Limitless: An AI Podcast

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OpenAI has released GPT-5.6 with the new Sol, Terra, and Luna model tiers and an updated app experience. 

We also cover live demos, image generation and editing use cases, and concerns about autonomous access after reports of file deletion and database issues.

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TIMESTAMPS

0:00 GPT 5.6 Released to Everyone
0:24 Safer Than It Looks?
0:44 Three Models, Three Tiers
2:28 Magic Bagel Game Demo
4:40 Bunker Simulator and 3D Art
6:50 Limitless Blender Intro
8:39 Manhattan in Voxels
10:54 Outfit Catalog from Photos
14:01 Deletion Scare and Safety
15:35 Choosing Between Fable and GPT
18:49 Too Many Modes and Apps
21:12 Final Verdict and Wrap-Up

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RESOURCES

Josh: https://x.com/JoshKale

Ejaaz: https://x.com/cryptopunk7213

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Not financial or tax advice. See our investment disclosures here:
https://www.bankless.com/disclosures⁠

Josh works with Anthropic as a contractor. All views expressed are his own and do not represent Anthropic, its leadership, or its affiliates. Nothing in this episode is investment advice.

Creators and Guests

Host
Ejaaz Ahamadeen
Host
Josh Kale

What is Limitless: An AI Podcast?

Exploring the frontiers of Technology and AI

Ejaaz:
Three weeks ago, OpenAI had an AI model that you couldn't access.

Ejaaz:
The government completely banned it for being too dangerous.

Ejaaz:
Then just last week, they released it for everyone to use.

Ejaaz:
GPT 5.6 is available to everyone. And the first thing it did was delete someone's entire desktop file.

Ejaaz:
Someone gave it autonomous access to do a small task, and it did a cleanup,

Ejaaz:
which ended up deleting everyone's code, which begs the question,

Ejaaz:
is this model still safe enough to use?

Ejaaz:
Now, putting this catastrophe aside, I want to know how GPT-516 compares to

Ejaaz:
Fable. And the truth is, it's a really good reasoning model.

Ejaaz:
It's fantastic at coding, but most importantly, it's cheaper to the tune of

Ejaaz:
50% cheaper than Fable 5.

Ejaaz:
But the question on everyone's mind is, is it as good?

Ejaaz:
The truth is, it's good at some things, and it's kind of terrible at other things.

Ejaaz:
If it's long, agentic work, it's fantastic. But if it's high-quality code,

Ejaaz:
it's less so. So there are three different models here that we're going to talk

Ejaaz:
about on today's episode.

Ejaaz:
Sol, which is the premium tier, Terra, which is the mid daily use tier,

Ejaaz:
and then Luna, which is the cheapest and fastest model. And we're going to put

Ejaaz:
it to the test live on this show with three different demos.

Josh:
Yeah, I think that's the idea for this episode is everyone kind of knows about

Josh:
GPT 5.6 chances are if you're listening to this, you're probably in the know

Josh:
enough to have been playing around with it. You've been using it in your chat

Josh:
GPT app, or maybe your codex app, which is now the chat GPT app.

Josh:
There's a big release, there's a lot of things that happened around it.

Josh:
But I think that the part that we're most excited to talk about is the demos

Josh:
is the actual practical applications of what you could do we've spent the last

Josh:
week kind of playing around with it testing it out seeing where those edge cases

Josh:
are on what the models are capable of

Josh:
is that way we could come to you and give you an idea of the types of things

Josh:
that you can go off and try with GPT 5.6 Sol Terra and Luna now Sol is the flagship

Josh:
most of these demos are going to come from Sol we kind of wanted to test the

Josh:
best we wanted to see what the model is capable of

Josh:
and what you can actually pull out of this thing is it fable level in terms

Josh:
of production in terms of

Josh:
uh game design in terms of all the demos that we like to do so that's what we're

Josh:
going to go through this episode is just kind of testing things out seeing where

Josh:
the edge cases are and seeing how this model lands

Josh:
amongst the landscape of other tools that are at your disposal so i just i have

Josh:
to ask first are we looking at the gpt app chat gpt app or the codex app because

Josh:
i know they're like they're separate now and the codex app became chat gpt

Ejaaz:
Well you're actually looking at all of them uh recently open ai combined their

Ejaaz:
chatbot interfaces with their coding interface with a series of other features into one super app.

Ejaaz:
And that's what we're looking at on our screen today. I had to re-download an

Ejaaz:
entire desktop app to get access to this thing.

Ejaaz:
TBD on like whether this is actually a good move, but let's work through maybe

Ejaaz:
some of the demos. Now, the first one that I have on my screen here is I asked

Ejaaz:
Sol 5.6. Like this, I've been in New York for 10 years.

Ejaaz:
I want to make a game. I love games. I've been playing games since I was a kid.

Ejaaz:
I would like you to build a 3D Explorer game where I can fly around,

Ejaaz:
on a magical flying bagel and collect various ingredients that go into said

Ejaaz:
bagel so it thought about it,

Ejaaz:
and you know privy to it it did this in one shot so are you ready for this josh are you ready to

Ejaaz:
see let's fly around manhattan so this is the loading screen it's called ride

Ejaaz:
the magic bagel very uh creative thinking over there and it says take flight

Ejaaz:
to start this game um now i noticed like there's a few little discrepancies

Ejaaz:
on the design but let's let's actually play the game.

Ejaaz:
Okay, so this is me. I'm on a bagel. It doesn't look like me.

Ejaaz:
I'm going through random assortments of circles. The buildings around me,

Ejaaz:
Josh, are supposedly meant to be Manhattan.

Ejaaz:
And if I press space bar, I can use my cream cheese boost, as you can see on the left.

Ejaaz:
Yeah, so it got very creative. If you notice, the physics is a lot different.

Ejaaz:
So on previous demos that were done using Fable or GPT, we have always been

Ejaaz:
playing around with some kind of a 2D interface.

Ejaaz:
I'm not a 3D graphics designer, but I know that if you spend a lot more time

Ejaaz:
with this model, you'll be able to create something that is pretty triple A,

Ejaaz:
rated or like close to that kinds of quality. I'm not talented enough to do that.

Ejaaz:
But the fact that I did this and conjured this up in 10 minutes is pretty awesome.

Ejaaz:
And it did some of the design and thinking around the game mechanics itself.

Ejaaz:
Like if I crash into the ground, it's kind of like, okay, it's registering the spikes.

Ejaaz:
And when I collect power-ups, it like gives me a boost up for whatever I want to do.

Josh:
Okay, so I like how it says the everything portal. I'm assuming that that's

Josh:
an ode to the everything bagel, which is nice and tasteful.

Josh:
The New York City part, I don't really see.

Josh:
So I guess in terms of like a one shot demo, it did okay. This is a fun demo.

Josh:
If you told me this was from GPT 5.5, I probably would have believed you.

Josh:
I'm not sure there's anything exceptionally different about this particular demo.

Josh:
But there are some interesting demos that maybe you could not have done before

Josh:
that you can do now that we haven't tried.

Ejaaz:
Okay, so for Demo 2, one thing that OpenAI is kind of known for is creating

Ejaaz:
really aesthetically pleasing images from scratch. GPT Images 2 is one of my

Ejaaz:
favorite image models to use.

Ejaaz:
So I got it to create a very detailed floor plan of a aesthetically pleasing

Ejaaz:
nuclear bunker that would be based in Denver, Colorado.

Ejaaz:
Completely random, popped it out of my head, and it came up with this thing

Ejaaz:
that you're seeing on your screen right here. So it has an airlock entry.

Ejaaz:
You can see it's quite central-based for the lounge.

Ejaaz:
You can see there's multiple rooms. There's a pantry, cold storage,

Ejaaz:
general storage, et cetera, et cetera.

Ejaaz:
And then I said, okay, now I want you to create a 3D interactive rendering of

Ejaaz:
this building, build it as a simulator so it should allow me to walk around,

Ejaaz:
enter it, enter different rooms, and there should be signboards basically for me to see.

Ejaaz:
So on the screen here, it created that visual.

Ejaaz:
So I'm in the bunker and I should be able to look around and you'll see,

Ejaaz:
there's the dining room. There is the kitchen. I can like go into the kitchen.

Josh:
A little dark.

Ejaaz:
It's a little dark. It's definitely a little, it's almost like too dark.

Ejaaz:
But they've kind of like, they've nailed the kind of like central sphere side

Ejaaz:
of things. I like that they have a map, bottom left. It's very Call of Duty.

Josh:
Dare I say. Nice little HUD.

Ejaaz:
It looks very futuristic. There's no remnants on whether this is in Denver,

Ejaaz:
Colorado, but I guess that is the entire point of a nuclear bunker. It's meant to be sealed.

Ejaaz:
There's some kind of like locker system here as well.

Ejaaz:
Again, in my opinion, it's very basic. And I wonder how much of that is just

Ejaaz:
because I'm not a 3D artist or visual graphic designer.

Ejaaz:
And I'm sure that if someone more talented than me had a little more time,

Ejaaz:
more than 10 minutes, they'll be able to create something way more impressive.

Ejaaz:
But it's cool to just one shot. I think this is the dining hall. Everyone sits down.

Josh:
Yeah, I'm starting to see the kind of signature style of 5.6 just from this,

Josh:
which is like I've noticed both of these have similar color palettes.

Josh:
They both use green and purple.

Josh:
They both prefer like kind of shinier metallic objects they both are very geometric

Josh:
and sharp edges in a way they're very gpt-esque where it's kind of like very

Josh:
sleek and modern like it kind of looks what you would imagine

Josh:
the model to look like based on the design language of open ai this

Ejaaz:
Is a minecraft world.

Josh:
Yeah yeah like this is interesting i mean it's cool it's like cool that you

Josh:
could build this in one shot but you have a third demo as well right what is number three

Ejaaz:
The last one is probably, I had such high hopes for it because this model is

Ejaaz:
apparently amazing at visual editing, image generation, but also video creation from scratch.

Ejaaz:
So I attached it to Blender, which is a popular tool that you can use to kind

Ejaaz:
of render and create videos. And I said, hey, we have this Limitless podcast.

Ejaaz:
It's one of the best AI podcasts in the world right now.

Ejaaz:
I want you to create an intro with me where there is a microphone,

Ejaaz:
represent the brand itself, it's Limitless, and throw in the logo in there as

Ejaaz:
well. I ended up coming up with this.

Ejaaz:
Now, what you see on your screen in the center is supposedly meant to be a microphone

Ejaaz:
that looks more like an egg on top of a pedestal.

Ejaaz:
You have Limitless represented by the infinity symbol over here.

Ejaaz:
And then finally at the bottom, the fadeaway is the Limitless logo at the bottom.

Ejaaz:
Now, creating this from scratch took me like two minutes. I'm sure I could have

Ejaaz:
spent more time on it and come up with a better graphic rendering,

Ejaaz:
but I really wanted to give you guys an idea of what you can do right now on

Ejaaz:
your desktop with zero experience.

Josh:
Okay. This is, I mean, it's cool. It's a very high quality blender element.

Josh:
I guess you could say it's like, it looks good. The lighting is cool.

Josh:
It looks professional. It just doesn't quite make sense.

Josh:
And I guess that's where we kind of are where the model has reasoning,

Josh:
but lacks the nuance to really piece these things together in a way that a human

Josh:
would have. So it's getting good, perhaps better, but not great.

Josh:
Like none of these demos were truly exceptional, but there are some that I've

Josh:
seen on X that are like actually pretty impressive.

Josh:
In fact, one of them, this guy actually wanted to make Manhattan,

Josh:
New York City, and the model did it.

Josh:
So EJS, to be fair, you only one-shotted that prompt. You didn't give it an

Josh:
entire week like this person claims that they did.

Josh:
And over that week-long period, because as we know, there is backslash goal,

Josh:
which will allow the models to run for a very, very long time until it accomplishes a goal,

Josh:
It was actually able to generate this voxel-based Manhattan,

Josh:
which is basically just a low pixel count version of Manhattan.

Josh:
And I got to say, it's pretty good.

Josh:
It looks pretty good. It's definitely buggy. It's definitely glitchy.

Josh:
You see the glitches happening. But you can also see that it is pretty geographically

Josh:
accurate when it comes to the buildings, the topography, where all the parks

Josh:
are, what everything looks like.

Josh:
And this seems novel to me. I see this. I'm like, oh, that's kind of cool.

Josh:
Like, this is a building block now for, there's a Spider-Man game that was based in New York City.

Josh:
Like now you have the low density pixel count version of spider-man and you

Josh:
could build on top of this and you can make more

Josh:
interesting things and i think the games are always a fun way of testing these

Josh:
models because they kind of force you into this visual way of expressing them

Josh:
that is easily accessible to anybody it's like we could test it on code bases

Josh:
but i'm not quite sure what

Josh:
the difference between 5.6 and 5.5 is on the edges of code but you can see it

Josh:
in the visual outputs and like this is pretty good demo

Ejaaz:
And there's a bunch of other features about this model aside Aside from just

Ejaaz:
visual, like we have another example over here where someone actually,

Ejaaz:
way more talented than me gave it access to Blender and got it to render an

Ejaaz:
entire highly detailed visual of his MacBook. And it did so.

Ejaaz:
I mean, it looks pretty stunning. It looks kind of like an Apple ad, dare I say.

Ejaaz:
Very high quality. But the other point is how quickly this model works.

Ejaaz:
Now, the video I'm showing you on my screen right now looks like it's being

Ejaaz:
sped up, but this is completely in real time.

Ejaaz:
Gave access to someone's entire desktop and said, hey, I want you to build this 3D artifact for me.

Ejaaz:
And it did so. It knew automatically how to use the tool and access the tool.

Ejaaz:
And it's doing so in like a crazy amount of speed. Now, a lot of this is achieved

Ejaaz:
because of OpenAI's investment in this company called Cerebrus.

Ejaaz:
We covered this on an episode.

Josh:
I was going to say,

Ejaaz:
That's got to be, right? Yeah, an episode a few weeks ago, which basically makes

Ejaaz:
super fast chips for inference to the tune of 750 tokens per second,

Ejaaz:
which is a pretty insane rate.

Ejaaz:
It just spits out prompts and outputs very, very quickly. Now,

Ejaaz:
it is very expensive and it's not automatically available to the average retail

Ejaaz:
user. You do need to get access to the API, but nevertheless, very impressive.

Ejaaz:
Then there's this other one where people got...

Ejaaz:
Really creative with their visual intelligence. Had someone

Ejaaz:
uploaded their entire camera roll on their iPhone to GPT 5.6 and said, I want you to pull

Ejaaz:
all the clothing items and accessories that I've worn over the years,

Ejaaz:
create a catalog for me, and then create different combinations of outfits that

Ejaaz:
maybe I could be wearing, that I should be wearing, that I haven't been.

Ejaaz:
So it's a pretty awesome use case for this.

Josh:
This is my favorite demo because it relies, I'm sure, largely on the image generation model.

Josh:
And when I think about the things that are strongest when it comes to OpenAI

Josh:
and ChatGPT, I think of their image model. I think of their voice model.

Josh:
Those two are pretty exceptional. And this very clearly leans into the image

Josh:
model in that you can just feed it an entire catalog of pictures of you.

Josh:
It will extract it. It will assume what the rest of the clothing article will look like.

Josh:
And then I'll place it into a closet where you can kind of customize and mix and match your clothes.

Josh:
And I think this is such a fun interactive use case. this would have been

Josh:
a like multi-million dollar startup a like not too long ago where someone would

Josh:
have paid a good bit of money to download this app they would have paid 20 a

Josh:
month for the subscription

Josh:
now you can just generate this in a few prompts on gpt 5.6 for probably the

Josh:
pro plan i'm guessing like a hundred dollars a month you could do this

Josh:
and it's really really cool i think this of all the demos was my favorite because

Josh:
it really showcases the strong suits of gpt

Josh:
and 5.6 was able to crush this now there is a demo

Josh:
in particular that we must cover because this demo when i saw earlier when we

Josh:
were prepping for this podcast i couldn't believe it actually happened in that

Josh:
gpt 5.6 soul the big one the smart one

Josh:
it just accidentally deleted all of this dude's files

Josh:
um on his computer which i thought was shocked by um it says i caused a serious

Josh:
local data loss incident a review subagents cleanup command expanded home incorrectly

Josh:
and then ran this like command

Josh:
Killed a lot of the data that was on this guy's computer this guy's name is

Josh:
matt schumer he's involved with grok he's like a fairly prolific poster on x

Josh:
and he is one of two people that this actually happened to publicly at least

Josh:
there was a second incident where

Josh:
gpt 5.6 deleted a lot of the code except this time instead of on a local machine

Josh:
it was an actual code base and what he said is that gpt 5.6 soul just deleted

Josh:
my whole production database that's it

Josh:
not a joke this had never happened to me before with any other model never it's

Josh:
not safe so this is like a little concerning the fact that this has happened

Josh:
on multiple occasions to multiple people

Josh:
in varying degrees one was a local machine one was an entire database you should

Josh:
be careful when you use these models they are very capable and we're giving

Josh:
them lots of access but perhaps be careful with the access you give to these

Josh:
models because they can go ahead and actually do some kind of unrepairable damage

Ejaaz:
It turns out um you know one of the the fear mongering uh things that the government

Ejaaz:
was doing when they were banning Fable 5 and when they were preventing the release

Ejaaz:
of GPT 5.6 was these models are too dangerous and, you know,

Ejaaz:
put in the wrong hands, it can cause a lot of destruction.

Ejaaz:
Now, given the examples that we've shown just now aren't crazy feats of destruction,

Ejaaz:
but removing your entire desktop, you know, you could lose important personal

Ejaaz:
files, important personal pictures and stuff like that. That's what happened

Ejaaz:
to Matt Schumer and there's no way of recovering it currently.

Ejaaz:
But the other feature or demo that I've seen people use, which I'm honestly

Ejaaz:
on the fence about is people using GPT 5.6 to fine tune and in some cases train new AI models.

Ejaaz:
Now, if you rewind literally about a month ago, Fable 5 was called out for its

Ejaaz:
capability of doing exactly this. That's why they had to impose very strict

Ejaaz:
guardrails on their model such that you couldn't do this type of thing.

Ejaaz:
So it's very interesting for me to see this kind of like.

Ejaaz:
Dichotomy between the two model providers and between these two models where

Ejaaz:
I guess 5.6 is getting a little more favorable treatment where they can still

Ejaaz:
use this model even though it's technically a quote-unquote cybersecurity risk

Ejaaz:
as deemed by the government itself to train and fine-tune other models.

Ejaaz:
So what you're just seeing on your screen right now is the fact that someone

Ejaaz:
says it's an amazing researcher and you can use an entire prompt to get GPT

Ejaaz:
5.6 solved to post-train 5.6 lunar.

Ejaaz:
Now granted this isn't training a new model from scratch but it's still involved

Ejaaz:
in coercing a model to look very different from the existing model that you're using.

Ejaaz:
We have another example over here where someone trained a local model in a training

Ejaaz:
pipeline from scratch, end to end, locally on his Mac.

Ejaaz:
So technically that's a free model that can get access by anyone.

Ejaaz:
It's kind of open source if you technically want to describe it as that.

Ejaaz:
So for the tinkerers, for the hobbyists, for the builders out there that

Ejaaz:
have always felt like building your own AI model has been out of reach and only

Ejaaz:
kind of given to the expensive model labs, this might be a model that you can

Ejaaz:
somehow start to tinker with your own model and create something new it's uh it's pretty cool.

Josh:
Yeah so like when do you use this like as a user of chat gpt as if let's say

Josh:
you have both subscriptions or let's say you're trying to choose one do you

Josh:
go with gpt do you go with fable 5 um i think the answer is probably dependent

Josh:
i know when and we were talking about this before recording that

Josh:
chat gpt's membership goes a long way if you pay even 20 a month you can generate

Josh:
a lot of tokens through these models now my understanding is that soul actually

Josh:
generates more tokens each as you were mentioning this is that

Josh:
in order to accomplish the same goal, the tokens are cheaper,

Josh:
but it actually generates more of them to get to that goal.

Josh:
So it kind of offsets the costs more than you would imagine based on the paper

Josh:
cost per token outputs of these models.

Josh:
That's something to keep note. But what I will say is that oftentimes they'll

Josh:
give you a lot of leash here.

Josh:
And if you actually want to build really complex things, really long form things,

Josh:
ChatGPT is like pretty good at that. The allowances and the limits are like fairly high.

Josh:
If you are looking to do, I guess, more intellectual work, more planning,

Josh:
it feels like Fable is just more of a high quality model. I know we still use

Josh:
that. We still prefer it. That is still the go-to model right now that we use

Josh:
to do the agenda prep. We use to like help build the artifacts.

Josh:
It just has this really just strong, like subtle nuanced understanding of the

Josh:
world and I find that it's very helpful for pretty much everything.

Josh:
And then for lower end tasks, you have Terra, you have Luna,

Josh:
those are kind of comparable to perhaps Opus and Sonnet.

Josh:
So there is almost a one-to-one comparison and I think a lot of it depends on

Josh:
just kind of your general, the vibe you get from the models.

Josh:
A lot of benchmarks now no longer work when it comes to helping me decide.

Josh:
I know that I have to actually get down there and test it and play around with

Josh:
it and so far I prefer the results of Fable. It feels like it's just generally

Josh:
smarter. It has this intuitive understanding that GPT 5.6 doesn't.

Josh:
But if you are looking to spend a lot of tokens and do a lot of work,

Josh:
ChatGPT is going to take you a long way.

Ejaaz:
I'm not entirely sure that this is OpenAI's direct response to Fable 5.

Ejaaz:
I think Sam even alluded to it, that they're working on GPT 6 and it should

Ejaaz:
be released in under a month. So these training cycles are getting much, much quicker.

Ejaaz:
You're basically getting three models for the price of one here.

Ejaaz:
So if you have a basic subscription tier, you have access to Sol,

Ejaaz:
Terra and Luna. And the kind of best way that I think about it is Sol is the

Ejaaz:
kind of like Fable 5-esque. It's their most powerful model to date.

Ejaaz:
If you want to do hard work on complex tasks, use Sol.

Ejaaz:
And then Terra is your day-to-day kind of model. It is kind of like the Opus

Ejaaz:
4.8 version model, if you want to compare it to Anthropic directly. And then there's Luna,

Ejaaz:
which is kind of a model that is equivalent to Haiku at Anthropic.

Ejaaz:
So it's super cheap, it works super fast, and you can do it to do menial tasks

Ejaaz:
that you don't really care about, kind of like the intelligence matter on that side.

Ejaaz:
Now, when it comes to costs, Sol is 50% of the cost of Fable.

Ejaaz:
But as you mentioned earlier, Josh, it uses more tokens to think.

Ejaaz:
So it's kind of like a way to cheat the metrics a little bit,

Ejaaz:
like it does more thinking.

Ejaaz:
These models are known for spinning up a lot of different agents to do different biddings and works.

Ejaaz:
Sometimes that annoys people because like you have agents doing things that

Ejaaz:
you never asked it to do, but it just does so.

Ejaaz:
But on the flip side, it can do a lot of work for a longer time,

Ejaaz:
a longer time horizon. And for tasks that you kind of want to just set and forget

Ejaaz:
and go to bed, you can do that.

Ejaaz:
But with the adage that it might delete your entire production code base.

Ejaaz:
So there are a lot of risks.

Josh:
Be careful with approvals.

Ejaaz:
Please be extremely careful. And something really annoys me about this model

Ejaaz:
release, Josh, which is I have said time and again, I wish OpenAI would just give me a model,

Ejaaz:
maybe give me a few versions of it, and then leave me alone.

Ejaaz:
But not only do we have three different models, but we have three different

Ejaaz:
settings for three different models.

Ejaaz:
So I'm just going to say this for the benefit of the audience's max mode,

Ejaaz:
ultra mode, and terse mode are different versions of everything I just said

Ejaaz:
for those different models, but for each individual model.

Ejaaz:
So if you want the best of the best, you use Sol in max or ultra mode for your

Ejaaz:
most complex and hardest tasks, If you don't care about it and you want to use

Ejaaz:
minimal costs, you want to use the terse code mode for the cheapest model,

Ejaaz:
which in this case would be Luna.

Josh:
Yeah, there was a weird rollout that happened here. It's like somewhat confusing

Josh:
in the sense that there's a bunch of different modes, there's a couple different

Josh:
models, and then the actual application and the way that you interface with

Josh:
these changed in a material way also,

Josh:
where now the Codex app, which is the kind of the coding app, is now ChatGPT.

Josh:
So Codex has rebranded to ChatGPT. ChatGPT is kind of like depreciated and it's going away.

Josh:
And then Codex has chat gpt baked into it but it also has a new

Josh:
codex and work feature i guess the best way you can imagine work is kind of

Josh:
like a cloud co-work feature where it's just the only difference is the harness

Josh:
so when you toggle the work mode it gives you

Josh:
a less technical harness, I believe. And then when you talk about codecs,

Josh:
it is more kind of catered towards creating code.

Josh:
And I think the co-work or the work feature is kind of based for knowledge workers.

Josh:
It's built for people who just want to do day-to-day tasks, who want computer

Josh:
use. They want to do a kind of like automated spreadsheet or document creation.

Josh:
That type of thing is better for work.

Josh:
I will say that I was somewhat confused when I tried to figure out how

Josh:
to use these tools and what is best to run when, because it's not immediately

Josh:
clear but i guess now i i'm a codex guy like i i don't use the gpt app anymore

Josh:
i'm using codex i'm running it

Josh:
i'm testing it there and um yeah so far the results have been pretty cool

Ejaaz:
So yeah that's pretty much it um three different models if you have a gpt subscription

Ejaaz:
right now please get on it i'm curious what all of you folks end up building um,

Ejaaz:
my vibe take on this is it's very good it's certainly competitive in some aspects

Ejaaz:
but it's not good enough for me to switch over from using Code or Fable 5 specifically.

Ejaaz:
I just feel like the taste of Fable 5 is way better than GPT 5.6, but it is a good jump up.

Ejaaz:
I don't like the fact that if I give it access to my desktop,

Ejaaz:
that there is even the smallest chance that it would delete my entire desktop.

Ejaaz:
I don't have that issue or concern with Fable 5, and that is one of the major

Ejaaz:
reasons why people don't use the ability for an AI to take over your desktop.

Ejaaz:
So I'm going to pause and wait for maybe GPT 5.7 or for GPT 6,

Ejaaz:
which comes out in a month's time.

Ejaaz:
But I think by that time, like Fable 6 and successive models will come out.

Ejaaz:
So it is extremely competitive, but it's nonetheless a very good model from

Ejaaz:
OpenAir. And I like that I can use it relentlessly without worrying about my

Ejaaz:
rate limits, getting it suited.

Ejaaz:
Now, if you're listening to this and you're wondering, hmm, okay,

Ejaaz:
I'm convinced enough to use this model for A, B, and C, let us know in the comments.

Ejaaz:
I want to know, like DM us, like what you're building, send us even demos.

Ejaaz:
We would love to see it because we don't know what we don't know.

Ejaaz:
Josh and I are in our podcast research world. And I'm sure there are much more

Ejaaz:
talented people out there in different professions that are using this for different

Ejaaz:
ways and maybe that can grow our idea of what this model can be used for.

Josh:
Yeah, so please don't forget to also share this

Josh:
episode if you enjoyed the episode with your friends, with your family,

Josh:
with anyone who might find this interesting or who might be a user of GPT 5.6

Josh:
or who you want to tell don't use GPT 5.6 because it is a little scary and could

Josh:
be a little bit dangerous.

Josh:
But with that, you are caught up. That's a few fun demos. EJS,

Josh:
thanks for prepping the demos.

Josh:
Those are pretty cool, pretty interesting. I'm hoping that next time we have

Josh:
a GPT demo, they're going to be maybe a little higher poly count,

Josh:
maybe like a little better visual graphics.

Josh:
I mean we'll see granted i give him credit it's only one shot but hey those

Josh:
one shot fable prompts man that was pretty good

Josh:
but i think that is the episode don't forget to rate us on your favorite podcast

Josh:
player and we are also opening up the doors to work with other people who would

Josh:
like to participate on limitless the show we are opening the door to sponsors and partners of all

Josh:
shapes and sizes so if you are interested in getting showcased on the show and

Josh:
becoming a character on the show

Josh:
we are looking for amazing products really interesting and compelling companies

Josh:
that are doing cool things to kind of showcase and highlight to help us keep

Josh:
the lights on and continue to publish this show every single day like we do

Josh:
at least four times a week it's a lot

Josh:
so if you made it to the end if you watch this episode thank you so much we

Josh:
have another one coming tomorrow as always and we will see you guys in the next one