The United States Department of Nerds Podcast

Bobby Campbell returns to the USDN Podcast to discuss Tales of the Illuminatus #3: Opus Chao and the journey of bringing the legacy of Robert Shea and Robert Anton Wilson's Illuminatus into comics.

Bobby joins The Chairman to look back at how the series has evolved from Issue #1 to Issue #3, how his creative process has changed, and the challenge of honoring the original Illuminatus material while finding his own voice within its world.

The conversation also dives into the realities of independent comics and crowdfunding. Bobby discusses why building a growing readership matters more to him than simply raising more money, how comic production has changed during his years in the industry, mistakes new creators make when starting out, and why creators preparing for Kickstarter should get as much of their book finished as possible before launching.

We also explore Opus Chao, what makes Issue #3 different, where Tales of the Illuminatus goes next, and what Bobby hopes readers ultimately take away from the series.

Support Tales of the Illuminatus #3: Opus Chao and Late Pledge on Kickstarter:
https://www.kickstarter.com/projects/bobbycampbell/tales-of-illuminatus-3-opus-chao

Explore Tales of the Illuminatus:
https://talesofilluminatus.com/

Follow Bobby Campbell:
BlueSky:
https://bsky.app/profile/bobbycampbell.net
Instagram:
https://www.instagram.com/bobbycampbell777/

🌐 Connect with the USDN Podcast:
https://linktr.ee/USDN_Podcast

📦 Protect Your Collection with BCW Supplies:
https://www.bcwsupplies.com/?acc=USDN
Use code USDN at checkout.
Affiliate Disclosure: We may earn a commission from purchases made through our BCW affiliate link.

The USDN Podcast - Where Indie Comics Come to Life.

What is The United States Department of Nerds Podcast?

USDN Podcast is a cinematic indie comics interview series hosted by the USDN_Chairman and the Council of Nerds spotlighting the creators, storytellers, and worldbuilders shaping the future of independent comics.

Each episode dives beyond headlines into the real journeys behind the books from Kickstarter launches and creative struggles to the philosophies driving today’s indie storytelling movement.

This isn’t about rumors or recycled news.

It’s about the people creating the worlds.

Through in-depth conversations, creator spotlights, and crowdfunding discussions, USDN explores:

• The rise of indie comics
• The business of crowdfunding
• The art of worldbuilding
• The realities of independent storytelling

USDN is where indie comics come to life for the fans, by the creators, and powered by the community.

You are listening to the USDN on the

DFPN.

Thank you.

What is up, everybody?

And welcome to the United States

Department of Nerds,

where we are for the people,

by the people, and of the people.

Conspiracy theories, secret societies,

hidden knowledge.

Every generation has that one story that

refuses to disappear,

a story that fuels debate,

sparks imagination,

and leaves people wondering where fiction

ends and reality ends.

begins.

For decades,

Tales of the Illuminatis has done exactly

that.

Now that legacy continues in comic book

form.

Returning to the council is creator Bobby

Campbell,

the writer behind Tales of the

Illuminatis,

who is bringing one of the most

influential conspiracy stories ever

written to a new generation of readers

with issue three, Opus Chow.

Cal, yep.

Cal?

Is it on Kickstarter now or is it

coming soon?

So it'll be out in August.

We're finishing up right now.

Perfect.

Coming soon in August.

Bobby joins us to talk about spending an

iconic universe building creator-owned

comics and why some stories never stop

asking questions.

Ladies and gentlemen,

the Council of Nerds is now in session.

Bobby, welcome back to the council,

my friend.

Thank you so much.

It's great to be back.

That is an excellent intro,

a very perfect encapsulation of what we're

doing and why we're doing it.

And yeah, the mystery continues.

We're taking a left turn.

with our third issue instead of just

straight up adapting the next part of the

immortal trilogy.

So what we're doing is there's also a

trilogy

of prequel books.

So we're doing a sequel to the prequel

of the Illuminatus Chronicles.

So in the eighties,

Robert Anton Wilson on his own wrote a

series of historical novels set in the

late eighteenth century.

And so, yes,

we're picking up from where those novels

left off,

but also tying in with the previous

adventures and just kind of building the

world out and showing just how expansive

it actually is.

I love it, dude.

So the last time you joined us,

the Tales of the Illuminati was just

beginning its journey as a comic book.

Now we're talking issue three.

Before we dive into the campaign and get

to really dig it into what you're doing

with this issue three,

what's this journey been like since the

last time we talked to you?

Well, so since last we talked,

it kind of escaped out into the world

and has met the both new and old

readers of Illuminatus.

And it's been really fun, like,

seeing what people do and do not remember

or understand about the original

Illuminatus.

So the original Illuminatus,

if you haven't read it, so it's, it's,

it's, it's, it's, it's, it's, it's, it's,

it's, it's, it's,

psychedelic surrealism.

It is like part like dense real life

historical information and also just off

the wall pastiche and parody and just as

strange as a fiction can possibly get.

Yeah.

And so what's interesting is so people

will come up that have read Illuminatus

and they'll talk about the comic.

And there's things that I made up in

the comic that are not in the original

novel.

And they'll talk about how they remember

that from the original novel.

Or there's things that are straight up

from the original novel that people will

think that I made up.

And it's this.

real swirl it's just building on to the

uh the legacy of the illuminatus at the

end of the day it is so cool

to see because there's such a cult

following for this yeah no for sure um

i i find that most people don't remember

the details of the story they just

remember how it made them feel

And that's the legacy of Illuminatus.

It's really more of a feeling than of

any specific story elements because it's

very hard to hold it all in your

head.

It's very much one of those novels that

needs like guidebooks written about it.

And there have been.

books written about it.

It was heavily influenced by James Joyce

and those kinds of literary games.

It's about a detective,

but it also requires you to be a

detective in certain areas to figure out

what's going on.

Yeah.

And then likewise,

so the idea then as I saw it

was, all right,

so we have this eight hundred page

behemoth that is so complicated people can

barely wrap their minds around it.

Let's expand it out and let's include a

spinoff novel like Masks of the

Illuminati.

an old universe book like Schrodinger's

Cat,

and then also the historical Luminosity

Chronicles,

just to blow it even further wide open.

And hopefully, as it's worked out,

so you're catching me at a good time.

I'm on the last few pages,

so now I'm over the mountain.

And so now everything's like newly

invigorated because I can see the end of

the line.

But as it's worked out,

it kind of works perfectly whether you

have read that mountain of books or not.

So there's a lot of world building that's

done in summary.

So you can kind of head into it.

I'll bring you up to speed.

But while I'm bringing you up to speed,

I'm also planting new seeds.

Then if you're very familiar,

you'll see the new developments that are

mixed in with the summaries.

And it all has kind of cohered really

organically.

There's this idea that when you have a

complicated enough information ecosystem

that there's emergent properties.

And having worked with this material,

it really,

a lot of the ideas that I came

up with when I went back to double

check if they were plausible,

if they had a textual basis.

Yeah.

Not only did they, they was baked in.

It was almost like it was meant to

be all along.

And so, yeah,

so playing around with this kind of

material has been really gratifying,

especially by, like you say, expanding it,

adding on to it,

kind of playing the iteration game with

it.

Yeah,

and it's one of those that it offers

itself to that, you know?

Yes, for sure.

Go ahead.

No, no, go ahead.

I was going to ask you about the

campaign and just kind of like looking

back at that first campaign.

And I think that was your first time

here.

It's like, was it issue?

Can you remember if it was issue one

or issue two?

I think it was issue one is when,

when I was here.

Yeah.

Yeah.

And, but looking back on that,

like what's something that you thought

would get easier that has actually turned

out to be harder.

And I know what my answer is on

this one.

Cause it's, I deal with it every day.

Okay.

Something I thought would be easier turned

out to be harder, I guess.

To be honest, just getting the word out.

Just getting, like, because it's so weird.

There are people who are, like,

super into Illuminatus and follow along

very closely.

And, you know,

I've been banging this drum for three

years.

And there's still people just, you know,

kind of just noticing what we're doing.

And so, yeah.

So the idea is...

It's even hard to reach the people that

are tuned in.

It's not just the people that are not

aware of it in general.

Even if you are vaguely aware of it,

it's still hard to get through that noise.

I did not know there was a Toy

Story movie coming out.

How many millions of dollars did they

spend to make sure everyone knew there was

a Toy Story movie coming out?

missed it completely till we went to the

theater to see the Odyssey.

And I go, oh, there's a toy story.

So yeah,

cutting through the noise is extremely

difficult,

even with people that want to hear what

you're saying.

Yeah, it's definitely one of those.

Like any certain books, certain people,

they have a tremendous following and they

show up and they show out.

remember when you were on the first time

and when i did the announcements for it

like people showed up like tons of lights

tons of views this time i feel like

it doubled once again from the first time

you were on in just terms of people

like the likes and the views and the

shares i'm just like

I wish every creator could bring this.

I don't know if it's the Bobby of

it,

or if it's just the tales of the

Illuminati.

Does it feel like it's one of those

where you mentioned the tales of the

Illuminati people are like, Ooh, Ooh, Ooh.

Yeah, no, the support has been fantastic.

I cannot complain about that whatsoever.

And some of it is just people who

have a lasting fondness for those books

and specifically for Robert Anton Wilson.

He's one of those writers that if you

read him and became a fan of his,

he probably changed your life in a

meaningful and very positive way.

uh and that leaves a mark and so

there's a lot of people who uh kind

of carry that torch for him because of

what he did for them and so whenever

there's any any project associated with

him is going to get a significant amount

of love uh just because of uh

how impactful he was on a large group

of people without really becoming super

successful on a like

like national level.

He remained kind of an underground writer.

I mean, he was successful enough to keep,

I mean,

he wrote thirty five plus books and,

you know,

had a long career and did very well.

But he's not a guy that was getting

reviewed in The New York Times.

But to abuse a metaphor I've been using,

he's kind of like the velvet underground

of writers in, in that,

like he may not have, you know,

been the top of the New York times

bestseller list,

but a lot of everyone that read his

books are,

took the ball and ran with it.

And he was very influential specifically

on other creators.

And that seems to be a good reason

why he's remained so relevant is that a

lot of people with prominent voices are

very fond of him.

There was a comic book to come out,

I think last year sometime before I went

full-time just doing independent creators

and I was still doing new comic book

day.

It was called a Benjamin.

I believe it was,

put out by Ani Press,

if I'm not mistaken.

And it had that same Robert Anton Wilson

feel to it,

the Illuminati's feel to that story where

a guy who knows he died,

but he somehow he's awake and walking

around in L.A.

Oh, interesting.

Okay.

It's a freaking amazing story.

I think it was,

I can't remember if it was a three

issue or a four issue series,

but it was just amazing.

But it gave me like the way the

book was done in the way that your

comic book is done.

Yeah.

How vibrant it is.

They remind me of each other in that

regard.

So it's just really cool that,

Like the first thing,

like when I got issue one in my

hands, I was like,

this kind of feels like a little bit

of the tells of the Illuminatus with some

other like sci-fi stuff mixed into it.

I'm like, that's kind of cool.

You know?

Yeah, I love it.

But it's just kind of cool.

Here we are.

Why this book was written thirty plus

years ago.

not even longer so it was written in

it was written in the late sixties so

it was uh yeah so it uh so

it was written in the late sixties into

the early seventies but publishers sat on

it for years and years so it didn't

it didn't see print until uh the uh

mid-seventies i think seventy-five so it's

wild nineteen seventy-five and this book

is still having

that big of an impact on how pop

culture and written books and comic books

are done today yeah it was one of

those it all just became more relevant

like all the all the trends and uh

all the kind of uh

themes and paranoia it all just kind of

accelerated uh in in the years following

its publications if anything it's probably

more relevant now than it was even when

it was originally published um in in good

and bad ways but so what's one lesson

you've learned over these past few years

that's kind of fundamentally changed how

you are approaching making this comic book

Because the vision you started with versus

here we are at issue three,

has that vision kind of like bobbed and

weaved a little bit along the way?

Yeah, I suppose it has.

It definitely...

I've definitely leaned into a more

improvisational feel.

And because since I have source material

to fall back on,

I've found the part that I've enjoyed the

most is discoveries in the moment on the

page.

And so first two issues, I kind of...

scripted out pretty meticulously and kind

of had a more like strict plan that

I was following.

But as I discovered as I was going

through that a lot of the good stuff

came from the pivots and the discoveries.

So this time around,

I only worked with an outline.

and just kind of trusted that it would

all come together,

and kind of intentionally.

It was an experiment of crossing a bridge

while I was building it,

and it just worked out exactly like how

I hoped.

I just assumed all the pieces would come

together,

and they came together better than I could

have if I had tried at the outset

to construct a specific map and instead

just let it emerge on the page.

And like I said,

I had my general idea of what I

wanted to happen.

I went back and made sure that there

was a textual basis for everything and

there was.

And not only was there a textual basis,

there was a lot of yes anding that

was happening

uh in in the text and uh yeah

it was awesome it was it was nice

to work with a looser more exploratory

style as opposed to just like at the

outset having a

script that i had to follow had to

be this many panels and this this dialogue

has to be on this page and um

yeah loosening up was was definitely uh

what i learned and just trusting that the

process would work and this is one of

those books though like it's hard to like

I can't imagine like what you're going

through from a headspace of translating

that book to a comic book format to

begin with, like what stays, what goes,

um,

that's actually part of the book or that

part of the book.

And that part actually was relatively

easy.

Once I figured out to follow the what's

physically happening in the book and

So because in a novel,

you'll get eight pages of descriptive

text,

but nothing is physically happening in the

story.

A guy is sitting in his apartment and

there's page after page of his ruminations

while he's sitting in his apartment.

And then he gets up and hails a

cab.

So then in the world of the comic.

He drinks his coffee in the apartment and

then he goes and hails a cab.

And you're just plucking the best parts of

the prose on those pages.

So sticking with the physical actions,

because in a comic,

you don't want people sitting around too

long.

You want the.

Yeah.

Yeah.

Something there to keep people reading the

pages.

Yeah.

So I just followed the the physical what

is

physically happening in the story and

translated that to the page first and then

brought the words in.

And it really was a visual first

translation.

I want you to be able to look

at the page with no words and be

able to tell what's happening.

Yeah.

and that's and i think that's a lot

of the like novel to comic book

adaptations i've read i think uh some of

them get caught up on uh some of

the pretty phrases and they want to get

all the pretty uh phrases in and so

you have you know a static scene going

on too long so you can get in

all your pretty phrases and uh yeah that

that is uh was not my approach

So CJ here, he said,

you don't often hear of someone going from

planning to pants.

And I asked him what pants and he

meant.

Cause I don't think people be as like

writing by the seat of your pants is

what he means.

Yeah.

That's awesome that you were able to do

that.

Well, and the other thing, too, is that,

like, this is not my first comic.

I've been making comics for twenty five

years.

So like and the lesson you learn when

you make comics for twenty five years is

it all works out.

You always find a solution.

It's like every time you think you're

painted in a corner, there's a solution.

There's an answer and you get out of

it.

And so now instead of panicking,

I know that there's a solution.

You work it through, the solution arrives,

and on you go.

Vince Gilligan, the Breaking Bad guy,

he has a process where he writes himself

into a corner.

He writes himself into as impossible a

corner as he can find,

and then he works his way out of

it.

And that's the recipe for those stories

that everyone loves.

And whenever you hear Vince Gilligan...

Breaking Bad just flows so good.

I know.

But they didn't know what they were doing.

Whenever you hear Vince Gilligan talk

about a project while he's working on it,

he's like, it's not going well.

Things are bad.

It's always that thing because it's the

process of putting yourself into a corner.

And that's all...

like creative projects are is a problem

solving exercise.

There's always a way to get from point

A to point B. There's always a caption.

There's always some transition that'll get

you there.

And that's what CJ said.

That's brilliant.

Create a problem to solve.

And if I complain about any one thing

about Breaking Bad,

it was I did not enjoy the last

season as much as I wanted to.

It just did not work for me.

The whole train thing,

that was either the second to last or

the last season,

but the whole thing with the train and

stuff like that just didn't carry well for

me on that one.

Oh, right on.

Yeah, yeah.

I loved it.

The ending was great.

I thought it was a great ending,

but I felt like stuff got lost in

there before it delivered one of the...

best endings in TV.

And the funny thing is that ending,

so they start the season with the big

machine gun in the trunk, right?

Yep.

famously they did not know what that was

for that was not a plan that was

like so that comes around and that's the

big ending of the show and they did

not have that worked out um so yeah

so it was it was definitely i i

wanted to try something like that

something where and and i should say i

guess i i indicated it there this is

all brand new material in this issue this

is not uh

an adaptation this is new material um so

yeah i just wanted to set the parameters

in like based in the text and just

run it forward and see what would that's

really you know kind of logically progress

from that situation but you know that

you're going to be sitting at a comic

con one day and somebody's going to talk

to you about issue three about how they

remember it from the book

and you're like dude i just pulled that

one out of my ass man i don't

know what you're talking about yep

absolutely but um we're going to talk

about the tells of the illuminatus as a

big picture real quick but for someone

discovering tells of the illuminatus for

the very first time give us your we're

at the kind give us your elevator pitch

as you're trying to pitch this book to

new potential readers

So yeah, I would say in this world,

every single conspiracy theory you've ever

heard is true.

everything is true even the ones that are

contradictory even the ones that uh are uh

too absurd to comprehend it's all true

it's a microcosm really of uh how we

experience the world everything is uh

a little bit unknown to us.

And you kind of have to figure your

way through it.

And you're getting bombarded with more

information than you can reasonably

process.

But there is a kind of a signal

underneath the static.

There is something going on through the

noise.

And part of the inspiration for it was

the idea that you could get people out

of conditioned thinking by overwhelming

them with possibilities that if if you

could go and to persuade people out of

binary thinking of things are either true

or false and persuade them into

considering degrees of possibility,

degrees of maybe,

that you would end up with a better

interior space and then eventually a

better exterior space as well when we no

longer thought of ourselves as right or

wrong, but rather somewhere in between.

And it's about...

the world in between right and wrong,

true and false.

And it really is designed,

Robert Anton Wilson made a very specific

point of mixing fact and fiction to the

point that you couldn't tell them apart

that he, especially in the, the old,

the historical novels that he,

you could get three historians to go over

the manuscript of the historical

Illuminatus Chronicles,

and they would all disagree on which were

the parts he made up and which were

the parts that were real.

And then,

and then it's an interesting thing because

so he's writing those books and he has

the main character Sigismundo,

who's also the main character in this

issue.

He's trapped in the Bastille and he needs

to escape from the Bastille in France.

Right.

So he looks up in an encyclopedia,

how tall is the Bastille?

Well,

one encyclopedia gives one measurement,

another gives another,

and another gives another.

So which one is it when every time

you look it up,

you get a different answer?

And...

Yeah,

so the antithesis of the illusory truth

concept.

It kind of is very much that we

don't know and we can't know,

so what do we do now?

If you don't know and you can't know,

what do you do?

Because we're not completely...

lost in uh darkness and chaos though we

can reasonably suppose some things but

it's all about finding that balance of um

the things that we can reasonably know and

the things that we absolutely cannot and

it's about that search and it's uh also

about expanding uh the horizons of the

possible

So if we don't really know what's going

on,

then things might be better than we

suppose.

And there's no reason to not think that

because it's actually beneficial to think

that you get more done when you think

that things might go well.

And so why not?

If all we can do is exist in

artificial constructs,

shouldn't we make the best

brightest ones we can and that's it's an

exercise in that in building the best

possible reality tunnels that we can

because if that's all we have well we

might as well make the most of it

so every generation seems to have that one

story that refuses to fade away why has

the illuminatis

killed people talking for decades.

This is that one book.

And I say like, oh,

it's a story that refuses to fade away.

Well,

it just so happens that Illuminatus is

like that one book for everybody's decade

of the last sixty years that just refuses

to fade away.

Well, yeah,

I guess it is because it deals with

that concept of a controlling elite,

which is something that is...

certainly true in some sense.

It's probably not true in the sense that

there is actually a specific group that

controls everything.

I doubt that that's the case.

But, you know,

certainly there are people with been

outside lately.

Well, yeah, that's right.

I mean,

my guess in reality is there are multiple

groups that are trying to control things,

and that's why things are so chaotic.

But yeah,

the idea of there being some invisible

power behind the scenes that's controlling

everything,

you can't prove that it's not true.

Because the premise of it is that it's

secret.

So if the premise of it is secret,

then...

You can't prove it because it's hidden.

And then so if it can't be proven

wrong, it just persists.

It just grows.

It just keeps going.

And really, it was an interesting thing.

So the the idea of the Illuminati being

a fixture in popular culture does,

in fact,

have its roots in the Illuminati trilogy.

This is where it enters popular culture.

It was

I might have told this story last time,

so forgive me.

You're good.

Tell it again.

Robert Anton Wilson was friends with this

guy, Kerry Thornley.

And Kerry Thornley was in the Marines with

Lee Harvey Oswald.

And Lee Harvey Oswald made a strong

impression on Kerry Thornley such that

when they parted ways and Thornley

defected to Russia,

I'm sorry, Oswald defected to Russia.

Thornley wrote a novel about him.

And then when Thornley came back and shot

the president,

then Thornley was quite taken aback by

this.

And especially because he had been just

writing a book about this man and felt

very much like the hero of his novel

had leapt off the page and assassinated

JFK.

So he was very forthcoming with the

investigators who were looking into Lee

Harvey Oswald and kind of put himself on

their radar.

So much so that they began to suspect

that he was involved.

And there was witnesses that put him in

contact with Thornley leading up to the

assassination.

So his whole life gets turned upside down

by this,

being investigated for being involved in

the Kennedy assassination and as kind of a

little bit of revenge.

So he was charged with perjury,

but he found out one of the investigators

that was after him believed in this old,

weird conspiracy about the Illuminati.

The Illuminati was a real secret society

within Freemasonry in Bavaria founded in

That was a great era here.

I know, yeah.

I tied that together in issue two.

I make the Illuminati responsible for the

American Revolution.

So Thornley,

to get revenge on these investigators,

starts planting stories in the underground

press about the Illuminati.

And it's just meant to mess with

Garrison's investigation to be like,

you guys are trying to pin this on

me, but you believe in these fairy tales.

And so it was just meant to be

this mocking thing.

Um,

But, you know,

once you plant something like that into

the psyche,

it's just there and then it just grows

and grows.

And then I would say like the there

was a card game,

the Steve Jackson card game that you

always see.

You always see the it always gets credit

for predicting nine eleven because there's

like a World Trade Center card.

You've probably seen that online.

So that was an Illuminati trading card

game.

And then Dan Brown picks him up for

The Da Vinci Code.

And then it just explodes everywhere.

Just everyone knows what it is.

But it all kind of starts with this

novel.

And...

it's kind of a lot of people think

that it has gone too far that the

idea of the illuminati has kind of uh

become counterproductive and yeah when

when they it was called operation mind

that was what uh robert anton wilson and

carrie thornley

called it when they were planting all the

stories in the underground press.

And Robert Anton Wilson and his co-writer,

Robert Shea,

worked at Playboy at the time.

So they were planting letters in the

Playboy forum about the Illuminati.

And the idea was to kind of put

people into a state of mind where they

didn't know what was true and that it

would induce critical thinking.

I think that that has been disproven.

I think that people not knowing what to

think.

Yes, we can say that today,

but in the sixties and seventies into the

eighties, people believed everything.

I don't want to say everything they read,

but they were more susceptible to that

kind of stuff.

It wasn't just one thing saying, Oh,

I read this article in playboy,

but then the news would see it and

then they would pick it up.

Yeah.

There's any real.

actual fact in there,

but they still picked it up and ran

with it.

The World Wars, you know, the Cold War,

all this stuff happening in these

timeframes led people to believe like, oh,

this is a real possible thing that could

be doing this.

For sure.

Yeah.

And I do think that, you know,

because at the time,

Walter Cronkite could show up on TV and

he would just say,

and that's the way it is or that's

the way it was.

And and that was just the case.

If he said that's the way it was,

that's the way it was.

And I don't think that that's necessarily

healthy for a society to have just one

top down interpretation of reality that's

imposed on everyone else.

But that's the way it was, though, then.

Yeah.

Yeah.

Every news channel, your local news,

your national news, everybody,

they got the story and it flowed down

like this.

It went to the masses,

whether it was on TV, the radio,

what have you, the local newspapers.

And now that that is broken,

that paradigm is broken,

some people want to go back.

And I don't think that that's the way.

I think this is a necessary between stage

from top-down dictated information

and something that is a little bit more

flexible and accurate to people's lived

experiences.

I do think things are a little bit

of a mess right now,

so I don't blame people for wanting to

go back to something a little bit more

comfortable.

But I do think this is a necessary

between stage.

And that is a lot, like I said,

that's kind of the situation that the

comic is wrestling with.

That thing where truth has been kind of

fragmented,

but just putting it back into a false

paradigm is probably not the best

solution.

I think we probably have to learn to

live

with the chaos how how to how to

thrive and uh achieve harmony amongst

chaos i think that's probably our best go

ask our u.s military they'll tell you how

they do it every day sure that's all

we do yeah yeah yeah yeah so cj

said he loves the concept he's gonna have

to pick it up

The link to the Kickstarter, I believe,

is already down in the description.

So if you want to go follow the

link on Kickstarter,

it will notify you when it launches in

August.

And he also said it sounds like an

approach similar to St.

Maude, I believe is how that's pronounced.

I've definitely heard of St.

Maude.

I don't know that I know specifically.

Yeah, yeah.

But I'll definitely look it up.

Oh,

and I would say the Kickstarter is already

rolling.

We're actually wrapping up.

So...

Ah, okay.

We're taking orders up until the eleventh

and then shutting down and getting ready

for fulfillment.

Okay, perfect.

Yeah.

And the first two issues are on the

website, so you can...

You can read the first two issues.

Issue one is a mind trip until you

get about that page ten or twelve.

Yeah.

It's a complete mind trip.

But CJ does watch a lot of weird

shit.

He he's the the man main man over

at Nightmares and Nerdscapes.

That's his baby.

Oh, nice.

Yeah.

Really,

really deep dives into some psychological

horror movies and horror movies in

general.

Oh, I love it.

We've had him checked out.

He's okay,

according to all psychologists we've had

him checked out by.

Yeah, yeah.

He's one of us.

He's a great dude.

Yeah, man.

You'll...

you'll navigate this terrain expertly.

Then you'll, you'll,

you'll know what it is.

He will figure out the secrets to Robert

Shea and Robert Anton Wilson.

That's fantastic.

But speaking of both of those fellas,

this book is ultimately a,

a love letter to those guys and this

really cool quirky book that they built.

How do you continue to honor that legacy

while also still making this book a

hundred percent yours?

Yeah, so a little bit,

that was why I did the third issue

where I could riff and I could kind

of go off and do my own thing.

The first two issues,

I wanted to make sure that I wasn't

changing things just for the sake of

changing things.

Anything that was changed was solving some

kind of problem.

And...

so I wanted to make sure that I

was able to do both sides.

Like,

so if you read the first two issues,

it's pretty faithful.

It's like, it's I,

I do everything I can to make sure

that it's the world that they created.

But, but yeah, to be honest,

it's a trippy first book.

I'm telling you,

I think we had this conversation before

the first time you were on,

because I was like, Hey dude,

I'm kind of lost here.

Cause the tells of the Illuminatus was

like,

whole new concept for me.

I mean, I did my Googling, you know,

but it's still like my head didn't process

it fully because it's hard to get your

hands on this book.

I'm probably going to have to go dig

through like an old bookstore or something

to find like these books.

Cause I really want them and I'm probably

can get them off Amazon too,

but I want some older ones, you know,

I want that.

Oh yeah.

That loved smell of the book.

Yeah.

Yeah.

Like that first one,

I believe we had a conversation before we

went live again during that first one,

just about, Hey dude, that first like,

like,

Yeah, yeah.

And it is a little bit me taking

liberties in not all of the early pages,

but I definitely set up

seeds for what I pay off in the

third issue.

So I, it,

it does work as a complete story issues

one, two, and three,

and we're collecting it as a graphic

novel.

So, so we're just,

we're doing issue three just for this

Kickstarter and

After the Kickstarter,

we're not reprinting issue three.

We're just going to print them as a

set.

And I'm doing that thing like Futurama

always does,

where it will function either as a season

or a series finale.

You know what I mean?

It's a dual ending.

If this is where it ends,

it's a satisfying ending that wraps up the

whole thing.

Yeah.

But there's so much material here that it

could be a Cerebus style,

three hundred issue indie comic if there

is enough interest.

But I wanted to make sure that we

had

something where if you read all the issues

that are out,

you get a satisfying conclusion.

Yeah.

So, yeah.

So a lot of that stuff in the

beginning of the issue that is really

confusing,

hopefully will not be so confused.

Yeah.

I think you get to the end of

issue three, it should all make sense.

Or at least not make sense in a

satisfying way.

That's even better.

Cause this is one of those where you

can just leave weird shit as it is

in this.

And it's like, Oh yeah, that makes sense.

Actually just given the nature of the book

itself.

Like if it's something like completely out

there, weird shit, you're like,

Robert Anton Wilson probably did do that

in the book.

So that's a hundred percent believable.

It is.

It,

it is a very nice thing to work

with because there's so much ambiguity

that you're right.

I mean, like I,

you could really kind of do anything.

There is no black and white in that

book.

It's all fucking shades of gray.

That's right.

And the kind of reader it attracts is

a very flexible, creative kind of reader.

So yeah,

it's very nice to have a highly

intelligent audience to work with.

And so I never worry.

I never go, oh, people won't get this.

people will get it or they'll get it

in their own way yeah or they'll do

what i did and just be like let

me google yeah oh it makes sense okay

i see what's going on here but you

know for somebody who's never heard of

this you're gonna have to quite possibly

pause what you're doing google the the

premise of this whole concept and then

once you do that and you're like

light bulbs all start going off some are

dimmer than others but they do go off

and i got this uh i got this

friend out in berkeley uh michael johnson

he's a scholar of esoteric uh literature

and so i've i've had him write a

guide for the first two issues though and

it's on the kickstarter

So if you're lost and, you know,

because not only is the original novel,

you know, kind of tricky to begin with,

I'm layering in all kinds of like extra

like background Easter eggs and stuff.

So he's written a very exhaustive guide

that should hopefully confuse everyone

even further.

So yeah, so that's...

Yeah,

so we have a zine that's coming out

along with the comic.

We even did we did a video game.

I made a video game over the winter

with the Illuminatus like yellow submarine

and the dolphins and everything.

So that's part of the Kickstarter as well.

That's dope.

Yeah, that is such a trippy, trippy time.

um so yeah so hopefully just kind of

uh you know expanding it and you know

just broadcasting it if nothing else if it

gets people to read the original source

material i i think that would be a

job well done so book three you take

a step forward within this series for opus

cow which is just

I love that.

Oh, yeah, I should.

So Cal is a single unit of chaos.

That's what that's what Cal is.

Yeah,

that's that's even more fucking epic.

I'm going to start throwing out four

letter words now because it's just such a

cool concept.

But you took a step forward and you

really put your signature on the book with

this issue.

But without giving away a whole lot of

spoilers.

What are readers going to experience in

this issue that they haven't experienced

before in issues one and two?

And I know you've already hinted that,

hey, this is just me riffing this entire,

what is it, eighteen, twenty two pages?

No, we're thirty six.

Oh, shit.

Thirty six pages.

Even better.

So.

So, yeah,

so we have an entirely new cast for

the most part.

There's some cameos of familiar

characters.

So we're back in pre-revolution France.

So we're at late,

late-eighteenth-century France.

Sigismundo Selene has...

disappeared from his adventures in the

historical Illuminatus Chronicles and is

just making his first reappearance into

the world and is set on...

He is kind of...

Tangled up with all of the secret

societies and powerful structures of the

late eighteenth century.

He is so many of them were floating

around then, too.

Yeah.

Yeah, yeah.

So as it's set up in the original

trilogy that Robert Anton Wilson wrote,

basically everybody wants a piece of him.

He has been in hiding and now it's

time to reemerge in public.

And like I say, pre-revolutionary France,

so you know things are about to get

interesting in that world.

And I will say this is,

in a lot of ways,

a very straightforward story with...

complicated background material.

So you're not going to be lost with

what's going on.

Some of the broader implications,

if you want to look into it,

there are rabbit holes everywhere to fall

down.

And that's kind of my approach with this

one is the surface level story is pretty

simple.

but just a million opportunities to get

lost in interesting wormholes of actual

real history.

And that's,

I don't wanna give away too much just

because if I go into too much detail,

people that are watching that are familiar

will be mad.

That was one of the requests.

Yeah, I don't wanna do that.

One of the requests after the first issue

was people asked me to not serialize

before the issue came out.

And so even on the Kickstarter,

I think I only put up three pages

because people wanted to experience it

kind of all at once,

which I've actually successfully...

I've successfully stopped watching

trailers for movies.

I want to say,

I kind of know what I want to

say.

And so like, I, I,

I just kind of go in cold now

and yeah.

So yeah,

I would say if you're on the fence,

the first two issues are free and issue

three continues in that style.

So if you don't like issues one and

two, you're not going to like issue three.

If you do like issues one and two,

I think you will love issue three.

One and two is so good.

I appreciate it.

Big brains are going to love it.

It should very much satisfy that crossword

puzzle portion of your imagination.

That part of you that wants to figure

things out.

That's why I enjoyed it so much.

And I've tried...

One thing I think I've gotten better at

is not connecting the dots for the

readers.

Trying not to do the like, oh,

so here's why his last name is Solo.

To not do stuff like that.

And so there's a lot of things that

are...

hinted at but not spelled out and uh

like i say like there's a lot of

um there's going to be the zine so

if you want to have a guided tour

of some of those rabbit holes uh there's

an opportunity for that and yeah there's a

whole stack of books uh about this stuff

and i mean i mean in addition to

all the novels he also wrote you know

uh a

several dozen philosophy books that expand

on the ideas that are in here.

So the world just keeps on going and

going.

Yeah.

So that very first interview that I did

with you,

as I was introducing the tales of the

Illuminatus to the council,

that very first time that day,

I believe I went down just this huge

rabbit hole of this book and just

connected my own internal dots from that

first interview.

issue i believe and i was just like

i had to stop because it just kept

going and going yeah and going i think

i might have had like fifty sixty seventy

tabs open and i was just like my

computer was like dude please just close

tabs yeah yeah yeah just stop yeah i'm

using a hundred and twenty percent of my

cpu

like no matter like how obscure a subject

uh you know the kids bring up i'll

be like actually that's a big part of

illuminatus and they're like everything's

a big part of illuminatus it is kind

of that kind of thing and uh and

that's the fun of it the fun it's

it's a dot connector and and that's where

uh you you as a reader uh are

kind of have a lot asked of you

But I think it's also more rewarding that

it's structured like that,

that it asks a lot of you.

But when you make those discoveries,

because it's very easy to make original

discoveries with this stuff and to connect

a dot that no one is connected yet

because there's so many of them and

there's only so many people and so much

time.

So if you dive in,

there's likely something there that you'll

see that no one has caught yet.

And that's really cool about this whole

thing.

But the campaign right now is Lake Pledge

is correct?

That's correct.

Yep.

So why has this campaign?

I mean,

I know you've crowdfunded other posts

before,

but I feel like we all learn something

new every time we run a Kickstarter

campaign.

Why have you like,

Why has this one taught you that previous

campaigns just didn't teach you?

Did you have this like, oh, shit,

this makes this easier now or one of

those types of things with this new

current campaign?

So, yeah,

one thing that I it wasn't so much

a lesson,

but just as a fortunate situation,

which is at this point,

we've accumulated a lot of material.

So now I could do different packages.

I could, you know, put together a.

a lot of different options for people to

get stuff um and it kind of just

made it more fun i one of my

i love uh shipping stuff out it's just

so gratifying to go to the post office

with a package and so i i just

kind of uh was able to you know

because before we were selling issue one

And then we were selling issue two.

Then this time we're selling issue one,

two, three, the trade paperback, the zine,

the video game.

We've got music, we've got albums,

like original recorded music that is a

part of the story.

So a big part of the story are

these warring record labels.

So I have two friends of mine,

Dan Robinson and Steve Pratt.

They've recorded albums that are in

universe and also in real life.

We have a cassette tape that we're

selling.

Cassette tape?

Yeah, like an actual...

Who the hell does that?

Who's got a tape player laid around?

That's what I want to know.

People do.

People buy them.

It's almost become like vinyl.

I mean, I have a vinyl player,

like a really nice vinyl player, but...

yeah no you're not you're going to get

a a tape deck now that's wild sitting

around somewhere

Yeah,

so the idea of kind of like growing

it into this like circus has been really

fun.

And it like kind of performed better

monetarily.

We definitely brought in more money on

this one than we did any of the

previous ones.

That's awesome.

And yeah,

and it's just been fun to kind of

like diversify the experience.

And again, it's all about expansion.

So, you know, we're...

bringing the story to life in a lot

of different ways,

whether putting you in the story as a

video game player or you listening to an

album out in the real world made by

characters in the story.

And yeah, so it's just kind of

letting it each thing progress naturally,

from thing to thing to thing.

It's, it's kind of like dominoes falling.

And it's just been this cumulative effect

of just everything getting bigger and

bigger and bigger.

So can I give you a quote of

yours?

Sure.

You've said growing your readership is

actually more important than the total

dollars raised.

Why do you see readership as the true

measure of success?

right well that's because the the money at

this point is kind of negligible it's like

it's not making any kind of money that's

going to change my day um so

To be honest,

this is more of an exercise in

communication than it is a business trying

to turn a profit.

There's easier ways.

We were talking about communication before

we went live.

Yeah.

There's easier ways to make money.

Comics is a terrible way to make money.

Horrible.

You did not get into comics to make

money.

And if you did, boy,

you just got some big old reality checks.

And I don't need the dollar checks.

no for sure so like yeah so uh

it making four grand or

six grand or eight grand is not really

going to change my life.

So I would really rather there just be

more people that are receiving what we're

creating,

just communicating with more people,

creating a larger community and network of

creatives.

And because, you know,

in addition to the comic,

I also organize a comic con in Wilmington,

Delaware.

We do these online and a little bit

in-person art events every year,

maybe day and maybe night.

So this is kind of just like one

tentacle of a larger sea monster.

And so, yeah, so like I said,

if the point was to make money,

this isn't the way to do it.

That's why we all have day jobs.

Right, exactly.

So yeah,

so the number of the money going up

while the number of people going down,

which is what it was doing for a

second, I was like, oh, that's not good.

Because, you know, previous,

I think on the first Kickstarter,

we did like

one hundred and twenty people.

And we were sitting well below that while

having made much more money.

Like I said,

the money doesn't really help much.

So, yeah,

I just wanted to get that number back

into the triple digits,

which we were fortunately able to do.

And yeah, because, you know,

that's that's the kiss of death in comics

is, you know,

you put out an issue one,

it's like so

two, it goes down, three, it goes down,

and then you're out of the game.

So we managed to get it.

Three is higher than two, which, you know,

it's at least the graph going up.

So I take that as a good sign.

So let's talk a little bit about just

creator-owned comics in general.

We're both a member of that society.

For sure.

So creator-owned comics have more

opportunities than ever.

And I think we've seen a lot of

that, really.

If you paid attention to San Diego

Comic-Con,

we definitely seen a lot of publishers

investing in their creators.

But they're also competing for readers'

attention like never before.

Not enough readers for everything out

there, right?

Yeah.

Where do you think this industry is headed

right now?

Do you see us as going into a

possible bust like we did?

I think the last one was like maybe

ten or twelve years ago.

Yeah, no,

I definitely don't see it going into a

bust because I think what's happening is

that comics are kind of stealing the

traditional book reader market.

And I think a lot of people that

previously read novels are now reading

graphic novels.

Graphic novels are booming right now.

Yeah.

And I don't see that reversing.

I think that's going to continue to grow.

And I think you're going to see more

and more like probably fragmentation is

probably going to continue.

And

I mean,

I would love it if there was, like,

some cohesive way to access what is

available.

Because even right now,

I've been talking to the local comic store

guy.

You know, without Diamond,

without the previews guide,

he's ordering from, like,

four different things just to stock the

store.

And then you have some of these, like,

Power Pulp, which is...

gathering together a bunch of indie people

to have an ordering system and so i

i think trust me i i know i'm

yeah i'm gonna have them on soon um

so i think if you could

The direction I would like to see it

going is not a not a centralization of

distribution,

but maybe some sort of centralization of

access to distribution so you can have a

more cohesive look of what's available.

Because I think in terms of production,

it's going to keep splintering because now

I mean, you know, like I said,

I've been doing this twenty five years.

It's never been easier to put out a

competitive product.

Never.

When I first started, I was printing

on newsprint with a thousand copies being

the minimum order.

Which is wild.

I don't know a single printer that will

print you a thousand copies unless you're

Marvel or DC or something.

Because back when I started,

they didn't have the digital presses yet.

It was all off printing.

And offset printer is not going to do

you up for anything less than a thousand.

And when the digital printers started at

first, they didn't look great.

now they look great the price is not

bad yeah and uh it's you can definitely

compete you can definitely like put out a

book that looks great and without

necessarily like going into crazy debt and

i and you know the the kickstarter thing

it functions for me it's just a pre-order

it's you know what i mean it's i

yeah i'm not waiting for the money so

i can make the thing you know it's

yeah it's just because you know back in

the day you would

get do a giant print run,

sell half of it,

and then they'd sit in your garage

forever.

You don't have to do that anymore.

You have a means to take pre-orders,

buy just what you need.

Yeah,

you get a good round number in your

head.

So if a hundred and fifty people back

the book, you know,

you need a hundred and fifty copies.

And then you go, okay,

how many cons am I attending this year?

Because you pretty much have your year

mapped out.

Yeah, for sure.

And then you can plan ahead, like, okay,

I know last year at this convention I

sold thirty-five copies.

So let me do thirty-five copies for this

one.

And then, oh,

this one I sold ten or fifteen.

So now I'm at, what, fifty-five,

sixty comics.

And you can order that exact amount now.

You don't have to just say, okay,

I need five hundred.

yeah you can like scale it down and

so instead of doing that that thing where

i just have boxes of comics in the

garage i i've sold out four print runs

of issue one and and it just like

you know you just buy what you need

you sell them and then you do it

again and it's uh yeah so i would

say i i think indie comics are in

a great place i think it's

the market is doing everything that scott

mcleod said they should do back uh do

you do you ever read uh mute or

not mute it uh reinventing comics it was

his follow-up to understanding yeah no one

no one knows this one uh so after

understanding comics and before making

comics uh scott mcleod did reinventing

comics and everything in it has come true

And people, when it first came out,

people hated it.

People did not like it.

That's why most people haven't heard of

it.

But he laid out the roadmap for the

future.

Diversifying genre, creator, format,

and that would lead to the growth of

the industry.

And you've seen it in every possible way.

Dude,

if San Diego Comic-Con this year taught us

anything, it is exactly...

I've released a Patreon episode on just my

thoughts from San Diego Comic-Con,

who I thought won the weekend.

And I think a lot of people would

probably be surprised on who went in with

a plan, executed the plan,

and walked out of San Diego Comic-Con

looking like a million freaking dollars.

And it's a publisher that I have said

for years now that if you ain't paying

attention to them,

You should pay attention to them now in

mad cave.

Oh yeah.

Yeah.

And, but that was, and I told my,

my team earlier, I was like, that's.

Episode originally was two and a half,

almost three hours.

And I cut that much material to make

it a thirty minute episode.

Yeah.

Because there was just so much that I

wanted to cover,

and so much of it was Mad Cave.

And it's not to, like, you know,

Mad Cave Studios or anything, but, dude,

they...

They fucking win the weekend.

I don't care what anybody says.

No, I buy it.

Cause they do that thing where like,

they're not just appealing to one genre

that they, and, and that's like in France,

in Japan, they have comics for everybody.

There's, you know,

there's any sort of general interest.

There's going to be a comic for it.

Do you know who else does?

mad cave studios now that that's what i

mean yeah they're doing that thing where

it's not just selling superhero books it

can be any kind of thing in the

world anything can be a young adult was

their big focus uh children horror adult

and i'm gonna say adult i mean for

like adults not like adult content oh yeah

yeah yeah and um like dude they just

walked out looking like

A whole million dollars.

And John Cusack is going to be doing

his graphic novel, Momo,

through them as well.

Yeah.

John Cusack fan.

But when he goes, hey, you know,

Mad Cave,

can you help me produce this comic book

instead of doing the Hollywood thing?

You know, it's cool as hell.

Like Mad Cave Studios,

that little publisher that people don't

pay attention to.

They see these great covers on the shelf,

some of the best horror out there right

now.

people are like yeah i've been saying it

for many years now i believe that cave

studios is the one to watch and this

weekend they proved it once again but yeah

i know that was off topic no no

no that's that's perfect that makes sense

i mean because you know like marvel and

dc have kind of like shoehorned themselves

they can only do one kind of book

like dc of dc maybe has a little

bit more flexibility because they have the

vertigo

Yeah, Vertigo.

The new Vertigo relaunch I thought was

amazing.

They got some great titles right now on

Vertigo.

Yeah, so they have some flexibility.

Marvel's really got to find a way to

give themselves another...

I don't think they ever will.

I don't think they want to.

Yeah, I guess they don't.

They would have if they wanted to by

now, right?

Yeah.

Yeah.

Very odd to just give yourself...

We only make one flavor of ice cream

here.

And it's vanilla.

Yeah.

We're going to wait ten years and we're

going to reboot it and tell you the

same story again and you're still going to

buy it.

Right, right.

Which brings me to my next question,

actually.

What's one mistake you see indie creators

make over and over again?

Yeah,

I would say trying to go too big

too early.

It's definitely the mistake I made when I

was younger was trying to start your giant

preacher style magnum opus when you've

never done a book before.

You know who does stuff like that?

Robert Kirkman does stuff like that.

You know why?

Because he's Robert freaking Kirkman.

Right,

and he's been doing it for decades and

decades.

Exactly.

But yeah,

I would say probably start smaller.

I think that would probably be the way

to do it.

Kiss, right?

Keep it simple, stupid.

Yeah, yeah.

The traditional route for indie creators

is the one-man anthology,

and I think that's probably the ideal way

to start is short stories...

do them again do them again do them

again do them again once you're

comfortable once you know what you're

doing then you can jump into something a

little bit bigger but yeah i i would

i definitely uh have made the mistake

myself and i've seen other people make the

mistake of trying to do the big thing

at the beginning as opposed to growing

into it and some people they they go

in they've they've done the math right

they've done the homework and they can

just go in and

Full tilt, right?

Full swing.

Yeah, yeah.

Get out of the park.

However, if, you know,

you've not got – if you don't have

the season in on you,

I would not go in full tilt.

Like, hey, here's all my – like,

if there's an offering out there,

I'm going to offer it to you.

And you just not have a clue when

people go, oh, yeah, that's kind of cool.

Let me get that.

Hey, let me get that.

And then they're like, oh, wait,

now I actually have to –

do that yeah yeah and that's the people

you're going to read about on instagram

and everything else like oh this creator

on this one kickstarter because i get that

sometimes yeah yeah people who've run kit

starters and maybe didn't deliver on the

full fulfillment things happen but they

will complain to me and my my my

p my dms and i'm just like

I'm just talking to the creator, man.

I don't know.

Oh,

they come to you after the Kickstarter.

Yeah.

Because I will have them on, right?

Like the creator on,

and then I will get messages sometimes

going, Hey, that one guy I'm like, dude,

just between you and him.

I'm like,

I'm just talking to him as this,

as the creator of this.

And he addressed that problem that people

are having like on the show anyway.

But I'm like,

don't DM me with that kind of stuff

or don't DM me for something that happened

ten years ago between you and this

creator.

Like,

I don't know what you want me to

do about it.

You know, I'm like,

I'm not going to sit here.

I'm like, hey,

I need you to fill out this questionnaire.

If there's any skeletons in your closet,

I need to know.

I'm not going to do that.

I mean, my process has changed,

as you know,

but it ain't that deep and it ain't

that serious for me.

So we're talking indie comic books.

Yeah.

But for someone who is preparing to launch

their very first Kickstarter tomorrow,

what's the one piece of advice you would

want them to hear?

I guess...

There are going to be unforeseen

complications.

So as much as you can get ahead

on the work before you launch, the better.

It's like...

The printer,

as soon as I sent them the files

for issue number two,

the printer got hit with back-to-back

hurricanes.

And then I told everyone the books are

on the way.

It was exactly what you were talking

about.

Yeah.

And just back-to-back hurricanes.

And then I had to come back out

and be like, actually,

the books aren't on the way.

So completely out of my control.

The East Coast, man, we got hammered.

Yeah.

So, yeah.

So I would say just...

assume that there are going to be

complications and try to get as far ahead

of things as you can so that it's

not a big deal.

So then, you know,

if you do got to hunt for a

couple of weeks,

you're not sweating it too much.

And to be honest, I think going forward,

I think I'm going to switch up and

wait until things are done before I start

doing the Kickstarter.

I mean,

I did kind of like the idea of

selling the book while I'm making it.

But I think it would be,

I think the stress level would be like

negligible if the book was already done.

And, and I,

cause there is that weird thing where

you're like split in time and,

between selling the book and making the

book and so i think you want to

make sure that you're uh i i would

i would err on the side of making

the book rather than selling it yeah and

i have a my philosophy is like i

get it both ways but at least be

able to prove the proof of concept you

know what i'm saying yeah yeah for sure

but uh what's what's next for the tales

of the illuminatis and more importantly

what's next for bobby

So what's next for me is finishing up

my big giant graphic novel that I've been

working on for the past twenty years.

I haven't been waiting twenty years,

but I've been waiting.

Okie dokie.

So I'm about fifteen pages away from being

finished.

So after issue three wraps up,

I'm going to jump right into that and

strike while the iron's hot.

I'm at that point now where I'm a

I'm all warmed up because like one of

the things about being an indie comic

creator is, you know,

sometimes you have to stop drawing to do

admin stuff.

You have to like fulfill orders and,

you know,

you're doing all this other stuff so that

by the time you get back to drawing,

you got to warm back up again.

It's like a picture in the bullpen.

Your arm is cold and it takes a

while to get warmed up.

So I think we're going to do is

while I'm warmed up,

I'm going to just go straight into those

last couple of pages.

So because, you know, when I first start,

it's like a page every four days.

When I'm warmed up,

it's sometimes one to a day.

So, yeah,

so I'm going to roll right into that

graphic novel.

Here's a secret.

It's the same way when editing.

I'm sure.

Yeah, yeah, yeah.

Once you get going,

you do not want to stop because you

get in a zone, not auto zone,

but that editing zone,

like I'm not stopping until all this is

done.

Yeah.

It's all about batch processing for me.

It's gotta be like,

if I'm in a mindset to do something,

I just gotta, I just gotta do it.

Exactly.

Like I get the shorts done.

I get the long cuts done.

Okay.

What's next.

Okay.

I need to go back into YouTube,

update the description,

add time-ins like once that ball starts

rolling.

I don't care what time it is when

that ball starts rolling.

I will not stop until it's all scheduled.

It's all done.

It's all complete.

I have sent you that final email saying,

Hey, you know,

here's your cuts of the podcast.

Here's your USDN syllable approval.

And I'm looking forward to do it again.

Like I cannot stop that ball from rolling,

you know, once it goes,

We're rolling with it until we're done.

I can't sleep.

I can't do nothing else,

but my blinders are on and we are

finishing.

I like it.

Yep.

But, um,

so when readers look back on this years

from now,

what do you hope they'll say about the

comic book series?

Not tells it the Illuminati is the book,

but the comic book series, um,

Sure.

I hope that they will see it as

opening a new window into the material.

I hope they'll see it as a legitimate

part of that universe and something that

helped bring it into reality.

current times.

That's kind of the end goal is to

add another branch to that tree,

something that shines a light and

recontextualizes the old material in a way

that keeps it fresh and kind of viable

for the future.

Dude, that's freaking amazing.

And I love that you're doing this.

It's so cool.

But before we wrap up,

Where can everybody support the campaign,

follow your work and just stay connected

with you?

Sure.

So talesofilluminatis.com is a good way to

get to everything related to the book.

It's got links to the Kickstarter or to

the Etsy page if you just want to

order what's already done.

And then my website,

bobbycampbell.net will

bring you to all the different places i

am online and uh yeah there's you know

because now everybody's everywhere so i

figure you know those are the two best

way stations to get to your preferred uh

channels of of how you like to tune

into things so it's all kind of branches

off from there even the usdn is getting

the website i love it yeah

I've gotten super into personal websites

again, and I've been all hand-coded.

That's my new rule.

No platforms, all just straight HTML.

So if you go to TalesOfLuminatus.com,

that's all me in the code there.

God bless you, man.

I've flirted with HTML on multiple

occasions, and some were good,

a lot more of them were bad.

Yeah, some of it is bad.

But I call it artisanal.

It's French.

Yeah, exactly.

Bobby, I appreciate you once again.

Oh, yeah.

Thanks so much for having me on.

he mentioned are down in the description

below this video as you're watching it.

Or if you're listening to it later,

all these links are actually in the

description of that as well.

But Bobby,

I want to thank you once again for

taking the time to join us here

Next time, don't wait so long.

Always fun catching up with you.

But it's been incredible watching the

tales of the Illuminatis grow from our

first conversation to now discussing issue

three.

I appreciate sharing not only your

creative journey,

but also the realities of building a

creator-owned comic,

one issue and one reader at a time.

But for everyone watching,

if you would like to support Bobby and

the Tales of the Illuminatus,

we have all the links linked down in

the description to the Kickstarter.

The Late Pledge campaign is still ongoing.

The official website is there.

Social media is all in the description.

Go check those out.

Give them a follow.

Show them some love.

But if you enjoyed today's conversation,

don't forget to like, share,

and subscribe.

It helps us continue bringing new

independent creators and their stories to

a wider audience.

And until next time,

this has been the USDN Podcast,

where indie comics come to life,

ladies and gentlemen.

The Council of Nerds is now adjourned.

Y'all be safe out there.

box.