The United States Department of Nerds Podcast

SaGia: Building an Anime-Inspired Indie World with Arnézia “wimbearn” Wimberly

On this episode of the USDN Podcast, The Chairman is joined by Arnézia “wimbearn” Wimberly, creator of SaGia, an anime-inspired indie sci-fi fantasy series blending dragons, fallen gods, alien races, and mythic relics into a bold original universe.
Influenced by Akira Toriyama and Ken Sugimori, SaGia explores the fall of the Sagian Gods, the rise of the Drakens, and a cross-world conflict that threatens both Earth and Sariju. Through powerful character relationships, high-energy action, and deep lore, Arnézia is building a saga driven by legacy, consequence, and imagination.
In this conversation, we cover:
  • Artistic origins and anime influences
  • Character design and visual clarity in action
  • Mythology, relics, and dragon legends
  • Indie creator realities and advice
  • The future of the SaGia universe
🎨 Creator: Arnézia “wimbearn” Wimberly

🔗 Follow & Support
🌐 https://sagiaofficial.weebly.com/
🦋 https://bsky.app/profile/wimbearn.bsky.social
🧵 https://www.threads.com/@wimbearn
📸 https://www.instagram.com/wimbearn/
📘 https://www.facebook.com/profile.php?id=61557516137152

This has been the USDN Podcast — where indie comics come to life.

What is The United States Department of Nerds Podcast?

USDN Podcast is a cinematic indie comics interview series hosted by the USDN_Chairman and the Council of Nerds — spotlighting the creators, storytellers, and worldbuilders shaping the future of independent comics.

Each episode dives beyond headlines into the real journeys behind the books — from Kickstarter launches and creative struggles to the philosophies driving today’s indie storytelling movement.

This isn’t about rumors or recycled news.

It’s about the people creating the worlds.

Through in-depth conversations, creator spotlights, and crowdfunding discussions, USDN explores:

• The rise of indie comics
• The business of crowdfunding
• The art of worldbuilding
• The realities of independent storytelling

USDN is where indie comics come to life — for the fans, by the creators, and powered by the community.

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Thanks for watching!

what is up everybody it's the chairman of

the united states department of nerds

where we are for the people by the

people and of the people today we're

stepping into a world of dragons fallen

gods and alien mythologies colliding with

earth our guest is win i'm sorry whim

burn a creator blending the legendary

influence of akira toriyama and pokemon's

kin

Sugimori?

Sugimori.

I was close.

I was very close there.

Into an original sci-fi fantasy epic

called... Sagia?

Sagia.

Sagia.

Okay.

This is a story about legacy, power,

and what happens when gods fall and new

heroes are forced to rise.

The council is now in session.

Wimburn, welcome to the USDN.

Hi.

Hi.

So she's going to help me out a

lot tonight in pronunciating a lot of

different words because I have proven that

I cannot pronounce anything today.

So not only is she our guest,

but she is also my translator for the

night.

So if you're ready to dive in,

let's dive into this.

So for those meeting you for the first

time, who is Wim Byrne?

Oh, I'm an artist.

I also do voice acting.

I'm not into like bigger projects.

I just do voice acting for fun.

I started joining social media around

twenty nineteen and I mostly draw like

Dragon Ball fan art, Pokemon and all that.

And I started growing a lot of followers.

And about my comic, Sagia,

I started in a, during the pandemic.

And I think that was the year I

started college.

And originally,

Saga was going to be a video game.

But at the time,

I didn't know how to program.

So instead,

I just turned it into a comic book

series.

And Volume One,

which you're seeing on screen right now,

I didn't finish it until twenty twenty

three.

And I didn't release it to the public

until twenty twenty four.

okay so i've had the pleasure of reading

the first one i thoroughly enjoyed it and

you can definitely see the influences of

akira in that work but you're also

influenced by kin they're both

inspirations to you kind of like why have

you taken from those two brilliant people

and kind of applied to your characters and

what you are doing

Great question.

For Akira Toriyama,

I'm mainly inspired by the original Dragon

Ball series, if you've seen that one,

where Goku was a kid.

One of the main characters,

let me pull up the front cover.

This is Haido,

and this is Jikiru right here,

where my fingers are at.

Mm-hmm.

My main inspiration for these two is a

character on Dragon Ball by the name of

Lunch.

They call her Lunch in Japan.

For those who don't know who she is,

she first appeared

In the original Dragon Ball,

the very first Dragon Ball,

and she has this sneezing problem.

So every time she sneezes,

she'll switch between good to bad and then

vice versa.

Yeah, when I was...

It's like a great little character thing.

Yeah,

my first introduction to that character

was I was in high school and I

checked out the very first Dragon Ball

manga at my library.

And I was introduced to her when I

got to her chapter and I was like,

I like her.

I really like her.

And I started watching clips of her on

YouTube and I really liked her English dub

voice.

where she talked like this.

She had like a Brooklyn accent for her

evil side, her blonde-haired side.

It's almost like she's congested,

you know?

She's got a little congestion in there.

It's maybe why she's sneezing all the

time.

Yeah.

And fun fact,

I actually met her voice actress at a

Dragon Ball convention in twenty twenty

two.

And that's my profile picture on

Instagram.

That's me and my favorite voice actor.

That's really cool.

Was it up at what's it called?

I'm trying to think of that big convention

they have up there every year.

Kamea Con.

There's that one and there's another one

that's more comic book related,

but I can't remember what it's called off

the top of my head.

It's something to do with

architecture of the city but it's neither

here nor there because i cannot remember

anything today it has been the monday of

mondays as we were talking before the show

got started so how do you balance wearing

both this creator hat and this world

builder hat where you're kind of like

everything you're the artist you're the

writer you're the colorist you you are

doing the whole

thing yourself?

How are you balancing all that?

Plus just your normal, you gotta,

you gotta be human.

You know,

you gotta have some time for yourself and

do those things as well.

How are you balancing all this things?

Oh man,

I don't know how to answer that question.

I just, it's a difficult one.

Yeah.

I don't have like a job or anything.

I just,

I just do it in my free time.

At the time when I was in college,

I,

I focused more on my college work first

and,

then I worked on the comic.

About my comic,

I drew it all digitally on my iPad.

There's an app I use called Procreate,

and that's why I used to work on

the comic.

Procreate is amazing.

I have it on my iPad as well.

I just hardly ever get to use it

for anything other than

fits in pictures of comic books that I

sometimes post or that I was posting when

I was doing that on the podcast.

And that's how I would fit some of

my blemishes on books.

But I do love that program a lot.

And I know a lot of really good

and talented creators, yourself included,

that use Procreate for their comics as

well.

Or they start it off by hand,

then take the picture of it and load

it into Procreate and finish them that

way.

So it's a very good program that's very

useful for the comic book world.

So...

Give us your elevator pitch for Sagia in

your own words.

Sagia in your own words.

I love it.

Thank you for that because I'm so bad

today.

I don't know why.

An elevator pitch.

So I've never done an elevator pitch

before.

It's my first time.

Just go out there what it is.

Hmm.

So Sagia is a comic about these aliens

known as Sagians that live on the planet

Saraju.

And there are three guys that live there.

Their names are Raiden, Flareden,

and Liquidin.

fire water and lightning and another evil

alien race by the name of the dragons

yeah the dragons they take over their

planet and they kill they kill all they

kill the three gods so the soggins are

in panic the dragons are looking for these

eight magical pieces known as the claw

relics

So the claw relics fly away,

and the pieces move to Earth.

All the Sogians move to Earth,

and the Drakons follow.

So on Earth, a human boy named Lane,

he meets the Sogian, Hydo,

when a Drakonoid breaks in Lane's room.

And when Hydo defeats the Drakonoid...

You know, they talk, they meet up,

they later become partners.

They become partners.

And one thing I wanted to say is

Haido has another half by the name of

Jiggy Roo, which I showed on the cover.

Yep.

And whenever Haido is feeling calm,

she switches to Jikiru.

And when Jikiru is feeling angry,

she changes into Haido.

Although there are times in the story

where Haido will take over Jikiru's body

whenever she feels like it.

Okay, that's really cool.

I like that.

I like these little nuances to characters

like that.

So Sarju.

Sarju.

sarju is a planet filled with sajians

sagians sagians god bless america what

makes this world different from other

sci-fi fantasy settings um i told you i

did my research before we ever went live

Yeah,

I don't have a response to that question.

About that question,

you asked me the first question about

Akira Toriyama and Ken Sugimori.

Yes.

The influence.

I want to finish that one.

Yeah, no, go ahead.

Yeah, I'm also inspired by,

besides original Dragon Ball where Goku

was a kid,

there is like so many other eighties

anime,

nineties anime that I watched that

influenced Saguya.

For Ken Sugimori, Pokemon's Ken Sugimori,

I love his watercolor artworks and his

It inspired some of my artworks that I

post on social media.

My art style is inspired by both Toriyama

and Sugimori.

Another thing I want to say is...

In the first volume,

the art style is rough.

It's a little different.

Starting around volume two,

which I will show right now on the

screen,

I started improving with the art style.

And currently I'm working on volume three,

which I say is an improvement.

That's how everything works.

We get better as we go at everything.

I was not very good at this when

I first started.

I will tell you that right now.

In the beginning,

in chapter one of your book,

the dragons wipe out the gods.

That was a very bold move in the

very first volume.

What made you go straight out the gate

just like,

hammer down and like,

we're going to do something big and we're

going to do something bold and something

that sets this apart.

Hmm.

That is a good question.

Like when I,

at the time when I was writing Saga,

I was like, you know what?

I'm just going to make up something in

my head.

Like this evil race of aliens,

wipe out these three gods.

Um,

i have i run this like sagia blog

too besides the the website by myself and

i think i remember having this back story

or something i can't remember what i wrote

okay yeah no i i like it i

wish more comic books would just go like

straight in issue one

big plot and hammer down the whole time.

So it's a,

it's a very good way to do it.

So let's talk about,

I'm going to see if I can pronounce

it.

Drag bloom, drag one, drag one.

What does this dragon represent to the

story?

so dragline um so those eight claw relic

pieces um i i wrote like a backstory

for dragline on um oh man i shouldn't

have looked at the website i shouldn't

have re-looked at the website before this

podcast but um those eight claw relic

pieces when they're together they're

They um they revive Draglan is uh freed

He's revived and uh If I remember

correctly he can Grant um The the person

who summoned him A wish and um The

the reason lane And heido are trying to

bring Like trying to make sure Sarge you

and earth is save Is because uh like

they're Trying to gather all eight of the

call Relic pieces and

um revive dragline and then their goal is

to revive the three gods like bring them

back okay and yeah i'm glad you brought

up lane and haido again so lane's life

really changes when he meets haido is

their relationship kind of like the

emotional core of the story um

uh like when when i when when lane

first when heido first meets lane they

they like it's like a like a rocky

relationship but as the story goes on they

started like fill a bond between them and

uh

um heido's like heido wants to just wants

to get stronger and i i think that

lane is helping her you know with that

like like to to make her like more

powerful like there are times in the story

where she just goes out of control um

there's a chapter in volume two where she

she just went really out of control let

me see what chapter chapter

Oh, it's really cool.

And I like that.

Because Link is like the Yes, they're,

they're,

he's helping her to become stronger.

But he's also kind of like her,

like emotional, like support,

you know what I'm saying?

Like,

to help her calm down or to get

stronger.

So the eight claw relics,

which you have mentioned,

they feel very mythic, very anime,

which is very own theme for your book.

How did you come up with this concept?

maybe Dragon Ball I guess like the seven

Dragon Balls I guess was the inspiration

for the claw relics there's literally

nothing wrong with that it's such a good

series to be influenced by that nobody can

be mad at that yeah originally the color

of the claw relics was orange but I

changed it to like a blue purple color

I like those colors personally myself yeah

So each relic carries power.

As those relics are recovered,

do they carry any consequences?

Like you found one and now there's like

a consequence of finding these eight

dragon claws or eight claw relics?

No.

Or is it just like, you know,

you found it, it's yours?

Yes.

No, there's no consequences.

Although I mentioned,

I think it's in chapter two where Heido

mentions that only someone with a pure

heart can have these claw relics.

When the dragons try to get it,

one of the claw relic pieces just flies

away from them.

They meet this Sagan named Asai to help

them get the pieces for them.

Gotcha.

Okay.

So it has to recognize that you are

pure of heart in order to be able

to hold them and to capture them.

Yes.

I like it.

So could you tease anything else that's

coming up next for your book?

Anything else coming out for it?

yeah so I am currently working on volume

three most recently I just completed

chapter fifteen and if you want to read

the chapters early before volume three

releases I post them on a website called

global comics you can read the chapters

early for one ninety nine the first

chapter is free to read if you want

to check that out read that one it

was terrific yeah

So can you kind of walk us through

like your creative process from writing

the story and then drawing the story?

Or do you kind of like do work

on both as you go since you are

the only person who does the book?

So I just like write out,

I type out like the story for each

chapter.

First in Google Docs,

I make any corrections.

Then once I'm feeling like motivated,

I illustrate it in Procreate.

First off, I set up the panels and

I sketch it out in blue.

Sometimes I'll write, you know,

this dialogue and where it goes so I

can so I can know where to place

the character at.

Then I sketch out the character and then

I draw it over in black.

And yeah.

OK, no, that's that's on point.

That's.

Yeah,

I can't complain when you just keep it

simple.

I wish more people just kept it simple

like that.

So do you do characters come first or

did this world come first when you were

coming up with everything?

Did you have a character in mind or

did you just have this world that you

wanted to put characters into?

I think the characters came first.

When I started Sagia, like, I remember,

okay, as I said earlier in this interview,

I said that it was originally going to

be like a video game,

and I just changed it into a comic.

The first characters I drew were three

Sagians named Ula, Akira, and Sayuri.

Sayuri.

And yeah,

those are my first three characters that I

drew.

Are they still in the book?

Yeah,

Ula does appear in Volume Two in the

last chapter.

Akira, I'm just going to say this early,

Akira will appear in Chapter Sixteen,

which I am currently working on.

Okay.

And Sayuri will appear in Chapter...

I plan to have her...

I plan to have Sayuri appear in Chapter

Twenty-One.

Okay.

Yeah.

Um...

So what has been your hardest thing so

far in doing this book,

whether it was the art or the story?

What do you think was kind of like

the hardest part of that?

Oh, the hardest part.

Like for the art, I just,

I do these,

I recently finished my commentary for

chapter fifteen yesterday.

For those who don't know,

I do these chapter commentaries on my

Ko-fi page.

So Ko-fi is a place where

Artists can post their work and people can

donate and stuff.

Those commentaries are only for members

only, if you want to check that out.

They're up on the official Saga website

too.

But I recently finished my commentary for

Chapter XV.

I got that scheduled.

Something I mentioned is...

There's a character that I had a hard

time drawing with from a certain angle.

He appears in chapter six.

I think in chapter six.

Yeah.

He appears in chapter six and his name

is Faint.

Fang Noon.

I have a hard time drawing his beast

form.

Okay.

Like, I'm used to drawing him from, like,

the two-thirds angle or side view because

I'm using this,

my very first drawing of him as reference.

But if it's, like, from a top-down view,

from the front, yeah.

Like, I have to, like,

sketch out in blue and make so many

corrections.

That's what's weird about Procreate though

Is that you can literally just erase it

And start it fresh Yeah he appears a

lot Like Fang Noon's beast form He appears

a lot in chapter fifteen Okay Yeah I

just try to make sure He looks fine

He looks fine from this angle If I'm

satisfied with the sketch Then I like Draw

it over in black

So was there a moment for you when

you were getting started on the book that

you kind of took a step back and

said,

I think I'm going to do this and

I think I'm going to make this a

public thing.

Was there a moment for you or maybe

like a part in the story that you

had written for it or maybe a part

in when you were drawing a certain

character that you decided like,

this isn't just going to be for me.

I'm going to share this with the world.

hmm not really okay fair enough fair

enough so what has been what has been

an indie creator taught you so far like

can you paraphrase that question um as an

indie creator what has been the most

important lesson that you've learned

Oh man,

from YouTube videos that I've watched,

I shouldn't have made a one-shot comic

instead of a full series.

Yeah.

But, you know, that's one of those...

That can go both ways.

If you know to yourself that this is

something that you want to keep going and

keep expanding and keep doing,

would a one-shot have benefited you in the

long term?

Yeah, maybe.

Fair enough.

So what is one piece of advice you

wish somebody would have given you before

starting this journey?

Oh, man.

I really don't know.

It's also fair enough.

So let me ask you this.

What is one piece of advice you would

give to an indie creator out there right

now who's just kind of like, you know,

pushing it off,

pushing it off like they're not ready or.

They're scared or they're nervous to push

forward with their own work.

What kind of advice would you give them?

I'm trying to think of some advice.

That is a good question.

All I have to say is just...

never like all like when i i was

like nervous about like when i started

sagia when i published that to the public

i was like i i i didn't know

i was afraid of like the feedback how

much like the negative feedback but

surprisingly i got good feedback just my

advice would just be like listen to the

feedback um don't give up don't don't be

scared you all i have to say is

just you got this

perfect device perfect device especially

listening to feedback but i i i am

available for feedback i do mention that

often like if somebody wants to send me

their comic and have me do a pre-read

before they do anything with it i'm always

available for that kind of stuff

And I've done it a few times.

And those went on to be successful

Kickstarters in the long term.

So that's really cool.

And that's perfect advice right there is

just listen to feedback.

So how big do you plan on your

universe being?

Uh...

You got five chapter or five books,

six books.

What are you thinking?

I'm thinking, so currently this is,

I would like to call this the,

the dragon arc, the dragon saga.

I'm planning for this to last eight

volumes.

Okay.

Um, and then I have like future,

future arcs planned.

And how many, um,

chapters do you have per arc or per

volume?

I should say.

So volume one, how many chapters is it?

For volume one, it'll be six.

It has six chapters.

For volume two,

I expanded it with like seven.

Volume three will have seven chapters.

Okay.

That's pretty spot on.

How long is a chapter for you?

How long?

Yeah.

I don't know.

Like the most recent chapter I finished

was like forty four pages.

It was just so much work.

That's incredible, though.

So when people are buying your book,

they're getting their value for their

money.

You know,

chapters being that big and seven chapters

of volume.

That's incredible.

So keep that up.

I like that.

Thank you.

So let me ask,

where can people tell the people where

they can find your work and where they

can find you?

So if you're interested in a physical copy

of a saga, I also do sign copies,

too.

You can go to Kofi dot com slash

Wimburn slash shop.

I also have merch.

I'm wearing one of them right now.

Some nice t shirts.

Yeah.

I got t-shirts.

I recently released this merch last year

for a third event I was at.

It was a really big event.

I have t-shirts, prints, stickers.

I will sign the prints too if you

request it.

I also want to thank shoutouts to Comics

Wellspring for printing out my books.

They're a really good company and I do

recommend them.

If you want to follow me,

as of this podcast,

I am on break from social media.

I told you before,

everybody has to take one sometimes.

Yeah.

I'm on Instagram at Wimburn.

Blue Sky Threads.

I have a Facebook page if you want

to follow that.

I used to be on Twitter,

but not anymore.

Not as much because that site went

downhill.

real quick yeah so yep you you hit

them all do you still have the uh

the weebly

account yeah yeah if you want to check

out sagya itself um you can go to

sagya official.weebly.com or um i also

have that blog like i mentioned um i

think it's sagya sagya

official.blogspot.com it's also on the

official sagya website so yeah it's like

So Wimber,

I want to thank you so much for

bringing your work to the USDN community

and for proving that indie comics are

still the best place for bold new worlds.

To everyone watching,

make sure you follow, support,

and share not only Wimber's work,

but all indie creators' work.

This movement only grows when you show up

for it and support it.

Ladies and gentlemen,

the council is adjourned.

This has been the USDM podcast where indie

comics come to life.

Y'all be safe out there.

See ya.

Thank you.