The United States Department of Nerds Podcast

The dead don't always stay buried.

Lucky Devil Comics returns to the United States Department of Nerds Podcast as Styles and Nicky join The Chairman before the Council for the next chapter of THE PLAGUE.

When Lucky Devil Comics first joined USDN, THE PLAGUE #1: ILL FATE was a make-or-break independent comic fighting for the chance to exist.

Now, Ill Fate is in readers' hands, THE PLAGUE has reached a new audience through GlobalComix, Lucky Devil Comics is taking the book directly to readers at conventions, and Issue #2 is already moving through production.

This time, we're looking at what happens after you make the comic.

Styles and Nicky discuss the response to Ill Fate, what readers understood about Diego that surprised them, lessons learned from producing their first issue, and how that experience is shaping Issue #2.

We also dig into:
โšฐ๏ธ What happened after THE PLAGUE #1: ILL FATE was released
๐Ÿ’€ The moment Lucky Devil realized readers genuinely wanted more
๐Ÿฉธ What readers connected with beyond the blood, action, and revenge
๐Ÿ”ฅ Why reader demand brought the idea of a black-and-white edition back to life
๐Ÿ“– Bringing THE PLAGUE to GlobalComix and reaching a new digital audience
๐Ÿ’ผ The business realities of creating, marketing, and selling independent comics
๐Ÿ’ฅ What conventions have taught Lucky Devil about reaching readers face-to-face
โš™๏ธ Building an ecosystem around crowdfunding, direct sales, conventions, and digital distribution
๐Ÿชฆ Where THE PLAGUE #2 stands in production and where Diego's story goes next
๐Ÿ˜ˆ Why Issue #2 can become more visceral, brutal, and action-heavy now that the world has been established
๐Ÿ”ฎ The long-term future of THE PLAGUE and Lucky Devil Comics

Issue #2 picks up with Diego still trying to understand what has happened to him and what he's capable of. As his personal vendetta continues, the larger conflict begins forcing him to confront the difference between revenge and becoming something closer to the hero others may need him to be.

Lucky Devil Comics came before the Council the first time with a comic fighting for its chance to exist.

This time, they came back with a next chapter.

THE PLAGUE RETURNS.

๐Ÿ”ฅ SUPPORT & FOLLOW LUCKY DEVIL COMICS
๐ŸŒ Official Store:
 https://luckydevilstore.com
๐Ÿ“ธ Instagram:
 https://www.instagram.com/luckydevilcomicsofficial/
๐Ÿ“˜ Facebook:
 https://www.facebook.com/LuckyDevilComics
๐ŸŽต TikTok:
 https://www.tiktok.com/@luckydevilcomics
๐Ÿฆ X / Twitter:
 @LuckyDevilCmcs

THE PLAGUE is also available digitally through GlobalComix.

FOLLOW THE UNITED STATES DEPARTMENT OF NERDS
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๐ŸŽ™๏ธ ABOUT THE USDN PODCAST
The United States Department of Nerds Podcast puts independent creators where they belong, at the center of the conversation.
Creator-owned comics. Independent publishing. Crowdfunding. Behind-the-scenes stories from the people actually making the books.

THE USDN PODCAST - WHERE INDIE COMICS COME TO LIFE

#ThePlague #LuckyDevilComics #IndieComics #HorrorComics #ComicBooks #GlobalComix #USDNPodcast

What is The United States Department of Nerds Podcast?

USDN Podcast is a cinematic indie comics interview series hosted by the USDN_Chairman and the Council of Nerds spotlighting the creators, storytellers, and worldbuilders shaping the future of independent comics.

Each episode dives beyond headlines into the real journeys behind the books from Kickstarter launches and creative struggles to the philosophies driving todayโ€™s indie storytelling movement.

This isnโ€™t about rumors or recycled news.

Itโ€™s about the people creating the worlds.

Through in-depth conversations, creator spotlights, and crowdfunding discussions, USDN explores:

โ€ข The rise of indie comics
โ€ข The business of crowdfunding
โ€ข The art of worldbuilding
โ€ข The realities of independent storytelling

USDN is where indie comics come to life for the fans, by the creators, and powered by the community.

You are listening to the USDN on the

DFPN.

Thank you.

New Orleans,

The last time we entered these streets,

an innocent man had been betrayed,

executed,

and dragged back from death carrying

something that should have remained

buried.

Something cursed.

Something angry.

Something that had unfinished business

with the living.

and the dead.

We watch the plague rise from the shadow

of lucky devil comets and begin a war

against corruption,

damnation and the forces waiting just

beyond the gates of hell.

But resurrection was only the beginning.

Now the plague has escaped the grave once

again.

A new black and white edition is preparing

to emerge eventually.

The nightmare has spread to Global Comics,

and somewhere in the darkness,

issue number two is beginning to take

shape.

Tonight,

Lucky Devil Comics returns before the

council to tell us what happened after ill

fate,

what they learned surviving the first

chapter,

and just how much deeper the curse is

about to go.

So lock the doors, keep the lights on,

and whatever you hear scratching outside,

I wouldn't answer that because tonight the

plague returns.

Ladies and gentlemen,

the Council of Nerds is now in session.

Nikki, Stiles,

welcome back to the Council, my friends.

Thank you for having us.

How was that?

Oh, that was a great intro.

That was clutch, right?

That was clutch.

So the last times you guys were here,

We were launching the plague number one.

It was very much a make or break

for y'all.

Now you're back.

The book is now on global comments.

You got another campaign that will be

coming soon.

And issue number two is moving forward in

production.

Take us from that first interview to

tonight.

What actually happened with the plague

once issue one went out into the world?

It's kind of a tough process for us.

Like I mentioned before,

like we're not from the industry,

so we had a lot to learn.

But since it came out,

like a lot has happened and it's kind

of moved quickly.

We've been doing a bunch of conventions.

Did a launch party.

Launch party.

Yeah.

I've seen all that, yeah.

Yeah,

now we're on Global Comics and we were

actually featured as the number two indie

breakout title and featured by them on

their YouTube.

That was really cool.

It's just cool to see your work

acknowledged and being appreciated.

We also got a review from Comic Crusaders

and stuff like that,

so it's also nice to get a proper

review done.

And it's well deserved.

I mean, I mean, this book was real.

If it didn't fund,

it was never going to see the light

of day.

So I'm for one happy that it did

fund.

I was probably one of the few people

that got to read what this comic book

may become for anybody else.

And I was happy to do it.

It was such a great book.

And I was it was one of those

where.

I'm like,

if I had the money to do it

myself,

I would just fund this myself because it

deserves to be made.

So I was happy.

The moment I seen it had got funded,

I was like, let's go.

You know, because it was all I knew.

I know how much hard work goes into

this.

And it was one of those where I

knew, like,

I hoped all these people that back this

is understanding and they're patient

because the book still has to finish

getting made.

You know,

this artist still has to do their thing.

Colorist, the letterer,

all these people still need to do their

thing to the book.

So but I'm so happy that you found

success with it and that.

It's here.

You know,

people can get it from your store.

They can read it on Global Comics.

And to me,

that's really awesome and much deserved.

Yeah, thank you, man.

Yeah.

And I feel like also, like,

because we have to learn so much so,

like, so soon, like,

we're better prepared for issue two.

Like,

I feel like everything is going to be

a lot smoother and, like,

now we know what to expect.

You know what I mean?

We're, like, yeah.

Mm-hmm.

I learned to come back on the dialogue

because that was like one big kind of

piece of feedback we got.

But I mean, with issue one,

it's tough because you got to set the

world.

You got to build up the characters.

But I feel like with issue two,

I don't want to reveal too much,

but I feel like it's a lot more

action, less dialogue.

It's a lot more easy, fun read.

I can attest because I'm, again,

one of the lucky few.

And I've gotten the sample platter of

issue two.

Fantastic.

It's a smooth read,

a smooth transition from issue one to

issue two.

And I'm excited, dude.

I'm so ready for y'all to launch that.

I know it's probably still a little bit

down the road,

but I'm really excited for that when it

comes out.

but was there a particular moment,

whether it was reader reaction, a cell,

somebody reaching out to you or something

else when you realized, okay,

people actually want more of this.

Yeah, we got, uh,

it first came from like our Kickstarter

backers.

I mean, um,

at first I was a little bummed out

cause we didn't get any feedback right

away,

but then all of a sudden we just

got like a flood of feedback.

So I guess it took a little bit

of time for people to read it and

digest it.

But, uh,

when we did start getting the feedback,

I was like, wow, like people are really,

really digging it.

And it just makes me want to just,

you know, pump up more issues,

makes me more enthusiastic.

And like I said,

it's just nice to be appreciated.

Yeah.

And especially when, um,

say that they're like,

they're going to come back for issue two.

Like they're, they're like,

cause I know that sometimes like the

backers for one project,

it doesn't mean that they're automatically

going to go to the next campaign.

So just to hear some people say like,

Oh, I can't wait.

Oh,

like I'm going to put my names in

the credits again, like that.

Like it's so sweet.

And it's really awesome that you're,

you're getting that feedback and people

are already willing to come back for issue

two.

And it's one of those big things we

always say is like,

The audience is there now, right?

It's just now you have to keep them

there.

And that's where social media and all that

other stuff comes,

just pumping out updates and showing

people, hey, issue two, here's a teaser.

And that's where that real hard work

begins because now you're a part of it.

Now you have an audience behind you

waiting for issue two.

And don't keep them waiting.

yeah it's it's kind of a tough thing

to to manage because when you're doing

this i mean you're the writer you're the

marketer you're the graphic designer

you're doing everything so it's it's tough

to uh keep up but usually if things

are quiet like if you're not getting the

newsletter it means things are working

behind the scenes over here so you know

if things are quiet don't worry it just

means we're busy beavers yeah

I expect it, man.

Cause I know how you feel, man.

I'm a women party over here and I

do it all.

So,

but let's look back at ill fate real

quick.

Last time we spent a lot of time

talking about what you wanted the plague

to become.

Now you've actually put the first chapter

in readers hands.

What did readers respond to in ill fate

that either surprised you or confirmed

that you were owned to something with the

plague?

Yeah, actually,

I was pretty surprised because I honestly

haven't said too much about the story.

I've kind of hinted at things,

but with the reviews we got and just

people talking about it,

it's like they just get it.

They get the character.

They get that it's more than just revenge

or just action or just blood.

There's a real soul to Diego and the

characters around him.

So, I mean,

it's crazy to see that the fans are

so astute that they can pick up on

things without you beating them over the

head with it.

Mm-hmm.

I like it.

Diego...

he wormed his way into our hearts like

very quickly because you could tell like

he wanted to do the right thing.

And he also kind of was like,

I need my job too.

But in the end,

he still did the right thing and fucking

paid for it, you know?

But yeah,

all I got to say is Diego as

the plague is like really dope,

especially seeing his transition into

issue two.

And at the end of issue one as

well,

when we first see him as the plague,

Really dope character development.

Really cool character to begin with.

The design, the way he's made.

Yeah, I'm excited.

I'm excited for issue two.

But right now we're going to still talk

about a little bit of issue one.

When you look back at... Oh, go ahead.

Go ahead.

I was going to say,

I also like that people can also feel

the old school storytelling and also they

pick up on the vibe.

You know what I mean?

Because I feel like it is kind of

hard to...

do something and have it kind of

translate.

So it's, I like that.

Like, yeah,

it's hard when you have like a vision

and you're kind of limited by the panels

and pages and stuff.

Like for instance, with Diego,

I wanted to show him more as like

a conflicted kind of guy.

Like he's got a lot of insecurities.

He's got a lot of, you know,

faults and the original story before a lot

of it got condensed was,

was that when he did find out about

the conspiracy, what was going on,

he kind of just wanted to cut and

bail.

But it was actually Nina that kind of

grounded him and gave him that...

that kind of moral compass.

So some,

some of it had to get kind of

cut out a little bit for the story,

but I was really like pleasantly surprised

to see that people also like Nina and

that she's like Diego's heart.

She, she was like the, uh,

the moral compass for him.

So it's just cool to see.

Was that in the original version that I'd

seen?

I can't recall is it's been so long

but yeah,

I know he's been a hot minute because

that all sounds familiar and I don't know

if that's because I seen the original

version before the artists ever finished

or what it was but yeah,

it might have been because Nina had a

bit more of an integral part like the

the Intention was to show that Diego He's

very conflicted Nina is very grounded very

like Immutable like her morals or

principles Yeah

They don't waver.

So that kind of dynamic between them is

supposed to come into play later.

Like Diego,

he's influenced by revenge and stuff.

But because there's more going on than

just personal vendetta,

he's got to come back to this mindset

of doing what he's doing for more than

just himself.

For people that need help.

Being more like an atypical kind of hero

than an anti-hero.

Yeah.

Sometimes you just gotta get those ass

whippings out of the way first,

and then you can go, okay,

now I can actually be the hero I

need to be.

Yeah,

you gotta hook people with the action,

then you keep them with the heart.

Exactly, exactly.

So,

when y'all look back at issue one now

as creators,

rather than as guys desperately trying to

get the damn thing finished,

what would you say ill fate taught you

about making the plague?

Uh,

Well, I'll be honest,

we're still pretty desperate, so.

Aren't we all, buddy?

Aren't we all?

It's available on your website.

Yeah,

it's available at LuckyDevilStore.com.

We have the digital version.

We got the physical.

And there's global comics.

And if you have a gold membership,

you can read the whole thing for free.

But otherwise, you can see like the first,

was it like five pages?

I think it's the first five pages.

I think it's the first five or six,

yeah.

you just wanted to check out like a

preview go on global comics we got some

of the art available there show you some

from i don't know if you can see

this but there's a little snapshot some of

the action from issue one and what i

like about issue one is that um like

the first half of the story it's very

like dystopian it's kind of dark and uh

yeah kind of great kind of kind of

gloomy

But as those supernatural aspects kind of

kick in, it becomes more colorful,

more kind of like surreal.

Even, yeah,

like the panel shapes start changing.

Like, yeah.

As the pace kind of changes.

It's a really, really dope story.

And if you've not read it yet,

people out there, give it a shot.

Give it a read.

You will enjoy it.

So...

I had a segment here planned where we

were going to talk about the black and

white version.

We acknowledge that the Indiegogo campaign

isn't going to happen right now.

But what?

So one of the big reasons you're back,

of course,

was going to be because there's a black

and white edition that's going to come

out.

And the original book, of course,

was full color.

What made y'all decide y'all wanted to

strip away the color and put it in

black and white?

Well, like early on,

that was kind of an idea I was

kicking around,

but then I kind of abandoned it because

it was just enough of a task just

to get the colored version out.

So I just kind of forgot about it.

But as we started doing conventions and

hearing feedback, we kept hearing like,

you guys have a black and white edition.

Yeah.

So I was like, okay,

so I guess it's something we got to

do.

Like if that's what people want.

And originally I had wanted it too.

So it's going to happen eventually.

Okay.

It's going to have to take a bad

seat right now due to the Indiegogo.

Indiegogo is one of those platforms,

if you don't do it strictly the A,

B, C, D, E, F, G way,

their rules, their way, they make it hard.

So hopefully soon,

whether it be Fun My Comic, Indiegogo,

or Kickstarter again,

hopefully y'all make that black and white

version because that would be kind of

cool.

I'm thinking, if anything,

we'll get it out and available by the

time issue two starts rolling around.

I'm hoping that issue two,

we can do it right before the end

of the year, hopefully.

Yeah,

we want to get it out as quickly

as possible.

My end goal,

my ultimate goal for this is to do

an issue bimonthly.

It's kind of ambitious,

but who likes waiting for the next issue?

I know, I know.

Trust me.

And then sometimes they don't come,

you know, and then that's,

that's even worse because I've had indie

comics that I bought in the shop from

an actual, you know,

bigger name organization and they kill it

at number three or something.

And you're like,

there was only two more books.

Like it was a five issue run.

I can't get those last two.

So that, that, that always sucks.

And I,

I'm not saying that's going to happen to

y'all, but,

I got my own theories on that.

I feel like for a lot of people,

the end goal is a movie.

Some of those writers find out that it

might not be a movie deal.

They kind of scrap it.

I don't know.

I'm just theorizing here.

It might be.

I don't know.

I can't speak for them.

It's one of those where...

It's weird for it to be a five-issue

book and then it gets scrapped at number

three.

Who did you piss off for them to

cancel you?

It's like in today's culture,

if something doesn't hit right away and

get massive numbers,

it just gets scrapped.

Whereas sometimes things take time to

build up, gain a fan base.

Sometimes people don't get it right away.

They don't get the vision right away.

But yeah, it's like today,

it's like if it's not an instant hit,

it just gets scrapped,

which is unfortunate.

Because like for me,

a lot of the stuff that I like

is like an acquired taste.

Like when it comes to music or even

forms,

sometimes it takes a little time to

digest.

That's why it felt so weird.

I never raised the back of my chair

up.

Let's talk about your adventure onto

Global Comets.

What made y'all go with Global Comets

versus another online platform?

For me,

I just personally like Global Comets.

I like the reach that it has.

I think it has over...

I don't know how many million users,

but I feel like it's a great place

to get noticed.

It's a great place for reach.

I also found it because I noticed some

people were putting their comics on there

and also they were putting up for free.

So I just started to go and read

a whole bunch of random comics and I'm

just like, we should be on here too.

She has read more comics in the last

six months than she has her entire life.

It's true.

So how hard was it for y'all to

get your comic with them versus somebody

else?

Did y'all research anybody else,

or was it just like you discovered Global

Comics and was like, yep, Global Comics.

I felt like when I was navigating it

and stuff,

I just felt like it was just so

simple, and I loved that about it.

And even uploading your stuff,

I just felt like everything was just so

user-friendly, and I just...

i just i just thought like let's just

go for it i mean i made a

list of other platforms i was interested

in using but part of it is honestly

just because of like the upkeep i got

to be on top of everything i got

to do the instagram the graphics i got

to do everything all the time so it's

it's uh just having like a global comics

right now is enough for us to you

know be busy all the time checking the

analytics and all that kind of stuff so

And it was so awesome to wake up

one morning.

Oh,

we were checking the analytics and we saw

some people were coming from indie gems.

I'm like, what's that?

Because at the time,

I'm still so new to global comics.

So then I found out there's a YouTube

channel.

And then that's where I saw our issue.

Yeah,

we didn't even get notified that we were

the number two spot.

We just had a huge spike.

I was like, whoa, what's going on?

When I saw it, it was morning.

I felt like I was kind of dreaming.

I'm like,

Plants in there?

Like, what?

For us, it's just surreal because, like,

this is just, like,

a project that's been in our minds for

so long.

So now that it's real and there's so

many people seeing it, it's just kind of,

like, a surreal, weird thing.

It's cool, though.

I mean, it should be.

I mean, your brainchild is now, you know,

out there for people to read and to

enjoy.

And I think that's one of the biggest

things when you start writing something

like this is like you want people to

read it.

That's why you did it.

You know,

and then to have just a sudden spike

of people showing interest in reading it,

it hits you in the feels, right?

Yeah.

Yeah.

And also, what I thought was cool, too,

is as I was discovering the website,

I noticed that you could link your

crowdfunding.

You could put up a preview issue and

then link your crowdfunding platform from

there.

And I was like, oh, this is awesome.

I feel like I'd like to dabble and

see what's available.

I do think it's a very good platform.

They are very pro-indie.

You can see they're trying to promote it

as much as possible.

Honestly,

we need it because it's hard to compete

with Marvel and DC.

You're not meant to compete with them.

You're competing with yourself and how

hard you can push yourself in this.

At the end of the day,

we all pick each other up and lift

them up with us.

Yeah,

and I don't think we should ever feel

like we are trying to compete with Marvel

or DC or the Image Comics of the

world because we're not going to do it.

We don't have a billion-dollar empire

behind us holding us up.

We have each other,

and that's how it is.

And we do a damn good job of

picking each other up.

Yeah,

and I also feel like I'd rather have,

like, a small dedicated base than just to,

like, have, like, a wide, like, casually,

like, just, you know...

The bigger your fan base,

the less you can make everybody happy

because there's so many different,

you know, views.

There's so many different tastes.

So it's, like,

the bigger your fan base gets,

it's the harder it is to please everybody.

And you're never going to please everybody

anyway.

So we're just doing what we...

what we want to do, you know,

and hopefully people like that.

Yeah.

At the end of the day.

Yeah.

I mean, I know it sounds,

anytime I say this,

I know it sounds kind of selfish,

but we do this for ourselves, you know,

at the end of the day,

we create for ourselves.

We make what we want to read because

at the end of the day,

that's really what you're doing is writing

something that you yourself want to read.

And then if other people jump on board

and read it with you and enjoy it

with you,

It's a win-win.

Honestly,

I don't feel like I'm personally much of

a writer.

I'm not from the industry.

I don't have any education in writing.

If somebody hired me to write some kind

of script,

I wouldn't be able to do it.

I can only write what I think is

cool.

I think it wouldn't work otherwise.

That's like ninety percent of us, man.

None of us are writers.

We didn't go to school for writing.

I just kind of...

fell into this one day and just stuck

around and love it.

Yeah.

And honestly,

I feel like some of the coolest comics

and stories that have come out in the

last, you know,

I don't know how long the coolest stuff

has been indie comics.

Cause there's no committees or boards or

people telling you,

telling you you can do this.

You can't do that.

Yeah.

You know,

you don't have editors or anything.

You just do what you want.

Although I do recommend you get an editor.

Editors are always good.

This is my editor right here.

Nikki does it all.

Nikki does it all.

That's how it is.

Happy wife, happy... Exactly.

Happy wife, happy life, right?

I learned it the hard way, apparently.

But... So...

There's something I think is important

about where Lucky Devil is now.

You've got your own store, crowdfunding,

digital distribution through global

comics,

and another issue entering the pipeline.

That's no longer saying,

can we make a comic?

That's starting to become how do we keep

comics?

making comics and what have you learned

about the business side of independent

common sense ill fate that you simply

couldn't have understood before actually

releasing the book and i'm pretty sure you

have a laundry list of stuff you learned

from this campaign well i mean like on

the surface the biggest thing is like it

doesn't matter how great your project is

or how well written it is or you

know aesthetically if it looks awesome

If there's no marketing behind it,

if people aren't seeing it,

it's not going to get funded.

It's not going to get, you know, pushed.

So you have to do marketing,

whether you like it or not,

or whether you're good at it or not.

So it really is a business.

Uh,

you just have to kind of find that

balance between being creative and being a

business person.

Yeah.

Yeah, and there's also, like,

all these logistics to, like,

thinking about distribution, shipping,

this, that, printing.

Like, there's so much things that,

you know, you can make the products,

but when you actually try to get it

out there, then you realize, oh, like,

all these things that come up.

Yeah.

It's also interesting to see, like,

the reader's kind of like perception of

things, like from doing conventions,

sometimes we'll have people come up and

say, so are you the artist?

And I'll say, no, I'm the writer.

And they'll be like, okay.

Like, it doesn't matter.

Like at that point.

Yeah.

But they're only interested.

It's only legitimate if you're the artist.

Yeah.

But it's like, well,

but I'm the person that wrote it.

Like I'm the person that designed the

character.

I'm the person that told,

told the artist to do this angle,

to do this and to, you know,

And it's just weird that like some people,

their perception is just like,

if you're not the artist, you're.

I've never understood that.

And I see that conventions too.

And like, like,

I don't understand the theory or the

thought of that.

Like if you're the writer is literally

your mind,

your story that the artist simply

translated for you on the paper.

But everything else is yours.

The characters, the designs, the outlines,

like everything is yours.

All the artists did.

And I'm not taking nothing from any

artists out there because I know a lot

of amazing artists is they translate what

you want onto the paper.

And, you know,

every now and then they will be like,

hey,

I know this is the direction you're going,

but have you thought about this or that

or this?

You know, and that's great.

But at the end of the day,

the guy who wrote it, I think,

deserves a little bit more credit than

like, oh, you're not the artist.

Yeah.

Yeah.

And that is true.

A lot of times I'll have a certain

vision for a scene or a panel,

and I'll kind of be dead set on

it,

but then when I get the artist or

the art back from the artist,

I'll kind of see something that I didn't

see.

Or they'll just add little elements that I

kind of overlooked.

That's a sign of a great artist, though.

Yeah.

I also noticed that some people, they...

They'll literally say like, oh,

I only read like Marvel and DC.

Like I don't do the indie thing.

Like some people like they have like a

strong like boundary and they just don't

even want to humor it.

They're just like, no, like,

or I don't like read comics and stuff

like that.

I feel like you sometimes say that a

lot.

That has happened multiple times where at

a convention, somebody will come up,

they'll pick up the comic.

They'll literally read every page right in

front of us.

And I'll say, so what did you think?

And they'll be like, I don't read comics.

Like, what were you doing?

Just staring at the pictures?

You know, you're... You sit there for,

like, thirty minutes, right?

And you just read the book in front

of me.

And you're gonna tell me I didn't read

the book?

Oh, they go to look at the cosplay.

That's what they do.

Or, like, they're there for, like,

Pokemon cards and stuff like that.

Yeah, like,

I noticed that a lot of these, uh...

Like, if you do, like,

a collector's kind of market kind of

thing,

you see people with binders sometimes.

They have a list of cards they're going

to collect.

They're, like,

they're just focused on their niche.

And the comics are, like,

not even an afterthought.

They're just, you know, decorations.

And aside that, you know, we've managed,

we still,

people still want to call them comic cons,

comic conventions.

But they, comics are,

they all take the back seat now at

most of these conventions.

And that's the one thing I did like

about San Diego this year,

New York last year is you're starting to

see more of the comic book come back

into it.

I mean, yeah,

you still have Hall H where they're going

to have, you know,

the billion dollar Marvel stuff behind

there with the movies and stuff like that.

But everybody I talked to that was there,

they were like,

there was the focus was definitely back

more on comic books versus the other

stuff.

So we'll see how it evolves over the

next couple of years.

I do wish we could just go cause

Pokemon, they, they get like these huge,

like little conventions every weekend

somewhere.

Like I know there's one in my town,

like once a month, like a big,

they get like the,

the little convention center at the

Marriott or whatever.

And it's just Pokemon vendors upon Pokemon

vendors upon Pokemon vendors.

And, um,

like once or twice a month they do

this yeah i'm just like we should really

do that for comic books that would be

kind of cool yeah i'm thinking like our

business plan should really shift to where

we're like i just buy pokemon cards sell

them so i can find this i mean

my daughter collects pokemon and she just

flipped pokemon to into a switch too so

She sold one car.

I was always more of like a Dragon

Ball Z kid.

I never got into Pokemon, but I mean,

it's like everywhere I look,

it's just Pokemon, Pokemon, Pokemon.

I can't stand it.

I mean, my daughter, she's big into it.

And like I said, she bought a pack,

pulled the chase card, went,

sold the chase card,

went and bought a Switch too.

Wow.

In a matter of like,

No way.

I have a theory that eventually Pokemon

cards are just going to replace cash

entirely.

It's just going to become the new global

dollar.

They said the same thing about crypto and

how that worked out.

So... But...

So how are you trying to make the

lucky devil ecosystem work now with your

own store, crowdfunding, global comments,

conventions, and direct sales?

So, and it's kind of cool.

You're no longer relying directly on

anyone place to find retailers.

Like how are y'all kind of like making

all that work together to benefit you and

how, like,

when you go to do the Kickstarter for

issue two, like do you,

are y'all in the green on this or

like,

is it going to be another one of

those?

Like if we don't fund,

we don't make issue two.

Well, because like issue two is already,

um, it's pretty far into production.

So I don't think this next one is

going to be a make or break, but,

uh,

It is really important,

especially like as a small business,

to find some kind of ecosystem or some

kind of system to fund things.

So right now it's just been the

Kickstarters and then conventions.

And hopefully at some point it will grow

enough to the point where it just becomes

like this system that we have in place.

With any business,

sometimes you're going to pour a lot of

money into it in the beginning,

but hopefully soon it can become a thing

where it can sustain itself.

It goes back to say,

you have to spend money to make money,

right?

Yeah.

And comic books is no different.

Yeah.

If not,

then I'm going to have to go back

to selling pics or something.

No, don't put your feet there, please.

Put those corns and bunions away, man.

What are you doing?

Trying to make some money.

Feed finder.

You can find us on feedfinder.com.

I feel you, man.

I'm going to start selling bean pits on

my cats.

But...

Let's talk about the thing I know people

who finished Ill Fate actually want us to

talk about.

And that's what happens next.

You guys are preparing issue two for

production.

Without spoiling Ill Fate or somebody

discovering the plague tonight,

where are you in the process?

And what can you tell us about where

the story is going?

And I'm going to leave my mouth shut

because I got to read a little bit.

You know.

It's good.

I'll just leave it at that.

It's good.

Thank you, man.

Yeah,

I don't want to give away too much,

but because we're so early into this

story,

basically Diego doesn't know what's going

on.

He's kind of just thrust into this.

You know, he's like on a roller coaster.

So he's,

right now he's kind of discovering what he

is, what he can do.

And all the while trying to juggle like

his personal vendetta and struggling with

his own like

morals and principles so uh without saying

too much that's kind of what's being

explored in issue two and there's gonna be

a lot more action yeah yeah there will

be a lot more action i'm excited for

that i think you sent me what the

first eight pages something like that is

it eight pages i think eight or ten

yeah and um

Yeah, like I said,

it's just like this smooth transition from

issue one into issue two.

And him reconnecting with somebody from

his past.

Well, I say past,

but it's not really that much time has

actually passed.

But yeah,

it's kind of cool in seeing like...

Because it's literally, like,

between issue one and issue two,

it's like, what,

a day between it has passed or something

like that?

Or a couple of days at most,

it feels like?

Well, at the end of, like, issue one,

it's kind of hinted that, like,

after Nina dies, Diego kind of goes into,

like, this slump.

And there is, like,

a period of time that...

I'm going to spoil this.

Yeah.

But there's a period of time that passes

by,

so we kind of hint at the fact

that some time has passed.

Yeah,

but days kind of blur together when you're

depressed and stuff like that.

But yeah,

it's not a huge amount of time.

It's just so seamless, though.

The way Issue One went into Issue Two,

it's seamless.

Yeah, it's

You nailed the intro on that one, bud.

Thank you.

I definitely took a lot of feedback from

people who had read the first issue.

And I wanted to cut back on a

lot of the dialogue and beating people

over the head with the story.

And I just wanted to focus on just

the emotion of it and just telling it

through the imagery and stuff like that.

Sorry.

So issue one had to introduce this world,

establish the plague, set the rules.

Now that you've done all that,

how much more dangerous or just plain

fucked up can you allow issue two to

become now?

Yeah.

Well,

my idea for issue two is kind of

start off a little bit slow just for

the first couple of pages.

Kind of gets you feeling a little bit

emotional and,

And then quickly just drop you right into

the action.

Things get brutal.

Things get crazy.

And we're not going to hold back.

So it's going to be very visceral,

especially with the image,

like the cover image that I have in

mind.

People are new to the plague scene for

the first time.

As soon as they see the cover,

they're going to know exactly what kind of

story this is.

Yeah,

it's the kind of cover that I think

we should have like a censored version and

like an uncensored version kind of thing.

Polly Baggett.

Especially because, like, you know,

some of you do conventions and there's

little kids running around.

So it's just like, OK,

let's let's have some.

You got to put a little piece of

cardboard over the front.

Yeah, exactly.

Something sticky note.

Yeah.

I like it.

But when you first came here to USDA

and you told us the plague was intended

to be this ongoing saga.

Yeah.

Well,

now we're actually getting to test that

promise.

Has your vision for the larger story

changed since making issue one?

Do you have a clearer picture now of

how the pledge story goes and what this

world can eventually become with Diego as

the plague?

I'll say like the original vision hasn't

changed much because I know where I want

the story to go.

And I have so many different interests,

like history and just a little bit of

everything.

So I don't want to say I'm dragging

it on,

but I want to kind of hit all

the different elements that I want to

explore.

Yeah.

Um, so the original vision hasn't changed,

but I think I might kind of condense

some things because one thing I've

learned, like I said,

is that people don't want to have this

story that's dragged out and they don't

want to beat over my head with stuff.

So I think I am going to take

a look at like my overview of the

story and just kind of indent some things

that are redundant and unnecessary.

Yeah.

I also feel like because I know so

much of the story and I know so

many characters,

I'm so overly excited that I can't wait

for us to start pumping out the issues

because it's like,

I can't wait to get to this part

and that part.

If I was rich,

if I won the lottery,

then we'll be pumping them out like crazy.

Her enthusiasm is so infectious.

I fucking love it.

Yeah, she's our biggest fan.

She's keeping this thing afloat.

A lot of times I just want to

drop out.

I'm just like, I'm exhausted.

But she's like a little energizer bunny.

That's why she's there for me.

Keep the boat afloat.

Yeah.

And I feel like when I get like

into things,

like when I was like a teenager,

I was into like anime.

Then I was like, oh,

I need to learn Japanese.

And I was just like learning how to

write Japanese.

Like I get so into it.

So like with a project like this,

like I'm like,

I can't just be casually into it.

I'm all in, like, let's go.

She's like Bane.

She was bored into the night.

So if we're sitting here doing Lucky Devil

interview three,

what do you hope has happened between

tonight and that conversation and that

conversation will happen?

I think the biggest thing is

Like I said,

I have so many stories that I just

want to pump out as soon as possible.

So I think the main thing is just

finding some kind of financial ecosystem

where we can do this in a stable

way that's not going to break the bank

and we can get the issues out on

a reasonable time.

Because the fans are really important to

me.

I'm a fan too.

I don't want to wait forever for a

lot of the content that I'm interested in.

Yeah,

I think it just comes down to that,

just building an ecosystem and just

creating some kind of steady flow.

Yeah, me too.

I wish that it's like every podcast,

it's like, oh yeah,

the next one's in production,

the next one's in production.

I'm really hoping that it can become more

of a regular thing and we can just

pump them out a lot faster.

I do know issue two is in production

because I've read it.

Well, pieces of it.

So for anybody out there wondering,

issue two is a real thing.

I have laid my eyes upon it and

it was glorious.

So it is happening and I'm excited for

it to happen.

The art,

the color on it looks fantastic on it.

So I'm really excited about issue two and

when it's ready to launch and

You know how to get a hold on

me and we'll run it back again.

Yeah, that sounds great.

Yeah, we're excited for it.

So hopefully it comes sooner rather than

later.

I hope so too, man.

Can't keep me waiting forever.

But before we close up this crypt,

let's make sure everybody knows exactly

where they can find you.

So for everybody discovering you tonight

for the first time,

where should they start and where can they

read the book?

There it is.

I got a little handwritten note here.

So you can find us on Instagram at

Lucky Devil Comics Official.

We're on Facebook,

just Lucky Devil Comics.

We also got our own website,

LuckyDevilStore.com.

Where you can get the digital,

the physical copy.

We got merchandise like t-shirts, hats,

a little bit of everything.

Got wallpapers.

You can get this t-shirt there.

Oh, yes.

I was so happy to see you wearing

it.

I modeled it for y'all.

I was like,

I'm going to model a shirt for them.

I wish I wore it.

But you rock the Power Rangers.

We got Stiles over here styling in the

three-button Henley looking too cool for

school.

Here we go.

Caped Wonder said he loved the first issue

and he's pumped for issue two.

If Stiles has his way,

he has said it will be a hundred

plus.

Let's make it three hundred.

Why not?

Oh, God bless you, Stiles.

But I'd love to give you the final

words.

So to all to the people who supported

ill fate,

the readers who have discovered you since

and somebody sitting there wondering

whether they should take a chance on the

plague.

What do you want to say to them

tonight?

The floor is yours.

And Nikki is for y'all to say what

you want to say.

I'll start just saying like I'm so happy

that you know people took a chance on

our Kickstarter I feel like it really was

a risk we we only had about half

of it done you know you never know

if something's gonna fall through you know

so I was so happy that so many

people took a chance and even bought like

merch like t-shirts and stuff like that

because like um you know at that point

you don't even know anything about us but

you're still willing to like represent us

and like

take a chance on us and i'm so

happy that now we have like a the

first issue is like a proof of concept

and that um we're just trying to

constantly better we get better and

constantly try to like you know give a

good product to people so i'm just so

happy for everyone anyone who took a

chance and if you'd like to give us

a chance i'd be so grateful as well

and the cover just looks cool that's

that's enough reason to buy it i know

it really is you're like nine the poster

is cool too by the way i got

that too

It's not made it up to a wall

yet, but it is going to happen.

Oh, it's reflective.

Yeah, it's got a really bad glare.

Let's put it back.

I have the same one.

It's in a binder, right?

Not in a binder,

but it's in a plastic tote.

And eventually it's going to make it to

the wall.

I just got to figure out what kind

of...

I'm trying to match all my frames

together.

And the one frame that I have, like,

that manufacturer is no longer making,

like, big-sized poster frames.

So I'm like, well, shit.

So now I got to find different poster

frames.

You know what?

We got ours from, like, Michael's.

And sometimes they'll have, like,

I don't know if it's the same thing

in Michael's, like, US as Canada, but,

like, they'll have, like, you know,

buy one,

get one fifty percent off for the frames.

So even though they're kind of pricey.

Hold on,

Michael's has to pay us for that.

Oh, sorry.

I'm just saying, always check the coupons.

Because sometimes, even if...

We are looking for advertisers.

Yeah.

Come on.

I'll let you run in styles, like...

like what,

what is it that you would like to

just say to everybody out there about the

book and just the future and where they

can find you?

Yeah.

So like,

this was really written kind of like as

a love letter to people who grew up

on eighties and nineties, uh,

like really in your face, bold comics,

like spawn swamp thing, uh,

you know, people who love X-Files.

I think if you're into that kind of

stuff, you'll really dig the plague.

And aside from that,

everybody who's supported us so far,

really appreciate it.

It means everything to us,

especially so early on in this stage.

So yeah,

I just want to say thank you to

everybody.

And for anybody wondering,

all those links that they just shared are

down in the description below.

So make sure you hit those links.

Give them a follow.

And while you're in the mood to follow

people,

make sure you hit the USDN link tree.

Give us a follow there as well.

And y'all ready for this?

I told y'all I did y'all a special

outro.

So we're going to roll that outro now.

Done by yours truly.

So the last time Lucky Devil Comics joined

us,

the plague was fighting for a chance to

exist.

Tonight,

we learned what happens when the dead

refuses to stay buried.

Ill fate survived.

The world is expanding.

Eventually,

a new black and white edition will prepare

to crawl from the shadows.

The plague has found new readers through

Global Comics.

And issue two is waiting somewhere just

beyond the darkness.

So this isn't where we close the book

on the plague.

Not anymore.

Because Lucky Devil Comics came before the

council tonight with something they didn't

have the first time.

A new chapter.

To everyone watching and listening,

make sure you support independent comics.

Seek out the creators willing to build

these worlds without permission.

And when you find something you believe

in, help keep it alive.

And to my good friends at Lucky Devil

Comics, Nikki Stiles,

when the plague rises again,

The council will be waiting.

Ladies and gentlemen, I'm the chairman,

Stiles and Nikki of Lucky Devil Comets.

This has been the United States Department

of Nerds, where indie comics come to life.

The council is adjourned.

Y'all be safe out there.

Give it a second.

Something's about to happen.