Hey, Good Game

Hey, Good Game Trailer Bonus Episode 2 Season 1

Turning $30 Into $25,000 a Month with Online Solitaire

Turning $30 Into $25,000 a Month with Online SolitaireTurning $30 Into $25,000 a Month with Online Solitaire

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Get ready to unlock the mysteries of game development and indie hacking as we entertain an inspiring chat with Holger Sindbæk, the enterprising mind behind Online-Solitaire.com and WorldOfCardGames.com. Gain a new perspective from Holger's inspiring journey from designer to developer, and how he transformed his passion project into a significant income source. We promise you'll be intrigued by Holger's analytical approach to game development, hints of strategies that boosted an existing game, and his current fascination with Diablo 4 - quite the leap from solitaire!

Play Holger's games:
 
online-solitaire.com
Worldofcardgames.com

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  • (00:00) - From $1,500 to $10,000
  • (09:51) - Web Game Ads
  • (19:52) - Transition From Designer to Developer
  • (23:28) - From Designer to Entrepreneur
  • (28:48) - Acquiring a Website and Setting Goals
  • (36:44) - Indie Business Progress and Success
  • (47:54) - Future Plans for Websites and Apps
  • (52:23) - Building Games for Sustainable Entrepreneurship

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Check out our brainy games:

Sumplete - https://sumplete.com
Kakuro Conquest - https://kakuroconquest.com
Mathler - https://mathler.com
Crosswordle - https://crosswordle.com
Sudoku Conquest - https://sudokuconquest.com
Hitori Conquest - https://hitoriconquest.com
Wordga - https://wordga.com

Creators & Guests

Host
Aaron Kardell
Husband. Father. Founder & CEO @HomeSpotter; now working to simplify real estate w/ our acquirer @GetLWolf. Striving to act justly, love mercy, and walk humbly.
Host
Nate Kadlac
Founder Approachable Design — Helping creator brands make smarter design decisions.

What is Hey, Good Game?

Hey, Good Game explores the stories behind your favorite brainy games. Each week, we interview game creators and dig into what it takes to build a successful indie game, how to monetize, and how to get traction.