APIs You Won't Hate

APIs You Won't Hate Trailer Bonus Episode 41 Season 1

Building a developer brand and simple API for email, with Zeno Rocha from Resend

Building a developer brand and simple API for email, with Zeno Rocha from ResendBuilding a developer brand and simple API for email, with Zeno Rocha from Resend

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Creators & Guests

Host
Mike Bifulco
Cofounder and host of APIs You Won't Hate. Blogs at https://mikebifulco.com Into 🚴‍♀️, espresso ☕, looking after 🌍. ex @Stripe @Google @Microsoft
Guest
Zeno Rocha
Founder & CEO at Resend

What is APIs You Won't Hate?

A no-nonsense (well, some-nonsense) podcast about API design & development, new features in the world of HTTP, service-orientated architecture, microservices, and probably bikes.

Mike Bifulco: Hello and welcome
back to APIs you won't hate.

My name is Mike Biko, I'm sitting down
today for a discussion with a friend of

mine from the internet who I've been lucky
enough to bump into once or twice in real

life, who I'm super thrilled to talk with.

Zeno Rocha: Today I'm sitting down with
Zeno Roche from Resend to talk about

well resend and all the things that have
led up to it and, and what's to come

there, and the developer features Yeah
level things that Resend has been up to.

Zeno.

Thanks a ton for joining me today.

How are you doing?

Thank you, Mike.

Yeah, it's been, I'm so happy to be here.

I'm, I'm really excited to be talking
about APIs and everything around that.

I just love DAB tools in general,
so this is, this is exciting.

Well, you're definitely
in good company here.

I'm Mm-hmm to chat with
you about it as well.

Why don't we start here?

Why don't you tell me just a little bit
about yourself how you got to where you

are and maybe your story leading up to
resend and we'll dive in from there.

I.

Yeah, so I'm originally from Brazil.

Nowadays I live here in San Francisco
with my wife and my 2-year-old daughter.

And I got into programming just like
most of the people in my CS class.

We just love playing games on our
computer, so we're like, oh yeah, maybe

that would be cool to, to do for work.

And I got really into web development.

Quite soon.

I remember starting with flash
actually, so action script three

was my first language and I created
all sorts of crazy things and we

can even put one in the show notes.

But it's this like particle thing where.

This was back in, I gotta send you this
because I think you, you appreciate it.

So back in 2010 or 2009, I guess
we, we built this thing and then

we sent to Google just to see they
had like this HTML five gallery.

So there's like a button on
the left where you can click

and it generates the particles.

And this was my first time.

Using JavaScript to create the weird
things that I would, I would do in Flash.

And I was ama like, and the source, you
can see everything on, on GitHub the

source code is available and I was really
amazed at the power of this new thing

that was coming up called HTML five.

So I.

quickly transitioned from Flash to
H ML five and my perspective when I

started was okay, like it, and I always
had this thing like, oh, I wanna be

the best at whatever I do, right?

So I'm like, oh, to become the best
PHP programmer, it's gonna be so hard.

Or the best Java programmer.

It's gonna be so hard because like
there are people that are doing this

for like 20 years already, but HL five
is this new thing that's coming up.

Maybe if I run really hard, if
I like really dive into this

thing, then maybe I can get to the
finish line in front of others.

Right?

Turns out there's no finish line.

You're always learning.

There's like all sorts of things.

Like there's no such
like program is not a.

Infinite game, right.

Yeah, it is a infinite game.

In fact it's not a, a finite game,
so you are always learning and always

reinventing yourself as a programmer.

But I've, yeah, I just always
enjoyed building stuff, man.

Yeah.

Mike Bifulco: Yeah.

Oh, I love that.

That's really funny.

I I know you and I have never
talked about this before.

I don't think I've mentioned it
podcast, but I've been building with

JavaScript since around then, 2009.

I had been playing with H Tm,
l and CSS for like, quite a

long time leading up to that.

I,

Finished undergrad in 2009 and was
lucky to start a job at Microsoft.

And literally the, the thing, the catalyst
that set off the rest of my career as

like a front end developer was I was
in a room when someone walked in and

asked, does anyone know what jQuery is?

yeah, I've used that.

And then I.

Was fully, like, sucked into a
gigantic project rebuilding dell.com

from like the third week of my

job.

and

the from there, like, you
know, jQuery and mood tools and

handlebars and all these things.

And it's just like, it feels like
a, a mess of things since then.

And you're absolutely right that
like, it ends, it doesn't get

Zeno Rocha: Yeah, it doesn't get it.

Mike Bifulco: and, more
bugs pop up each week.

Zeno Rocha: no, and I think there's like,
when you mix that with open source, you

get like a whole new beast too, right?

Like as you start contributing,
you start building our own

projects is just fascinating how.

It's a, it's a different world, man.

It, it's so, so unique.

Mike Bifulco: Yeah.

Yeah.

A weird thing I, I feel like I've
started to see with a few decades of

is that like familiar faces
pop up after a while too.

You know, like you, you will bump
into the same people building

interesting things over time.

Just kind of the way of the world and
the way your network tends to work.

And burning bridges is one of
those things that I have been

lucky not to do much in career.

And if you're listening, don't
burn bridges because it can,

it can get dirty, you know?

Zeno Rocha: You talked
about MO Tools, right?

Like who would've thought that
Guillermo, who was a contributor on

MO Tools will now be the CEO of ell?

Right?

So that just goes to, to
show that yeah, it like.

Yeah.

It, it's a small world.

This, this tech community.

Mike Bifulco: Something I like to
ask my engineering friends is what

is the oldest thing that you've
made that's still on the internet?

Because you'll find

a lot about what people were
doing, you know, way back when.

That's, it's a fun project.

And I would imagine your HTML five
demo here it probably goes back pretty

far in terms of things that you've
made that still exist, at least.

Zeno Rocha: yep.

The my first open source
project that really popped up.

Was something called jQuery Boilerplates.

And I remember the story is actually
pretty wild because I built that

project and then launched it and
then smashing Magazine picked it up

and then it blew up and I was like,
just starting to learn about jQuery.

And here I was thinking that I could
build a border plate for Jake Ray, but

I got this PR from a very well known.

No Js person.

That was basically like deleting all
my code and saying, oh, the title

of the PR was something along the
lines of like, delete everything.

That's the only way that
you can build this up again.

And the the, the gif was like,
actually like deleting everything.

So I, I remember feeling so sad and so
disappointed that I, that I've created

something that maybe wasn't good for this.

The guru there.

And then reaching out to people that
I knew were doing interesting things

like adios money and alongside with
him, we like recreated that project.

And then it got much better
and, and much bigger later.

But just goes to show that how
yeah, how interesting the community

can be sometimes but also.

How much you've learned from
from it, which is the most

interesting piece for me.

Mike Bifulco: certainly.

how did you get from there to

Zeno Rocha: Man, I've done
all sorts of crazy things.

I've done a lot of I built a theme called
Dracula, which I think by now is like

one of the most popular themes for VS.

Code in, in, in terminals.

In, in, in everything.

I think it has like 6 million
downloads on, on VS code right now.

That was a very big part of.

My love for, for building dev
tools and building open source.

I've done this project
called Clipboard js.

Back in the day, the only way to do
copy to clipboard was using flash.

So then when this was released
in JavaScript, I was so excited.

I.

And I think the PU too has
like 30,000 GitHub stars.

So I've done like all
sorts of side projects.

I've always loved the
idea of side projects.

That's another thing.

Just I, I've always felt that
with your nine to five job,

there's always a ceiling to.

What I would be able to learn,
and maybe that's because the, that

company just uses one language, right?

Or they use one particular
technology stack.

So side projects, they always have
been this outlet for creativity.

And I've done, I, I did a little
bit of product management.

I, I did a little bit of, of
a vp role in other places.

I was a CPO at another company,
but I've, I've never really.

I've never really stopped
loving JavaScript and open

source and programming.

Sure.

Yeah.

Okay.

Dracula by the way, is everywhere.

I feel like I bump into it in

Mm-Hmm I expect half

the time.

And that's one

of things that like

Gets your name out into the open,
like a lot of good side projects,

like people start to recognize you and

a known quantity to people
who've never truly actually you.

Mike Bifulco: But that ends up

helpful tool in the long term as well.

Then jump forward to React

Zeno Rocha: mm-Hmm.

Mm-Hmm Yeah.

So one of my frustrations is that
like, through all these years, like

I've used all sorts of APIs for
email, sending postmark, mail, guns,

SendGrid mandrill, you name it, right?

And I've always felt like these products
were not built for me as an engineer.

Maybe they're really nice
for product managers or, or.

Product marketers, but as an engineer
who is like building a forget password

flow, I wish there was something better.

And I felt that frustration
multiple times throughout my career.

Like sometimes dealing with
like really big customers like

McDonald's, having emails going
to span, I'm like, oh my gosh.

Like how do we fix this problem?

And just me integrating
a side project so we.

We just like try to come up with
this idea of like, okay, what

if email sending was better?

Because it really feels like
email sending as a whole industry

got stuck in 1995 or something.

Like, to do a, a rounded corner
is extremely difficult still.

So we're like, no, like may
like this, this whole idea of

my email not rendering the same.

On Outlook and Gmail and Yahoo
Mayo and superhuman like that.

Just for me, like in 2023 that didn't,
like, my brain wouldn't process that idea.

I'm like, we gotta fix this.

So we started building like an API
for sending emails, but then as we

were building, we're like, oh, the
API is super cool, but there's this

problem right before sending an email,
which is the actual email template.

Like putting together that HTML and
people don't wanna use tables they

don't like it is just like so outdated.

But what are they using now?

They're using React.

They're using XJS, they're using Tailwind.

So we came up with this idea of
a project called React email, or

you could use that modern stack to
create your emails so you can have.

Type definition using type script and JSX.

So no more like, hey,
empty space, comma, right?

Like that type of stuff.

And that was super helpful and we
released React email in December, 2022.

And then in January, 2023
is when we announced recent.

Mike Bifulco: Pretty incredible.

I think there's, there's a lot of pain
you've probably lived through in building

React email, but in case someone listening
to the show has never tried to send

an email that looks good before it is
one of the fundamentally hard problems

of building things for the internet.

Zeno Rocha: Email is formatted in HTML
and CSS and on some level plain text.

But it is really hard to get email
clients to look to be compatible, right?

You, you may Yeah there's a long period
of time where a lot of web developers

spent their time making it so that
things looked the same in Safari and

Firefox and Chrome at the same time.

Mike Bifulco: Like browser compatibility
was a big thing for a long time.

And before that, you know, Netscape
and all the other things that existed

this whole time since the internet was
born, email compatibility has been an

issue because essentially every email
provider has different rules for what.

Things they support out of H TM
L and a lot of that is like, they

try not to do things that will
break your experience with email.

You know, for example, I don't know if
you think back far enough, you probably

don't want an email with a Marques
scrolling across it or like blinking

images or dynamic stuff loading.

So it's just a different problem to solve.

And, and I have tried to send good
looking emails in the days long

before React email existed and
essentially every time gave up.

It was just like, good enough and
you know, move forward from there.

And this is something that your
team attacked head on, right?

And, and I feel like that's a really
interesting inroads to then the API,

which becomes interesting too and was a
really good hook to get people interested.

So, so you launched React to email and
then, I mean, it was, I guess I just a

matter of weeks before resend launched.

Zeno Rocha: Yep.

Mike Bifulco: let's talk
a little bit about that.

So what, what is the

Resend?

Zeno Rocha: Yeah.

And just one anecdote for for folks to
think about, like, if you are launching

an API, if you're launching an open source
project, like whatever it is, it's really

important to think about the storytelling.

And that's something that I try to
spend a lot of time because that's

what's gonna resonate with folks or not.

Right?

And we, we are very much intentional
about let's give before we ask.

And the way we gave was through React
Team know this open source project.

That's the first step of the
journey of sending an email, right?

You get.

This beautiful Figma
file from the designer.

And when you start implementing, you're
like, wow, this is so much different

than what I'm used to in the web.

So we wanted to fill that gap
and the answer was react email.

But after the email was done,
I need a way to send it.

And again, thinking about
primarily that no JS stack, how

does that fit into that world?

And from a DX perspective I feel
like no one was really giving

the love that email deserved.

So like this thing is so crucial for
the web, but no one is investing time to

build a, a proper API or to have a open
API spec to have a postman collection.

Like everything that surrounds, like
building and distributing an API.

So that's where recent came up about like.

Once you have the email,
you need a way to send it.

And it's more than sending, because the
moment you send, now you have to worry

about was the email delivered or not?

Did it bounce, was it marked as spam?

Where is it?

Is it on the primary box?

Is it on the, the spam folder?

So there's this whole observability
on top of email that is.

Taken for granted.

So that's why we were like,
no, we gotta build a dashboard.

We gotta build the stripe of email.

We gotta build the of email.

And that was the whole
exercise from day one.

How can we do that?

So it's gonna require amazing
docs, it's gonna require a

lot of attention to detail.

It's gonna require speed.

Like you can't just navigate on that
dashboard and it's extremely slow, like.

Other competitors are.

So we were just like trying to
tick those boxes to really make

something that people cared.

And I feel like there's something when
you go to a, a website and like you

understand if, if there are s STKs for
all the languages, you're like, oh, cool.

Like you start gaining trust
from developers by, by putting

those building blocks in place.

Mike Bifulco: Yeah, the
storytelling telling angle of

that is really interesting.

Thank you for sharing, by the way.

I think it's really cool to hear

firsthand

I interact with a lot of people who
are on the journey of becoming a

founder or building their first product
or building their, you know, maybe

their 10th product, but they haven't
had something successful before.

And often one of the discussions I have
with people that is hardest to convince

people is that the story is as important
as the product may be more important

than the product in your early days.

And that even if you're building something
where the first releases are flawed.

Hard to Your early adopters are the people
who love the product because they love you

or they love your team, or they love the
brand and the story that you're telling.

And that's a hard thing to get across.

So how, how did you land on that as your
path for getting this out into the wild?

Was this something

you had gained along the way?

Zeno Rocha: I think it's an exercise
of looking inwards and, and thinking,

what are the things that I enjoy?

When I go to a website and I see that
there's a typo or that the design is not

as refined, and then I go to the docs
and it doesn't really click for me, like

I can get to a quick start very easily.

When I copy the code and I, I try to
run that code, it doesn't run because

of some silly coma that's missing.

And after I run it, like it takes a
long time from the moment I sign up

and get the API key to the moment
I see the value of the product.

Just getting to those conclusions
myself as a user and then trying to

avoid that as much as possible, like.

One thing in the email industry is
that when you sign up for all these

other services, you got a first
request to access and they put you

on this verification list for three
days, and then they tell you, oh yeah,

now you're approved As a developer,
I hate that with my whole heart.

Like that's so against everything
that I believe that level of friction.

Like, I wanna be able to experience
the API in 30 seconds because that's

the time I have on a Saturday afternoon
while my, my daughter is running around.

And if I like that experience, then
maybe I'll bring it over at work Monday

morning, I'll talk to my coworker and
say, guys, you gotta check out this API.

Look how cool it is.

So there's definitely, I.

For me, my angle is I'm not building
a company, I'm not building a team.

I'm building a brand.

And to sustain that brand,
I need a stellar team.

And to sustain that team, I need
a stellar company, a stellar

machine, to be able to sustain that.

So.

Not, not many people think
like that because building a

brand takes 10 years, right?

Or 15 years.

It's a long time.

But I, I definitely spend a lot
of time thinking about this rather

than, oh yeah, what's the next
feature we, we need to ship.

Mike Bifulco: Yeah, you've just touched
on quite a few things that I think add

up to a lot, and to your last point,
that building a brand takes a long time.

The story you've told me so
far is you building a brand

for a very long time, right?

This

HTML five demo and Boilerplate
and your Dracula theme.

Like first things I heard
about React email was it was,

oh, made by the guy who made

oh, that immediately gives
it some, some cachet to

Zeno Rocha: mm-Hmm

Mike Bifulco: And your, you know, your
name is something that that grows in

value because I've seen, you know, a Zeno
attached to a dozen interesting things.

brand.

You may not, you, I'm certain
you weren't this when you're

Zeno Rocha: mm-Hmm mm-Hmm.

Mike Bifulco: but like you

you, you may not realize it in
the current moment, but you're

building a brand towards the thing.

Whenever you land on what the thing
is, people will trust you more.

And part of that, the uncomfortable
thing for a lot of people is

sharing your work early and often.

Side projects, no matter how embarrassing
you might feel, they are shows that

you're working on, on interesting
things and feeds forward in ways

that are very unexpected For sure.

Zeno Rocha: Yeah.

It's funny how I think there's a
shift in the way people consume.

Things in the world, right?

Like there used to be a time where you
are buying a product and you have no

idea who the founder of that product is.

There's still a lot of cases like that,
obviously, like maybe that's 90% of that

the case, but then there's this whole
subset of companies that we love using.

Because we also know the founder I'm
sure I know, love it or hate him.

Like there are many people that bought
Teslas because, you know, they had a, an

association with Elon Musk four years ago.

Like a lot of people love for sell
because they see Guillermo very involved.

So there's, there's these things
that play out and I definitely

feel like the personal branch.

That like I, I, I'm always thinking how
does my personal brand follows recent

and how does one support the other?

If you, there's some silly
things like, oh, you go to the

website of that person, right?

And then they have a
personal website live.

That's the first thing do, do
they have or or they don't.

And then you go, it's all of like
outdated blog posts and stuff like that.

So you're like, oh, okay.

Or it's extremely ugly
and it doesn't match.

The values that so resend
is very polished, right?

And then you go to my personal
website and it's super like me.

It's just there.

Like no, it needs to communicate
that because then it's a cohesive

message that, hey, if you care
about details, this will be for you.

If you don't, that's totally fine.

There are all these other competitors
you can do, you can go and use.

But if that's something that
you, that's important to you.

Here's another person that
also cares just much as you do.

Mike Bifulco: Yeah.

Yeah.

Yeah, that's good stuff.

A thing that I think we don't often talk
about too, as, as founders of startups,

is that like your story is also wildly
important to the people who are gonna cut

you a check worth hundreds of thousands
of dollars or millions of dollars.

They want to hear about you
and your success and know

that you have a track history.

And that you have relationships and,
you know that you're, you're reliable

and stable and things like that too.

And it adds up, right?

We've, we've had, I've had investors
in, in our company mention blog

posts of mine from years ago,

Zeno Rocha: Well,

Mike Bifulco: about, but it's like,

oh I see who was

thinking about this back then.

It's like, yeah, okay, cool, cool.

That's good.

Like, I, you know, hope I didn't
put too many sarcastic jokes or dumb

memes in that post but

I've been, you know, doing it
for a long time since then.

It really does add up.

Zeno Rocha: Mm-Hmm.

Yeah, no, it does.

Mike Bifulco: I'm veering a little
bit from our traditional APIs.

You only hate podcast because I think
I could talk forever to interesting

founders about the interesting
things they're building, also at

risk of a linch mob chasing me

down if to you about open API before long.

At some point we're gonna have
to talk more about being, being

founders and being, you know, a
creator and all that other stuff.

about the API side of resend.

Like what, what is it like to
design an API first product?

Zeno Rocha: Me And man, it's so unique.

Especially because I think we, we
traditionally spend more time on

the website, on, on the backend, on
the, on all these other interfaces.

And then we don't think about the API
as this very unique interface with a

very unique set of requirements such
as speed like how do you make it.

So that the request is
as fast as it can be.

There's a lot of principles that we
try to follow in terms of simplicity

that we, we are very careful of.

We sometimes go to other APIs and we
see like a lot of information and, and

then it's hard to translate that to the
different use cases that users have.

So for us, we're like.

How can we make an API
to send just one email?

Just the easiest interface possible.

And then there are more
advanced use cases later.

Like, oh, I wanna replace a
template variable with this content.

Okay, let's not care about that right now.

Oh, I wanna send 100 emails in one API
call versus 100 API calls for 100 emails.

Okay, let's not care about that.

So there's this tension
when you're building of.

You gotta build fast and you've
gotta build high quality, right?

And then what people tend to do is
just, they're like, oh, I can't have

both, so I'm just gonna pick one.

And if you pick just quality,
then it's gonna take two years

for you to ship your API.

If you just pick speed now, you are gonna
introduce tons of breaking changes in

the first year that you launched, right?

And we know how hard it is for.

To, to migrate APIs.

It's extremely difficult process.

I feel like the answer is you
gotta do both, but then the way

you do it is you gotta cut scope.

So you gotta make your API as easy as
po Like maybe you're not gonna cover all

use cases and that's fine, but you need
the, the, that minimum lovable product of

an API is is not just the functionality
is everything surrounding it.

And I feel like that's where most
people fall apart because they're

like, oh yeah, the API is running.

Here it is.

Here's an endpoint.

No, let me check your docs.

Like, do you have all that surrounding
ecosystem that people need to get started?

I very much believe that we're living in
a SDK first world, not an API first world.

I think an API first world was
what we were living in 2015.

I.

In 2024, we are living in SDK First World
because that's how people consume APIs.

Like if I want to use, let's say Firebase,
I haven't even started using, I, I,

I didn't even sign up, but I already
know that, oh man, if I use their SDK,

I'm sure they will handle offline.

Sink, and I'm sure they'll have
something already, like if I'm using

Stripe, I'm sure they'll have some
sort of like pagination built in.

Like there's all these things
that you know, that you expect

that it'll make your life easier.

So I don't think people start
from rest purely like they

start from, I, I love no js.

I needed a no JS dk, I love Ruby.

I needed Ruby s dk.

So we are very intentional about that too.

Like starting day one with a lot of
coverage for, for different SDKs,

but it's extremely hard to do that.

There's a lot that we can dive
into that one particular subject,

but I think, I feel like there's
a significant shift and you gotta

think about everything in between.

Not only like what's the
body and what's the response.

Mike Bifulco: Yeah.

Yeah.

I like your point about SDK first.

We, we are now trained to want to go,
you know, do the NPM install or the

the PIP install or whatever, add the
gem for the thing rather than go, go.

Through the API spec and send, you know,
curl requests to chase things down.

You're, you mentioned the
trade off between building fast

and high quality being scope.

And I'm curious how you manage that.

Do you do, do you have a gigantic backlog
of things and are you reprioritizing them

or do you have a pretty good like, roadmap
ahead of you that you're building towards?

Zeno Rocha: We have at, at all times.

We are cutting scope even
like every single day.

Because we are building a product
that it's not revolutionary, right?

Like, it's not like e like sending
an email has been here forever.

It's going to keep existing forever.

So.

Our differentiator is quality.

And because of that, because we can't
just say like, oh no, we're gonna ship

this thing, and it's half baked, eh, like
the, the good enough doesn't cut for us.

So if that's the case, then at all
times we are re revisiting scope.

We might come from a user interview
and then we learn all these

things and we start implementing.

Then we're like, oh, but we gotta ship
it fast, but we can't ship crappy stuff.

So we're like, okay, we gotta remove
this feature, remove this other

feature, remove this other feature.

I feel like that's a very
interesting, like some people are

afraid of cutting scope or they
feel like they can't push back.

So it's important to foster that culture
of like, yeah, saying no, like, no, we're

not gonna do this for this reason, and I.

We can.

Yeah, totally right.

It's super hard, man.

Super hard.

Mike Bifulco: Yeah, this is, this
is where I should disclose that.

A few weekends ago I spent a
few hours around at Resends

features and before

Zeno and started recording, I
told him I had a list of demands I

was gonna send his

way.

So I'm, I'm now primed to hear no on

honestly, that's, that's a good,
a good sign that you're building

a product that has to it as well.

I have so many questions
to follow on that.

So it's

Zeno Rocha: Mm-Hmm

Mike Bifulco: to to hear user interviews
are a part of your process too.

I think tools in particular, that
is a, a really tough thing to do

because developer users are highly
critical wily, like developers know

when they're being sold to and may
even shy away from that sort of thing.

How do you find the right people
to do user interviews with?

Zeno Rocha: Yeah.

I feel like the, the doing a user
interview for a visual product

is completely different than you
doing a using interview for an API.

Right?

We, we try to get a hold of the
people who are actually building

this stuff as early as possible.

So.

Thankfully, because of all the work
that we do and the time that we spend

on branding, thankfully we have a lot
of inbound and we can hear from folks

like, there's a very popular open source
CMS that is now considering recent.

So what I do is I, I first like,
let me go to their source code.

Like this is a, an opportunity where.

They, it's actually available.

So I can take a look and then I can see
every single API call they make and I

can see like, what are the parameters?

How do they send those things?

Like do they transform
the value before sending?

What is the type of transformation can we
do the transformation on, on the SDK like.

Silly example, like, oh, let's say you're
talking about sending attachments and I

can send the whole string, or I can do
the base 64 conversion already built in.

Like, so there are small
things that you can try to do.

But yeah, we just try to get as
much information as possible.

And of course, most times the code
is not open source, of course.

And then when that's the
situation, we, we try to get it

like, yeah, let's screen share.

Like, whatever you can show me, please do.

Because then we can make it better, right?

Like we talk to a lot of our friends in
the beginning of recent, like, let me

understand your email implementation.

What are the, the ramifications here?

Is there anything that we're missing?

And cover the most important 20%
first and make that exceptional before

getting to the, to the other 80.

Mike Bifulco: Yeah, well right
there, that sounds like a super

handy tool for cutting scope as well.

If you can understand what the most
important things are to a solid, you

know, group of people at, at least
gives you a target to build towards.

the, the nice thing I always say to
folks about cutting scope is you can add

things back later if you find they're
really necessary, but you'd also be

surprised with, with what get away with.

Zeno Rocha: Yep, that's true.

Mike Bifulco: Your team recently
had a pretty large launch week.

You, you had a week long event of

Zeno Rocha: Mm-Hmm.

Mike Bifulco: called
Forward, recent, forward.

You wanna talk a little bit about that?

What was that week all about?

Zeno Rocha: Yeah.

We, we try to do these
things every so often.

I feel like releasing softer.

It is not about this one peak moment that
happens every year or every two years.

Like I, I see it as a.

Almost like a heartbeat, you know,
like you are, you're monitoring, like

you, you need the small releases.

Those are your change log weekly, you
know, things that you're improving and

then you, but you also need the big ones.

If you're not, if you're just like, not
shipping consistently, then you're dead.

You, you, you gotta need that combination.

And I think developers
appreciate that as well.

So we try to be very.

Proactive about releasing things and
communicating even if there's more.

But then from time to time we do an
event like that where like, okay, let's

just ship a bunch of things in, in that
same week and really create momentum.

That's something that's really important
for any product that you're doing.

And the whole.

Scope of that week was like,
how can we make the API better?

Like I mentioned that example of sending
500 or 100 emails in one API request.

That's something that we shipped during
that launch week because we heard

from our users like, yeah, I wish I
didn't have to send those 100 requests.

Just one.

And then you do the queue on your end.

We're like, oh, okay.

Yeah.

So.

It's one piece left less of
infrastructure that you need to build.

It's not easy to manage a queue.

You gotta deal with that letter cues
and retries and, and it's, it's painful.

So, okay, let's deal with that.

But we also launched marketing emails,
which was something that we, I think by

now listeners already understood that I
take a lot of inspiration from Stripe,

for example, or, or, or other dev tools.

And we're very much following that
Stripe trajectory of like, Hey, you have.

The rest API for like payments.

And then you have stripe elements.

So those are like components that
you can embed in your app and then

you have Stripe checkout where it's
like a whole standalone thing that

you can just point to see, name to.

We're very much following that.

Idea of different abstraction layers.

So this one abstraction layer that we
introduced now is just an editor, or

what you see, what you got editor, that
you can send emails without needing

to, you know, configure everything.

Cool.

So that's one piece that we're doing.

And there are others, you
know I would love for you.

Like no one wants to
build a unsubscribe page.

It's the, the most boring
thing in the world.

I am now looking into
like, how can we build.

A radix or a shed cn ui, similar solution
to that, where you're just building

the building blocks or the whole thing
depending on, on, on what you prefer.

So I think that's a another way of looking
into this, like regardless of what we,

we announced that week, like how do you.

Think about our, the, the
different abstraction layers

that your own API can empower.

Mike Bifulco: Sure.

And, and I think anyone listening to
this, right, if you're imagining the

problem set, you can kind of envision
some things that might come from

there and, and prioritizing that.

Is a super interesting challenge,
but it's also about just knowing

your product and listening to your,
your user base and hopefully figuring

out what's important to them.

And you know, marching towards more
productivity for your users probably means

more value and more money transparently
for, for the business as well.

Yeah, I, I will make sure there's
a link in the show notes to the

launches from recent forward.

I'd imagine that was a pretty hectic week.

Was it an all hands on deck
situation for your team?

How, how

Zeno Rocha: Oh yeah,

Mike Bifulco: We that

Zeno Rocha: yeah.

We're six people total.

Not everybody knows how to
code or is coding full time.

So that means like we have a very
small engineering team in practice.

So we, we try to do what's
best with what we have.

And I think there's something really
unique about having a small team as well.

I think we were able to move very
fast in areas where maybe other

companies wouldn't because of it.

So.

It's an interesting balance, but launch
weeks are, are these things that if

you wanna do that, you gotta understand
the impact that this will cause because

it's definitely a lot of stress, a lot
of attention that you get in return.

But you are pushing the team
extremely hard for entire week and.

You gotta know the consequences of that.

Like people will be extremely tired on,
on the following week, they won't be as

productive or like, there's all these
things that you need to take into account.

So I try to be mindful
of those consequences.

If I'm doing it, then, okay,
what are the, the trade offs

Mike Bifulco: Sure.

Well, it sounds like you've, you've

Zeno Rocha: I

Mike Bifulco: not only a very exciting
team to be on with sort of high demands

and a very at stake, interesting product,
but hopefully like a, a healthy place to

work where people are excited to be there
and, you know, the challenges come and go,

but like the reason to be there remains
that that's all extremely exciting.

And I think that, building developer
tools is, like you said at the beginning

of the show, like a, an endless game.

You know, it's there will always
be additional things to build for.

And I mean, even email lately
has had new regulations passed.

I think I saw something

a requirement for one click on subscribe,

Zeno Rocha: Yep

Mike Bifulco: as like a HTP header or
something like that, that send along.

There will always be new problems

Zeno Rocha: Mm-Hmm.

Mike Bifulco: I I'm curious if you're
already thinking about the next

sort of what, what's to come, right?

Do you have like a series of
things you're excited for?

What's, what are you
thinking about right now?

Zeno Rocha: There are a lot
of directions that we can go

in terms of recent being this.

One stop shop for all of
your communication needs,

and that's our vision.

In the long term, we, we are
doing email, but we're not

necessarily an email company.

Maybe email will be the primary thing
that we do for the next 10 years,

but we don't want to be just that.

There's some interesting
changes in the market with.

That affect different
communication tools, right?

Like sending SMS is getting harder and
harder, and I think the, the magic and the

beauty of Twilio that we knew from 2013
or 12 and 11 isn't really there today.

So we could explore that path and
start creating APIs for sending

SFS, sending push notifications,
sending all these other things.

But we can also just double down on
what our users are telling us, which

right now is like inbound emails.

They want to be able to receive an email.

Okay, let's, let's get that figured out.

You know, and we have a lot
of challenges around scaling.

We're sending dozens of millions of emails
every month, and we gotta be creative.

And like, whenever I, I re like, I talk
to my co-founder, like, oh yeah, let's

think about this new architecture.

And then we have this discussion
of like, oh yeah, how long do

you think this is gonna last?

Like, oh yeah, maybe nine months.

And then in three months we gotta revisit
the whole thing because now, like we got

so much more load than we were expecting.

So it's an endless game.

But I I, there there's some
really interesting paths

that we could take from here.

Mike Bifulco: Yeah.

you are speaking to my soul right now.

Cutting scope.

Staying simple being committed
to the endless game is a

really, really noble pursuit.

And, and I that brings you a lot of
success and that your users, your team

are all, are, are happy with the story
you're telling along the way here.

It has been super, super wonderful
to get to catch up with you Zeno.

I, I hope that we get to do
this again in the future.

You are, please consider yourself more
than welcome to come back and hang

out anytime you have any launches or

Zeno Rocha: Mm-Hmm

Mike Bifulco: chat about, or if you
wanna rant to me about open API,

Zeno Rocha: Mm-Hmm.

Mike Bifulco: anytime th

thanks much joining.

Before we go for people
to find you online?

And where do people find resend?

Zeno Rocha: I definitely spent way
too much time on Twitter slash x.

So I think that's the, the
best place you can find me.

I am Zena Rocha there, so yeah,
feel free to to follow there.

But I'm also on LinkedIn and,
and all these other places

with that same username.

Mike Bifulco: Perfect.

We'll make sure that's
there and resend, of course,

Zeno Rocha: Yes.

Yeah, recent.com and recent at X too.

Please check it out.

I, I tried the API and then let
me know if it's good or not.

I would love to hear the feedback of your
audience because they obviously care a lot

about API design, which is something that
I also care, so I'll love your feedback.

Mike Bifulco: Yeah.

I would be remiss if I didn't also mention
on your behalf that one of my favorite

things about Resend right now is that
the pricing tiers are extremely generous.

Can get in and do a lot for free and
really get a good sense of the product.

And that is, that is for sure a
differentiator and well worth.

Going and giving the things a poke.

And I hope our audience does so that you
can get lots of angry messages about HT

TP headers or, whatever the case may be.

We, we've, we've got a passionate
group and if you're out there,

please do give it a shot.

And, and chase down Gino
Zino with your feedback.

Zino, thanks so much for joining.

I really appreciate it, man.

I hope a, a great afternoon
and we'll catch you soon.

Zeno Rocha: Thank you, Mike.

See everybody.

Mike Bifulco: take care.