

their interactions with each other.

It's very like two bros just

hanging out and working.

Well, what do you mean?

barbed back and forth.

When you say, I mean, like,

when you think of a pair of goons,

you think of, like,

two people who are

explicitly criminal and are explicitly,

you know, evil.

They aren't really.

They are working for a big

corporation that is

definitely not... are

definitely not the good guys.

I wouldn't call them the good guys,

but I also wouldn't call

them bad guys because they are...

They're just two people who

are caught up in something

much bigger than themselves.

Pinstripe, particularly,

I wouldn't call a good guy

because Pinstripe is, you know,

he's maybe been raised a

certain way and he could

probably do with some growing.

And there are certainly people, you know,

especially, you know, women, you know,

who,

may not have the best

experience with pinched

right um but I mean he's

not a cackling mustache

twirling no no he's really

he's just he's he's someone

that you could feasibly

meet and that doesn't

necessarily mean that you

know that person that you

could meet is you know just

absolved of everything but

he's not you know he's not

like a force of evil.

He's just kind of a guy who's, like I say,

caught up in something

bigger than himself.

But yeah, I think we were talking about,

so the second issue,

we move on and we learn

more about Zip's childhood.

And we introduced Mr. Untouchable,

as I said before.

And their pasts kind of

intertwine and we see the

parallels between them.

And then the third issue,

Pinch Drive and Dog's Body Come Back,

because we see a little bit

more about the corporation

they're working for.

And that corporation is

developing a collective of

basically artificial

intelligence called the

hive which manifests itself

through nanobots that break

down consumer products uh

atomize those consumer

products and then analyze

what they've atomized uh to

scrub it for training data

and then um basically take

all of the training data

they've ever accumulated

and rebuild hybrid products

like new quote unquote products

for sale on the market.

However,

the hive is programmed to seek out

the most complex objects it can find,

and it quickly determines

that the most complex

objects it can find are human beings.

So this corporation goes, oh,

it's too dangerous.

We're going to have to keep

this confined for a bit,

try and sell it to

investors anyway so that we

can get some money to work

on this problem.

However, Pinstripe,

now looking for Zip and

trying to track her down so

that he can get himself in

good with his superiors and

find himself a promotion,

accidentally hacks into a

server that the Hive is

contained into and unleashes it.

So Zip and the Hive clash.

And so issue four begins

with the aftermath of Zip's

battle with the Hive.

That was a really good issue.

I really liked that issue.

The concept of the Hive, yeah.

The concept of the Hive was really good.

Oh, thank you.

I really enjoyed them too, yeah.

I mean,

we can talk about Hive more in a

bit if you want, but... Yeah,

we can do that in a bit.

Issue four,

basically in the aftermath of

all that stuff,

Zip connects with the wider

superhuman community that

she's been kind of

separated from for a long time.

Pinstripe and Dog's Body are

back again because they are

important and they are this

time mucking about with the

fabric of the universe.

Their new experiment that

they've been assigned to do

is one that is the aim of

it is to unlock one of the

elusive technologies out of

all history and that is time travel.

That was

I really like that concept

that you have going in issue four.

Especially because this guy

was just trying to,

for lack of a better term,

and I don't want to give too much away.

He was not having a good day

when he was on top of that bridge.

Yeah.

And then the way it almost

felt like a little bit of a

time jump a little bit.

but I definitely had to go

back a couple of pages and I was like, oh,

it did work.

That's where we're at right now.

Cause my brain wasn't

bringing this morning.

I don't think I had enough

coffee at that point.

I went back and I reread it again.

I was just like, ah, I see where it,

why it did work.

I think time travel, um,

can be a bit that way,

especially with some people.

I think I'm such a big fan

of time travel fiction.

I've seen enough of time

travel stories where I can just go, ah,

yes, right away.

But for some people,

time travel can be a kind of, I mean,

it is a difficult thing to

wrap your head around, really.

It really is.

And I'm not really obeying

the rules that other

fiction really obeys with time travel.

in the great thing about

that is you don't have to Yeah, well,

I mean, I've had so many people,

I've had people read time travel stories,

and I've read in the past, and say, Oh,

but that's not how time travel works.

And I've always responded, well,

please present your working time machine,

so that you can show me that actually,

exactly, exactly.

I thought Bruno

We were talking about Bruno

earlier in that previous

anthology that he did.

He's got a time travel story

in there that is really good.

It's more of a...

about a hard-headed dude who

wanted to do something his own way.

Right.

But he always makes kind of

like the same mistake when he does it.

Yeah.

And there's always like

another person going behind

him and correcting it and

reminding him like, hey, dude,

you have to do this to make this work.

Right.

Well,

he thought he would be smart and try

to jump into the future, learn something,

and then jump back because

it would be instantaneous.

And he, again,

didn't listen to the person

and did it wrong.

So when he made the jump,

he didn't include the one

number that he needed to include.

So when he jumped, he messed himself up.

It's a really –

really good story but all

the time travel is like

everybody's got a little

different twist to it but

nobody's wrong and it and

it's like it can be done

really really good or

really really just bad and

you nailed it yeah it's a

great concept the way you

did it and the story that

you brought with it was

really cool too I thought

yeah thank you um because I

mean the guy is just he

wants to help himself you

know yeah so he took his

that chance that he had

just been given to fits it

so it was good heart and

good intentions even though

he was having a very bad day that day

If you're talking about

basing characters on real people,

the guy in that comic was

based on a real person.

I read a news story about an

ex-con who had murdered somebody,

and they

after getting out of prison

for a life sentence,

that they were basically,

it was almost kind of like

an opinion piece,

but it was more like sort

of a personal experience

type article where they

were talking to a

journalist and expressing their views.

And they were talking about,

your friends are gonna

forget about you pretty

quickly when you're in prison.

So it's really not worth it

to just act like a tough guy.

So what is something that

readers often miss on the

first read through that you

wish they would catch in your books?

I think that like,

I think everybody who's

expressed opinions about it,

like out loud has been pretty good.

I mean, like I've had,

We've had Amazon reviews

that have pointed out

things about the book that

I didn't intend, and I've gone, oh,

that's a really good point.

I'm going to just write that

down in my notebook for later.

Hey, that's what's great about it, right?

Yeah.

You can do that.

Yeah, I mean, like, you know, I mean,

I've had – I think the thing that was –

Really, really.

Because I was doing Zip as a

webcomic before.

It was in the form it currently is.

So the idea has been around

for a really long time.

And before I was estranged from my mother,

she read the story.

uh and she kind of said to

me well mike don't forget

there are real heroes uh

who existed in real life

who is like your

grandfather who fought in

world war ii and I just

completely couldn't believe

that she said that because

it's like do you who do you

think that the character

who do you think eternity

takes inspiration from

that's really dope like I

was she was like she

literally brought up the per like

the person who inspired one

of the main characters in the book,

and then didn't even notice

that they were in the book.

So I think probably that.

Yeah, and you do mention that,

the work he did in World

War II in the book itself.

Yeah, I mean,

it's not like... But that's

really cool that I know that,

that you based him off your grandpa,

and he fought in World War II,

and you even base the character.

You say that his character

did great work in World War II.

So that's really cool that

you gave those flowers to him that way.

Well,

you will see more about what happened

and why that's important.

It's not just something

we're dropping in there as

a random fact as, oh, that's interesting.

So then that's going to

become very important.

later on.

There are a lot of little

details that you will see

in our issues so far that

will become very important later on.

I didn't want to make them

too in your face because it

would just distract from

the story that we're telling right now.

But there are a lot of seeds

and a lot of little teeny

mysteries that I'm sprinkling in there.

You're going with the George Lucas effect.

Yeah, I mean,

I know that there's a kind of like,

I mean,

there's that JJ Abrams mystery box thing.

But the trouble with the

mystery box is oftentimes

they don't have a plan for

what exactly it's going to be.

I mean,

I'm not talking about things I'm

sprinkling in there that I don't know.

what's going to happen at all.

Sometimes there might be

things that I readjust and rework,

but I do have a plan.

It's not that that plan is

completely inflexible, but I have a plan.

So when something gets

mentioned and it doesn't

really appear to do, you know,

further the story or have

anything to do with the issue at all,

I hope that doesn't happen too often.

But when it does happen,

you might just have in the

back of your mind that

that's not necessarily irrelevant.

That's probably, I mean,

definitely coming back.

OK.

Yeah, no, you can,

I like it because you can,

like when she met,

I think it was issue three

with the nanobots, when she met,

I think his name was Flame.

His name was Sunflare.

It's very difficult to come

up with a superhero name

that hasn't been done before.

Where was I going with that?

She met him and we were

talking about sprinkling in details.

Yes,

because he was the one that was

talking about her grandfather,

I believe it was,

and the stuff that he did

during World War II.

And so I thought that was like,

and then he gets absorbed.

I don't want to talk about it too much,

because I do want people to

go and read these books

because they were really good.

Thank you.

But I thought that was,

it was one of those moments like,

These guys live a lot longer

than us normal humans are.

I'm not sure what year is

your comic actually in.

It's supposed to be like if

Zip is a young adult now, then...

it's in the modern day.

So, okay.

Okay.

I mean,

I don't want to be like putting in

a bunch of, you know,

exact up to date references

because then five years old, but,

but yeah,

it is supposed to just be current day.

Uh, but eternity explicitly is immortal.

So that's why, uh,

the super humans in general

do not live any longer than, um,

most people.

And some live shorter lives.

I mean,

zip's heart beats over a thousand

times per minute.

Um,

So she's her life expectancy is around.

Fifty forty.

She's she's actually going

to live a much shorter life

than the average woman

because of her tachycardia.

So, you know, for some of them,

they'll live a length of

time is pretty average for some of them,

although actually live

shorter lives because their

powers just wear their

bodies out faster or what have you.

OK.

No, I like that.

Let me ask this.

How far have you planned out Zip to go?

Do you have that idea about

I want to get twelve issues

out of this or I just want

to run it until I can run it?

Yeah, I mean,

that's a question I almost

feel like I'm going to jinx

myself by answering that.

Then don't answer it.

Don't answer it.

No, no, I will answer it.

I will answer it.

I mean,

I want people to know what the

future plans anywhere are

because people want to know that.

you know as part of like if

they're considering buying

the book then they that's

kind of something they want

to know which is fair and I

personally I mean like you

know I envision it as an

ongoing series but like

okay there's a difference

between what I envision and

what our publisher

envisions so you know I mean I

I'm planning to do a trade

paperback that consists of six issues.

I've got the next issue written,

but I'm just taking one

issue at a time because

I've got to fund each one.

So I'm envisioning kind of

an arc for six issues,

but it's kind of like

will build to a larger story.

I would like,

I think to do at least free trades.

But if I can do more than that,

then I probably would.

I mean,

I like to think of it as like an

indefinite thing.

It might be something that I

would do and then take a

break from and then return to as well,

because, you know,

as an independent comics writer, you know,

it takes longer than, you know,

one of the big two can just

kind of put a bunch of

artists on one book and

just throw a bunch of money

at it so that it gets done monthly.

I don't know if you've noticed lately,

Marvel and DC both have

been counseling books left

and right because they're

throwing a lot of money at

stuff and then the stories

just ain't been story the

way they want it to.

There's been a lot of stuff

canceled over the last few months.

I don't really get a lot of

mainstream books,

not because I'm like snobby and like,

but just because like,

like I like a lot of like

mainstream stuff but some

of these store at least

some of these characters

and stories have been being

told for you know I mean

yeah spider-man's like what

is it seventy-ish years old

now and yeah I think so

yeah yeah and then like

something even older than

that like spider-man is one

of the younger superheroes

as far as superheroes go

and so and it's just like

You know,

no matter how good your stories are,

if you're doing, like,

just one a month running

for that long is going to

be difficult to.

But, like, Spider-Man,

I don't know if he still is,

but at one point there was, like,

three Spider-Man comics per month.

And it's just, like, I love Spider-Man.

There's more than that.

There's more.

Well, yeah, I think, like, mainline ones,

though, right?

there's more oh wow jesus

they just canceled two of

them they canceled uh I

think a spider boy and

spider girl after like well

I was I was talking just

just amazing spider-man

just amazing but just oh

nothing besides that I

think it's a issue a month

maybe two it might be

bi-monthly but I'm not sure

I remember a time when there

were free Amazing Spider-Man's per month.

When you're going for seventy years,

you're just going to run

out of stories to tell.

I know it seems like kind of

just a commercially... Well,

that's why so many now are

kind of being circled back

to and it's the same basic story.

But it's fresh art and a fresh concept.

But it's basically the same story.

And I, like you,

I'm very much an independent guy.

I love the indie comics.

I love Image and Boom

Studios and Dark Horse.

Yeah.

Mad Cave, Zen Scope.

Those will always be my

go-tos when it comes to

comic books because they're

especially Image,

because they are very much creator-based.

And a lot of people get

their breakouts in Image.

And they go on to do maybe a

DC book or a Marvel book.

But they started it with

their own comic book that Image did.

So I will always have a lot

of respect for Image and

what that team over there has done.

know you can't really see

the the stack over here but

that was my new comic book

day for this week and

ninety percent of that is

all in indie maybe ninety

five yeah percent of it is

not indie books it's

getting that way with just

being kickstarter books now

yeah I I so it's it's I

don't say no to a lot of um

interviews because a I like

to bring on people who are

doing their own thing and

doing something different

than the mainstream.

And so far, I'm on a good streak.

And my streak continues with

you as far as Kickstarters go.

And I'm always happy to have guys on.

who are doing their own

thing marching to the beat

of their own drum so to

speak and even now like

mark spears completely

funded uh his monsters

through kickstarter before

keen spot picked it up um

So I think that's really

cool that like we're talking Mark Spears,

like he started funding his

own comic book through

Kickstarter before it got a publisher.

Yeah.

So I mean,

it's not just for the small guys,

but the big guys will also

use it when people aren't.

And I can appreciate that

they will go back to their

roots and be like, well,

I want to fund my book,

so I'm going to Kickstarter.

Just to be clear about Zip,

for anyone who wasn't sure,

we do have a publisher,

but we're still funding books.

I was going to ask you about that.

You are one of the few

Kickstarters that I've seen

that actually has a

publisher with Marcosia.

Is that how you say it?

Marcosia, yeah.

How does that work for you in that...

with having a publisher in Kickstarter?

Because normally a publisher

just fronts the money and then the sell.

They make the money back on that.

I mean, that'd be nice, but I mean,

I suppose it's just that, you know,

there's so many books out

there these days that...

you know, it's very competitive and,

you know, I mean, funding the,

getting the art made,

getting the art done costs

money because you've got, you know,

you said it yourself that

San is a great artist.

Uh, so it's not, you know,

that's not kind of thing isn't free.

Uh, so we fund, um, our books, um, uh,

so that, you know,

we can basically get them

made and then they'll go off to Marcosia.

Um, once we get, um, I mean,

Marcosia only does, um, digital, uh,

comics.

So any digital single issues, at least, um,

they do trades,

but they don't do single issues in print.

Okay.

um when you're talking about

um if you're if you want to

get a single issue in print

the only way to do that is

through our kickstarter um

at the moment or if you're

you know local enough to

come to a convention um but

you know those aren't going

to be on all the time and

you might not be local

enough to do that so if

you'd like digital uh print

versions of our comics you know

back that Kickstarter,

and even in the case of the

digital editions,

Marcosia picks one cover

that they want for their

e-reader version.

So if there's,

we have alt covers for every issue.

So when you back a

Kickstarter and you get a

digital version of Zip,

you will be able to select

a exclusive cover that

Marcosia hasn't used.

And some of these covers,

if you've only come to us from

amazon or drive-through

comics um you may never

have seen some of these

covers before um other than

that the content of the

comic like the actual story

and stuff you know you're

not going to be missing out

uh on story if you're

reading via e-readers but

um you know it was issue

two that had the uh I think

it was a francesco sabatini

cover uh so uh issue three

is our francesco tomaselli

tomaselli yeah uh let me just quickly

I just recently learned who

he is because he's done some covers for,

I think, The Keen Spot, I believe,

on one of their books.

Right.

I can't remember off the top of my head,

but when I seen the name, I was like, oh,

nice.

I'm like,

that's dope that he got a cover from him.

Yeah, that was pretty great.

I mean, that's one of our best covers,

I think.

It's hard to pick, really.

But the other thing you get

if you back our Kickstarter

as well is you get your name in the book.

So I noticed that when I was

reading through again this morning,

because normally when I do

my first initial read-throughs,

I just read the story.

I don't read the beginnings

or the bottom parts of it.

But today I was like – I was up early,

so I just went –

I always try to do this.

I'll reread everything the morning of.

So everything is fresh in my head.

And as I was reading through to the end,

I was like, oh,

this is really cool because

he does put that in the book,

like a big thank you to this, you know,

these people for backing us.

So I thought that was really

dope that you did that.

You don't see a lot of people doing that.

Well, it's just like, I mean, you know,

it's a cost-effective thing

that you can offer people

that's unique and personalized.

And I think that's a good

draw because you can just, you know,

you can offer that essentially no cost.

But, you know, people will have...

like a personalized memento

of the time that because

you know the other reason

that you would want to back

our kickstarter is just to

be on the ground floor of

getting an independent

comic made and being part

of that you know yeah so I

always feel really cool and

really good when I have

somebody on for a new

kickstarter and when I see

it pop up that it's been

funded I'm always like

Yeah.

Yeah, I know.

Yeah, yeah.

Well, I mean,

especially if something

explodes and you're like, oh,

I backed that when it was, you know.

Yeah, exactly.

And I just love having that

Like, it feels good to me that, hey,

I was one of the first ones

to bring this person on and discuss,

you know,

their Kickstarter and their

passion of their project.

And to see it get funded for me, it's like,

it's not even my work, you know,

it's your work.

But I have like that pride to that, like.

maybe just maybe somebody

seen my interview with him

and decided to back that book.

So I have that sense of like,

I did my little piece to

get this done because it

was such a cool book, you know?

Well, if you want,

I'll generate your own referral link.

So you can actually

metrically figure out if that's happened.

No, I don't want to do that.

I just like the thought.

Okay, fair enough.

Because I got a big

announcement I got to make here soon.

And once I make that announcement,

probably tomorrow,

my world's going to be like busier.

And I still got a lot to think about too.

So it's definitely like I

have a hard time of like I get off work,

I come home,

and I basically start this

and preparing for what's

next and whatever.

It's just like sometimes I

feel like I'm working two jobs,

but I don't want it to ever

feel that way.

So I basically like kind of

took I don't want to say I

took a month off because I

was still doing stuff,

but I definitely got myself

behind the power curve.

So now we got to play catch

up this weekend, too.

But that's all good.

I enjoy that part of it

because what I'm getting

ready to do is going to be

fun for everybody, I hope so.

But so

Let's touch on, so I noticed,

I think it was book three

is when I noticed it.

I think it was book three or

two that you have somebody

actually reading your book

who is basically sensitivity check-in.

Oh, that's the fourth one.

We started that in the fourth one.

Okay, the fourth one.

Okay, yeah.

I knew I had just seen it.

It was one of the books that

somebody is actually

reading it for sensitivity issues,

which is really cool.

I've never seen that before.

yeah I mean um prior to free

I just didn't know where I

would even hire a

sensitivity reader I was

like aware of their

existence but I didn't

wouldn't it wasn't even I

didn't even know where you

would go to to hire

somebody like that so once

I just put I think it was

just like blue sky well I

just on all my socials I

just put like um can

anybody tell me where you

would hire a sensitivity reader uh

because I don't know.

And on the back of that,

someone called Michelle

Swinney emailed me

on my website, info.zipcomic.co.uk.

So, yeah,

she emailed me and asked about

the sensitivity thing.

So we talked a little bit

about her experience and everything.

Because the reason I wanted

to hire a sensitivity

reader primarily is the

fact that I'm just one disabled person,

but I try and pull from a

bunch of different disabled

people's experiences to...

because we're not a monolith, you know,

everybody's got their own

like opinions and ways they

like to identify and things like that.

So yeah, I thought, you know,

a sensitivity reader could maybe, um,

you know,

kind of pull that in a little bit,

maybe when I've

misrepresented somebody

else's experience or something.

So that's what she was

primarily hired to do,

but then she's also been

useful in other areas too.

Cause there, you know, I mean,

sometimes you just,

you're so used to a trope

that you maybe put in

something that's harmful

that you don't realize,

or for me sometimes as well,

I'll just get into my like

sci-fi brain where I'm like, oh,

that's an interesting fact about like,

how this like thing in

biology works or how this, you know,

thing works and I'll just get into it.

And I'll just kind of have a

bunch of different separate

ideas that I end up putting together.

But then when you put them together,

they end up saying

something really weird that

you didn't mean to say.

And I didn't catch, you know,

sometimes I just don't

catch these things because

I'm just so in the weeds of

like the process of it that,

like I don't catch things

that seem like they should

be really obvious yeah no

yeah no that's pretty yeah

because like I was saying

you you're the first person

I had seen you know

somebody give credit to

them for doing that I'm

sure there's other like

bigger comic books that do

that but you were the first

one I've seen that where

you really you gave credit

to the person and basically

gave them their things and

their flowers for doing this for you so

So have you heard from other

readers from the disabled community?

And how has that response

been from them to your book?

Well, yeah.

I mean,

I basically put it on everything now.

There's been an Amazon

review that we've had.

uh I believe the name of the

guy was apparition rare and

I think I'll just read it

out uh because it's a

really great review so I

mean this is on amazon I'm

literally just pulling it

up and reading it now so um

zip uh number one was a

kickstarter I missed the

chance to get in on and I'm

so excited to see it uh it

come to comicology the tale

is a gritty british

superhero comic but it's

really about disabilities

And having read it,

I think it uses its metaphor as well.

The mutant metaphor over in

Marvel often falls short in my eyes,

but Zip genuinely resonates.

I am autistic, and gosh,

I could feel for Allison's

alienation for society.

The story is a bit dark.

There's a suicide attempt,

but it hit hard.

It's one of my favorite new comics.

I am excited for issue two

to arrive here soon,

and I hope I can catch

whenever the Kickstarter

for issue three begins.

So that's a five-star review,

and I just want to

highlight that it's one of

his favorite new comics.

I assume that it's here.

I apologize if he is not, or they are not.

So that's, you know, I mean,

there's a lot of new comics out there.

And this is one of

Apparition Writers' favorites.

That's really cool that

you're getting those types

of responses to the book.

And that's a feel good right there.

That's one of those where

you're having a shitty day

and you can be like, you know what?

I know what cheers me up.

That's one of those reviews

where you can go and read

it and it immediately kind

of just like a little bit

of ray of sunshine on the day.

Hmm.

Yeah.

Well, I mean, now that I,

now that that review has been given,

I put one of my favorite comics,

five stars on like so much stuff,

you know,

it's like the other thing I

won't shut up about is the

time that Gail Simone said

that she loved the art and the comic.

The art is special, man.

Like it's,

I know the amount of work that

goes into doing just the,

no color color can cover up

imperfections in art,

but this book has no color

in it whatsoever.

And I thought that was really cool.

And, um, San is like nailing it, dude.

Like you,

you have the artist for this book.

Yeah.

Well, I mean,

I considered having it colored, um,

but there were a few reasons why.

uh we didn't uh and I for me

personally one is that um

you know it's kind of like

a british thing like a

tradition because if you

look at two thousand a.d

you know that's for a long

time black and white but

for me personally um I am a

huge fan and I've just

talked about this on my podcast um

I'm a huge fan of the

original Mirage Comics run

of Kevin and Eastman's

Teenage Mutant Ninja Turtles.

Yeah.

And its original incarnation

that was black and white.

For those who don't know,

it's very different to the

cartoons because it was a

parody of Daredevil and it

was very violent.

But it was, yeah, I mean...

I mean,

those guys basically just lived the

dream because they just made a comment.

I want to encourage everybody,

if you have a chance,

go online or do what you've got to do.

Find the original Teenage

Mutant Ninja Turtle run

with Kevin Eastman and Laird from Mirage.

It is a totally different

concept than the Teenage

Mutant Ninja Turtles we have today.

It's still for maybe the

last Ronin is a little bit more greedier.

and similar to what the

original Teenage Mutant

Ninja Turtles were.

And I think that's really cool.

I think people assume that

TMNT was always some kind

of market-researched,

engineered to be a huge hit

thing because of the

juggernaut it became.

But it really wasn't.

It was just two guys.

It was just one of them

trying to cheer up the other.

I can't remember which was which, but...

One of them tried to cheer

up the other by just

drawing a turtle with nunchucks.

I think it was Laird who did

it for Eastman.

And then Eastman was kind of like, oh,

I think we have something here,

how that went down.

So they just made a single

comic that was supposed to be a one-shot,

but then it got a huge response,

and comic shops were asking

them when they were going

to do number two,

and they never even considered that.

And you can tell that

because their main villain

gets killed off in the first issue.

So...

you know um yeah and it just

kind of snowballs and then

they became you know maybe

like in the late eighties

early nineties the biggest

thing ever I think it

wasn't until they really

landed with idw later is

when it became the more kid

friendly thing is when they

pitched it I think it was

like in the mid-eighties

when the teenage mutant

ninja turtles the cartoon

the animated series really

hit yeah so that's when

they kind of toned everything down

Well, basically,

the story is that they had the comics,

and so they were going to

get action figures made.

But the action figures,

they were basically told,

if you're going to do action figures,

you've got to have a cartoon,

because you've got to sell them somehow.

So the cartoon was literally

made to sell action figures,

but it was a comic first.

And you can get the original

Ninja Turtles in the black

with the red eye band.

You can find those.

They make those.

I can't remember which company does it,

but...

Like I'm very much of the

thought of if I'm going to get them,

I want them all at once.

That way I don't have to be

searching for them.

And I've never been able to

find all four at once or

like a multi-pack with all of them.

But if I ever come across it,

I'll definitely, that's one of my.

I mean,

you can just get Michelangelo and

just call it the last Ronin.

No, I have a last Ronin.

No, I know, but I'm just kidding.

If you just got Michelangelo

and somebody asks you why

you don't have the full set,

you'd just be like, well,

he's the last Ronin.

That's true.

That's true.

And like I said,

I have the entire run of the last Ronin.

That's probably been one of

my favorite comments of the

original last Ronin.

The re-evolution was good,

but that original last

Ronin just hit completely different.

Yeah.

I think oh, sorry.

Go ahead No, no,

you go ahead and make your

point because we're gonna

jump into the actual

Kickstarter after your your statement.

Yeah Well,

I mean the thing about I like

about Ninja Turtles that

kind of influence if as

well is the fact that the

Ninja Turtles aren't

necessarily heroes They're

not really bad guys,

but they are just kind of

trying to survive in their

own world and in this world

superhumans some of them

Don't do anything with

their powers and they just

kind of live their lives

but like the ones who

do take up heroing are doing

it not because they've got some, you know,

altruistic vendetta against

crime or something like that,

but also just because they want a way to,

they can kind of have a

place for them to have a purpose.

And so they've got like a whole community.

And the reason that they've

got like outlandish

costumes and names and all

that stuff is that's all a

community thing.

You know,

like it's marginalized groups

build up kind of

like cultural things that they,

you associate with them.

And that's just kind of a

way that they celebrate

their own identity in a

world that doesn't

necessarily always celebrate them.

So it's almost as if, you know,

they're not really doing it

to improve the world,

although that's kind of like they don't,

you know,

they wouldn't mind improving the world,

but it's also just kind of

for them as much as it is anybody else.

And I kind of,

had the Ninja Turtles in

mind when I was thinking

about that because the Ninja Turtles,

they might save the world,

but that's not their life's

mission or anything.

It's just that they're kind

of cast adrift in a world

that doesn't care about them.

Yeah, you nailed that one.

So let's jump into the

actual Kickstarter for issue number four.

Why can't fans expect in

issue four that they

haven't seen previously

from Zilp or any of the other characters?

Well, this issue is our longest one so far,

at thirty-one pages.

We've got several stories

going on at the same time,

so there's going to be

you know,

some good Pinch Drive from Dog's

Body stuff.

You're also going to see

somebody they're working with,

one of the scientists from

the classified research team.

So we'll meet somebody new

from the classified

research team and the

classified research is the

department that Pinch Drive

from Dog's Body work for.

They're kind of a mysterious

um sort of well science team

but even the people who are

working for them don't

really know what they're

doing they're just told to

go here and press this

button on this machine and

record this data but

they're not entirely certain what

is there even really doing

um so it's all quite

mysterious so you know kind

of um we'll learn a little

bit more about them and

some more pieces of the

puzzle will fall into place

um like I said before as

well zip's going to meet

more of the superhuman

community uh and the reason

I mean one of the big

reasons that I'd like that

to happen is so that we can see kind of

you know,

more different attitudes to

superheroing and, you know, what the,

you know,

the etiquette of all that is and

what their culture is and stuff.

But, you know,

it's also just going to have

more characters for Zip to play off.

And, you know,

the other thing I will say as well,

and I don't want to give away too much,

but the thing is,

Zip needs to gain something

in order to lose something.

So you're going to start to

see the start of something.

I think this issue...

could be where you really

start to see like a wider

story coming in.

I mean,

I like to write each of our issues

where you can kind of read

them on their own and not

have to read the rest.

But if you have read the

rest and you read them all,

then you get like a bigger

picture than you would have

if you just read the one.

I will say the first three

did feel very much standalone.

But the first one built for the second one,

built for the third one.

And then in the fourth,

you kind of left us with a

little bit of a,

I don't want to say a cliffhanger,

but it was a cliffhanger

compared to the other three.

I mean,

there are little cliffhangers here

and there, I'd say.

But, you know, I mean,

I just don't want it to be

like you pick up, you know,

if you've only been able to pick up,

issue three or whatever you

read it and it's like it's

just mentioning a bunch of

stuff that you need for

context to understand the

story and you just

completely lost um you know

I mean I think at a certain

point uh that might be

necessary but I'm gonna try

and avoid it um you know

I'm gonna try and make them

um you know kind of a happy

medium between them being

stand enough that you can

enjoy them and learn but

also you know you're kind

of rewarded for reading them all too

um I can't remember what oh

yeah so the so what we're

seeing in issue four um and

obviously we've got the

other time travel element

um there will be kind of

like um this issue kind of

makes a point about you

know knife crime um and not

necessarily even just knife

crime but just being kind

of young and you know being

kind of like a young

you know, maybe too boisterous,

like young man,

and getting yourself into

kind of trouble over masculine, you know,

bullshit, macho bullshit.

Yeah, so there's that too.

So there's, I mean,

there's a lot of stories

coming together in this one.

And I mean,

it's the start of getting some

wider context for who Zip

is and why she does things

the way she does too.

No, I've enjoyed it, man.

And so this is a question I

ask almost everybody who

comes on with a Kickstarter

and they've done multiples.

So from your first

Kickstarter that you did to

where you're at now,

like what's some of your

biggest lessons or

takeaways for anybody who

may be thinking about, you know, like,

hey,

I want to do a Kickstarter for my next,

you know,

or I want to do a comic book or

whatever it may be.

but I want to use

Kickstarter as kind of like

that launching point for this.

What are some of your

biggest lessons learned or

takeaways from doing that?

Because, I mean,

you're on your fourth book.

What's your biggest

takeaways on that and your

lessons learned?

I mean, there's so many,

but I think you got to –

Well,

one thing is you actually want to use

Kickstarter before you make

your own campaign for several reasons.

Kickstarter is a community,

and you have to engage with

that community earnestly.

Otherwise, people are going to notice.

You can't be all take and no give.

But the other reason that

you want to be using

Kickstarter as a backer is

just you will learn what

you like personally,

and you'll form opinions

about Kickstarter

And it'll make it much

easier for you to design

rewards and design a story

and design everything like

that because you'll have seen it,

you know,

and you'll know what the

experience is like on the back or side.

So that's really important.

Oh, the other thing I'd say, one big,

I think the first tip I'd

tell anyone who's ever thinking like, oh,

maybe I'll do a Kickstarter

in the future.

If you've ever thought, oh,

maybe I'll do a Kickstarter

in the future.

kick cut the in the future

out right now because the

thing is you can create a

campaign you can create a

project and then just not

launch it and just keep

that indefinitely so if

even if you have you don't

have us anything specific

to create just create your

project and you can see the

interface and learn what

it's like and you'll see

all of this different stuff

that you have to do to get

kickstarter ready and you can just

kind of get that ready in

your own time and you don't

have to launch it.

I mean, obviously if you launch it,

then you're under a time

constraint and that's a lot more stress,

but you can just create a project,

no stress, just to learn how to do it.

So you might as well,

even if you've got nothing specific to do,

you might as well just

create a project just to

test it out and learn.

And as long as you don't get your

you know, send it off for, you know,

validation or whatever,

moderation or anything,

you should be fine.

The other thing is you got to do some math,

unfortunately.

So... Everybody wants to do math.

Yeah, I know.

And in the immortal words of Jason Pargin,

numbers are stupid and we

shouldn't have them.

Anyway... Three words.

Yeah.

So, I mean...

Yeah, so basically,

there is this concept

called price anchoring,

where people will not want

to necessarily go for the

cheapest option because they'll want to,

you know, they're like, oh,

I've been spending some money, I want to,

you know, at least get myself something,

you know.

But they'll also not want to

get the most expensive

option because they want to

be a little bit frugal.

So people tend to go for

like a median average of your prices.

And this is something you

can work out mathematically, okay?

So when you're doing a

Kickstarter for your first time,

what you need to do is you

have to try and think how

many backers am I actually

realistically gonna get?

Because when you get that number,

you can do some maths and

figure out what your

average pledge needs to be

for you to hit your goal.

And then you can set your

goal based on that.

So say, for example,

you are a creator with, I don't know,

I mean,

a social media with I don't know

how many followers.

And then you get you get you

need you need to find a way that you can

ballpark how many people

you're going to get back in

your thing so you probably

want to just write write

down a list of your friends

and family you can send a

link to you want to send uh

you write down a list of

like news sources you can

send your link to to press

release with on the down

the tubes uh website

there's a great article by

uh john freeman talking

about how you can get a

press release for your

comics so google that um so

you want to you want a list

of who am I going to send

this to and how likely do I

think these people are going to

and try and empirically

figure out as much as you can,

how many backers you might get.

Then think about what does

my goal need to be?

And then take that goal,

divide it by the number of

your projected backers,

and you have the average

pledge amount that you need

to make that comic successful.

So then you're unfortunately

going to have to do yet

more maths because...

Because take the rewards

that you currently have

made and then work out the

median average of those.

Okay?

If the median average of

those is lower than the

average pledge amount that you need,

that's not good.

You need to rectify that.

So your median...

rewards needs to be around

about the average pledge or

higher for your campaign to

be successful.

And there are, you know,

you can Google work out

median average into Google.

So you don't even

necessarily have to do it yourself.

You can just put the number array in there,

but yeah, you've got to do that.

You've got to do that mass

because I've seen people who are like,

why isn't my campaign, you know,

doing well.

And I looked at their

campaign and they're asking

for so much money.

And I looked at the, you know,

amount of backers they have

and they've got like, twelve hours left.

and you divide the the goal

that they were asking for

via the the backers and

they've they've done you

know I've seen people who

do multiple campaigns who

consistently get the same

number of backers so they

don't it's not even like

they don't know how many

backers they're going to

get you can clearly see how

many backers you're going

to get yeah because you've

done this multiple times

right and you're setting a

goal where your average

pledge would have to be

like sixty dollars or

something but you're

clearly getting an average

pledge of like twenty dollars okay so

you I mean you either have

to get more backers or you

have to set realistic

expectations of yourself

yeah or you have to get

into price anchoring and

figure out how to get your

average pledge higher um

and that involves price

anchoring which if you

don't know what price

anchoring is google it

because it's a whole thing

it's like a psychological

tactic in sales uh so yeah

understand price anchoring

that's important too um and

do all the math I said unfortunately

It's funny you brought that

up because as a consumer

who will back Kickstarters,

when I go on their Kickstarter campaign,

one of the first things I do is I'm like,

where am I getting the most

bang for my buck?

And I'm going to look at that.

And I'm going to base my

pledge on where I'm getting

the most bang for my buck.

Yeah.

And there's some out there they'll have a,

like a,

let's say like a sissy dollar tier

where I'm getting basically

that person's whole catalog of books.

And if I'm getting five

books plus their new stuff,

I'm immediately going to

want to support that tier

because I'm getting more

bang for my buck on what

that average book would cost.

I mean that's definitely –

But I'm also getting it

digitally as well as some

additional digital artwork

or something like that.

I always want to get the

most bang for my buck

because a I'm not I don't

want to say I'm frugal.

but I'm going to look to

where I'm getting the most

for my money that I've

worked hard to earn.

Yeah,

and there is definitely a type of

backer who will behave that way.

However, I should say as well,

it's important to know that

not every backer behaves the same way.

And when you are setting

your prices for price anchoring,

you do have to think about

when somebody looks at this

and actually thinks about

whether they want to buy it

or not like it has to make

it has to make sense you

can't just set your prices

based on maths and not you

know there's a real person

going to be looking at this

and deciding whether to buy

it so it also has to make

sense you have to set

prices that are worth it

but that just means maybe

you're going to have to

think of some more rewards

or maybe you're going to

have to think about you

know you're going to have

to think practically about

it I mean there's a lot

to think about um so if

you're not getting the the

the median average you need

out of your um rewards you

could lower the the reward

goal that is true the the

the campaign goal that is

true however if you def

definitely need that campaign goal then

what you might need to do is think about,

OK, well,

what are the rewards that I can

offer that are very, very cheap or free?

For example,

my whole thing with giving the

names in the back of the comic,

that's free, but people like it.

And you can use that to

increase the value of a tier

You know, you think about that.

That's a really cool one.

You're you're the well,

I don't want to say you're the first.

I've seen others do it, too.

But I've also seen others

who do that charge

astronomical prices to do that.

Well, that's not I mean, it does cost.

I mean, you know,

it's it doesn't really cost

you anything to do it.

The thing is,

I was inspired by I was inspired by like.

a lot of game Kickstarter

because I'm a huge point

and click adventure effect

game fan and it's kind of a lost art.

And there was this one,

Thimbleweed Park by, you know,

vet Ron Gilbert.

They had a section where

there's a library and you

have to go and find a

specific library book to solve a puzzle.

But the thing is,

they've got like a bunch of

books in this library and

They aren't just like generic, oh,

I didn't find the right

book and just put the book back.

All of those books have

something written in them.

And they're all stuff that

the backers were like,

basically the backers for

their Kickstarter got to

write all of these library

books in the library.

And they're all kind of like

jokey in their own way.

So even if you don't get the right book,

you're reading something

funny that a backer wrote.

And so, I mean,

I'd love to do something

kind of like that where you

can actually even have the

backer names in a script or

something or something like that.

It's really tough.

I've seen some where like,

you send them your image and

they will write you in the comic book.

Yeah, but I mean,

that's a really nice idea,

but it's like a logistical

nightmare there because it

means that you have to...

The prices I see people

charging for stuff like that, like, oh,

you know,

if you back it at this right

here and you email me this,

you're one of the first

murder victims in this book,

which I think is a cool concept,

but they're charging an

astronomical price for that.

I mean,

you're going to have to have that

be like...

If you're going to charge a lot,

you're going to have to

maybe have the artist be

somebody who's like a name or something.

Exactly.

And the other big thing on Kickstarter is,

I think you mentioned it briefly,

but communicate.

Oh, yeah.

Communicate with your

backers because it

absolutely drives me crazy

when I back something that

we're passionate about

because obviously we're

working real money for this.

I mean,

I have to say sometimes it is

difficult to even know what

to say because when you're

in a live campaign,

like you're pretty much, I mean,

it feels like you're, you know,

you're working really long

hours and everything, but it's just like,

you know,

it's essentially just like today I just,

you know,

sent a link to a bunch of people

pretty much and then just kind of,

you know,

crop some images for social

media and racked my brain

about what new thing I

could say about this book.

So, you know, like, I mean,

it's sometimes updates are

hard to come up with because it's like,

well, more of the same, but you know,

you kind of still have to do it anyway.

You know,

you just have to think of something,

you know, I mean,

Kickstarter has suggestions to like,

because there's one in

particular that I've backed

like months and months ago

and they kind of just been radio silent.

The book is backed.

Yeah.

Like they've reached their goal twice over,

but I'm just like, um,

are you going to release us

an update and let us know

what's going on?

I will withdraw my funds

very quickly if I don't

hear something that soon.

yeah well I mean like and if

you're not even if you're

not even sure what to say

you know the kickstarter

does have um articles that

tell you uh you know can

give you some ideas about

what kind of updates you

can even uh write and how

to write them so there's

that too um and you know I

mean it's just like

Sometimes it could just be a

case of waiting for

freelancers to be available.

So sometimes the situation

is I'm just still waiting.

And it doesn't sound good,

but it's just kind of the

reality sometimes.

But I mean, yeah,

when you're not updating

people about that kind of thing, I mean,

I mean,

I can't say that I've always

remembered what date I said

for what thing totally, but, you know,

people, you know, I mean, it's, you know,

dates are numbers and we

don't need those.

Yeah, exactly.

But yeah, I mean,

Kickstarter as well has

like a ton of like how-to

articles and advice.

It really does.

It's a very good website.

I think very well put together.

and they make it very user

friendly for anybody not

just you know yeah people

who are you know on there

to buy but also the people

using it to sell their

products so and they link

to those they link to those

how to's when you're making

your campaign as well so

that's the reason another

reason that you should just

go and make a a kickstarter campaign

the kickstarter fit store

you know like because as

you're doing it they will

just say here's information

like they'll just link to

it like an information

about how to do this thing

that you're trying to do

right now or this thing

that you're just like

clippy or something from

word back in the nineties

um so I'll just give you

links to relevant articles

that will help you to do

what you're currently doing

uh and so you can just

learn by doing and it's great

So we're talking about Kickstarter.

Now it's your turn.

What rewards or stretch

goals are you most excited

about for issue four?

Well,

we're definitely doing essentially

everything we did last time.

I love these stickers, actually.

These are cool.

Stickers are one of my favorite things,

or pins.

Yeah, I was thinking about it.

When it comes to rewards,

I typically try and stick

to flat stuff because flat

stuff is easier to ship.

And I've worked in jobs

where the bulk of our time

would be handling delivery

problems from customers.

So I know how many things

can go wrong with delivery.

Yeah, I mean, so I was like, well,

we'll keep it as simple as

we possibly can for delivery.

It also means that, you know,

if you're worried about, you know,

me not fulfilling well, I mean,

I've had so much experience

dealing with delivery

problems that I can kind of just,

you know,

I've got a whole flow chart for

how to approach a problem

if something arises in the campaign.

Behind me,

there is a poster that's also available.

That's a really dope poster.

I've seen that.

Yeah.

that's one of my favorite

covers that's so it can

sans cover for issue two uh

on a poster uh and um you

know we've got smartphone

wallpapers I mean this is

just all the extra stuff

that you can get those are

always really cool and

they're there's nothing to

them you don't have to send

them it's just literally

downloading and stick it on

your phone yeah I mean the

thing about it is I tend to

find that people go for the comic

um above anything else I'm a

comic guy I like physical

medium and I've said this

probably a hundred times I

love the smell of a comic

book yeah I mean it's like

the smell of an old book

yeah yeah you know it's

just one of those unique

smells that's all to itself

and it's like the fill of

the page the smell like for

me that's one of the best things ever

yeah well I mean so I tend

to find when we look at the

stats after a campaign that

people will usually go for

the the comics themselves

like much over any anything

else that we offer so I

mean I I would love to

offer like so much

different merch stuff but

the thing is that like yeah

realistically I know that

somebody's just not gonna

sell but like I mean I've had people

who expressed some interest

in certain other things

that I haven't offered in the past.

I don't want to be explicit

about that just now because I'm still,

you know, thinking about that.

But like, you know,

you kind of want to offer

something new for your new campaigns.

So I'm thinking about how to do that.

But yeah,

we got the stickers and the poster.

I mean, if anybody wants, you know,

I welcome people to comment and say like,

you know,

I'd love this kind of thing because,

you know,

it's good to know what people

will actually buy.

But, yeah, I mean, you've got, like,

the thing about it is for the campaign,

you can get covers in print

or in digital that you can't get.

I mean, that's the official cover.

You can get covers that you

won't get in the e-reader version.

That cover is really cool.

I like that one.

Oh, yeah.

I will always love a good

black and gray scale.

Yeah, well, that's Sans one for issue one.

And then we've got this.

I'll just skip the main covers.

So this is the same drawing

as on the poster.

This is the Sans cover for issue two.

And then we also have

Vanessa Cardinale's cover for issue two.

Oh, that's so cool.

She's the same artist as the

main cover of our first one.

Was that a purple and black?

Yeah, purple.

It's like a purple and black monochrome.

Oh, dude, that is...

That's money.

That's clean.

And it's got the Clifton

Suspension Bridge from

Bristol in the background.

Bristol is the city that Zip is based in,

so am I. This is Sans cover

for issue three.

You can see Zip being

assimilated into the hive here.

And then this is Matt

Schofield's cover for issue three.

That's some awesome covers, man.

Yeah.

To me, those are big sellers.

When you have a cover that

just screams at you,

you want that cover because

it's different and it's unique.

I say you don't see a lot of

black and gray covers, but shit.

What's the name of the book?

It just come out.

news from the fallout from

chris condon it has a black

and gray cover that is just

really close very basic but

it just says like you want

it you know what I'm saying

yeah you know it's a really

good story too chris condon

I think is one of those

really good writers out

there who who's finally

getting his proper flowers

Um,

so what's your like kind of creative

process,

like when it comes to doing your books,

like how far out do you get

ahead or do you kind of

just take it one issue at a time?

Well,

I think it's pretty clear from what

I've said already that, uh, I think head,

um,

You know, I mean,

I've already begun writing issue six,

although issue five does

need to be redrafted at some point.

I mean, and I've got a rough story idea.

I mean, essentially,

I've got a rough story idea

in my head for another, like, I mean,

I don't even want to say how many issues,

because, like, you know,

if I say how many issues...

We're not going to do that.

We're not going to do that.

Because I know, like,

I had brought up Nick

earlier with a vidalirium.

who has a, you know,

he's got his book deal,

and he's turning the book

into a comic book.

And he already knows how he

plans to end book seven.

So I just didn't know, like,

have you thought that far ahead?

Like,

he knows exactly how the book will

end at book seven.

I just, I was wondering, like, how, like,

are you that far ahead?

Like, you know,

how you want to end this

story eventually?

Are you just, like, living in the moment,

you know, one or two issues ahead?

Well, I'm in two minds about it.

Yeah, I have.

The only definitive ending

I've ever thought of for

this story is the most

depressing thing ever.

So I'm in two minds about using it,

because on the one hand,

I'm just an edgy boy,

and sometimes I just like a dark,

depressing ending.

But on the other hand, I'm like,

I really like these characters,

and I kind of don't want to

do that to them.

they're your characters it's

your prerogative you know

yeah I know but like I

don't want to do I mean but

I know how you feel

sometimes a good like just

depressive ending like that

it's kind of like you can

kind of feel it going there

but you don't like the vibe

of the book's like it's not

going to go there the book

has kind of been like a

little bit more of this but

then when you get that

ending and it's just like

well shit I didn't see that

coming that's kind of like

depressive almost and then

you're like but damn it was

good the way they did it

you know yeah I mean I

don't even know if this is

necessarily a good idea I

just maybe it's just

something I thought of and

it's the most depressing

thing ever just because I

was just like oh I'm just

edgy and it's just yeah I

mean but that doesn't you

know it itself you know

yeah maybe I mean I don't know I but like

I I kind of envision this as

an ongoing series that

doesn't really have a set

end but like that might be

a little bit too uh wishful

thinking really when you

think about it from like a

practical like business

perspective but I mean like I have I mean

I know what's coming up in the story.

There is a grander story

that we're building to.

There's kind of a grand arc.

Well, issue four,

you kind of start to get

that feel that you're

building it to something big in that.

Because Allison, or Zip,

is getting her confidence.

She's starting to find

herself a little bit.

And you can kind of tell

that's building into something more.

Yeah.

I mean,

I could see there being multiple

story arcs for this,

but there's kind of a point

where I can see,

for the foreseeable future,

I can kind of tell you, oh yeah,

this story would roughly

work in X amount of issues.

However, after that,

there is more story that I can think of,

but I couldn't tell you how

many issues that would last for,

and I wouldn't even

necessarily be able to tell

you the whole story structure.

I could sit down and tell

you the whole story structure, but

what we're doing right now

but after that arc I have

ideas for future arcs but

how long could they be I

mean not I don't really know

So how's your relationship

with San when it comes to, like,

you've wrote your story,

you're passing it off to San for art.

Like, how does that work for y'all?

Like,

are y'all always in contact with each

other?

Or is he like,

does he do a page and send it to you?

How's your relationship with

San when it comes to

creating the artwork of Zip?

Yeah, Sam pencils in a page,

and then he sends that over to us.

And we comment and take a look.

And it's almost never

anything that really needs changing,

especially not majorly.

That's the sign of a good artist.

Yeah.

There was one funny little

thing where in issue three,

Kassan confused Pinstripe and Dog's Body.

So there's an original draft

where you actually see

Dog's Body in the place of

Pinstripe and vice versa,

which is kind of funny.

But we corrected that.

But most of the time,

not really a whole big deal for us.

you know, sans stuff.

And then he'll just go and send us,

you know, a picture of the inks.

When he's just work,

because he works so fast.

So he wouldn't have time to

scan it all in.

I think he goes to a print

shop or something to scan,

but he takes photos of just

the pages he's drawn and sends to us.

I think last week, no, two weeks ago,

I had Francisco Nilo on who

is the artist for Videlirium,

which is one of those cool

things where I got to

interview the writer and

the artist of it.

And that's what he does as well is.

He does a page and he'll

take a picture of it and

send it to Nick to give the thumbs up.

And then they send it off to

their colorist.

Yeah.

So it's really cool when I

get to when I'm

interviewing and talking to

people about their work,

the kind of relationships

they have with their

artists and how it just

comes like this fluid

relationship where the

artist already knows kind

of what you're looking for

and what you want.

And then you get to a certain point where

You're almost like the hive

mind and you're kind of

just like on the same page.

Yeah.

So that's really cool that

y'all were at that point

now in this where he's just kind of like,

I know what you're looking for.

I got you.

So that's really cool to hear.

Yeah, I mean,

it's kind of a little bit

funny to be described as a

hive mind because the hive.

I had to circle back to it, man.

I had to circle back.

Yeah, yeah, totally.

Well,

I was going to say because we were

talking about that earlier

and you said you might want

to talk about it.

Yeah,

we said we were going to circle back.

Let's circle back to it

right now before we get to

one of my favorite parts of

my interviews.

Okay.

Is the hive still alive?

That's my biggest thing,

because they kind of are going with, like,

it's dead, but can it really die?

You can't kill... I mean...

No, the Hive is still alive.

I mean, the Hive is software,

so it replicates itself.

It can replicate itself.

So even if we were like, oh,

we've just destroyed all of

the servers that the Hive

are on and they're gone forever.

Well,

as long as a single computer remains

in the world that's

powerful enough to contain the Hive,

it's always possible that

they replicated themselves.

So we're going to see the

Hive come back at some point.

Yeah, I mean,

like the corporation who owns

the hive aren't just going

to let the hive go because

the corporation

that created them,

they might not have

released the hive in its current state,

but that's only because

they didn't want the PR

disaster it was going to create.

They want the money.

They really want that money.

So they're going to be,

they've got that squirreled

away somewhere.

And, you know, I mean,

there's a bunch of

engineers at that

corporation who were

telling them that this

thing is too dangerous.

You can't, you know, because...

uh and that but then you

know the big wigs are just

like well yeah but we want

the money though so uh as

long as there is profit in

it that that yeah you know

the highway's gonna

continue to exist I thought

that was a really really

dope one and from the story

you kind of pick up like

this thing can't just die

it's gonna have to take

something big to kind of like really

end it so I think it's cool

that you're kind of going

to circle back to that and

you have that ability to

circle back to it whenever

you feel like yeah so

before we start our doing

our close up and wrap up

here let's do a quick

lightning round of

questions so favorite

british comic of all time

uh sonic the comic no

question um that was going

to be the answer because

you did mention it in issue one

Oh, yeah.

In issue one,

there's a making of zip

little article at the end

for anybody who doesn't know that.

So that's something else you

can get when you back the thing.

But yeah, so there were

In the UK,

there was an entirely different

comic about Sonic the Hedgehog.

But the creators just kind

of went wild with it

because there wasn't so

much oversight back then.

So it was still a comic that

took inspiration from the games and had,

you know.

So that was going to be my question is,

is it like Sonic the Hedgehog?

Because it just says Sonic the comic.

And I'm like, well,

I wonder if that's the same

thing or if it's something different.

Okay, that's really cool.

That's really cool.

it's very different to the

american comics um although

there are characters from

the american comics where

you kind of look at them

you go oh wonder where you

got the idea from that that

from you know it's funny is

mad cave just released

vanishing point issue to a

vanishing point is a

knockoff of the jetsons okay

So it's really cool.

Like there's like this,

this evil Jetsons family on

the cover of issue two cover.

But I thought that was

really cool that there's a

story in because it's an anthology book.

But in that way,

the main story is about a

disheveled like Jetsons.

Yeah.

Maybe not so polished, you might say.

It's the first time that

anybody's ever referred to

Hanna-Barbera as published, I think.

Although I do love him anyway.

As much as it can be.

Yeah.

All right.

Most underrated disabled

character in fiction,

and it doesn't have to be comic book.

Oh, well, that's a good question.

I feel like, I mean,

just the first thing that

comes to my mind was,

so people may not even

really remember that this was a thing,

but there was almost like a Star Trek,

the next generation style thing

But, you know, with Ghostbusters.

So in the nineties there,

there was a show called the

Extreme Ghostbusters.

And it was kind of like the

new generation of Ghostbusters.

And in that they had like

this kind of daredevil

character who was always

the first to rush into a

situation because he just

liked to kind of prove how

brave he was and stuff.

And he was in a wheelchair.

And I went back and watched an episode of

that show in my adulthood

and I kind of forgot he was

even in a wheelchair

because they didn't make

his character about that.

So I know, you know, for a long time,

I mean, for a lot of,

they still do in a lot of

ways kind of just make

disabled characters all about, you know,

their disability and kind

of make that their entire personality.

And, you know,

like shows have kind of like

a very irritating way of

just kind of taking pity on

disabled characters.

But the extreme Ghostbusters

just let this guy be part of the action,

and he just happened to be

in a wheelchair.

I remember that.

That was a really fun cartoon.

It's very underrated.

Yeah.

I don't think it got the

proper love that the

original Ghostbusters cartoon did.

I mean,

it'd be hard to live up to the

iconic original Ghostbusters, but yeah.

No, I really liked that show.

For me, I would have to go.

I can't remember the name of the show,

but it's about an FBI agent.

They're all FBI agents or

something like that.

But one of the main guys, he's a doctor,

but he's autistic.

He gives the autistic vibe.

But he's got multiple doctorates,

and he's very- So is he

explicitly autistic,

or is he just kind of autistic coded?

It's never actually said, I think.

Okay.

But you kind of just know.

It's not spoken of.

But you know.

And I can't remember his

name or the exact name of the show,

but I always thought that

was really cool that he's

part of this elite team

that solves crime and weird

murder cases and stuff like that.

But it's really cool that

yes it's never mentioned but

you know and the good

doctor as well was like

that as well I thought that

was a really good one I

think that's the name of

the show about the doctor

yeah I'm unfortunately I

haven't seen these tv shows

uh I know y'all get very

like y'all's programming

y'all's doctor who I think

is better than ours y'all's

office is better than ours

That's a bit controversial at the office,

isn't it?

It very much is,

but I still prefer the UK

version of the office.

Yeah.

And then y'all had a TV series.

I think it was similar to

like the Inhumans or

something like that about a

group of teens that ended

up with superpowers.

You may be thinking of Misfits.

Misfits, yes.

Yeah.

Top tier television, in my opinion.

I thoroughly enjoyed that

show and felt it never got

the proper love it deserved.

yeah I mean it was a shame

when um I forgot the

character's name but he was

like the almost the

wolverine character where

he was immortal like he was

you know regenerative

powers the guy with the

curly hair who was uh yeah

that guy left he was kind

of like this the breakout

character of that show but

then he left and after that

it was a little bit

difficult for them to

recapture the magic of that

I think he took a different

show though or he had to

cast in a movie as the

reason why he actually had

left that thing right

yeah something like that I

mean it's obviously they

can't help it but yes it's

just yeah I just felt it

was one of those severely

slept on shows that

deserved more attention

than what it got so what's

up kelvin welcome to the

show mike here is from the

uk I that's why we had an

early start today I don't

like to keep these guys up

too long so from the uk

Yeah, specifically I'm from Bristol,

where every day is talked

like a pirate day.

So the Bristol accent sounds a bit like,

ear, cheers, drave, that kind of thing.

Basically,

the reason that pirate accents

are even pirate accents is

because pirates were from everywhere,

because they were sailors, obviously.

But Disney made a Treasure Island movie

decades and decades and

decades ago and the actor

who played Long John Silver

took on a Bristolian accent

for the role which would

make sense because that

would have been where Long

John would have been from

in the book because the guy

who wrote Treasure Island

did so from a pub that

stands to this day in

Bristol called the Long Dogger Trowel

He based that on the

Bristolian accent and

everybody just copied that

and that ended up becoming

the pirate accent.

So, you know, people say, oh,

Bristolians sound like pirates.

No, man.

Pirates sound like Bristolians.

Yeah, I mean, like,

so that's another thing you

might know Bristol from is

Treasure Island.

I love that show.

That was underrated.

Treasure Island?

Yeah.

I really enjoy it.

Well, yeah, I mean,

that's also a Robert Louis

Stevenson book from like

the eighteenth century or something.

I'm pretty sure we have it

on a shelf somewhere in my

daughter's library.

Well,

and the real life pirate Edward Teach,

better name was Blackbeard,

was from here.

I mean,

things you might know Bristol also

from are from, like, Chicken Run,

Orson Gromit.

New movie coming out soon.

Yeah, well,

it's kind of out of the loop

since my dad stopped

working for Hardman's.

And, I mean, Banksy, Massive Attack,

all kinds of stuff.

Okay.

All right.

Next one from our lightning round here.

If any publisher could pick up Zilp,

who would you want it to be?

Mark Herzia.

Good answer.

What am I going to do?

Good answer.

Imagine if I said anything besides that.

Like when I did the questions,

I didn't even,

I completely forgot Marcosio was there.

So that's my bad, Marcosio.

That's on me.

That's not on him.

I swear, that's on me.

Imagine if I said, look,

I'd get such an angry email.

Well, I don't know if anybody saw it.

What did you say this for?

So are you a music guy?

Do you listen to music while you write?

And if you do, what's on your playlist?

Well, that depends on what I'm writing.

I...

tend to you nailed it

replace the banksy yep

replace the banksy uh yeah

yeah that yeah and a lot of

banksy artwork is here as

well because as he does a

lot of his graffiti art

here so um music yeah so I

that depends on what I'm

writing because I kind of

tend to make playlists of um

like the soundtrack of

whatever it is I'm writing,

because I'm a screenwriter as well,

so I do like to think about, you know,

what would this... I even

like to imagine what the

original score of it would be like.

I mean, Zip has an original score,

because I hired a composer

to make one for our first

Kickstarter video.

Oh, that's pretty cool.

That's really cool.

Yeah.

But I like to think about

what popular music would be

in a Zip movie or whatever as well,

and I listen to that while I'm writing.

So, for example,

the theme for Pinstripe and

Dog's Body is the Deltron

instrumental version of Virus.

I like to think about maybe Zip...

being associated with like

Superman by Goldfinger or, you know,

there's a lot of music that

I listened to and it's all

kind of appropriate.

And I'll even have like, okay,

well this is just the music

that plays in this moment of the story.

And this is the music that

is associated with this

place or this character.

So it's all kind of fits in

with the tone of it.

But like for, like, I mean,

Because the setting is in Bristol,

and Bristol's kind of like

an industrial place, I like to think,

I like to listen to kind of like sort of,

you know,

when I was talking about like

how should we make the sci-fi look,

you know,

I was like maybe we should go

for a little bit of

steampunk sci-fi because

it's kind of like all, got a lot of like,

you know, Georgian architecture and stuff,

which Georgian is

technically earlier than Victorian times,

but you know.

close enough.

So, you know,

I'd like to think of I'd like

to listen to a lot of like,

kind of electronic music

for the sci fi stuff.

And, you know, maybe just like energetic,

fast paced music for like zip herself.

You know,

it all fits into whatever the story is,

you know, okay.

That's a perfectly acceptable answer.

Last one up from our lightning round.

If Zip became a TV series,

who plays Allison, a.k.a.

Zip?

That's tricky.

It would have to be a British person,

and they'd have to be in

their early twenties.

So I'd have to pick someone who was that.

mean I don't it's the hard

question you know I'm just

sort of kind of like kind

of tapped out of broadcast

tv a little bit okay

because yeah um I don't

know I mean I almost kind

of think that you might

want to do an unknown

person in a way just to I

mean it may be cool to to

give somebody their first um

know I mean I can appreciate

that that that's I love

when unknown breaks out and

all of a sudden you're like

damn where'd they find this

person I could see that

If we were going with animation,

we've already had somebody

act as if actually, because again,

I hired a voice actor for

some of the promotional

videos for our Kickstarters.

Okay, cool.

By the name of Brittany Glash.

So she has been the official

voice of Zip a few times.

That's really cool.

That's really cool.

Shout out to her.

Yeah, totally.

Okay, let's start wrapping this up.

So where can people

listening or watching from

home find you in your work online?

uh so all of our socials are

zip comic uh uk um so

you'll find us on facebook

instagram twitter blue sky

fred's and tick tock um and

our website is

zipcomic.co.uk um so you

know you can sign yourself

up for our newsletter there

um and also of course

kickstarter so if you want

to find our current

kickstarter you just

basically want to just type zip for

and you will find the

Kickstarter pretty easily from there.

So please give us a follow

because I'm keeping an eye

on that follower account.

And, yeah, I mean,

that would be how you find us.

And when this video goes

live on all the podcasts

and platforms and when I

re-release it on YouTube,

I'll have all those links

down in the description as well.

So I'll make sure I get all

those in there for you.

Yeah, thank you.

Okay,

so we discussed it a little bit earlier.

Issue four will go live on Kickstarter,

we're thinking, August,

September time frame.

Okay.

Yeah.

I mean,

I can't keep it in pre-launch forever.

I am keeping an eye on those

follower accounts,

but I'm not just going to

keep it in pre-launch forever.

So, yeah, I mean, you know,

I'm sure that the follower

account will go up.

It always does.

Yeah, absolutely.

As a matter of fact, when we're done,

I'm going to do the same

thing because I don't think

I've done it yet either,

and that's a shame on me.

That's all right.

Well, it's good to know that, you know,

it could have been higher than that.

Yeah.

Sometimes, you know,

that's a little simple things.

You know, you might get, as a creative,

you might get disheartened to learn,

to look at your numbers or something.

But then sometimes it's not even, you know,

sometimes you're just like,

I just forgot.

And it's just like, oh, okay.

When I get ready to do the release,

I'll do the release with

the big emboldened zip, you know, logo.

And then I include all the

links and stuff when I go

live with the...

with the podcast and whatever.

I make sure I include all that stuff.

We're going to get you there.

I'm going to do my part to get you there.

Thank you.

Finish this sentence and

we'll close it out.

Zip is the kind of comic

that... It's the kind of

comic that... I mean...

I think it's the kind of

comic that tells a very

personal story to me,

but I hope resonates with a

lot of people like me and

possibly unlike me too.

I want it to kind of appeal

to people who would like to

see a story about disability,

but also just like,

the wider idea of

discrimination and marginalized groups.

It kind of takes a look at

how discrimination is

affected by apathy and ignorance,

as opposed to the more

traditional motivator of fear and hate.

But it's also got actions and explosions.

You can't really... Yeah, it's a good one.

Thank you.

All right.

Well, with that, Mike,

I want to take a second and

say thank you for coming on

USDN and asking to come on.

That means the world to me

that you've seen the

interview that I did with Bruno.

You're actually the second

person who's seen my

interview with Bruno and was like, hey,

can I come on and promote

my new Kickstarter?

And I love that kind of stuff.

That means I'm doing my job okay.

I'm going to get to great someday,

but I'm okay with okay.

but with that mike I want to

welcome you now as an

official member of the

council of nerds here at

the united states

department of nerds and I

want to say you know thanks

for bringing zip to life it

is one of those unique

comics and I look for the

unique comments when I read

comic books so if you're

listening you can check out

issues one through three right now

On Amazon or drive-thru comments,

they are terrific reads.

You will enjoy them greatly.

And keep your eyes peeled on

Kickstarter for issue four

that is currently in

pre-launch and launching soon.

And I'll make sure all the

links are in the show notes.

But with that, Mike,

you and Zip are now USDN approved.

Thank you.