课代表立正

课程主页:ai-builders.com 在这场分享中,我们邀请到了 Riley Shu,一位在YC、Cognition 等顶级黑客马拉松 (Hackathon)中多次夺冠,并累计赢得超过8.5万美元奖金和积分的“黑客松大神”。她将用亲身经历告诉你,赢得比赛并不完全依赖于技术实力。 Riley 将首先演示她获得冠军的项目 “Over Easy”,一个能在7小时内构建完成的安全检测工具,让你直观感受一个成功的黑客马拉松项目是什么样的。 接着,她会毫无保留地分享她总结出的五大核心原则,这些原则将指导你完成从创意构思、项目执行、团队协作到人脉拓展的全过程。无论你是不是技术背景,都能找到自己的价值和定位。 你将学到: - 创意 (Idea): 如何找到一个兼具实用性和创新性的好点子? - 执行 (Execution): 为什么说项目演示(Demo)比幻灯片(Slides)更重要? - 团队 (Team): 如何组建一支高效的2-3人小队?非技术人员如何发挥关键作用? - 社交 (Networking): 怎样与评委和赞助商有效沟通,为你的项目加分? - 心态 (Mindset): 如何正确面对失败,并从每一次经历中学习成长? 最后,我们还设有问答环节,Riley 回答了关于“如何平衡创意与评委偏好”、“第一次获奖前的经历”以及“如何在比赛中快速学习新技能”等实际问题。 无论你是想参加黑客马拉松的学生、工程师,还是对用项目实践创意感兴趣的朋友,这次分享都将为你提供极具价值的实战指南。 YouTube 章节 00:00:00 - 开场介绍 00:02:07 - 嘉宾介绍:Riley Shu 是谁? 00:02:48 - Riley 惊人的黑客马拉松战绩 (赢取超$85k奖金) 00:05:20 - 项目演示:冠军作品 "Over Easy" 00:08:42 - 什么是黑客马拉松 (Hackathon)? 00:11:41 - 赢得黑客马拉松的五大核心原则 00:12:00 - 原则一:如何找到一个绝佳的创意 00:17:53 - 原则二:执行力与演示(Demo)的力量 00:21:10 - 原则三:如何组建完美的团队 00:23:09 - 非技术成员在团队中的关键作用 00:25:34 - 原则四:社交的重要性 00:29:00 - 原则五:如何面对失败和“没获奖” 00:32:15 - 观众问答环节 (Q&A) 00:32:32 - 问:如何平衡个人创意与评委偏好? 00:34:28 - 问:在第一次获奖前,你失败了多少次? 00:35:20 - 问:你认为你多次获胜最重要的因素是什么? 00:36:56 - 问:如何在比赛中快速学习并应用新知识? 00:39:39 - 课程介绍:Build It With AI

What is 课代表立正?

课代表立正的官方Podcast
深度访谈,有用干货,亲身验证的「真本事」
Superlinear Academy创始人,Maven Top AI Instructor
前Statsig布道师(OpenAI收购),腾讯副总监,Meta,Amazon;康奈尔经济学博士

社区:Superlinear.Academy
课程:ai-builders.com
个人:lizheng.ai

Okay. Uh well, just wait for another uh
minute and then I'll start. Uh there's
recording. So uh if you want to share
this with your friend, uh you probably
just joined from Maven the Lightning
course, you can just share that and uh
uh we'll upload the recording and you
can access get access to the recording
that way.
>> Yeah.
>> How is everyone? So, uh, let's
like where let's type in chat where are
you from?
I found that to be like a
interesting
engagement
and because we have uh a lot of stuff to
cover and uh uh we have a large audience
so uh I'll take uh questions at the end.
Um, you can just type your question uh
in chat or if you know how to do that
there is a Q&A function and you can type
your question over there or just leave
in chat and then I'll try to uh I'll do
my best to uh cover those questions. All
right, let's start. Uh Riley, you can
take over and uh start presenting.
>> Okay. Uh
okay, let me
Uh let me share my screen.
Can you see it?
>> Yep. Yep.
>> Yep. Okay. So I know this uh webinar is
about like my experience about
going to hackathons. So today I'm going
to share my experience of going to all
these hackathons. They actually boils
down to like five key key principles. So
hopefully like um after this you will
feel more confident going to different
hackathons and you will like squeeze the
most value of all the events that you go
to.
Uh okay. So a little bit about myself.
Uh I I'm right now a monetization
product at Fortnite Epic Games and this
is al also my little Red Node. Um I post
some things on Red Note too. I so my job
is remote so I mostly stayed in Bay Area
and you know like there's a lot of
events going on Bay Area so I usually go
to hackathons with my friends and all
the different events. Yeah. Um is there
anything else I should talk about myself
>> like why are you talking about uh
successful hackathons? What is your
achievements at different hackathons?
>> Yeah. Um I started going to hackathons
maybe in 2023ish.
Um, so I'm actually a pretty late
starter on hackathons and um I think in
total I've been winging maybe around
like um 85k like credits plus cash. I
just happened to find like I'm my wing
rate of hackathon is like pretty high
and I started posting like notes on
retail and then I got a lot of
questions. So um we think it's it might
be a good idea do a webinar and share
with like what I've learned in different
hackathons
>> and uh most notably you won first place
at two of the most competitive
hackathons right the YC and open
hackathon
>> yeah there was like a cognition
hackathon cognition and winsf so we got
the first place of that one that one is
also have like the highest the like the
biggest prize pool that one
single-handedly
contributed 64k
um like credits and cash to my entire
hackathon reward pool. Yeah, we also got
another one um project is called Oreo in
we actually got win kind of like two YC
hackathon. The first one project is
called Showya.ai. That one got the third
prize uh the third place of the entire
hackathon. in the another YC hackathon,
our project Oreo got um the best use of
convex and the best use of basel.
>> And uh in addition to the you know the
winning and the credits and the cash,
you also got beating time with Andrew
Capathy CEO at Warell. Uh I don't know
how to pronounce his name.
>> Yeah. Uh we got like um yeah it's it's
interesting like not only do we get like
cash and rewards we also got a lot of
meaningful networking out of those
things. For example in one one the first
YC hackathon we got invited to launch
with the wordware CTO and then uh we
also like in the cognition hackathon we
got invited to the cognition hacker
house to have dinner with the entire
team. Um and then in the third hackathon
I think we got invited to a lot of
convex events. Uh we got connected with
the Verscell CEO. Uh we also got invited
um to like a private chat with a YC
partner.
>> Nice. Let's start.
>> Yeah. Okay. Um so here let me just do a
little bit demo because this is I'm very
proud of this project. It's a working
demo. This is the project I was talking
about that won the first place of um the
wings surf and cognition hackathon. It's
called over easy. So I will give this
demo as in a very similar way that how
we give this demo and the the final
presentation in the hackathon. So you
will have like if so for those who have
never been to a hackathon you will have
an idea of how um the final presentation
at least what it looks like for us. So
over easy is a a vibe hacking agent that
we build to help people evaluate if
they're viodated apps are um are secure
or not. So all of things you can see are
built in seven hours in the hackathon on
the spot. Um and then after that we did
a little bit deployment to make it a
little better but I would say 95% is the
same including that like killed killed
animation. So to use this um you start a
new test run you put in a website URL
that you want to test. So here I just
picked a lovable project um and then you
follow the instructions. you would do
some um activities on the website and in
the end you can paste the logs here to
help the agents um kind of like do its
job. So for time purpose I'm not going
to do the entire demo uh but I will show
you like the result of some previous
runs that we did. So you can see um so
how this works is that we have a very
simple agent that's going through all
the APIs that you paste into it. It will
just keep go through every API endpoint
and see if it can find any loopholes and
in the end it will summarize the results
here. The UI is not perfect. We try our
best. It's like a very short limited
time. But you can see it finds some very
high critical uh loopholes. first is
anyone can read all private messages
from all users. So if we go to the one
of the network request um calls, you can
see the results. It's actually like all
the messages of the users from this um
lovable app that was very popular a
couple weeks ago. It says chat burn and
finish. So it's supposed to destroy all
the messages that you send, but it
actually didn't. Uh you can see like
people are saying all this weird stuff
like on the website that they're not
supposed to be exposed. So yeah, and
then we also built like a share page to
help people share this with um like
other friends. You see like we run some
examples there. So that's the example uh
that's what over easy looks like for the
um for our demo there.
And now we can I guess um do you have
any questions for the demo where I can
talk a little bit more on like what are
hackathons?
>> Let's talk about uh continue. I'll
interrupt to you if you have
>> question. Sounds good. So I know um many
people like you must have heard about
hackathons. That's why you sign up for
this um class and then you think it's
very interesting but maybe not a lot of
people have been to hackathons. So um I
will introduce a little bit like what
hackathons are. Um so it's actually a
very interesting term like hack plus
marathon. I believe it's born out of
some internal events in Yahoo where like
all the engineers get together like
spend a lot of time non break to build
some very challenging engineering task
and as time went by it evolves into an
event. Um in the early days it was
mostly for students and they would go to
this event build some project on the
spot maybe like 48 hours non-stop and
then uh the judges will compete the
final results on like which project is
the best and then after a few years like
maybe since 2023
when CHP gets like really popular um
there are a lot of AI tools that's like
born out of nowhere
there are a lot of companies start
sponsoring more hackathons to try to
encourage people build and try different
AI tools. That's why I would say like
after Tai GBD gets popular, we see more
and more of this hackathons and it's
also changed a little bit from like in
the past it's more focused on
engineering skill set more for students
and now it's like more working people
are participating in hackathons and it's
not that um engineering focused anymore.
Um yeah so which means like there's a
lot of vibe coding things you don't have
to really know a lot of coding to
participate in hackathons and usually
the way hackathon works is that um there
will be a like a host um there will be a
theme and then there will be a lot of
sponsors the uh the sponsors will like
put in money putting price and uh there
are some requirements whether you have
to use their tools or not and then for
participants And uh people go in teams
or you can go in solo and they have to
build something in within like a certain
time. It's usually like five to seven
hours for a short one. Some of the
hackathons can go like overnights like
two days or even 3 days. So I'm talking
mostly about in-person hackathons. Um
yeah like virtual hackathons is like
another thing. It's more like just like
competition. So in person hackathons
it's usually like people go in teams
build something within certain time
periods and you submit your project and
the judges and the sponsors will judge
that like on the spot and then reveal
the results. Who are the winner? Um what
are the winners of different tracks and
that's like usually the event.
Yeah. Um,
so
I'm gonna next I'm going to talk about
like the I'm gonna go dive into the like
everything that people are most
interested about which is like the five
key principles that I personally find
very useful with like all the hackathons
that I go to.
So um I see hackathons like the backbone
of a good hackathon project is just idea
plus execution. So the first principle
is about how to what is a good idea and
how to get there. So people keep saying
things like oh this is really cool this
is like such a cool project. So what are
the aspects of that makes a cool
project? Um I think there are two aspect
of that's making an idea really good.
One is how useful it is. You can if you
can make the judges or the audience look
at this and their eyes light up and they
say oh that's something I will use that
actually solves my problem that's a very
good standard of useful and the other
aspect is about how different it is like
how innovative it is. Did it did it use
something new? Did it use some tools in
a very like in a way that no one has
used it before? Is it like um
realization of a philosophical ideas
that people thought about it but no one
has actually built it? So our project
showya was a good example. It was not
very useful. It was using LM as complete
interpreter. Um so there's no code. You
use LM to understand every interaction
the user did. So it's a highly
philosophical experiment that we did. A
lot of people have similar ideas but no
one has ever built it. So when people go
to hackathons they see this project they
really like it. But it's not very useful
because every time you click on the
application it takes almost like one
minute um to react and do something. And
on the contrary, the over easy hacking
agent that you just see is a very useful
one because everyone is vibe coding the
website. No one really knows how secure
they are. So that's something when we
show the demo, everyone is like, "Oh,
that's such an interesting project. You
should open it to public. Um, like I bet
like my company will use it. Like I
really need it." So there's like a two
elements of a cool idea. I would say
like in different hackathons people
might focus on different things like
sometimes you might find the judges and
audience like the practical aspect of
the idea more sometimes people are just
looking for like really cool things
they've never seen before. So, it's a
little bit of a art and balance of like
how do you want to balance this two
things and there's also like some
randomness like you never really know
what a judge is like and you might never
know what kind of good network it will
get you by doing different ideas. So,
how to get a good idea? It's not I would
say like it's not easy. Um I a lot of
times but my personal experiences
brainstorming ideas on the spot doesn't
really quite work. So usually all the
ideas that's been working really well
for us are the ideas we've been thinking
a lot. For example, over easy is born
out of the idea that was helping with my
friend's um bibec coding agent and we're
comparing the security level of all this
different bi coding tool platform like
base 44 lovable replet agent and then we
found so many loopholes by manually
doing things then I was like oh can we
just build some agent that will help us
to test the security of all this um
websites so I don't have to manually do
it and Then everyone really likes the
idea. So we decided to build it out at a
as a hackathon project. And the other
one like the showya the philosophical
LMS interpreter idea is also something
my friend has been passionate. I've been
thinking about it for weeks and so he
really wants to try to build it out in a
hackathon. So it's I would say it boils
down to it's something that you
experience daily and then you're trying
to solve your problem like a daily
problem you've been experiencing it
thinking about it for a while or
something you're very obsessed or
passionate about like you really want to
try and build it. Usually those ideas
work pretty well. So but not like we
don't really have those ideas all the
time. like what if you just don't have
those ideas? One way if you like if you
don't go with ideas is totally fine too.
Um when you're teaming up with people
and you're like brainstorming, one very
useful angle is to try to dig into their
experience and ask questions about or do
you have all this like everyday problems
that you want to solve or do you have
this thing that you're very obsessed or
passionate about? Can we build something
for for those two things? So, it's like
digging into your teammates's personal
experience. So, we we saw a project that
was doing really well, which is um they
have like a community school like a like
I forgot what she works for, but she
works for a community school. So, she
keeps seeing all these people suffering
from like not being able to um pick the
courses in community school. So they
built a little tool to help her students
to better do that. It's not something
that we usually experience every day,
but it's like her everyday life and she
is like very passionate about this
topic. She knows all the user problem
and their project end up doing pretty
well. So that's how you can get the good
idea either from your own personal
experience or dig into other people's
personal experience.
Yeah. And then um the next part um is
about execution. I talk about hackathon
is about idea plus execution. You if you
have a really good idea but you can't
really build anything. That's not the
point of hackathon. The hackathon is a
little bit like a because it's like a
marathon. It's a little bit like a
sports. But something different is like
for other sports you do the practice
like like everything happened um before
that competition but for hackathon a lot
of things will have to happen on the
spot. It's like um like a building
thing. So you have to show something.
It's one funny example is that in one of
the um the hackathon final presentation
there's a team doing something really
cool but they don't actually have
anything that they can demo. there's no
visual, no demo, like nothing at all.
They just have like this idea and this
backend API that's kind of working. So
like even if the idea is really good,
the judges just like can't really give
them a very high score or like a good
result because that's not really
presentable.
So one strategy that I find really
helpful is to always think about the
demo. Like think about what do you want
to show to people? Like everyone
understands six or seven hours even two
days are not enough to build a
completely working product and so it's
important to pick and choose your battle
like how do you want to show this thing?
What should this threeinut demo look
like? Um after the user log in what
should the user do and how do you want
to like tell the story and emphasize
your point. Um, for example, in the over
easy demo, we like we when we thought
about the what should the demo look like
with we think that it should expose the
vulnerabilities of the website that it's
able to find. So, it's just as simple as
that because you can have all kinds of
different approaches to do a little
hacking agent. But by think aligning on
what a demo should look like, everyone
is more targeted on, oh, do we need this
front end? Do we need this page? Do we
need this API? Then like everything is
for that demo because in the end, even
if the product didn't quite work by the
end, if the demo works, it's like a
working product to everyone. Yeah. And
yeah, that's like the execution part. So
the idea and the execution is like what
makes a successful hackathon project. I
personally don't really like slides for
final presentation. I don't think I ever
made any deck for final presentation.
I'm always just go in with um a demo.
>> But you kind of stage the live demo,
right? Yes.
>> Yes, we we definitely staged a little
bit the demo like in like something
might not work. So you practice the demo
to make sure like the dummy data works,
the flow works. It's it should be like a
kind of like a performance of how the
idea should look like. Yeah.
>> Nice.
>> Yep. Um so the the third point is like
how to how do we make that idea plus
execution combo work? So a lot of people
ask me how do they find a teammate? Um,
like I have the privilege of knowing a
lot of really good people. Like they're
my friends and I see hackathon as a way
like I also I personally really like
hang out with my friends by building
projects. So it just happened to be a
way that I hang out with all the all the
people and the way I make new friends is
also I will ask oh do you want to do a
hackathon together? And so yeah, like um
I would say it's like very interesting
to do projects with your friends. You
learn a lot. Like you also go through a
lot of things. I really like it. But if
you don't really have friends in real
life that you can do it and you kind of
have to find them on the spot, it's
always like um like a crapshoot. Like
you don't you don't really know what
kind of people you would get. Um, so
like like it's just like hard to always
get the best people on the spot. I would
if you want to win the hackathon, I
would suggest like going people you kind
of know already, especially like uh
people should have different skill sets.
I'm actually not um believer of like
huge team like in all the winning
hackathons our team usually just have
like two people like me and plus my
engineering friend. So my friend will
work on all the engineering stuff and I
will work on all the non-engineering
stuff including um like like all the
design you see like the egg thing like
the animation there's also a lot of
logistics there's like a lot of design
how do we face the demo and including
some networking with people and judges
um so I got a lot of questions about
people asking me oh I'm non-technical
like what should I do in a hack
hackathon like is that for me like if I
don't know how to code can I go um the
like the answer is for sure especially
when AI is so popular you don't really
need to know how to code to participate
in a hackathon in fact I think a team I
don't think a team can like at least for
my personal uh opinion I don't know how
well if two engineers are working on the
same team I usually talk to people um a
A lot of the frustration is that when
you have two engineering two engineer
work on the same codebase you spend the
majority of your time resolving merging
conflict and especially when time is so
tight like if like any little thing
doesn't work you spend too much time on
like communicating. So if you have one
really good engineer that usually works
way better than if you have like two
engineer try to work with each other
unless you can divide and conquer the
stuff really really well. So to make
sure you can maximize everyone's
productivity but for non-engineering
people it's actually a lot easier like
there are like so many things you can do
um like people can think about the demo
idea the user journey you can do design
you can do like different art asset on
the part uh you can talk to people you
can even like interview other people on
the hackathon to get some user feedback
interview the judges But in the end I I
think an ideal size is maybe like two to
three people. Uh because the more people
you have the more you need to put in
like communication and dividing up the
work. So it's not always like the more
people the better but of course the more
people you have you can have like spread
them out in different area depending on
how complicated your project is. But I
think the it boils down to like if you
are non-technical like it's totally fine
like it's very fun to go into the
hackathon because you actually get to
have more fun meeting new people and
engineering when engineering has to like
always like heads down coding you can
actually like do a lot of more stuff.
Um yeah so I talk a little bit about
networking. Um so like networking
hackathon I think it's not a topic that
people like talk about a lot but I find
it like very very useful uh both for my
personal goal which is to make more
friends and like discover more
interesting stuff happening in life and
it's also about winning the hackathon.
So for some so more let's be more
utilitarian if you want to wing the um
hackathon it's more like the judges will
have the final say in in your final
project and if the judges don't get a
lot of time like they don't like there
are so many project the over easy one
had like 100 I think the YC one always
have maybe like 200 projects at the same
time the judges just don't get that much
time understanding your project or Like
maybe you have a lot of really great
ideas, but it's just hard to say
everything in the 3 minutes demo and
what if your demo doesn't work? So,
there's a lot of things going on. If you
can get any time talking to the judges
during the hackathon um get their
feedback on your project, get their
advice like it's it's a great way to
kind of get more um exposure for
yourself and also for the judges to
understand your project more in case
India maybe they don't even get to see
your project in the final judging
because they always like spread it out.
Sorry question like are they at the
hackathon or do they just come at the
end to uh to the judge and are they
allowed to talk to participants?
>> Yeah. So um for all the hackathons I
went to only one very weird structured
hackathon said oh we don't want you to
talk to the judge because it's not fair.
But most of the time the sponsors and
judges uh especially the sponsors which
are also the judges at the same time
they are there to talk to all the
participants. So um in that case like
everyone is encouraged to talk to them
to learn about their company to ask
questions about how to use their company
tool in your project. So I would say
like it's mostly encouraged to talk to
them and um yeah that's for like
utilitarian reason and but another thing
I also find it's just like very
interesting to talk to them. You can
talk to judges and sponsors. You can
talk to your fellow other hackers. Maybe
when you're getting food, when you're
getting drinks, just asking, "Oh, what
are you building here?" Um, like you
will miss I met a lot of my really good
friends during hackathon. And it's like
it's very hard to meet new friends. I
will say like these days and you don't
really have you don't always have
something like interesting you can talk
about. But in hackathon, everyone is
here to try to build something. Everyone
is willing to talk about what I'm here
for, what I'm building, what do I work
on when I'm not doing hackathon. So,
people are more open-minded to make new
friends. So, yeah, it's like a great
opportunity to just meet a lot of
friends.
>> It's like new student orientation.
>> Yes. Yes. Yeah. Totally. And people that
are doing hackathons are kind of like
that too. They also want to meet new
friends. I would say most people do.
Yeah.
Yep. So that's networking. Um, so the
last point is about like how to deal
with not waiting. I think it's also the
like it's it's a cliche but it's like
one of the most important thing for
doing hackathons because if you cannot
deal with not winning it's actually very
hard to start doing hackathons and then
or like to keep doing hackathons. I
think I it's like I also learned this
through like all my experiences of doing
other hackathons that didn't really win
end up winning. Um I I think for myself
one of the biggest learning that I know
is that like a lot of the things I would
I'm doing is not going to work and I
have to know that like I have to be okay
with things not working. And so when I
first start doing hackathon, if I didn't
win, I would feel really bad. I feel
like, oh, I'm not good. I'm not as good
as other people. But as I do more, I
realized there's such a randomness in
all these hackathons. Maybe someone, for
example, I talked about our highly
philosophical LMS interpreter project,
Showya. I really like that project but
that project only got the third place in
the first uh YC hackathon. I think
because that YC partner didn't like the
idea. She wants more practical idea that
she can actually invest or she would
use. But we got such good network result
out of that project because the word
where people really like it. it aligns
with their philosophy. And yeah, like it
just like it's like it's a lot of
randomness. Like if you didn't win, it
doesn't really mean your project is not
good. It could just be like the judges
that would have liked your project a lot
more didn't get to see it. And the fun
is in the entire process of like doing
it with friends, meeting new people,
testing out different ideas, and not
winning. it's just like one result um of
out of that and I I also learned how to
deal with like the failures before I
will think like every failure is like a
it's like a like a smear on my very
pretty journey like my journey should be
perfect like everything should look
great but then as I fail more and more I
I cherish all these failures even more I
feel like if I fail that means I'm like
trying hard enough. That's my way of
feeling more secure with my life. If I
don't fail enough, I actually feel a
little bit uncomfortable. That means I'm
not trying enough things. I'm not
actually reaching my full potential. So,
every little failure is not that
negative anymore. And that actually also
um like that's something that keeps
motivating me to go to hackathon. Of
course, I'm not waiting everyone. If I
get really discouraged from not winning
one of them, it's very hard to keep
going. Yeah. So, yeah, I think that's
the five key principles I have for going
to hackathons.
>> Nice. Thank you. And uh let's go to
question and answers. I think you
actually answer a lot of questions in
chat. For example, how to recruit a team
like how to distribute work and what
motivates you to join hackathon, right?
You just mentioned all of that. I think
one question from Shai is uh uh like how
to balance ideas like do you have to
kind of please the judge? Do you go do
you have to sacrifice usefulness in
order for like uh ideas that attract
more attention? Like do you think like
have you ever abandoned an idea that you
feel like is useful but may not win a
hackathon?
>> Yeah, like I would say that's a very
good problem to have. If you have to
like balance between ideas, that means
you have many many good ideas. Um I like
it's not a very common problem to me,
but I have a little list of whenever I
think about something that could be a
good hackathon project, I put that in in
the little list. But um I also have this
discussion with my friend like which
idea we should do. I find the most
rewarding thing is always to do
something that you really want to build.
Um if because in the end if we talk
about like how random it is to win the
hackathon if and it's always like if you
want to build if you build something you
think people will like it then it should
be something you really want to build
too. If it it's not the thing that you
really want, it's hard to assume that
other people will really want that. And
in the end, if it doesn't wing, if it's
something that you really want to do,
you will not feel like it's a waste of
time too. Yeah. Like I would say just
build something that's like very close
to your heart and you are very
passionate about is the most important
thing and that that is usually a very
good project and that will like touch a
lot of people too
>> or at least if you try to just please
the judge you get nothing right often
that you don't win that way.
>> Yeah. Like you should please yourself
and the judge. If something that you
think will please the judge but it
doesn't really please you. doubt that
will actually please the judges too.
>> Cool. Uh a question from Balo. How many
times have you tried and what is the
first win looks like for you? I guess
how many times you tried before you
winning the first hackathon?
>> Um I think I got very lucky. Um the my
first hackathon like I win it's like a
crypto hackathon. They have a lot of um
cash reward. I won like 16k out of that
hackathon with my friends. So that was I
was lucky. That was my first hackathon,
but after that I definitely went to some
hackathons I didn't win. Um like I was I
I forgot like how many times but there
are a lot of times I end up with nothing
and going back home.
>> Yeah.
>> How many hackathons have you been to?
>> I didn't really count but maybe around
like
10ish like 12 13.
>> I see. Uh one question from now and
maybe we can ask one more and then uh
close it. Uh so uh leave your question
uh in the chat if you want to. So the
question from now is uh what do you
think has contributed most to your win
wins in multiple hackathon?
>> I guess the question is like for any
single one is idea plus execution but if
you can win multiple one then what?
Yeah, I think it's like um I will say
because like it's a lot of factors
coming into play, but I think it's
because because execution is kind of a
given if you pick the right person like
you know how to work together. They have
like certain engineering skills. So
that's not really the factor for me. So
I would say um I think the most
important part part for my hackathon
wins are the ideas like if I pay a lot
of attention to the daily problems or
other people's daily problems I I often
end up with really good ideas and then
we can just um maneuver the demo to make
it look good and then in the end it's
like a good hackathon project. So I
think like observing what could be like
what could please everyone in everyday
life and turning into a hackathon
project is pretty important
>> I guess product sense.
>> Yeah.
>> So I love both questions that are coming
up but we can only pick one. So I'll let
you pick one. The first is during your
hackathon projects, have you ever
encountered an area of knowledge or
skill that you initially initially
lacked but realized was critical to our
goal? And then if so, how did you
quickly get up to speed and apply the
new knowledge? The second question is
after all the hackathons accumulated, do
you have a list of toolkits that you
leverage the most?
The first is how to overcome information
or knowledge gap. The second is the list
of tokus.
>> Um I think the first one is pretty
interesting because I definitely learned
a lot of things in the hackathon too. Um
and I think like learning by doing is
such a cliche but it's it's real. So um
because I I told you like my friend is
usually engineering and I'm responsible
for all the non-engineering stuff. I
need to learn like design like how to do
design, how to do product, how to do
user journey, like a lot of things. How
to network. Um I learned a lot of
different things when I'm doing it. I I
think okay I think the most useful thing
for me is just to talk to trigger or
like any AI. I think um Eugene you like
you and Yagu also had like a um episode
about how to ask HGBT how to
>> yeah for all these questions um it will
give you a very good even above average
answer for different things and then you
can keep building on top of that. So I
think a lot of things even like rocket
science you can learn it like step by
step a lot of things are not as
difficult as you will think. For
example, um I was I really wanted to do
a very cute animation of like the little
egg doing doing things and then but I'm
no I'm not a designer. I don't really
know how to do that. Then I started like
pulling random pictures and feed it into
CHBT and ask it to give me like cute egg
and I use a V3 to build that video
animation and then sometimes it doesn't
work. So I try different things. I give
it like all the elements and ask it to
do a video or not giving anything like I
just try different things and you will
realize some some things are working. So
the good things with AI is that it has
so many information um in the LM that it
will give you average answer and the
tools also make everything way easier
than before. Like you don't really have
to be a designer to build something
that's very cute or you don't have to be
an animator to actually build a good
animation.
>> Cool. Let's go to the next slide and
I'll do my two minutes uh pitch. So a
lot of principles you just uh mentioned
like for example trying learning from
mistakes and asking the right question
uh iterate right those are the key
skills in the era of AI and how to
leverage the most out of these AI tools.
So our course build it with AI is kind
of on this principle I'll show you
what's possible with AI and how to get
there and not only through the success
the successful demos but also the guided
mistakes and we'll build things together
with a lot of prototype and then I'll
show you what works and how to get over
that then what doesn't work and then how
to unblock yourself and uh it's a very
hands-on course and we show you
principles as well like a lot of
principles holds true hold true like uh
uh during this uh rapid development of
AI which is not common like uh we teach
you principles from a year ago. This is
our 10th cohort and if you look at our
first cohort uh for example we do not
teach RA and now it turns out RG is not
the best way to do things. Uh so that is
the course and our next cohort is
November 3rd. I also dropped a link of
the community. So in the community you
can have discussions and ask lifetime uh
question questions Q&A uh we'll answer
our question if you uh register uh by
the course you'll get access to the
community but you can also get into the
community for free uh you just follow
the like we I I don't want to just say
you know how to get into the community
but there is a way to get into the
community for free and I invite Ry to
answer a question if you have question
for her like for example the kid uh that
uh she leveraged the most. All right,
thank you for coming to this uh
lettering course and uh have a happy
weekend.
>> Bye.
>> Thank you, Riley.
>> Thank you everyone. Bye.