Limitless Podcast

Gaussian splatting is a groundbreaking technology that overlays past images onto current scenes for immersive 3D experiences. 

We discuss its potential to transform Hollywood productions, reduce costs, and enhance gaming. Splatting could actually redefine our interactions with technology and memories. Straight out of Black Mirror.

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https://limitless.bankless.com/
https://x.com/LimitlessFT

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TIMESTAMPS

0:00 Introduction to Splat Technology
6:59 Live Demo of Splatting
11:11 Usa Cases
19:40 Splat as a Bridge Between Realities
22:16 Merging Digital and Physical Worlds
25:38 The Future of Wearable Technology

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RESOURCES

Josh: https://x.com/JoshKale

Ejaaz: https://x.com/cryptopunk7213

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Not financial or tax advice. See our investment disclosures here:
https://www.bankless.com/disclosures⁠

What is Limitless Podcast?

Exploring the frontiers of Technology and AI

Josh:
Ejaz, I've been obsessed with these things called splats for like six months.

Josh:
And just last week, we had a new breakthrough in this revolutionary weird world of 3D imagery.

Josh:
So I want to start with this image that we're looking at on screen right now,

Josh:
because this is, it's pretty unbelievable.

Josh:
And for the people who are just listening, what it is, is there's a dude with

Josh:
the normal backyard and he has a Vision Pro and he has a photo that he took

Josh:
in the past of the same backyard in a different season.

Josh:
And with this new Splat technology, he's able to overlay a previous picture

Josh:
onto a current place and then actually walk through it as if he's able to relive

Josh:
the memory for the first time using these Apple Vision Pro headsets.

Josh:
So it's this unbelievable technology that Apple released just last week that

Josh:
allows you to relive the past in the present in a way that is totally immersive,

Josh:
totally submersive using these things like the Vision Pro or any sort of virtual reality headset.

Josh:
The new technology has some pretty unbelievable examples. So that's what we're

Josh:
going to cover in this episode is the weird world of 3D splats and how you're

Josh:
actually able to turn any photo you've ever taken, any video you've ever taken

Josh:
into something you could actually step into and relive again like it's the first time.

Ejaaz:
Yeah, it's pretty crazy. It looks like he's taken a picture of his garden from

Ejaaz:
December 10th, 2017, when it

Ejaaz:
was snowing and he's kind of transposed it onto his garden in real time.

Ejaaz:
I think the thing that shocked me the most from this, Josh, I did a double

Ejaaz:
take was they have a doctor who prop in

Ejaaz:
here it's like a telephone box who has

Ejaaz:
this in their gun that this is pretty insane um but i

Ejaaz:
saw a more recent example actually of this technology

Ejaaz:
this week um in a slightly uh

Ejaaz:
uh crazy application so uh

Ejaaz:
you might have heard that uh some some epstein files got released uh and some

Ejaaz:
documented footage pictures videography got released and someone decided to

Ejaaz:
splat the entire thing so what you're looking at here isn't a real uh video

Ejaaz:
but rather a series of images which have been splattered to form this kind of

Ejaaz:
like 3D immersive experience.

Ejaaz:
And he was able to generate this in a couple of minutes, which is insane.

Ejaaz:
And to kind of prove to you that this is like a real thing, what you're seeing

Ejaaz:
on my screen right now is a Google Drive of basically all the leaked images from these files.

Ejaaz:
And you can literally click on any of these.

Ejaaz:
Let's go with blue guest room two. and if you press w to zoom in you can now

Ejaaz:
literally zoom in and peek around the entire thing like let's see how close i can go first can

Josh:
You look at what's on the mic oh.

Ejaaz:
My god wait what's under the bed okay we don't know we don't know but like i

Ejaaz:
can't read the title you can really get into it oh i'm under the bed now

Josh:
Oh you're under.

Ejaaz:
Officially under the bed anyway this stuff is is just insane josh and uh this

Ejaaz:
is due to apple shop's model right

Josh:
Yes, this is the coolest thing. So Apple Sharp just released this model last

Josh:
week, which coincided with the release of these files, which created this funny

Josh:
convergence of two technology, or I guess a technology and breaking news at once.

Josh:
But I do want to talk about what splatting actually is because we're saying

Josh:
this funny word a lot. No one actually has a clue what it means.

Josh:
It's basically a way to make a 3D scene by storing it as a cloud of tiny.

Josh:
Soft little blobs instead of building traditional 3D models.

Josh:
So in the past, each as we've all played video games before,

Josh:
it requires a large machine to run them because it's a lot of textures and polygons.

Josh:
And there's just a lot of detail required to render fidelity with what these

Josh:
blobs do, what these splats do is each blob.

Josh:
It's kind of like a puff of spray paint and it's floating in 3D space.

Josh:
And then every puff has a position, size, shape, color and transparency.

Josh:
So to render an image from any viewpoint the computer

Josh:
projects all those puffs onto your screen and then blends them together

Josh:
like layering this transparent paint so it's much more efficient

Josh:
than the previous way of doing this which is

Josh:
lots of crazy rendering lots of compute required

Josh:
and if you were to create something like we're showing on screen now which

Josh:
is an example of 3d skulls that are sitting with dynamic

Josh:
lighting and it looks really real it's something you'd see in a video game you

Josh:
would normally have to render that overnight it would take forever to

Josh:
do but what this new splatting technology does and what apple's ai

Josh:
model does is it allows you to take this high fidelity

Josh:
rendering and turn it into a splat by using

Josh:
these blobs and that way you could render it as a single asset

Josh:
on something as light as your smartphone so it turns these really detailed complicated

Josh:
compute 3d images into something very simple so simple in fact that you can

Josh:
actually do it yourself you can make images yourself you can do this for your

Josh:
own content and you can do it for free almost instantly. It's really cool.

Josh:
And this is thanks to Apple's new Sharp model that they released last week,

Josh:
which is open source, which allows people to go around and play with it themselves,

Josh:
which I think is a really cool new paradigm for this technology.

Ejaaz:
So the way I'm thinking about this, Josh, and correct me if I'm wrong,

Ejaaz:
is if I take a 2D image, right, it's 2D and it's composed of a bunch of pixels, right?

Ejaaz:
If I use this splat technology on that image, it turns every one of those pixels

Ejaaz:
into a kind of like 3D object, which is why like these skulls,

Ejaaz:
for example, isn't a video of like the skulls from all different orientations.

Ejaaz:
It's like a couple of pictures of these pile of skulls or even maybe an AI generated

Ejaaz:
image or whatever and it's

Ejaaz:
splattered into these like 3d blobs and i can now kind of like maneuver around

Ejaaz:
it and look around is that kind of roughly on the right track

Josh:
Yeah and it's funny you'll notice with like the epstein examples

Josh:
there actually is a lot of fidelity in the way that it's rendered so if you

Josh:
look at a video game in the past that you've played normally you'll look at

Josh:
the details and it's very fuzzy it doesn't look very real because the computer's

Josh:
trying to save rendering of compute for the things that you're actually looking

Josh:
at that matter but these scenes that use this new technology They look so photorealistic

Josh:
because you're essentially repainting the world from these millions of soft dots.

Josh:
And it's fast because rendering is mostly throw blobs onto a screen efficiency

Josh:
rather than heavy 3D geometry or this like slow ray tracing that you're seeing on a computer.

Ejaaz:
Got it. And so the number one question that pops into my head then would be,

Ejaaz:
well, what's the cost difference for like doing this in the traditional way

Ejaaz:
versus like in the current splatting way?

Ejaaz:
And how long does this take? We got this tweet by Brad Lynch who tried out this this Apple software.

Ejaaz:
And he said he generated what we're looking at on the screen right now,

Ejaaz:
which is, I think it's an image of him sitting by like an open ocean and like,

Ejaaz:
you know, he's got his Apple Vision Pro on and he's like kind of peering around

Ejaaz:
and he's in his living room. He's moving the images side by side.

Ejaaz:
And it made it, it took him 10 seconds to generate this on his MacBook Pro.

Ejaaz:
And I'm assuming because he used Apple Sharp, which you just said was open source,

Ejaaz:
it's the cost of downloading the software and just running that on your computer.

Ejaaz:
Is that, Do I have that roughly correct?

Josh:
It's totally free. It's totally open source. And it is totally available for users of any computer.

Josh:
I mean, you could render it on a laptop. You could render it on a phone.

Josh:
You could do this instantly, anytime.

Ejaaz:
Hold your horses, Josh. If you're saying that, that means we should do this ourself, right?

Josh:
Perhaps we should do a demo for the audience.

Ejaaz:
Let's not take his word for it. Let's do this ourselves.

Josh:
Let's do it ourselves. We're going to do it live here.

Ejaaz:
Yes, we have the Apple Shop kind of software here. We're going to upload an image.

Ejaaz:
Let me see if I can find a convenient image of Josh oh what do you know

Ejaaz:
what do you know i have it here i'm curious how long this is gonna take look

Ejaaz:
at us good looking gentlemen on the screen we look good in 2d i would love to

Ejaaz:
know how good we look in 3d and

Josh:
That's the fun thing too is if you have like loved ones or your children or

Josh:
people who are younger you could really freeze these moments in time special memories special trips.

Ejaaz:
You've gone we're done josh by the way sorry oh my god before i even finish

Ejaaz:
my explanation we're done okay here

Josh:
We are let's see this walk me through.

Ejaaz:
The picture here oh it's like a watercolor effect you can see it materializing

Ejaaz:
oh it's rendering oh this is weird this is weird i'm zooming in oh wait i need

Ejaaz:
to oh my god wait can we oh my god i can see you from like above yeah

Josh:
Wait try to go closer and get.

Ejaaz:
In deeper wait hang on let me get in deeper let me get into this face get

Josh:
Up in our faces.

Ejaaz:
Wait how do i how do i like zoom oh my god oh oh so we can like see us from

Ejaaz:
the side too that's wait that's pretty crazy david's face is a little warped

Ejaaz:
david's the guy the less handsome guy uh in the center um our arms are looking

Ejaaz:
pretty good we're going to the gym oh we could look at us from above as well that's pretty get in

Josh:
There scroll into the image i'm.

Ejaaz:
Trying i'm trying to sorry i don't i don't mean to zoom into

Ejaaz:
our crotches here but uh this is the this is the furthest i can go in which

Ejaaz:
i'm kind of upset about hang on maybe if i maximize oh wow okay that that does

Ejaaz:
look better oh my god well what i'm impressed with here josh is number one how

Ejaaz:
quick that took to take it's funny on the screen it said uh it gave us a countdown from 60 seconds.

Ejaaz:
And it ended up producing the entire rendering that we're looking at right now

Ejaaz:
with 47 seconds to go. So it took 15 seconds to make.

Ejaaz:
And I'm touching my laptop right now. It is not warm at all.

Ejaaz:
So I'm assuming it didn't cost anything energy-wise as well.

Ejaaz:
Also, the fidelity of this, Josh, is actually really, really good.

Ejaaz:
It's way better quality.

Ejaaz:
I mean, I think I look a bit kind of out of it. I look like I've had a few drinks.

Ejaaz:
Maybe I did on the night, actually. But it looks really good.

Josh:
Yeah, it's impressive how quickly it's able to render this and how low cost

Josh:
it is and how lightweight it is. I mean, you could just run this in a browser very simply.

Josh:
It's not a very compute intensive thing. And it's really cool.

Josh:
So this is an example of a photo.

Josh:
There are three kind of tiers to the splatting. There's the photo first.

Josh:
And then second is this in between before we get to videos, which is this example

Josh:
that you're seeing with Casey Neistat's studio.

Josh:
Now, a lot of people who watch YouTube, they know Casey Neistat.

Josh:
They love Casey Neistat.

Josh:
And this is the most iconic place in the world of Casey.

Josh:
What the meta team has done is actually go

Josh:
through and create a giant splat of the studio so that

Josh:
anybody with a vr headset can actually put the headset on and walk

Josh:
around it now what we're looking at on screen it looks like it's an

Josh:
actual video of the studio but the reality is is that it's one

Josh:
large splat and it is a full fidelity

Josh:
splat so if you put on goggles and you walk through

Josh:
the space you can actually go and read the bindings

Josh:
on the books you can like walk up to all

Josh:
the shelves and peer at all the little things all the little trinkets that

Josh:
are on them it is a full and total high fidelity

Josh:
scan of the studio but in a very lightweight way if you used to try to do this

Josh:
you would need a supercomputer to render this and you need a supercomputer to

Josh:
run it you couldn't even do this on goggles that would be like disconnected

Josh:
from a computer now thanks to this new technology you can scan real places into

Josh:
the cyberspace and it's kind of acting as that,

Josh:
almost like a preservation technique, where if there's a place that you love,

Josh:
if there's a place you want to remember, you can actually scan it and then relive in that forever.

Josh:
You can capture this place in its full fidelity, exactly how it is today.

Josh:
And I thought this was a really cool example.

Ejaaz:
I mean, what I find super cool about this is like in the traditional way,

Ejaaz:
you would have to take a million pictures and stitch them all together,

Ejaaz:
which would have taken you hours and hours and efforts and probably a bunch

Ejaaz:
of people to get involved to help you produce.

Ejaaz:
Also, I like that it's to scale as well, Josh.

Ejaaz:
Like a lot of these simulation kind of videos or games that I've tried with

Ejaaz:
Apple Vision Pro and stuff like that just seems kind of unrealistic.

Ejaaz:
Obviously, like maybe you're playing a fantasy game or something.

Ejaaz:
This is like to scale. It's like you're walking through, you're not going to bump into anything.

Ejaaz:
I just think it's awesome. But then the natural question that pops into my mind

Ejaaz:
is, well, can you do this with video?

Ejaaz:
And I think, you know, we had our answer a few months ago earlier this year

Ejaaz:
when this viral tweet went about of this guy who's kind of like directly speaking to a camera.

Ejaaz:
But you can see in this video that someone's navigating around him.

Ejaaz:
And this is just like, you know, a 2D video taken head on of this man sitting down in his chair.

Ejaaz:
And he is able to navigate around him in every single different type of direction.

Ejaaz:
You can peer at him at a kind of like angle perpendicular to him.

Ejaaz:
You can see kind of like the way that his jaw looks like. And this is all generated

Ejaaz:
through splats. None of that is real.

Ejaaz:
None of that was actually filmed with a camera to the side of him.

Ejaaz:
This is all generated via splats. Super cool.

Josh:
It's fun to think of...

Josh:
When you capture things to think of your camera as a paintbrush or

Josh:
maybe even a can of spray paint like we were talking about earlier

Josh:
where if you can just capture the smallest amount

Josh:
of detail of a specific part of an image you can then

Josh:
render it all fully in a 3d way like

Josh:
we're seeing another image here where you can zoom in on the video you can pan

Josh:
left and right and that's because it was kind of scanned like it was this can

Josh:
of spray paint you you want to kind of spray paint things and then you could

Josh:
relive them and capture them and i think it's such a cool new paradigm where

Josh:
they're driving through the city streets or they're watching someone dancing

Josh:
or whatever these examples are.

Josh:
If there's something in your life that you want to capture, you can just do it and then relive it.

Josh:
And this is particularly interesting if you're a user of iPhone,

Josh:
because Apple's really the company who has been leading the charge of this.

Josh:
And if you use an iPhone, you're aware of the camera sensor,

Josh:
right? How they're kind of lined up.

Josh:
And when you shoot a video using these top two, you actually give real 3D spatial depth to it.

Josh:
And that's also because there's a lidar scanner on the bottom of the camera as

Josh:
well so apple has all the tools here built in to

Josh:
create the highest fidelity splats possible and now they're rolling out the

Josh:
software to enable that to happen even more so on these handheld devices that

Josh:
we all use it's like i guess the last example is it's kind of like if you take

Josh:
a black and white photo you could add color to it this is taking a two-dimensional

Josh:
photo and adding a third dimension to it and that's a really cool unlock my.

Ejaaz:
Mind naturally goes on to um like applications like what can i use this technology for.

Ejaaz:
And I think through a bunch of the examples that we've shown so far,

Ejaaz:
it's kind of cinematic and maybe even veered towards gaming as well.

Ejaaz:
Hollywood is the instant industry that I think of that I'm like is going to

Ejaaz:
get completely run over by this, right?

Ejaaz:
I know for a fact that they spend months, in some cases years,

Ejaaz:
to render a single visual splat that we've been looking at throughout this entire episode.

Ejaaz:
And so I think that this is going to cut costs down by like tens of millions of dollars.

Ejaaz:
And it is going to cut time down and even jobs as well. I know they have teams

Ejaaz:
of different people with different skill sets to stitch all the images together,

Ejaaz:
to get the right grading, lighting, to like post-processing of a bunch of these

Ejaaz:
images and then kind of make these visuals.

Ejaaz:
There's no way that this doesn't get disrupted by it. It also got me thinking

Ejaaz:
of one of my favorite shows on Apple.

Ejaaz:
Finally, we're talking about Apple and now they have this. Like one of their

Ejaaz:
hit shows is Severance, right?

Ejaaz:
And I remember season two, they have this like crazy scene where like we've

Ejaaz:
got the camera panning around him in all different kinds of ways.

Ejaaz:
And Ben Stiller had an interview on this where he said each episode costs roughly $20 million to make.

Ejaaz:
And this particular scene alone costs $10 million.

Ejaaz:
Now, if he had something like a splat technology, right, he could generate this

Ejaaz:
in a couple of minutes or even under a minute, like we showed ourselves earlier on. And for a fraction.

Ejaaz:
Of the cost it just it just it's a no-brainer for me josh

Josh:
Yeah i don't want to say that hollywood is

Josh:
under attack but they are definitely in need

Josh:
of rapid innovation quick because this is

Josh:
a second front that there is being disruption on we

Josh:
had we talked about google's vo3 and all the video generation

Josh:
models how well they understand the world how good

Josh:
they're able to generate video now this merges that

Josh:
gap where you can actually take the real world

Josh:
but you could capture it much more efficiently than you ever have before and

Josh:
much more fully which creates a lot more dynamic optionality

Josh:
for these shots so if you can't create it

Josh:
in the real world using a splat well then you can create it in the digital world

Josh:
using ai and what i understand is that people

Josh:
in hollywood they're already starting to use stuff like this where they are

Josh:
capturing things once instead of 10 times and they're using ai they're using

Josh:
splats to just kind of massage the scene to get exactly what they want if it

Josh:
wasn't perfect on that first try and it just saves a huge amount of money But

Josh:
there are more use cases for this.

Ejaaz:
Yeah, so you put this one in the dock, Josh, of a Swiss glacier collapse in 4D.

Ejaaz:
Is this, like, can Splats be used as, like, a prevention model for these kinds of things?

Josh:
Yeah, so earlier this year, there was a big landslide in the Swiss Alps,

Josh:
and it took out an entire village, and it was very dangerous.

Josh:
It created a very uncertain situation.

Josh:
Times because it's hard to access that area and people didn't know what was affected.

Josh:
So a helicopter came through with a big camera array and it just swept the whole

Josh:
valley. And you could see on the video the before and after.

Josh:
And they captured this incredibly high fidelity splat up the valley.

Josh:
They could then diagnose immediately what areas were most in danger,

Josh:
what areas needed the most help, how much danger there actually was.

Josh:
And they were able to observe all of the things at any time without needing

Josh:
a specific video feed of a specific area. So let's say you were looking at a

Josh:
specific location on the mountain.

Josh:
Well, you could just pause the splat and you could zoom in on that one area,

Josh:
even if you didn't capture it with a video camera.

Josh:
So there's a lot of utility for these outside of just entertainment.

Josh:
There's also safety and other things like this.

Josh:
I just thought it was a fun example of a real world use case that actually happened earlier this year.

Ejaaz:
Love it. It's been a longtime dream

Ejaaz:
of mine to go to Japan, and I've been fortunate enough to go a few times.

Ejaaz:
And I'm going again next year. And I kind of thought about like,

Ejaaz:
how do I share this experience with different people?

Ejaaz:
And I spotted this one, Josh, where it's a tweet that goes, we've made it possible

Ejaaz:
to walk through the hot spring town of Yamagata, Ginzan's Onsen with an avatar.

Ejaaz:
And this is like a real life rendering. And it looks like a game because,

Ejaaz:
you know, it's been generated one of using a splat machine or splat model.

Ejaaz:
It is to scale. These are real life shop fronts and stores and homes and streams.

Ejaaz:
But obviously, it's like a simulated game environment. And it got me thinking

Ejaaz:
like, this looks like something out of GTA, Josh, right?

Ejaaz:
And I'm thinking like, this would change the way that you create simulated realities.

Ejaaz:
Like imagine the Sims game, but using real life worlds, and it can be generated

Ejaaz:
in real time to reflect different kinds of people, personalities and shops.

Ejaaz:
Like imagine if New york city was updated every

Ejaaz:
single second or day or every hour uh to

Ejaaz:
reflect accurate goings-ons in that city i just think this changes gaming forever

Ejaaz:
right because one of the things that i loved about gaming is that uh it had

Ejaaz:
kind of like a preset story but then when you got to the end of the story i

Ejaaz:
was like damn i can't i now have to wait like a year or two years until the

Ejaaz:
second one comes out gta what is it five or six which one have we been waiting on for

Josh:
Oh we're waiting on six.

Ejaaz:
Six right so we've been waiting

Josh:
For like 12.

Ejaaz:
Years 12 years over a decade for this game

Ejaaz:
now you can get the second game or the third game or the fourth

Ejaaz:
game or the fifth game immediately if we had these kind of

Ejaaz:
generated simulated realities but

Ejaaz:
it kind of like i played this out in my head josh um

Ejaaz:
the end game for these splats surely has

Ejaaz:
to be world models right world models um is supposedly going to be a big trend

Ejaaz:
next year in ai models where you create these simulated realities or environments

Ejaaz:
of the real world that we live in today and you stick in an AI agent or an AI

Ejaaz:
model to kind of generate synthetic data.

Ejaaz:
So it lives out its life and it kind of figures out how humans perceive things.

Ejaaz:
Aren't splats just world models?

Josh:
They're not actually. I think splats, you can think of a splat kind of like

Josh:
what a neural link is to the human brain and AI.

Josh:
A splat is kind of like to the physical world and the virtual world.

Josh:
It's the bridge that combines the two together.

Josh:
So what we just saw in that last example is,

Josh:
you're able to walk through Japan and capture it with the camera and then merge

Josh:
that real world data into cyberspace.

Josh:
And if it was a world builder, it would just kind of create these virtual worlds.

Josh:
So what I see is kind of the way this goes would ideally be a combination of

Josh:
the two where splats are unbelievably efficient and are easy to capture the real world with.

Josh:
And then you could take an AI model, a world model, and you

Josh:
could apply extra fidelity on top of it depending on how much compute

Josh:
you have so you could think of the splat as

Josh:
a way of scanning the real world into the digital world and then

Josh:
the ai world models are a way to increase the fidelity

Josh:
using neural nets to predict what should be there

Josh:
to fill in all the blank spaces and to make it feel

Josh:
like more of a a real world plus experience

Josh:
so if you were walking through your childhood house and you were scanning it you

Josh:
can take a low or a high res but not totally high res version with a splat and

Josh:
then use ai to enhance it so then you can actually capture this place that's

Josh:
special to you and relive it forever using this cool new technology so this

Josh:
very much feels like a bridge into this future hybrid between the real world

Josh:
and the digital space okay.

Ejaaz:
That makes sense so if the mission is to help ai understand humans in all forms

Ejaaz:
of the way that they sense things the way that they perceive things sight um

Ejaaz:
audio visual stuff um instead of like relying on them to kind of generate it

Ejaaz:
from a bunch of data that we feed them,

Ejaaz:
we can kind of take our reality and surroundings, compress it into this splat

Ejaaz:
model, and then feed that into an AI model, a world model,

Ejaaz:
a simulated reality that they're kind of operating in.

Ejaaz:
And they'll have a more accurate depiction of how humans perceive the world,

Ejaaz:
which will then accelerate us to whatever the hell AGI is going to end up being.

Josh:
Yeah, it's like if you played with like Nano Banana Pro, for example,

Josh:
and you added an image that was old, and maybe it was a black and white image

Josh:
that was very low quality it can add color and it can make it feel more high

Josh:
quality that's kind of what this does before for more virtual spaces.

Ejaaz:
Well, what I like about that is we're just going to end up with an abundance

Ejaaz:
of data and data has been lacking.

Ejaaz:
I think at this point, every single model has been trained on the same corpus

Ejaaz:
of data and we need to start tapping into private buckets of data to add kind

Ejaaz:
of value or intelligence to an AI model.

Ejaaz:
This kind of bypasses that entirely

Ejaaz:
and creates this kind of synthetic but really accurate environment.

Ejaaz:
That's super cool. And then like in terms of like the end game here,

Ejaaz:
Josh, like do you think Apple is going to forge the path here?

Ejaaz:
Has Apple somehow dug themselves out of the grave or rather dug up themselves

Ejaaz:
out of the grave that they've kind of left themselves? They haven't been involved in AI or anything.

Josh:
No, they haven't been. And this is not by any means a real attempt at AI.

Josh:
This is kind of a separate thing.

Josh:
This is in regards to their vision platform. This is kind of like what the future of compute is.

Josh:
Everyone's building a pair of glasses. We have Meadow. We have Google now.

Josh:
We have, I'm sure Microsoft is working on HoloLens.

Josh:
Apple is the Vision Pro. everyone is working on this new spatial compute platform.

Josh:
Apple is definitely furthest along this path and granted the Vision Pro gets

Josh:
a lot of hate because it's very expensive it doesn't have a lot of use cases

Josh:
but what you're seeing here is an early prototype for what the future of this

Josh:
compute will look like when applied to actual consumer products.

Josh:
So if you scroll down to one more beneath this there's a really fun example

Josh:
where we take the splats that were mentioned that we mentioned in the video

Josh:
and you can actually put them and pin them on your wall in your apartment.

Josh:
So as you walk through the real world, you're able to pin these photo frames

Josh:
and it has the splat built in so you could walk and actually look into the photo

Josh:
and relive that experience.

Josh:
There's some other examples that they have where they've pinned widgets on the

Josh:
wall and as you walk into your apartment, these widgets that are like a calendar

Josh:
will just be present on your wall.

Josh:
And again, it's this merging of the digital and physical worlds and it looks

Josh:
real. It looks like it's embedded inside the wall. It's kind of embossed in.

Josh:
But what this leads to is this merging. It's this...

Josh:
Combination of digital and physical through these augmented glasses

Josh:
that we're going to get and splats are a really important part

Josh:
of that so when apple open sourced their model earlier this week that

Josh:
was a really big deal because it allows other developers to also lean into

Josh:
this and you could see even in this example you could scan in people's faces and you

Josh:
could speak to them in real time as if they were sitting right in front of you so it's

Josh:
this this fun entry into the metaverse and this is almost what i wish i saw

Josh:
meta was doing because meta being their new name meta they should be leaning

Josh:
into building some sort of a metaverse which is the combination of these two

Josh:
worlds and it seems like apple's actually the furthest ahead and this is kind

Josh:
of what it'll look like when it's implemented across consumer products as we go it.

Ejaaz:
Looks like something out of star trek or star wars um like you know you got

Ejaaz:
this holographic simulations of people speaking to you i think um

Ejaaz:
A major trend that's helped us get to what we're looking at today in front of

Ejaaz:
us and make all of this feasible is just massively reduced costs of things.

Ejaaz:
Like we've just spoken about like the cost of producing a splat or like a Hollywood

Ejaaz:
traditional version of this would have cost tens of millions of dollars.

Ejaaz:
And now it takes a couple of seconds and download an open source software.

Ejaaz:
That is just massive. I think the next biggest trend

Ejaaz:
is going to be the form factor specifically like i

Ejaaz:
can't help but sorry hate on how

Ejaaz:
big and uh bulky these uh where's

Ejaaz:
the where is it um big and bulky the uh apple vision pros look on on people's

Ejaaz:
heads i'm like that just looks so dorky it also kind of reminds me of um google

Ejaaz:
glass which is obviously a completely different product but looked also really

Ejaaz:
dorky and crazy for people to wear uh it seems like the form factor is going to be glasses, Josh.

Ejaaz:
Meta's making them. It was leaked this week that Apple is also potentially working

Ejaaz:
on a glasses version. That's not going to be Apple Vision Pro.

Ejaaz:
It's going to be much more slimmer, sleeker, thinner.

Ejaaz:
And then you have Google that's releasing Google Glass 2 2.0 next year.

Ejaaz:
And then Amazon apparently is even releasing one as well. So it seems like glasses

Ejaaz:
are going to be the form factor.

Ejaaz:
I think it's now cheap enough to produce at a much larger scale so that anyone

Ejaaz:
and everyone can use them.

Ejaaz:
But also I think like the components of making these glasses,

Ejaaz:
like the transistor and stuff are also cheap enough to run this technology.

Ejaaz:
So we're kind of at a culmination of all these trends coming together where

Ejaaz:
it's going to make the spatial reality that you've just described happen in

Ejaaz:
real life, which is super cool.

Josh:
We're getting close. It's like apples are big, bulky, and expensive.

Josh:
They're $3,500. They weigh a couple of pounds. They work unbelievably well. That's what you want.

Josh:
Meta's glasses google's glasses they

Josh:
suck they're cheap they fit on your head but

Josh:
they're a terrible experience so as we converge to the

Josh:
middle of whatever that is as we reach apple's quality

Josh:
with meta's form factor that's when you're going

Josh:
to start to see this stuff everywhere because it will be cheaply accessible

Josh:
and a really phenomenal experience and like you

Josh:
said these costs are coming down quickly it is only a matter of

Josh:
time until we get that perfect middle ground and this

Josh:
hybrid product exists where we do start to get these experiences

Josh:
available to us in our day-to-day lives in a package that is reasonable to walk

Josh:
around in on a day-to-day basis so that's one of the things i'm most excited

Josh:
about is this new frontier of hardware that is paired and supercharged by ai

Josh:
and all these other cool pieces of software like splats that we're seeing um

Josh:
unveiled pretty much every week now so.

Ejaaz:
The metaverse is basically becoming a reality

Ejaaz:
and i i'm so glad that we've moved on

Ejaaz:
from it being a fad to it being a reality

Ejaaz:
maybe we were just kind of like five years

Ejaaz:
too early with all the nft stuff from the crypto sector that

Ejaaz:
we saw uh way back when um but this is this is

Ejaaz:
awesome and i'm excited to kind of see this scale to real life applications

Ejaaz:
josh like it's all and well seeing like these demos of things but i can't wait

Ejaaz:
to see the first uh splat movie so that i can kind of like see things from different

Ejaaz:
orientations get people's different perspectives i can't wait for it to hit

Ejaaz:
gaming and fast forward gta 6 7 and 8 so we don't going to have to wait another

Ejaaz:
decade for these releases.

Ejaaz:
And I'm excited about the costs and the form factors that are going to come

Ejaaz:
with this, like being able to wear glasses.

Ejaaz:
I'm curious, right? Because I was super skeptical when AirPods became a thing.

Ejaaz:
And then I'm like, oh, I wear them all the time now. And it's just kind of like embedded in culture.

Ejaaz:
It's going to change the way humans kind of interact with each other,

Ejaaz:
which is going to be super, super cool.

Ejaaz:
But that is it for the rest of this episode.

Ejaaz:
It has been quite a week and quite the year.

Ejaaz:
This is our Christmas day episode we hope you feel cheerful you know Josh and

Ejaaz:
I came in our best Christmas attire I came with uh

Ejaaz:
Let's call it the coal for being bad, I guess, the coal color.

Ejaaz:
And Josh, you're repping red.

Ejaaz:
That's awesome. If you are somehow so passionate about Limitless and you're

Ejaaz:
listening to this, I just want to say thank you. That's frigging awesome.

Ejaaz:
There have been thousands and thousands of you that have joined our community,

Ejaaz:
that have subscribed to us, that listened to us week in, week out.

Ejaaz:
And it means the world to us. It means the world to me, especially.

Ejaaz:
And it's just awesome to have you guys here. We know about like 80% of you aren't subscribed.

Ejaaz:
In the spirit of Christmas, we would love if you tap that subscription button,

Ejaaz:
if you tap the notification button, or if you're listening to this on Spotify

Ejaaz:
and you don't even want to see our faces, give us a rating. It would mean the world to us.

Josh:
Also, this is one fun fact is we just crossed 100 episodes for Christmas.

Josh:
So in terms of Christmas gifts, one, we have 100.

Josh:
Two, thank you. You guys listening is the Christmas gift. And three,

Josh:
we will continue to post all throughout the holiday season as a gift to you

Josh:
for supporting us. All year round.

Josh:
So thank you for the support. As always, you know, this is like the best part

Josh:
of it is just being able to just like see the success of it,

Josh:
see people listening, sharing it with your friends who would also enjoy it.

Josh:
Ejaz ran into someone the other day who randomly was talking about the show

Josh:
but didn't recognize Ejaz's face because he had never watched the videos,

Josh:
only recognized the voice, which I thought was so funny.

Josh:
So it's a really nice thing to see the message spreading.

Josh:
So thank you for that. I guess happy holidays to all who are listening.

Josh:
We are going to keep the episodes.