The United States Department of Nerds Podcast

🎨 Inside the Mind of Vitalerium’s Artist: Francisco Hnilo Interview | Comic Book Art, Webtoons & More

In this exclusive USDN interview, we sit down with Francisco Hnilo—the talented artist behind Vitalerium—to dive deep into his creative origins, process, inspirations, and what's next for this visually stunning comic series.

From storyboards to posters and Webtoons, Francisco shares how he broke into the world of comic book illustration and why Vitalerium stood out to him as a project worth diving into. We explore everything from character design and artistic influences to his preferred tools and techniques.

Whether you're an artist, comic fan, or someone looking for behind-the-scenes insight into a futuristic, mythic, and visually rich indie title—this one's for you.

🔗 Follow Francisco Hnilo:
Instagram https://www.instagram.com/fah_draws/

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#Vitalerium #FranciscoHnilo #ComicBookArtist #USDNShorts #ComicInterview #IndieComics #WebtoonArtist #VisualStorytelling #MakingComics #BehindTheScenes #ComicArtProcess #ComicBookCommunity #DigitalArt #StoryboardArtist #SciFiComics #MythicSciFi #ComicBookDesign #USDN

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USDN podcast is run by the USDN_Chairman and the Council of Nerds. We strive to bring you the all the latest news and rumors from the World of Nerds and consolidate it right here at USDN. USDN is for the people, by the people and of the people.

what is up everybody and

welcome to the united

states department of nerds

where we are for the people

by the people and of the

people and as you can see I

already have my guest for

tonight with me we've been

having a great conversation

behind the scenes here but

before we dig into the

hard-hitting questions I

have for fran today let's

hit that beautiful music

You are listening to the USBN on the DSPN.

Thank you.

what is up everybody welcome

again today I have with me

francisco nilo from buenos

aires and if his name

sounds familiar that is

because he is the artist

from the vitalarium comic

book series that I have

been reading uh nicholas

was on the show not that

long ago I think about a

month ago now and I was

like you know what let's have fran on

Let's talk about the art

behind it as well.

But we're going to dig into

some other stuff with Fran as well.

Fran, how are you doing today?

Doing great.

Happy to be here.

Hey, I'm happy to have you on, man.

So real quick,

give a quick intro of

yourself and kind of like

what else you work on.

You don't just do comic books.

You do other things.

Yeah, I've actually studied filmmaking.

I wanted to be a film

director when I was a kid.

so those two things drawing

comic books and and

directing films were two

things that were running

parallel to each other

during pretty much my whole

life until I sort of

dropped the whole

filmmaking thing but I got

to be in contact with other

filmmakers and stuff so I

got to work as a storyboard

artist and a poster artist for

films and for um series I I

worked at a graphic design

place for a couple of years

making designs for netflix

and amc uh that's really

cool yeah yeah so so I got

to learn a lot about you

know those sort of

conversations you get to see you know uh

they were useful later on for,

for comic book covers and all that stuff,

which are not that

different from what you see in your,

in your local.

It's really not.

I mean, if you've seen the,

like behind the scenes on

how movies are made,

they have these huge storyboards.

Yeah.

Yeah.

I mean,

it was just like comic book panels.

I imagine that transition

was pretty easy for you

from doing that to only

you're scaling it down.

Yeah, I'm crazy.

The greatest thing is that I

got to learn more about me,

or a bit more about how to

make comic books through filmmaking,

and vice versa.

Because there are there are

rules to how you tell

stories and where to place the camera,

and certain you know,

the one hundred and eighty

degree angle thing when it comes to

camera placement so that the spectator,

the audience knows what's

happening where.

All that stuff,

it's helped me become a

better comic book artist,

a better storyteller in general,

which is what I've always wanted to do.

So storyboards, comic books, films,

all that stuff, they tell stories.

I love telling stories in a video.

I don't know how many people

have actually got to look at,

I know I shared some of

your artwork when I talked

to Nick on the comic book

and like the art is terrific in it.

Thank you.

And then I'm trying to

remember the name of the colorist.

Chandran Bonsami, he's from India,

which is- But she lives in Egypt,

correct?

From India but lives in Egypt?

I'm not sure where he's in.

I think he's from India,

but other than that.

He's a colorist,

like really good colorist.

Spectacular.

Probably one of the best

I've gotten to collaborate with.

I've let him know about it.

On more than one occasion.

Yeah, no, he's very good.

Especially in issue two,

it's a little bit more

noticeable how good he lays

colors down on top of

colors and the way he layers everything.

And granted,

a lot of that is set up by you

and the artwork that you do.

Yeah,

I did throw him a few curveballs

there because I messed up some stuff.

Like I left a few grays

there that we couldn't.

you know remove and there

was there was stuff that

was made in pencil style

that it wasn't easy to uh

to color and he welcomed

the challenge and he was

excited by it and I think

it shows I think it shows

I'm very excited now issue

two turned out issue two

turned out really well I

was absolutely I loved the

cover like the cover of

issue two was phenomenal

Thank you.

I love the mask that he does, that you do,

like his mask.

That's probably one of my

favorite things about it.

It's amazing.

Painful to draw for more than one page.

And you will see in the next issue,

I will have to draw that

for pretty much half the books.

So I've already started

yesterday with that.

I'm already sort of kicking myself.

It is very detailed.

It is very detailed, but it is,

that's one of my favorite parts.

It really is.

The whole exoskeleton suit

is just phenomenal,

but that mask is what sets

it really apart.

It beat off them.

Dude, definitely.

That extra time you put into that alone,

it paid dividends.

It's amazing to look at.

So let's start from the beginning.

How did you get in contact?

How did Nick go about

getting a hold of you?

And how has that

relationship been with

working on this book, the comic book?

Well,

we actually were introduced to each

other through an Instagram DM by a fellow,

by a friend of ours.

Actually, a guy who I got to work with

like in, uh, or something, uh,

we have tried to make,

we had started a project

for a comic book page, a website, right.

That would host comic books and all that,

that ended up not flying,

but I did end up drawing

like three or four issues

of a comic book there.

and this guy was the editor

uh it seems he was

impressed enough by that so

many years later because it

was twenty twenty three or

something like that by the

time that he reached out

told me I got a friend of

mine who's who's got this

sci-fi project I think it

would be perfect for you

you want me to put you

doing content and that

that's how it started that how we uh

That's how I got to know Nick.

It's been amazing.

He's the most collaborative writer.

You talked to him the other day.

He's very clear.

He's built this whole world

and he's very clear about it,

but he's not overly

precious about it in the

sense that he gives you the

basic structure and he lets

you play on it.

He's very open to

new ideas and new stuff.

For instance,

the helmet that you liked so much,

that was something I came

up with on the spot.

He liked it as it was.

I'm telling everybody that's

going to listen to this later,

if you can look at the

cover for Issue Two, that whole,

the exoskeleton suit, the motorcycle

thing that he rides yeah

yeah the hover bikes yes

they are very detailed very

especially the suit and the

helmet it's it's phenomenal

and that issue two cover

like the moment I seen it I

was like brand he went

above and beyond on this

cover like you didn't have

to go that hard on that cover

Yeah, I'm pretty happy with that cover,

too.

There's a few things along

my career that I'm very happy about.

That cover is one of them.

As it should be.

That cover was phenomenal.

I think, or I hope,

I've set up high

expectations for myself

when it comes to Vitalyrium

to sort of have each issue

sort of improve upon the previous one.

and go further than the previous one did.

So I'm hoping the next issue will be,

as a whole,

one of those things I will be

proud of for years to come.

I don't know.

Dude, you should be.

You've been starting at issue one.

It's phenomenal.

The art's amazing.

The colors, the story,

everything matches the way it should.

It tells the story.

I love the issue, too,

because we got to know

Roman a little bit more

about his vices and

really it gives you that

first breadcrumb of what

the whole entire book is

about yeah yeah so it's

it's really good in that

respect so no you have

every right in dude that's

when I'd be like I drew

this you know but um so

when you first read the uh

concept for vidalirium

what popped into your head

from an art perspective?

How did you see everything?

I know Nick is very detail-oriented,

and I'm sure he gave you a lot of that,

but a lot of that also is

on you on how you layer

things and how you draw things.

So what was the first thing

that came to mind when you

got this initial script for

the first comic book?

Well, when I read the first comic book,

I sort of started looking

for references of similar

comics and stuff,

sort of in my mind's eye.

And there was this comic

book drawn by Nick Klain,

who's a fantastic artist.

He's working on The

Incredible Hulk right now.

Okay.

And there was this book he

made for Image named Drifter.

and that ended up being very

much inspirational of what

the world of vitalarium

looked like in on issue one

okay later on as as uh as

nick told me well I want to

lean more into the um

cyberpunk feel of it I

started pulling from other

references there's this

book by liver mejo uh named

the uh something circle is

it the one that it's

currently rereading right now uh no wait

A Vicious Circle.

A Vicious Circle is a book

by Lieberman Ho and Natsum Tomlin.

I'm a huge fan of Lieberman Ho's artwork.

Okay.

And I ended up pulling from there.

Blade Runner, you know,

once he said cyberpunk,

the gates opened up and it was, oh,

all right, I can go harder on this.

And he did.

Like...

I know I'm going to keep

coming back to the helmet

because I absolutely love the helmet.

Like,

was that just you off the top of your

head or is like,

what was your inspiration

with that helmet?

Cause it's very cyberpunk.

Yeah.

Very almost like Marvel, you know,

like fold up and everything is it.

Well,

I definitely wanted it to be

something that you could

think was sort of folding

on itself and not this sort

of nanotechnology you see

in the MCU nowadays.

Okay,

this can somehow fit in a smaller

space when folded up.

For the look of it,

I sort of drew inspiration I

don't remember who the

artist was that's why it

gives tron vibes yeah it

gives strong vibes and and

there was also um an artist

I don't remember his his

name sadly but uh I

remember seeing he had a

helmet design it was all like one huge uh

a fish helmet you know like

just all black glass and I

thought this looks cool but

I want to show manta from

dc sort of but not that

huge yeah not as big yeah

right um and I I love that

thing where you can

figure out where the eyes

were and where the mouth

was or where the nose was.

No, it's... Blank.

Yeah.

No, you... I thought, hey, this guy, Roman,

is sort of an assassin bounty hunter.

You want him to look menacing,

even if he's sort of,

as you already should do,

he's got a lot of vices and

he's far from perfect.

He can...

He's got that helmet on.

He's menacing as fuck.

You can't tell what's going on.

He also has a lot of... And

I told Nick when I talked to him,

on the cover of the book,

which I know you have,

it gives very strong

Assassin's Creed vibes as well.

Yeah, yeah, yeah.

That was very much something

that Nick was...

sort of suggesting.

Yeah, I know he's a big fan, yeah.

Yeah,

I don't know how aware he was of the

Assassin's Creed vibes necessarily.

If you look at the front of the cover,

the way the hood is,

he has the hood on and he's

just kind of standing there looking out.

That's where I got, I was like, oh dude,

it looks like, you know,

Assassin's Creed video game cover.

Yeah,

I don't know how aware he was or how

unconscious that was,

how subconscious that was.

from him, but it definitely has that.

You hear it right on the spot.

It's got that vibe.

It's like,

and I'm telling everybody out

there that's going to listen later,

it's like Assassin's Creed, Cyberpunk,

Blade Runner had a

beautiful baby boy and his

name is Roman and he's the

main character of this series.

It's absolutely the world itself.

I know he's got a forty plus page

you know,

Excel word document on just

everything about this book,

about this world that he has built.

And you are the one who brings it to life.

Yeah.

So.

I'm actually not fully aware

of everything he's got planned.

I've got the book here.

He sent it over all the way to Argentina.

So that was a long trip.

Uh,

left the note here and everything,

which I'm very grateful.

I don't think I thanked him

about the note on the first page.

Now I can think of it.

It was a nice gesture.

And it's great.

He sent me over issue one,

and I was just like, dude,

this is really awesome to have.

Oh, yeah.

To me,

that's – I love the smell of a

brand-new comic book.

Yeah.

Or a brand-new book in general,

the smell of the pages.

And it's a different thing

having it on your hand,

sort of flipping through it.

Yes.

I'm a huge fan of that.

It's one thing to read it digitally,

and I've read a lot of

books here lately digitally,

but it's just something, just –

To hold it, yeah.

To hold it, the smell,

the way the paper feels,

everything about it just feels amazing.

Yeah, every time I can,

I try to sort of buy the

most prestige format of the books I like.

Mm-hmm.

You know, the ultimate collection,

all that,

because only the object has that

special feel to it, right?

Yep, yep.

So walk us through, like, your process.

Do you start with thumbnails?

Do you do digital roughs?

Or are you traditional, like,

paper and pencil?

Everybody's kind of different,

and I know a lot of it's digital now.

How do you like to do it?

Well, when it comes to the...

thumbnail process sort of

the initial sketches as I'm

reading the script I like

to work on pencil on paper

just rough stuff and lately

for this next issue

consider this sort of a a

little teaser a little

teaser yeah uh I printed

out these smaller size pages and

So I got the limits of the

page and the sort of the

aspect ratio of the page

and sort of where I can go

and where I cannot, where the bleeds are.

So I start drawing as I read the script,

right?

I do this.

Then I scan it and show it

to Nick for his approval.

This one he approved on the spot.

No revisions, no notes, which was amazing.

He rarely has any notes,

but this time he had zero

notes whatsoever, which was amazing.

It's a crazy episode,

this one that's coming.

I told him at the end of issue two,

I was like, like, I was literally like,

I'm sitting at my desk and

I'm kind of leaned into it, you know,

and I'm like scrolling through it.

And I'm at the, you know,

I got my seat pushed all

the way back and I'm really

leaning into it.

I'm like...

I'm like, we got that first breadcrumb,

which I've already,

I'm in that part of the book, you know,

I've passed it already.

I kind of know where we're going.

Right.

But it was just like,

but seeing it visually, you're like, oh,

that, because you,

at that point you can kind of like, oh,

I know about where I am in

the book with this one.

So I was like, yeah.

Well, here's,

here's sort of funny thing

about this next issue.

It's actually sort of a prequel.

and so we've got some I like

to say sort of like a mix

between Raiders of the Lost

Ark meets Lovecraft he's

got that oh yeah cosmic

horror thing going on in

the background it's it's it's right in

in the sweet spot of the

sort of thing that I like.

I love this sort of thing.

Lovecraft and the Raiders of the Lost Ark.

Yeah.

And sci-fi on top.

So you've got all the

elements that I love.

So I'm really,

really hyped and really

hopeful that this one turns

out exactly as I imagined.

So I make these little thumbnails,

which these ones,

because I was so excited about,

took forever.

Then I scan them, turn it and go to the,

make a Photoshop file and

start making them the digital inks.

Okay.

For which oftentimes I will

take reference photos, which are actually,

I set my phone, whatever,

on a tripod and take

pictures of myself in different poses.

My girlfriend will laugh at

me as I'm doing it.

Sometimes she will sort of photobomb them.

No, that's awesome, dude.

So there's a folder in my

computer somewhere where I've got – Oh,

you know where it is.

These goofy poses.

And then I start drawing,

and each page takes around

somewhere around –

ten to sixteen hours a page

between because I also do

the lettering which I'm not yeah yeah

know that's part of the like

that's like the one of the

last things that gets done

usually yeah well in this

case since I'm the artist

myself I I do this weird

thing where I place sort of

the reference pictures I've

taken on the page and then

I place the speech bubbles

of speech balloons uh

before I start thinking

because that way I know

where I have to add extra

detail where yeah

where I have to move the artwork.

It's sort of something that

usually letters don't have,

which is that opportunity

to set the lettering

wherever they please and

then have the artwork coming later.

So I bought a book on

lettering to sort of learn, but I read,

I think,

ten pages and haven't had the

time to keep going.

keeps doing it.

No, you're doing it right.

I know me and Nick had this

conversation as well.

Lettering can make or break

a story because if it's too

much or if it eats too much of a panel,

you kind of lose.

Like, oh yeah, I see the words,

but where's the visual that

kind of goes with it?

You know what I'm saying?

You're doing it just fine, man.

I was telling him,

I've seen professional

comic books from Marvel and

from DC that are just...

looked like the letters were

threw up over the page and

it's like yeah like yeah as

I as I started lettering my

own stuff I've been more

I've started to be more uh

understanding of letters

because it's it's hard

without the artwork already

set in it's hard already

but once you deliver you are

delivered the page that's

full color fully fully

drawn and you have to place

the balloons there yeah I I

no thank you stay at the

beginning of the of the queue and

That's why, like,

when I first started doing

my comic book shows,

I wouldn't include the letter.

I wouldn't include, like,

the people who did the colors.

I was just, like, the basic, hey,

here's the guy who draws it.

Here's the guy that did the cover.

Here's the writer.

And then it was Erica Schultz, actually,

who does Rat City.

She does Edge-XXIII.

She's doing...

the new daredevil, the red band series.

And, um,

she actually shot me a message and

was like, Hey,

there's other people that

work on these books.

Can you start including them?

And I was like, yeah.

I mean, if, unless I run out of characters,

then I obviously I can't, but, um,

she was the ones like, Hey,

these people work just as

hard as we do writing and

coloring and drawing.

Do you think you can include them?

I was like,

not a problem you know I I

was like the only reason I

wasn't doing it was because

character space and so I

took out some of this stuff

like I would give my a

little like review at the

bottom so I stopped really

doing the reviews at the

bottom that way I could

actually give credit to

everybody associated with

the book because I think

that means a lot more so

but no I have all the mad

respect for them in the

world because they they

make or break a comic book

sometimes yeah yeah yeah yeah

So I know we've kind of hit

this one before,

but are there any specific

characters or scenes or

sequences that were either

especially fun or kind of

like really hard for you to illustrate?

Whether it was book one or book two.

Well, I think on book one,

I really love drawing Darlie, the sort of

gang boss with the mohawk.

I really have fun drawing him.

It was hard to draw him on

consecutive pages because

of all the tattoos,

but I had a lot of fun with it.

performance of the character.

I mean, he didn't just have tattoos.

He also had the, the, some of the cyber.

Yeah.

He had a jaw and missing a finger as well.

Yeah.

Yeah.

So, well, the action scene on,

on issue one was also super fun to do.

Not there's people who would

like to only draw the action scene on,

on their comic books.

I sort of,

like drawing a bit of everything.

And actually since I struggle to make,

I like to try to make them

feel as dynamic as possible.

And sometimes I feel like

I'm not up there.

So I was really happy with

how it turned out.

And it was both challenging

and fun to make.

It turned out well.

That was one of my favorite scenes.

Like,

cause that really gave you your first

hint

of like, oh, Roman's a badass.

Right, yeah, yeah, exactly.

So I wanted to make, you know,

to actually show that and that it,

since it had been like ten

pages up to that point to

actually pay off.

And it turned out well,

and the fact they got to

draw a very gory action

scene was also very... Yeah, no,

that was...

That was really cool.

That was one of my favorite

scenes in book one was when

he literally was just like,

I'll shoot your finger off

and make you eat it.

I was like, dude, that's cold.

And then he did it.

And then on issue two,

I think my favorite thing,

because I got to experiment a bit.

I'm doing sort of

experimenting with the artwork again.

on issue zero is the dream sequence,

the flashback sequence.

Because I got to sort of imitate,

as far as I'm capable of,

another artist's style,

which is Ricardo Federici.

He's an Italian artist.

I'm nowhere near as good as he is.

But he's got a pencil work

that's just fantastic.

So I got to sort of imitate that style.

We were discussing this

before we went live,

and we were talking about

some of the other artists from Italy.

There's a bunch of them, Spain, the UK,

so many artists out there

that are currently like,

doing Marvel, DC, Image,

other... They're all from Europe.

A lot of them are.

And that's why I have... If

you watch one of my comic book episodes,

I struggle to read some people's names.

Because I'm like...

am I supposed to be putting

like some Italian accent on here?

Like what am I, is it Spanish?

And I'm like,

I'm trying so hard and I've

always felt bad because I

can't pronounce them for shit.

And I try so hard to,

but naturally you go back

and you Google and you're like, Oh, okay.

They're okay.

and I try to do that a lot

more now that as I've as

I've gotten further along

into this if I see a name

and I'm like okay let me

google to see kind of how

I'm supposed to say this

name and then I'll try to

imitate that for a couple

of minutes before but like

there's a I got a whole

episode where it's like

every comic book I'm

talking about is like I'm

about to butcher somebody else's name

yeah yeah yeah well but you

tried that's that's amazing

no I will always try and

their art is so good and

their writing is so good um

I think her name is sonia

matis and I think she's

spanish as well but her art

and her writing is so good

I'll have to check it out

so well I I'll check it out

later because yeah

Like,

when you pass your work off to your

colorists and, like,

how much do y'all talk yourselves?

Like, are y'all, like,

constantly back and forth?

Like, or do you kind of give him a hint of,

like, hey, like, these colors here?

I know Nick is very much

involved in it as well,

but how much are you doing?

Yeah, Nick is very much involved in it,

and he's also the – he

usually leaves some –

color cues, color indication,

color script.

All the other stuff is up to

Chandran and whenever he sort of stays,

whenever he does something too crazy,

he's usually right on the spot.

He usually hits the target perfectly,

but every now and then,

uh there may be a few

changes so he sends a

preview to us before he

actually delivers the

actual high resolution page

um and then if any changes

are necessary usually it's

nick who will act for them

um because I usually enjoy

chandra's coloring as it is

I think he elevated the artwork

No, I enjoy his color,

especially when it comes to

the suit and the scene in

the bar in ASU-I.

I thought the color, it was gritty.

It was dirty.

There was just that right

amount of pops of color.

It was fantastic.

On issue two,

there was something that I

didn't give him any

indications whatsoever.

The last scene, I wanted to sort of be

lead do you remember that

scene the um I think it was

skyfall yeah shame spawn

skyfall there's the scene

where they are fighting and

it's backlit by a neon sign

or I don't know what and I

wanted to sort of give that

scene that feel where we got this

light source that's

constantly moving around.

Yeah, no,

like even like the server farm in there,

the backlights,

everything the way it looks

like it's actually lit up

on the paper is fantastic.

And I didn't tell him anything.

I just drew it and I sent it over and said,

well, let's hope he gets.

Yeah, no, he nailed that.

The colors on those pages

are absolutely amazing.

My jaw was on the floor.

And it's really cool because

it really looks like, especially like me,

I just read the digital version of it.

I haven't seen the hard copy yet.

I'm going to order it.

But it literally looks like on the screen,

like it's actually lit up.

Like the lights and

everything look like they're flickering.

It's really something.

He does such a great job.

Yeah.

I actually met him,

like Chandran came into the

team because I introduced him to Nick.

And Chandran had

collaborated with me on

that previous project with

that other guy who sort of

introduced Nick and myself.

And back then, it was almost ten years ago,

right?

A little less, but almost ten years ago.

and he had blown my mind even back then.

I knew this was the guy I

wanted to color my artwork

moving forward because he

actually elevated.

There's stuff where I drew

and I was like sort of, ah,

and he actually saved the

artwork on more than one occasion.

colors man they're they're

phenomenal the way they can

like the art builds the

initial layers but really

when the color comes in on

top of the art it adds

those additional layers and

you get to see though

everything kind of come

together it's phenomenal

the way and there's stuff

that you and I didn't

notice when I was drawing and it was like

how didn't I pick up that I

had drawn these, you know,

the perspective wrong right

here or whatever.

And I didn't notice them

without the colors.

And the moment he colors them,

it's not noticeable.

But for me who had drawn it, I noticed it.

It makes that much of a difference.

Even for the one who made it, who drew it,

It shows things that were hidden.

But that's good

collaboration between everybody, too,

is you noticing it and like, hey,

I need to fix this and then

send it back real quick.

Exactly.

So, I mean,

it's cool that y'all have that

type of relationship.

I know like he could have

you could have just left it

or he could have just left it alone.

And we as readers wouldn't

probably wouldn't have noticed it.

yeah yeah exactly that's

keeping it professional

keeping it the

collaboration and making

sure that you're putting

your best product out there

and that's that's admirable

and respectable so that's

the spirit um of what we're

doing we're we're giving it

all on the delirium and as

a general sort of a rule of

thumb I try to give it all

with everything that I know

because you never know you know

Like,

this guy who introduced Nick and myself,

he, that project was absolutely,

I was doing it for free.

I was living with my parents.

I have no source of income.

I was, I think I was like,

eighteen or twenty years old, like,

and so,

but I was giving it my all anyway

because I didn't know what might happen.

So, lo and behold,

over about ten years later,

There I was.

Here I am.

I got to work with Nick on

this new project.

I'm super excited.

It was thanks to that other

project in which I gave it my all.

It shows.

Like I said,

the art is terrific in this book.

I'll praise art,

but the way everything

comes together with... I

know it's Nick's words, your art...

And his colors,

everything just fits so well together.

And y'all put together such a great book.

And I'm hoping to get my

whole little collection on it.

I know we mentioned some a

little bit earlier.

Do you have any favorite

software or brushes or

pencils that you like to

use when you're doing your art?

Or are you just like, oh,

here's my pencil?

um different they they're

some are very picky and

will only use certain types

and then I've seen some

that are just like a

pencil's a pencil you know

right um yeah I'm sort of

that that kind of artist

where a pencil is a pencil

I usually work if I'm

working on pencil uh it's

usually an hp pencil which

is sort of medium it's not

too soft it's not too hard

And then for digital,

I bought a Cintiq about two years ago,

so I'm working on that.

Okay.

And on Photoshop,

I'm more comfortable on

Photoshop because I got all

these tricks that I can work on.

I haven't gotten truly used

to using stuff like Clip Studio,

though I did work on Clip

Studio for a while,

but I didn't quite click with it.

And I got an iPad with Procreate too,

but I don't,

I haven't clicked with it either.

There's stuff like, for instance,

the dream sequence on issue two, I did on,

I drew on Procreate.

Okay.

And now that,

that was a good one actually.

Yeah.

Procreate allows you to do

some stuff that Photoshop doesn't,

but then Photoshop has a

few tricks and stuff that

you can do that I feel more

comfortable with.

And I think it adds

versatility to my toolbox, right?

Yeah, OK.

It was one of those.

I know everybody's a little different.

I know some people who

absolutely won't use any

type of digital whatsoever.

They just prefer their

pencils and their inks and their,

you know,

color pencils and magic markers.

Yeah.

Yeah.

I have huge respect for them

because every time you're

asked for a change or whatever,

I often get to redo the whole page.

Exactly.

Or at least a huge part of a page.

It means, you know,

Yeah.

Starting from scratch.

And I, yeah, I tried that once, uh,

it took forever.

So yeah, I've been for a while now.

Okay.

So I know you're working on the delirium.

Are you working on anything

else in the background or

are you just purely focused on.

Well, yeah,

I did finish a comic book page

about a month ago or.

uh a little before I started

working on issue two okay

it's a sort of historical

fiction thing uh it's got

the roosevelt family on it

uh it's it's a really crazy

project with a different writer

totally different feel

totally different aesthetic

art style from I'm really

excited about I think the

writer is going to start

shopping it to different

publishers in the next few

weeks so we'll see what

comes from it but I'm

really excited about that

one it's got a completely

different flavor more of

the it's more of conspiracy

thriller with fantasy

So do you ever find, like,

you accidentally, like,

bleed in your art styles

into one or the other?

Oh.

Like, oh, wait,

that's for this other book over here, or,

like, oh, damn, I, you know.

Because I know you said it's

two different art styles,

but do you ever catch yourself, like, oh,

shit, I kind of am using –

No, not so far.

It may happen eventually though,

but not so far.

I did some of the stuff that

I learned with each other

project I used for issue

two of Vitalyrium, which came right after,

right?

So, so some of the stuff I learned there,

for instance,

for the dream sequence on

issue two of Vitalyrium

that came from what I learned

through the test pages I

made for the other content.

Okay.

That dream sequence was brutal, man.

Like that was... I'm really

happy with how it turned out too.

Because it was a gamble.

It was described in the

script as something different,

more like Gloria, just more traditionally

dream sequence as you have

seen on a movie I said no

let's let's just let's just

try something else let's

make it clear that this is

not reality but let's try a

different style no y'all

know that sequence man that was

Like I said, that was a very brutal,

brutal scene.

It's like your worst nightmare.

You know what I'm saying?

Yeah, yeah, yeah.

I'm not going to give nothing away,

but damn.

Was that your first time

doing a scene like that?

Because that was a very violent,

very traumatic scene.

I think, yeah.

With that level of violence, yeah.

I've always wanted to do

something that was that horrifying.

I come close to that in one short story,

short comic I got to draw

for a friend of mine,

but this felt more like a

gut punch than that one.

I mean,

that one dream is really kind of

what put Roman where he is.

Yeah, exactly.

There's a sequence coming in

the issue zero that I'm

going to be working on in a

few weeks that I'm really hyped about.

And it's a different feel.

It's not the same.

It's not as brutal,

but it's eerie and it's

creepy and it's got that

cosmic horror film feel to it.

that I'm really,

really hopeful that I can pull off.

I want to do something great.

I'm excited to see it.

I knew y'all were going to

do the first two stories

and then you were going to

give us a prequel.

We're going to start shopping.

Yeah.

Between prequel and prequel.

sort of sequel let's call it

yeah back and forth back

and forth uh it's going to

be a challenge and I'm

really excited because it's

a different approach it is

in both directions uh

that's I know um speaking

of that like it's really

weird that we're talking

about that because um ani

press just released um

the sixth gun last week yeah

it was an issue zero

because they the first one

was done six fifteen years ago

And then now they released the issue zero,

which is three stories

related to the first one,

but it's also going to lead

you into the new one that's

coming this summer.

Cause there,

cause the new six gun is going

to be reborn over the summer.

And I love the artists that

they got and that the

writer is fantastic.

I'm really excited about that one.

And, um,

but I always appreciate an

issue zero or something like that.

Cause there's some stories

out there where you're like, damn,

I kind of wish they would

go back and give me like an issue zero.

So I kind of,

cause sometimes an issue one

just picks up right into it

and you're like,

Well, I don't know what's going on.

Like, how did we get to this point,

though?

Every now and then you'll

get into a later issue and

they'll give you a little

bit of a backstory that led

to that event.

But I do appreciate it.

Issue zero.

And I know you have a whole story,

you and Nick.

of like prequel stories that

we're gonna kind of like

feed up into everything and

then uh that to me is

really cool that y'all are

doing that it's it's risky

it's different and I dude

I'm I'm excited for that

because it's different I'm

really looking forward to

seeing how how nick um

handles it because it's it's

it's challenging building up

that because you you may

end up spoiling stuff on

the sequel issues that you

want to set up first on the

prequel issues it's it's

challenging you could spoil

it or you could build that

up to be like one of those

aha moments you know yeah like oh moment

From a prequel,

it happens three or four

issues further down the road.

Then you've done the job the right way,

and you're like, oh, damn.

That's sort of the idea.

If he pulls that off the correct way,

that's going to be

phenomenal because you

don't ever see stuff like that.

yeah and yeah I'm looking

forward to seeing how that

turns out and it's exciting

because it allows us to to

try different things go

into sort of slightly

different genres within the

same uh the same lore

so yeah I said issue series

more is raiders of the lost

ark meets lovecraft meets a

little bit of cyberpunk and

it's uh and it's a far cry

from issue one or issue two which are

deeply rooted into the cyberpunk genre,

right?

That sort of thing going on there.

No, I'm excited to see it come to life,

man, and to read it.

So it's going to be a good one.

So let me ask you this.

I know you said you did your

very first book for free, basically,

your very first artwork.

You're living at home with

your mom and dad,

and you just did it to get

yourself out there.

what would you tell any

other aspiring artist or

writer or whatever who

wants to work in comic book

or illustration like what

what kind of advice would

you give to them I think

it's well it's key to draw

comic books it's key to

read a lot of comic books

and read them sort of

paying attention to the

artwork because you usually

go from speech bubble to

speech bubble and you don't

pay much attention to it

yeah so actually pay

attention to how it's

how the narration works.

And definitely try to make

your own comics or books or

reach out to someone who

wants to make a comic book and draw them,

write for them.

Even if it's for free,

that works as well because

you get to learn so much by

drawing a comic book.

Yeah.

And if it's a good positive,

like working relationship with the writer,

and you're doing his art,

he's going to give you that

good feedback that you need

to kind of like the refine, like, hey,

in this one section here,

I'm thinking more of this.

And yeah,

and hopefully these up and coming people

who want to get into this line of work,

they take that as a

positive thing instead of

just being very hard on, it's my artwork,

how dare you?

I think that thing is... You

have to swallow your pride a little bit.

You have to be humble about it.

You have to be open to

criticism whenever it's constructive.

You may agree with it or not,

Whichever you think is useful,

you pick up.

Whichever you don't,

you don't get angry about it.

If it comes from a place of

being constructive, it's valid.

If it's not, don't take it as an attack,

right?

And definitely getting to

learn a bit about film

language also helps.

There's something about...

film language, camera placement,

film editing, that is also very,

very helpful for comic book drawing.

Yeah.

And I will say right now, like,

because y'all are taking a

book and taking chapters

and making it into a comic book,

which is difficult in itself.

Yeah.

Because you have to be very selective.

You only get so many pages.

So many words can go on a

page and a chapter from a

book can be eight, ten, twelve pages,

you know, in a in a well-rounded book.

You know,

I've seen some where the chapters

were thirty, forty pages in your life.

I'm not on the next chapter yet.

Like, what's going on?

even though like,

but even within that chapter,

you can kind of feel the

tone and the energy shift.

So you're kind of like,

I kind of feel like I

should have had a new

chapter in there somewhere,

but with comic book,

you don't really get that

too much unless you're

doing what you are doing currently,

which is taking apart a

book and making it into a comic book.

And I know there's a lot of

limitations there in doing that.

So I'm sure you and Nick are,

Like, work together on that because,

you know,

he may want to put so much on one page,

but you can't get that much on one page.

Yeah, exactly.

When he first reached out to me,

he had no experience

whatsoever writing comic books.

And I told him, well,

this is sort of what a

comic book script page looks like.

These are more or less the rules of it.

He produced a first twenty

page script and I went over it and said,

okay, this you can do this.

You can't have to split into

more panels or more pages.

It's been back and forth

like that ever since.

And he's gotten better and

better and more efficient

and more effective with

each passing script.

to the point where issue zero, it was like,

I have no comments, no notes whatsoever.

Yeah, good.

That's awesome.

They have art for references or lore stuff,

but not the storytelling aspect of it.

Yeah.

That's really cool that it's

kind of like a learn on the fly thing.

And especially if you're out there like,

you have this idea and then

it's translating your idea to pages.

Or if you wrote a story and it's like,

well,

I wanna make my story into a comic book.

You gotta understand that

you're gonna lose some of your story.

That's just how it is.

Yeah,

I think he's been very understanding

of that.

And he's also been very

welcoming of the stuff that

sort of is introduced into

the story by me or by Chandran,

by all of us who have been a part of it,

the visual aspect of it.

because we end up introducing stuff,

like I said, like the helmet.

It wasn't defined on the book.

The book doesn't go into

huge detail about what the

armor looks like or what

the helmet looks like.

And that was something that

was introduced through the artwork,

through the visual medium.

So not being overly zealous

or overly precious about

the source material was

something that was very...

I was very happy that Nick

had that approach to it, right?

Yeah, I mean, it still feels like the book,

though.

You know, it doesn't... Like,

when you open the comic book,

you still feel the book.

It's not like you're

completely rewriting everything.

The story is still there from the book.

yeah yeah I I tried to as

best as I could to sort of

translate the feel and the

vibe of the of the book I'm

actually I haven't read the

whole thing I started it

and at some point it was

like no you know what I

want to I don't want to

spoil it for myself I want

to yeah to you know to to

write the story along with the readers

in some sense.

Okay, a few months ahead of them,

but sort of see what sticks, what doesn't,

what's more impactful, what isn't.

That's a smart approach to it.

I mean, it's an approach.

I may be shooting myself in

the foot for the next few issues,

but for these first few ones...

I think it's felt more fresh.

Yeah.

And it's crazy,

because the first few pages

of the delirium of the actual novel,

there's this prologue.

And in and of itself,

the story there could be a

huge series of novels in and of itself.

And it's just a prologue, right?

Yep.

So yeah, when I read that, I was like,

I don't know.

I don't want to know much more.

I want to be surprised and

let that excitement show in the artwork.

No, I mean,

everybody wants to take their

own approach.

Like I said,

I'm still reading the book

about a chapter,

two chapters at a time when

I can squeeze it in between things.

So it's one of those where...

I'll read the book, but I'll also,

I like the comic book

because I'm very much a visual person.

Yeah, yeah.

And I'm one of those guys,

when I read a comic book, I read the page,

and then I also look at the

art of the page as well.

Yeah.

It's like I'm reading the

same page multiple times

because if you look at it long enough,

you're going to notice

something that you didn't see before.

Right.

You're going to notice a little detail or,

you know,

one of the people working on the book,

they put a signature on

this poster over here on

the wall that you didn't

really pay attention to, you know,

Easter eggs and that kind of stuff.

And I always think it's cool

when you go back and look

at a book that you

particularly like and you

start finding like little

details within the page

that you didn't see before.

So I'm that guy who it takes

five minutes to read a comic book,

but I'm staring at this

thing for thirty or forty

five minutes because I'm

literally looking at the art.

I'm looking at, you know,

How does the art and the

lettering and all this stuff,

how does it all look together?

And how was it rushed?

And you can kind of tell

sometimes if they kind of

rushed it a little bit.

And were they on their, like,

they were already late.

They've already missed their deadline.

They're just trying to wrap this up.

And you can tell because the

comic book in the beginning,

it's like a masterpiece.

But then as it kind of goes along,

you're kind of like, man,

it kind of got sloppy there at the end,

didn't it?

yeah yeah it's happened with

me for with a few books um

but the opposite has also

happened like to this day I

still every now and then I

pick up like say watchman I

go through it and keep

finding easter eggs in it

dude watchman is a that's a

fantastic series example of

how things are set up from

the very beginning even in

the artwork the face

competition everything that's uh

That's what I mean when I

say if you are an aspiring artist,

you have to read comics conscientiously,

paying attention to it and

paying attention to it,

not just to the anatomy or

the perspective or whatever,

but to the page design,

to the choices that are taken,

where to have backgrounds, where not to,

where, you know, that stuff.

I always like to reference back to...

older Hellblazer comic books,

older Swamp Thing comic books,

because they did such a

good job in that era of details.

Everything is there for a reason.

And I think when I was

talking to Dan Carruthers

last week or the week prior,

we were discussing how George Lucas,

when he builds something,

Nothing is there just because.

Whether it's happening in

the background or if it's

happening right in front of your face,

you probably are going to miss a detail.

And that detail is going to circle back,

whether it be in the same

issue or the same movie.

Or it could come back in

like two or three issues

and then maybe your eye will catch it.

And then you're like, wait,

I've seen that in issue one.

And now you've got yourself

going back to issue one and

you're like paying more attention going –

There it is right there.

And then you're looking at

issue four going, it's right there.

This is going to have a this

is going to play something

later on down the road

because it's not going to

just show up for no reason.

Everything is there for purpose.

Yeah, exactly.

And I think that that era of comic books,

especially with DC Vertigo.

Yeah,

DC Vertigo was above and beyond much

of what was being done back then.

And I'm so glad that they

brought Vertigo back.

Vertigo is back.

They're relaunching.

I remember when they

announced that they were

closing Vertigo and they

sort of stopped publishing Hellblazer.

I think they reached... Yeah,

they just... I was like, why?

This is going well.

This is a huge... It's above

and beyond the quality of

everything else on the market.

It's very gritty and I like

those type of comic books.

They're gritty, they're down and dirty and

Constantine and the Vertigo, Hellblazer,

Swamp Thing.

Yeah.

You know, Justice League Dark.

They've all,

they have that grittiness to them.

And I've always appreciated

and liked that in comic books.

That's why I'm such a big

fan of like indie comic books.

Yeah.

Because they feel gritty and

they feel dirty.

They're not limited by

trying to hit the four quadrants,

as you will.

You know,

they're not going to please anyone.

Everyone and your grandma

with the stories.

They want to tell a story.

Some people like it, okay.

Some people don't.

That's okay, too.

Yep.

And that's what I like about

Marvel now is they have the

Red Band editions where they do that.

It's more of a gritty story.

It's more...

Like, I know if that dude got stabbed,

he's supposed to bleed.

And in the Red Band, guess what?

You're going to get the F-words.

You're going to get the blood, the guts.

If somebody's getting the

shit beat out of them,

it's going to look like

they got the shit beat out of them.

And that's also what I've

always liked of the,

especially the newer era of Image Comics.

Yeah, I love the image.

You can bring that vertical feel to it.

To be bold, to be different,

to do stuff that's sort of

out of the genre stipulations.

I've really enjoyed many of

their books the past few years.

I will always be a fan of Image.

There's been a couple of

other publishers I've

really noticed over the last maybe year,

like Ani Press.

Oh, yeah.

I love their work.

They do some of the best

horror comic books out there.

Yeah, yeah.

I've read some of them.

I think I read something he

– Warren Ellis wrote Super

Gods or something like that.

Okay.

only press and was cosmic

horror done well they are

very good at what they do

and um I I follow their uh

their one of their editors

is on blue sky and the guy

who runs the show is on

blue sky and um if you

shout them out they're like

hey man we appreciate you

you know liking our what

you know the stuff and

And they do a lot of fun stuff too,

don't get me wrong.

They have some very

cartoonish books as well,

but they do horror right.

And I will always appreciate

a good horror comic book.

Epitaphs from the Abyss is

such a fantastic series.

Every issue is like three stories,

and they have different writers.

different artists all collab

on these projects,

and it's such a fantastic series.

Yeah.

I have that one on my list,

because just the covers alone are... Yeah,

they always, like,

they have that old-school feel to them,

you know?

Like a Creepshow.

Yes, yes.

Like, and I love Creepshow.

Creepshow is one of my

favorite comic books of all time,

and I will always, like,

They do one-shots here and there.

They just wrapped up a full

run of Creepshow not that long ago.

And I will always appreciate a good,

gritty horror book.

And like I said, Ani Press, I think,

is probably one of the

better ones out there doing it right now.

Yeah,

and there was this book that I think

is still coming out where

Garth Ennis wrote

short story that was an episode per issue.

It was also an anthology book.

I love a good anthology.

Boom Studios has Hello Darkness,

which is based off of Arnold's eye.

Yeah.

Love that one.

The new issue is out tomorrow.

New issue tomorrow.

I'll be checking it out.

Hello, Darkness, dude.

Again, it was originally done by R.L.

Stine, but he invites other writers,

and there's all different

artists that collaborate on it.

The current ones that are

going on right now, like the covers,

he has covers by Jenny Frism,

who I absolutely love her work.

The way she does colors, and it's like

They are so soft.

They're very soft.

And, like,

a feminine face is very feminine

with her.

Yeah.

Like, dude, she's phenomenal.

And she also, like,

all her covers she's done

for something is killing the children.

Yeah.

Phenomenal, phenomenal stuff.

Pinion makes some really great horror.

Dude.

They are very character-driven.

That's what I love about them.

and the fact that he he just

started tiny onion his own

company is that much better

yeah and I've always like

ever since I learned who he

was with something that's

killing the children and

house of slaughter I've

gone back and bought some

of his other boats his

older stuff as well and uh

he's so talented he's got

so much going on world tree

is really good

Department of Truth is one

of my favorites.

Department of Truth.

Oh, dude.

I got it signed.

I got it signed Department of Truth.

I'm very much a fan of Jonathan Hickman.

Yes.

And I was sort of, you know,

do you remember the Black Monday Murders?

Yeah.

That one sort of,

that book sort of stopped the,

I think the artist had

health issues and they

couldn't keep making it.

Mark Spears.

Oof.

Phenomenal.

That's an ESM homage.

Mark Spears.

Here's the one I was looking

for right here, though.

Michael W. Conrad, Plague House.

Big house.

He also does Arnie Press.

He works with Arnie Press

and does Epitaphs from the

Abyss and stuff like that.

Oh, okay.

So he's part of the team of

Epitaphs of the Abyss.

Yeah.

And I think Boom is doing a

fantastic job right now too

with their horror lineup.

And I really like Keen Spot a lot.

Mad Cave is really good.

Mad Cave does Pop Kill.

Yeah, I haven't read it.

With a Jimmy Palmiotti,

who's another fantastic writer.

Yeah, a legend.

Oh, dude, and super nice guy as well.

So one of the characters

from Epitaphs of the Abyss

is doing their – they

basically spun her out of it,

and she's getting her own

series by Corrine Becchio or Corrine –

Beko I can't I'm not sure

how to pronounce her last

name but she wrote a short

story about a vampire in

there and um it's now doing

its own thing and it comes

out tomorrow as well and

it's going to be really

really dope the real Randy

Chavez great show with Dan

Carruthers hey thank you he

was such a pleasure to have

on and his New Zealand accent was just

love those accents I mean I

know I'm I'm southern but

you can't tell as much

anymore but he was such a

fun guy to have on and um

but no horror comics and

sci-fi like darker sci-fi I

will always like that's why

I've loved image and boom

studios the keen spot um

horror is something I want to

to actually draw.

I haven't had the chance to properly make,

you know,

collaborate with something on

that in that genre.

So I have something I'm working on.

I have to actually sit down

and write the whole thing.

It's deeply rooted into the

anthology horror series.

Whenever I get to make it,

you will be the first to

know because I think we are

sort of in that sense.

Come back on, man,

and we'll talk about it.

Um, there's a book out, I think it's on,

I can't remember if it's on

boom studios or dynamite or dark horse.

It might be dark horse,

but it's called Los

Mastrinos and it's takes

place in like the nineteen fifties.

And, um,

it's about a werewolf private

investigator and Los

Mastrinos is kind of like Los Angeles,

but it's for monsters.

It's like all your classic

movie monsters make up this

city and it was just such a good read.

The whole concept was amazing.

A werewolf private

investigator investigating

the disappearance of a

vampire princess or a vampire heiress.

I was like, dude, I love this concept.

It is such a dope concept.

Noir and classic horror...

classic horror monsters nice

yeah anything like it's in

a certain yeah gun honey if

you like crying nor that's

like kind of gritty and

kind of like fits that pulp

feel oh gun honey is really good

I'm writing all this down

because I got to know about

so many comic books I

wasn't aware of through your podcast.

No, I appreciate that.

To me, that's what I do.

I'm not just presenting.

I actually read these comic books.

Yeah.

Like,

there's always a box underneath my

desk of what I'm currently reading.

And once they're read,

they kind of go to their other bots.

But and I could be like a

week behind sometimes I'll get like,

especially if it's like a

thicker comic book, like, yeah,

eight pages.

It's like, okay.

And especially like I said,

with the way I read, yeah,

difficult sometimes.

So

But no, it's like I told Nick, I'm like,

hey,

if you ever need a suggestion on

something, just hit me up.

I'm like,

I'm just literally a message away.

There's nobody else

answering my messages but me, so.

Awesome.

Yeah, I definitely will.

Let's wrap it up, man.

I don't want to eat up too

much of your time.

Tell everybody where they can find you.

Well, you can find me on Instagram as

F-A-H underscore draws, like drawing.

I'm setting up a personal website,

but that's slow progress between working.

And you can find me pretty

much everywhere as

Francisco Nilo with an H at

the beginning of the last name.

It's a strange enough last

name that I'm easy to find.

yeah and you actually found

me like when I first

announced I was going to be

doing uh the interview with

nick and we just kind of

like started talking back

and forth and getting to

have you on the show that

means a lot to me because I

get to you know talk to

both you and nick and I

still talk to nick like he

wasn't just a passing like

oh I interviewed him it's

done no I mean we every now

and then he's shooting my

message you know and it's it's really

I enjoy keeping contact with everybody.

I still talk to Bruno here and there.

I know he's got a new

Kickstarter coming up,

so hopefully he'll come

back on the show and we'll

talk about his new Kickstarter as well.

And hopefully, dude,

you're welcome back anytime, man.

I would be really, really happy to.

It's been a pleasure, this whole talk.

I arrived like, fifteen,

twenty minutes earlier.

Yeah,

we had a whole conversation before we

even started.

So it was a fun time.

And you were like, like I told you, man,

you're the first person to show up early.

I thought it was really cool.

We were right on the same wavelength too.

I was sending you the link

and you were asking for the

link at that almost the same time.

I was like, Oh, you're looking for this.

And like, you're like, Oh yeah,

that's what I was looking for.

Cause most people are

expecting it to be in the invite.

I send them, but I do it the same day.

It generates a link to the thing.

And it's just easier that way.

I normally send it about about, you know,

So before I let you go, though,

tell everybody what you're

watching right now.

Are you watching any specific TV show,

or are you reading

something in particular?

Well,

I'm reading a lot of comic books and

keeping up with a lot of comic books.

Right now,

I'm reading an old book named Lord,

drawn by Ashley Wood, a fantastic artist.

And, uh,

I'm watching love death and robots, uh,

every now and then,

whenever I make breaks from drawing, uh,

with my girlfriend,

I'm watching you because.

Hey, that's actually really good.

Yeah.

My daughter really likes that one too.

She's she's watching that one.

All right.

All right.

Nah, that's actually good.

So we'll close it out right there,

everybody.

Thanks, everybody, for tuning in.

Fran,

I can't thank you enough for coming

on the show and talking

about not just vitilirium,

but also everything that

you have going on in your life.

With that, everybody, Fran,

welcome to the Council of Nerds,

my friend.

Everybody else, thanks for tuning in.

We'll see you on the next one.