A Marvel Rivals Podcast hosted by Coach Mills and CaptainCoach, two creator and educators for Marvel Rivals. We discuss all things Rivals including META, balance and the future of development. We will often debate controversial topics that surround the game and plan to bring on many exciting guests from pros to devs!!!
Matthew Mills (00:00.877)
Hey everyone and welcome to a brand new Clearcoms podcast. Today we're inviting two special guests, returning guest, Aura Mori, hi, how you doing? And then new guest, Emma Lyth, a streamer and known top ranked support player.
Ara (00:09.164)
Hi, I am doing good.
Emiliath (00:17.186)
Bye!
CaptainCoach (00:18.343)
Hey, guys. We've had a lot of hot discussions on this podcast about supports. And this is the first time we've been able to bring on multiple support players. Because obviously, the state of the game right now, there's pretty controversial opinions about the state of support. And we're happy to have you on here. So I think we'll start with give you guys your takes on the meta and how we feel.
Matthew Mills (00:19.107)
Hey, how y'all doing? How y'all doing?
CaptainCoach (00:48.229)
the state of support specifically is right now. Aura, we can start with you.
Ara (00:51.874)
Hmm. Yeah, so Gambit, right? That guy, he's definitely in every single game if he's open, right? He's a pick or ban guy. If one team has a Gambit in ranked and the other one doesn't, it's kind of just a wash at that point, right? So pick or ban, and almost every single game I've had this season, he's been banned. Like, just immediately banned. Him and Daredevil.
CaptainCoach (00:56.559)
Ha ha ha.
Ara (01:21.462)
I could go way more into Gambit, but yeah, Gambit is a very, very strong character. And then obviously once he's banned, we get more into like Sue Storm and maybe we'll see a little bit of Rocket, maybe we'll a little bit of Luna, but yeah, Gambit is king of all strategists right now.
CaptainCoach (01:37.484)
Just for everyone watching the Humbo is screaming in the background, so
Ara (01:42.482)
is he coming through? Sorry, sorry.
Emiliath (01:42.882)
Yeah.
Matthew Mills (01:43.105)
Yeah, no, no, it's perfectly fine. It's perfectly fine. Yeah, because I know that clip went viral of, you know, the Gambits, they were the only ones doing damage. No one was doing any poke damage, so they wouldn't charge Gambit ult. I saw you talking about that a lot on Twitter. how do you feel like they fixed this problem? Is it just really Gambit's ult? Is that the problem or is it just like ults in general? Like why is Gambit creating this like polarizing meta?
Ara (02:08.151)
Yeah.
I definitely think, and I don't know if Emi feels similarly, but I definitely think Gambit ult just needs to be changed in of itself. Like just does too much of everything. It gives you jump speed, it gives you speed, it gives you healing, it gives you ult charge, it cleanses, it does everything, right? And so I think they should really just pick, like just take like one or two.
and just kind of hit home on those and then just let go of the other ones because as it is right now, it is just the best ult in the game. If they nerf his ult charge rate again, we're just going to have even more downtime in games of people just sitting and staring at each other, waiting for the other team to do damage, right? It's not going to change anything about how the game is played. It's just going to make it more boring, like more AFK, more just waiting for Gambit ult, right?
So yeah, I think they need to just choose something and do less of it. Like maybe you get, maybe there's no ult gain given. There's no damage being done from like ticks in the ult or something. Just take something away from it, definitely.
CaptainCoach (03:23.409)
We were talking about last week with team captain maybe making it so the Gambit could kind of choose what stat buffs he gets. do you think about that as an idea? Make him more of like a strategist, more decisions to be made so it doesn't take away kind of his uniqueness as like being able to do kind of everything? Or do you think that would just be too complicated or?
Emiliath (03:42.774)
It might be kind of clunky honestly, I don't really... Cause your ult has to go off so fast when you play support. Like I know some characters like Sui have to place it, but like I don't know. I feel like Gambit already is hard to make decisions for and like it slows you down a lot. And I feel like making his ult that way too would be a problem.
Ara (03:44.12)
Yeah.
CaptainCoach (03:44.679)
Yeah.
Matthew Mills (04:03.363)
Right.
CaptainCoach (04:03.799)
one thing I did want to bring up, I forgot, Emi, because I actually was checking your guys' social media right before we started here, and I saw a clip of you on Invisible Woman soloing a Bucky player who dove you.
Emiliath (04:15.061)
No.
To be fair, he missed all of his shots. So he was not very, I mean, he's probably better than that clip showed, but yeah, he just missed all his shots. I do think... And what if he's watching?
CaptainCoach (04:26.001)
Yeah, so you.
Matthew Mills (04:26.947)
You can say he's ter- you can say he's terrible, it's fine. Nah, I'm just kidding, I'm just kidding.
CaptainCoach (04:30.171)
Well so Well yeah there was a little shit talking going on at the end. But yeah so... So you know there's obviously the clip where team captain, who we had on last week like I said, gets soloed by an invisible woman. Do you think that with support alts kind of really being... How it-
Matthew Mills (04:31.939)
I hope you are not scared
Emiliath (04:37.121)
yeah, that's true.
CaptainCoach (04:56.901)
It kind of defines how the games go in a lot of ways like just how people use their else and when they use it Do you think had them having a strong neutral like that is? Like good for the game or like where do you think you? First of all I think I should ask like do we think support should be nerfed a little bit I mean it seems like are you think so Emmy yeah, no or do you think?
Emiliath (05:15.233)
I mean, I lean towards specific supports being nerfed. I don't think like supports overall need a nerf. think Enviz definitely needs a small nerf. I don't think she needs anything crazy. And I think Gambit definitely needs a nerf. I'm more in the realm that Gambit needs an old charge nerf, but I know R.M.O.R.E. doesn't think that. I don't know. I guess I'm coming from like...
CaptainCoach (05:18.822)
Okay.
Matthew Mills (05:35.939)
Right.
Ara (05:36.97)
Yeah
Emiliath (05:40.243)
I main Cloak and Dagger so like compared to all the other supports like they just do things better a lot of times so I it's easy for me to be like well they could just get their ult slower like Cloak and Dagger get their ult slower.
Ara (05:52.938)
you you
Matthew Mills (05:54.283)
I think one of the things that we talked about in the last podcast is like Supports having a certain cost to keep themselves alive, right? And I think cloak and deck is a good example of that where you use fade You know, it's gonna it's gonna be a while till you get it back and then you're vulnerable But it feels like there's not a lot of cost involved with like invisible woman like you have so frequent cooldowns and they all are always up so I like that's one of the things that I think some people some players are frustrated with because though
Emiliath (06:13.237)
Mm-hmm.
Matthew Mills (06:23.543)
those things feel like there's never a window to attack. And we kind of compared it to like, I don't know if both of y'all played over. I know Aura played Overwatch, but it's like, you if you miss your sleep, you miss your Nate and Ana, you're vulnerable, right? There's a long window of time where you're vulnerable if you waste your cooldowns. But for Invis, it's really small. I mean, you can't cycle in and cycle out and cycle back in, she'll have a cooldowns back. So that's, think, what most people are frustrated with. So I don't know how y'all feel about her compared to some of the other supports.
Emiliath (06:30.838)
Mm-hmm.
Ara (06:49.037)
Yeah. I actually have something kind of interesting to say now that you've brought up Overwatch. I do think that one of the major differences of the game is that there's just more people that have more utility in general.
Matthew Mills (06:56.333)
Right.
Ara (07:07.734)
Venom is maybe a good example of this. Venom is extremely hard to force out and he can go in and out much faster than a lot of characters in Overwatch could. Maybe you can compare him to Hammond. Sure, that's acceptable, right? But if a Winston was to jump your backline in Overwatch and then go back out, he's got a long period of like downtime before he can go back in.
Same thing with like a tracer. If a tracer is in and then gets forced out, they have to be out for like a long time. That's not necessarily true, I don't think, in Rivals. That downtime is a lot smaller. Like you have a Psylocke that goes in, she does her rotation, she goes out for a second, and then is right back, right? Like maybe same thing with BP, same thing with Venom. things are a lot faster.
in terms of like, there's a lot more cooldowns happening. Which makes it so, it's such like a weird thing to say, but it's true. There's just, I don't know, I don't know how else to explain it.
CaptainCoach (08:12.815)
It's like uptime, like games about uptime, about getting that ult charged quick, right? Because that's like when all the magic happens, right?
Matthew Mills (08:13.825)
Yeah, right. Right. Yeah. Cause I would actually imagine like if you drop like an Ana into rivals, Daredevil would go in and then she would use all of her cooldowns. He would dip out and then be back in three seconds later and kill her. Like the...
Ara (08:16.758)
Yes. Yeah.
Ara (08:23.213)
she'd be terrible.
CaptainCoach (08:28.391)
Well, that's kind of-
Ara (08:28.76)
Yeah.
Emiliath (08:29.085)
Yeah, I think Rivals in general plays really really fast comparatively.
CaptainCoach (08:34.117)
Yeah, that's kind of like where I was trying to take the conversation to. That's like good that you brought it up is like, do we think that's the direction the game should be? Like, do we think that it should just all be about alts? Because Aura, you had a pretty unique opinion about a couple of months ago when you were on where you said like, that's kind of the game's identity is everybody just kind of farming up their alts. And it's more about how efficient you can be before the alts come to get them before everybody else. that's, I know.
Ara (08:34.188)
Yeah, I agree.
Ara (08:52.206)
Mm-hmm.
CaptainCoach (09:03.011)
I was going to bring up the clip, I don't know if you guys saw, of a top 500 lobby where people are just standing still taking damage on purpose just so they can get their ults quicker. So I think there's probably a line there. Like, where do we think that is with, like, how much should just constant uptime be encouraged versus maybe we slow things down a little bit and make the ults slower? Like, what's your opinion on that?
Emiliath (09:09.792)
Mm-hmm.
Ara (09:10.306)
Yeah.
Ara (09:17.035)
Yeah.
Matthew Mills (09:24.803)
Cause I've been seeing like some crazy suggestions on TikTok. People want like ults removed or like crazy like, like how did the game play without ults? I think ults have a really important part in the game, but I think a lot of people are frustrated with how they just feel like extensions of neutrals. And I think Gambit probably increases that even more so where it's like that you're just always ulting. Here's ulting, building another ul. I know that one of the strongest comps is like
CaptainCoach (09:31.131)
Haha
Emiliath (09:32.075)
That's insane.
Matthew Mills (09:52.801)
Mantis Loki Gambit probably if it's unbanned, which is probably never unbanned, but like just permanently ulting. Everyone's ulting all the time, right?
CaptainCoach (09:59.576)
I found the new best comp today. It's Magneto Rogue Star-Lord Triple Healer. It's unbeatable. It's actually unbeatable.
Matthew Mills (10:05.62)
Hell yeah.
Emiliath (10:08.149)
Yeah, Starlord seems pretty good right now.
Ara (10:10.274)
Yes.
Matthew Mills (10:11.299)
Yeah.
CaptainCoach (10:12.103)
100 % all right, so Do you guys like a more like consistent neutral where everybody's just always fighting and then like you just have these healers that you pick and they just like live forever Really hard to kill cuz I like as Hulk for instance like I don't really go for healers anymore unless I have help It's pretty much not possible But maybe that's like what the game wants is going for like okay You need two people if you want to go for this play on the healer you have to really commit like should it should it be that weighted in favor of like the healers and and just playing towards like a
Ara (10:22.51)
Mm.
CaptainCoach (10:40.923)
Like a neutral where you just build up bolts. Do you like where the game's at right now? Do like where the game's at?
Emiliath (10:43.905)
I mean, sorry.
Ara (10:47.352)
Do you want to go Emmy? Okay. I actually think that.
Emiliath (10:47.435)
You go ahead. No, you, you,
CaptainCoach (10:50.407)
Ha
Sport players are too polite.
Emiliath (10:55.073)
That's why we're support players.
Ara (10:55.234)
Yeah, true, I actually think that Gambit being in the game makes... So there's like a level of like, okay, yes, the game is about ults, like more than Overwatch. But I think Gambit takes, you know, where it's at originally in the base game before he was added and just elevates it like times 20 because...
nothing else matters in the game besides his ult. It's extremely hard to counter. It's extremely hard to do anything about and it builds like extremely quickly. And like I said, it just does everything. It helps your DPS, it helps your tanks, it helps the other support. It does literally everything. So I do think without Gambit being in the game, it's fine. Like there's like things you can do in the neutral to win. Like as Sue Storm, I can pull somebody and
you know, my team can capitalize off that. If I'm a group player, I can wall somebody and my team can capitalize off that. There's like, there's lots of other things that you can do to win in a neutral fight before ults are even thought of. But once Gambit is kind of in the game, it just kind of devolves into a, okay, I'll just stand here and take damage and just kind of Just way more than any other meta.
Matthew Mills (12:16.759)
Right. Right. And do you
Emiliath (12:17.715)
Yeah, I pretty much agree with that. think, I mean, the most weight comes from support ults, but that's because they're using it defensively against other ults usually. And I think Gambit's changes that because it forces everybody to go forward and just annihilate everybody in their path. It's not like a normal support ult. So maybe I am kind of leaning more towards maybe it should do less than what it does. I think you can take away the healing easily on it because it's
Ara (12:27.886)
Mm-hmm.
Ara (12:41.774)
Yes, I'm convincing you.
Emiliath (12:46.113)
Like the healing is negligent anyway. I- negligible.
Ara (12:48.482)
Yeah, pretty much.
Matthew Mills (12:51.425)
Yeah, because I think in general abilities or even ultimate should have a certain amount of risk or like like y'all say counter like a certain amount of counter play something you can do about it you said gambit doesn't have anything because it's good when you're behind it's good when you're ahead it's good when you're you know far away or close like it there's just never a situation where there's a liability to use it and I think that that's not true with a lot of ults there's a lot of ults that even a lot of support ults where you know you can't just pop a
Ara (12:59.788)
Mm-hmm.
Matthew Mills (13:19.623)
Random invisible when you're in a brutal like you just can't do you just you might just get combo killed and die kill and die by whatever other old They're gonna dump onto it gambits not that way because of the cleanse the heal there's literally never a time where you're gonna get punished for using it and I Don't really think that that's a great design. I don't know what y'all think about that design but we could certainly probably Take away, maybe some of its defensive capabilities and just keep it offensive. I don't know if that would solve the
the problems that we're having where we're just kind of standing around and building old, but what do you all think?
Emiliath (13:51.37)
I do actually think ult charge nerf would help with that just because he won't have it constantly. Like you can push, you can aggress with gambit ult easily because he has it so frequently.
CaptainCoach (14:01.831)
I think, I mean, you said you like Cloak. I think one of the reasons she's not considered overpowered is because she has clear counterplay. And I think that's one thing that's kind of missing with someone like Gambit, who it's really hard to kill someone who's just jumping all over the map and is just getting healed the full constantly. And then with Invis, it's like you used to be able to kind of kill her during her ult with Magrock if you did well. But she just has like, she's
Ara (14:07.979)
you
CaptainCoach (14:31.387)
From previous fights, she probably has all her cooldowns up because she's just so tanky she hasn't even needed to use them. So I feel like she's always got something. So I feel like the counterplay with her is just kind of out the window. Whereas Cloak, who's gotten a couple of buffs here and there, and I feel like Cloak's still good. It's just like she can't compete with those characters because in some of those games, yeah, maybe a mag is just going to make a good play. So mean, think, Mills, you bring up a good point. Where's the counterplay with Gambit or Invis? I think all the other healers, to an extent, have
Emiliath (14:38.857)
I, yeah.
CaptainCoach (15:00.837)
some kind of counterplay where it's like, okay, like Groot Wall or Airstun, a cloak out of her shroud or something. Do you think, what are your suggestions or do you think that maybe we don't need to see that? Is there counterplay with Gambit? Is there enough with the Conviz?
Emiliath (15:26.689)
I feel like most people counterplay Gambit by going to the other support that's even if they're in the ult they'll just like walk hard at the other support and kill that person instead of focusing Gambit himself. So I guess that's kind of a counterplay but like again they're still in Gambit ult they have a damage boost and if it's Susan like she's probably not gonna die.
CaptainCoach (15:49.019)
Why I've seen one for like mag mag ult because when everybody's damage buff like they're gonna be wanting to shoot and then you pop mag ult during Gambit ult and then it kind of like slows slows it down I wouldn't say it's like a counter but I'd say that's like one of the better ones Emma ult too maybe and then he can always just like CC break it games intense
Ara (15:59.087)
Mm-hmm.
Matthew Mills (16:05.955)
He
No, no. because I think we all pretty much agree on Gambit. I think something needs to be done, especially to his ult. But like, I think they can start somewhere and just keep working on him. But as we did see, like that small nerf to his ult didn't really matter. Like he definitely needs something more substantial, you know, like an actual change to his ult in some way. But what I really want to talk about is Invis, because I think there's kind of...
Emiliath (16:10.241)
Hahaha
Matthew Mills (16:38.499)
I don't want to try to argue this bad faith because I think there's a lot of DPS mains especially like spider-man mains and divers that they just want supports to be victims. They want to be able to with no skill really or very marginal skill go into back lines and just kill whatever support they want. And that's not I don't think that's what any of that's not what any of us want like that's not that's certainly not what I want that's certainly not what Captain Coach wants. But I do think that
CaptainCoach (16:55.461)
The good old days.
Emiliath (16:57.439)
Oops.
Matthew Mills (17:02.947)
There are some really frustrating situations. We talked about the team captain clip where he's going in the back line as Thor and he can't kill an Invis. Yesterday on stream, I Thor ulted an Invis and while I was in air, my Namor ulted her as well. She popped her shield. Thor ult slams down, does 220 to her shield. It's 250, so it doesn't kill it. Namor ult slams down, breaks the shield. She's perfectly fine, pulls me and I die. We used two ults.
She used nothing, we both died. I died, we lost the fight. was, and look, I understand there's certain timings and things like that, but I guess going back to my frustrations before is when do I make that play where it's actually reasonable for me to make that play? There's not a timeframe where I'm like, she doesn't have shield, I can go and that never actually happens. There's never a window where I get the green light.
Ara (17:51.371)
you you
Emiliath (17:56.354)
That's also like really hard to track, like really hard to track.
Matthew Mills (17:59.212)
Right.
CaptainCoach (18:00.345)
I've given up, I don't dive anymore, I just... I just...
Matthew Mills (18:01.955)
So if there was some type of, I think what would be a cool change is what if her shield gets actually broken? There's like an increase in cool down cost. Like if she takes it away before it gets broken, cool. But if you could somehow break it, then there's like a much more extended window for the cost so that there's like a, like there's skill on both sides, right? She needs to be kind of.
Emiliath (18:02.407)
Yeah, that's a really hard ability to track.
Matthew Mills (18:28.685)
pulling it back and making sure it never accidentally gets broken. You get rewarded because if you break it, you have 10 seconds for where you can go in and she doesn't have it anymore because she allowed it to get broken. I think stuff like that is cool where there's just more windows of play or even to just make a play in the neutral. Because right now just feels like there is no play to make in the neutral. You just kind of wait and then the game just kind of devolves into ultimates. It's not even really about anything else. It's like you can't even make it because you might.
you might die and then risk the whole fight when the ultimate start happen.
Emiliath (19:00.417)
I honestly feel like she could just have less HP on her shield or... I mean, I'm okay with it being overall less HP because then she would have to be more selective about how she uses it. But I also think it could just be like whenever she shields herself, she could have less HP on her shield.
Ara (19:02.062)
I definitely agree with the less HP on self shield. I think there needs to be some sort of penalty for taking like the easy option and just putting it on your
Emiliath (19:21.205)
What do you think, Armory?
Ara (19:32.256)
Where it's like I played Invisalot before where it was like My cat does that too. It's like hi guys. I'm here to show you my butthole Sorry, sorry, I don't mean to embarrass you that was so funny. No my cat literally does that No, it's that's like they find a camera and they know and they and they like like to show off
Matthew Mills (19:41.315)
That's
CaptainCoach (19:41.689)
Hey, what?
Emiliath (19:44.033)
Sorry.
Matthew Mills (19:47.052)
Okay.
Emiliath (19:50.121)
I'm so sorry.
CaptainCoach (19:53.723)
i thought- i was so confused i thought you were talking about enviz i'm like w-what are you talking about? you're enviz gay, but i didn't-
Matthew Mills (19:57.791)
What is that?
Ara (19:58.645)
yeah, that's actually like top 10 strat of like how to get the divers to go away. Just... Anyways, sorry. The cat distracted me. What was I saying?
Emiliath (20:01.737)
Ugh.
Matthew Mills (20:04.695)
Yeah, okay.
Emiliath (20:11.339)
Sorry.
CaptainCoach (20:13.723)
Invisible Woman.
Ara (20:13.838)
Okay, yes, I agree with taking away a lot of the self-shield HP because it's just she needs some sort of reward for playing around other people and that's how she was played before she got this buff, right? What people don't really mention much is when she also got her self-shield buff, she also got, it was a fire rate increase.
buff. So she actually shoots faster and gets her projectiles back faster. And nobody really talks about that. But it was actually a really insane change for her to get as well. They're all just focused on the shield. I think if they just change the self shield to have less HP, I think people are going to get upset about that next. So I almost just wonder like, I don't know, I think Sue in of herself is the anti dive strategist.
Emiliath (20:48.584)
Mm-hmm.
Emiliath (20:52.928)
Yep.
Ara (21:13.238)
And obviously, like, when I'm playing against dive characters, they just ban Sue most of the time. That's like what they want to take away. And then when you're a backline, after Sue is gone, your only defense is like, okay, well, we can go triple support, I guess, or...
You have to play around like your Penny mines or like a thing or something like it's out of your hands at that point. It's either, okay, we ask one of our DPS players to go triple support or kind of just delay being victims as long as we can with like Loki lamp. It's definitely a lot harder.
CaptainCoach (21:35.492)
Okay.
CaptainCoach (21:49.991)
I think that's a good point. Like just the existence of Sue is really a lack of other options for supports in a game where like everything is trying to one shot you. Like I think that's good. I, with the whole shield change, I don't think she, like if you want to buff Sue, fine, buffer, but like, don't think her getting the mechanic of the self shield was really, I don't think that's the direction they should have gone. Cause I feel like before you'd put the shield on someone else and kind of maybe stay near them. Cause you could like use it, right?
Ara (21:58.851)
Yeah.
Ara (22:17.218)
Yeah.
CaptainCoach (22:18.503)
And then that was like a cool thing. Now you could keep her cool down short and it's like, have it be balanced. Cause it's like, she's putting herself at risk to like try to get more value. Whereas like now she has all the tankiness before and all the cool downs where it's like, like I said, it's just the counterplay to me is just not there. If that's what they want to go for fine. But yeah, what's up Mills?
Ara (22:30.542)
Mm-hmm.
Matthew Mills (22:39.457)
Because what I think would be cool for them to do in the future, I know this is hard to do, but have supports that have clearly defined strengths and weaknesses. So what I mean by that is, Invis is obviously like the go-to choice when you want to be anti-die. Like, she is very hard to kill. If you want to make her that way, I think that's perfectly fine. But then she has to lack a strength in some other regard that gives you a reason to play something like Luna. Like, let's say, like, imagine a world...
CaptainCoach (23:04.571)
Make your skins ugly.
Emiliath (23:05.853)
I can tell you what that weakness used to be. It was the length where she could, how far she could shoot her projectiles. And now it's, she can shoot from very far away compared to how she used to.
Matthew Mills (23:18.017)
Like, right, right. And then like super, cause I think they could do it like that, cause then you can't play it with every composition, cause you can't heal from range.
Emiliath (23:25.909)
Mm-hmm.
CaptainCoach (23:26.097)
Wait, they increased the length of them? I didn't even know that. wow. Yeah, because I mean, that kind of takes her away from that like close up, juke people with your jump type.
Emiliath (23:29.183)
They increase the range, yeah.
Emiliath (23:34.331)
Mm-hmm. You can heal people from super far away.
CaptainCoach (23:39.433)
wow.
Matthew Mills (23:40.833)
Like I would be interested to see maybe a character that is really good at stopping neutral dives, right? Cause dives are all happening in the neutral. Make that character have a weaker ult than characters that have a really, don't have the tools. So like you have a character like Luna that has a really strong ultimate, hypothetically. I'm not talking about like the actual state of the game, but then she's vulnerable to neutral play. She's vulnerable to getting dove. And then you have another character that maybe her ultimate is not as impactful. It's much, much weaker, but.
she's not gonna get caught out in the neutral, she's not gonna get dove. And then you have like choices, because I think what's happening is, Invis is so powerful that there's a lot of characters like Cloak, like Luna that kind of just take a back seat, unless Invis is banned, you don't really have a reason to play these characters at all, because Invis is, her kit is good enough. Right.
Ara (24:26.696)
Yeah, she does
everything. She does everything. There's never like a situation where she's bad unless it's like you need to play Gambit Loki and that's it.
Emiliath (24:29.022)
Mm-hmm.
CaptainCoach (24:38.339)
I feel like we've pretty much covered the Gambit and Viz. Have you noticed a change in your games? Like with how much people are willing to support or just how people treat supports? Do they kind of recognize how important it is to have the good ones?
Emiliath (24:53.445)
No, I mean not that. People definitely still hate support and like don't think anything of you. I mean it might just because they're anger but I don't really notice an increase I don't think. I think it's about the same. I think it well, sorry, it might have gotten worse just because of Enviz. I think people think Enviz is insanely OP which she is really strong.
CaptainCoach (25:01.256)
Has it gotten worse?
Ara (25:01.824)
Hahaha!
Ara (25:12.184)
I definitely noticed like a, sorry.
Matthew Mills (25:21.827)
I was playing yesterday and there was like a DPS player like yelling at everybody and someone in chat was like, Amelie avoided them like last week. I was like, okay, that makes sense. Okay, so let's just say they do kind of what we're saying. They do small nerfs to Invis, they do ult nerfs to Gambit. When the dust settles, I think the elephant in the room is still Daredevil. how do you, I know R, you have pretty strong feelings about Daredevil. What do you think they need to do to that character?
Emiliath (25:30.153)
hahahaha
CaptainCoach (25:31.622)
Ha ha ha.
Matthew Mills (25:50.577)
How do you feel about Daredevil? What are your thoughts?
Ara (25:53.911)
I'm gonna be honest. I don't even know what he does. I just know that I don't want to play against him. Like... Yeah, like I don't know. I don't know what he does to be honest with you. But yeah, literally that's my POV. I don't think I've ever slugged at the character. And maybe people get mad at me like, you don't know what he does? Like, then how could you say he's overpowered? I don't know. He just... I don't know. It's really hard to kill him.
CaptainCoach (25:57.776)
Mm-hmm.
Emiliath (25:58.38)
So real. So real. He just button mashes and I'm dead. Like, okay.
Matthew Mills (26:03.638)
You
CaptainCoach (26:07.247)
He does this.
Matthew Mills (26:08.737)
Yeah, I just...
Emiliath (26:09.13)
Yeah.
Emiliath (26:22.357)
I mean you can, sorry, go ahead. You can feel how it feels against other dive.
Ara (26:25.326)
Yeah, yeah, you can you can I definitely think I don't know. He's just unkillable I think that's that's like the thing like if you're gonna have dive characters there you guys are talking about risks for Strategists there needs to be some give or take there needs to be some risk for dive characters too like if a BP goes in He uses all his cooldowns, and he doesn't kill anybody okay He's dead if a Psylocke goes in and she tries to one-shot combo somebody maybe she uses both her dashes to do that she's dead right like
Emiliath (26:47.477)
Mm-hmm.
Ara (26:54.69)
There's some level of like skill input, like risk reward. And I don't think Daredevil has that. He just kind of goes in, punches and then uses his little deflect to get out. And you're like, okay, cool. Right? Like I'll see you in five seconds again. Yeah. Okay. Cool.
Emiliath (27:07.937)
Mm-hmm.
Matthew Mills (27:11.179)
Yeah, and he can stage perfectly every time because he just gets perfect info too and shields on his gage. I mean, they just kind of gave him everything. Like he stands so far outside of all the other dive characters in like this tier of his own where I don't really know what their intent was when they made him, but they kind of just gave him everything you could possibly want in a dive character.
Ara (27:15.214)
Mm-hmm.
CaptainCoach (27:20.796)
You wanna?
CaptainCoach (27:29.798)
I
I just thought of a gem here. Maybe it's the edible, maybe, I don't know, but like when, this is a good, way to keep Daredevil completely overpowered, like keep the Daredevil mains happy, but add, instantly add counterplay to him. When you stop moving or don't use any abilities, you just disappear. You just, immediate stealth. just, the edible's like running about, just, okay, and now I hear.
Matthew Mills (27:36.504)
Emiliath (27:36.629)
Hahaha
Matthew Mills (27:52.515)
He just can't see you!
Emiliath (27:58.134)
Huh.
Matthew Mills (27:59.381)
What? That's... That's... That's... That's actually insane.
Ara (27:59.567)
Wait, wait, I love that.
CaptainCoach (28:02.233)
Isn't that genius? You know I got it from? Rek'Sai from League of Legends burrows underground and you see little pings on the map where you can hear people and then you can shoot something to reveal them. Wouldn't that be so cool?
Ara (28:05.864)
I love that.
Ara (28:11.534)
That's so funny that the concept of Sue Storm holding her breath so she doesn't get dope is really funny
Matthew Mills (28:14.307)
The desiccant seed. God that basically what it is. I swear when daredevil came out I thought the character was so cool. Yeah, I thought that character was so cool and I'm like, you know I'm not gonna go through the effort of learning that character cuz surely he gets super bad like super nerfed and then like Five patches went by and he didn't get any nerfs and I'm like, are we still doing this? Is this character still still?
CaptainCoach (28:18.087)
It's like a horror movie.
Emiliath (28:19.21)
Yeah.
CaptainCoach (28:25.265)
Five nights at Dee Dee's.
Ara (28:28.13)
Your cat is so cute.
Emiliath (28:29.825)
Thank you, I'm sorry.
Ara (28:35.435)
haha
Ara (28:41.292)
Yep.
Matthew Mills (28:44.541)
And I think that, yeah, mean, 100 % of world where Invis gets nerfed, survivability gets nerfed in the back line. Like, Daredevil has to be next. Like, there's just no way.
Ara (28:53.364)
Yeah, something else I wanted to mention earlier that I totally forgot is like there's divers that are fun to play against as strategists and I think maybe we talked about this maybe I'm not sure but Spider-Man is a really fun diver to play against Hulk is also a fun diver to play against like there's like some mind game stuff going on it's like okay
Emiliath (28:54.177)
100%.
CaptainCoach (29:04.081)
Hawk.
Emiliath (29:08.072)
Agree.
CaptainCoach (29:09.969)
Yeah, everybody loves getting tickled. I'm a tickle monster.
Emiliath (29:13.921)
It just feels...
Matthew Mills (29:14.37)
Hahaha
Ara (29:16.942)
actually love grabbing a Hulk by his ankles, you know, that's my favorite bit.
Matthew Mills (29:19.212)
Yeah
CaptainCoach (29:20.007)
I take a lot of abuse from these supports,
Matthew Mills (29:22.083)
Yeah.
Ara (29:24.716)
What were you saying, Emmy?
Emiliath (29:25.825)
It just feels like you're actually like, whenever you get dove by Spider-Man, it feels like you're actually counterplaying him and you're outplaying him. Not like you're using cheesy abilities to win. Unless you're Invisible Woman. Currently. In the current state. But like when I'm on Cloak and Dagger, it feels really good.
Matthew Mills (29:40.835)
Bro.
CaptainCoach (29:46.415)
I saw Crimzo say that Spider-Man should be immune to CC during his ult, and I did not agree with that. I thought that that was like one of the coolest counter plays about his kit.
Ara (29:47.234)
Yeah, I agree.
Emiliath (29:53.762)
What?
Matthew Mills (29:55.329)
No, because I think a Luna that hits her freezes on Spider-Man's midair and Spider-Man ults, like you're gonna dominate that guy. But like there's counterplay on both sides. Like it feels like an interesting matchup as opposed to like Daredevil, it literally feels like you need broken abilities to beat him. Like that's the only way that you're even gonna survive that guy. There's no counterplay, I mean.
Ara (29:55.822)
Don't listen to that guy, doesn't know what he's talking about.
Heh.
Emiliath (30:01.556)
Yeah
CaptainCoach (30:02.351)
Yeah, that's
Emiliath (30:04.298)
Yeah.
Ara (30:09.45)
Mm-hmm.
Emiliath (30:15.477)
Mm-hmm.
Ara (30:18.028)
Yeah.
Matthew Mills (30:19.543)
Like we don't even know the windows of his engagements. Like like y'all said, he's just doing nonsense. Like Spider-Man at least has a very clear like, it's kind of funny how we've gotten to this point, how Spider-Man is like the standard for I think better engagements, but he really is comparatively to someone like Daredevil.
Ara (30:23.959)
Yeah.
Ara (30:27.842)
Yeah.
CaptainCoach (30:34.619)
What about BP? Is he fun to play against when he's diving?
Ara (30:37.056)
Yes, because BP has to get close and go for his one shot combo before he can actually execute it. So on certain maps like Hell's Heaven, I know he's going to be in that close right side. And so I can send people to go look for him. I can look for him a little bit myself, but that puts me in danger, But I can anticipate where he's going to come from. Daredevil, doesn't have to do that. He just goes down main.
CaptainCoach (30:54.535)
Yeah.
Matthew Mills (31:06.412)
Hehehehe
Ara (31:06.862)
There's nothing like that, like,
CaptainCoach (31:09.489)
Yeah, that is a good point. Like his whole identity too is using his little sonar thing to kind of like see where people are off to the side and like he doesn't even have to do- I do see that lot of them just kind of like ootootootoot jump right in like just straight in and then he's almost like he's almost like a better tank in it.
Ara (31:16.333)
Yeah.
Ara (31:25.034)
Yeah, he kind of plays like Iron Fist if Iron Fist like just didn't ever get forced out ever one time in his whole life.
Emiliath (31:33.601)
An iron fist block is less forgiving than daredevils I think too.
Matthew Mills (31:41.259)
I'm not even sure. mean it- Adderda was also deflects damage at you too, which is
CaptainCoach (31:42.055)
So it's iron.
Ara (31:42.766)
It is, it definitely is. The Iron Fist has like the outplay ability of like, okay, if you don't shoot it, he doesn't get the over health or whatever else he gets and Daredevil is not like that at all.
Emiliath (31:46.323)
Yeah, that's true.
Emiliath (31:51.829)
Mm-hmm.
CaptainCoach (31:55.431)
Daredevil can reflect to like Baggaults and stuff. I've seen it. Like I've had it happen to me. I think the problem with Daredevil's thing is it lasts too long. Like he's just immune for too long. I think it's like roughly like twice the length of the Iron Fist one, the immunity part of it. Which I think that'd be probably the best way to nerf him. just that and maybe his shield amount.
Emiliath (32:05.011)
Mm-hmm, it is pretty long.
Matthew Mills (32:12.003)
Yeah, yeah, and he's a character with 350 health too, yeah.
CaptainCoach (32:20.679)
But what about Iron Fist? We mentioned Iron Fist. Like he's more of a tank shredder now. Do you feel like that's better or did you think that the older version was like more fun to play against as a support? Like you kind of like that little try to hit him when he's just jumping around. Yeah.
Ara (32:21.464)
Yeah.
Ara (32:35.086)
don't know, the lock-on melee or DPS that they have to Iron Fist and Daredevil, they feel like fleas. They feel like little pests that won't leave you alone. I don't know if you guys as tanks feel that way. Yeah, yeah!
CaptainCoach (32:41.639)
No, I do not feel that way I feel like the flea as I'm yeah as Hulk I
Matthew Mills (32:42.531)
Hehehehehe
Emiliath (32:45.322)
There's like no escape. You're like in the sky flying and they're punching you in the air.
Matthew Mills (32:51.787)
Hehehehe... Hehehehe...
Emiliath (32:54.465)
I think Iron Fist is better now, I feel like. I feel like before he was way more annoying. But I'm also not his target as much anymore, so.
Ara (32:59.658)
Yeah, I think so too.
CaptainCoach (33:03.409)
Okay.
Ara (33:05.91)
Yeah, yeah, it's mostly my Hulk player.
Matthew Mills (33:07.561)
Yeah, yeah, I just kick my ass these days. They just, they just punch on me. I'm just sitting there as mag and I just, I can't do anything to stop him. I can't stop.
Emiliath (33:10.945)
Yeah.
CaptainCoach (33:15.803)
Yeah, so they made Iron Fist less annoying. They made BP less annoying because they pushed more of his power into that shield rather than any kind of cool team up. They made him more defensive. They're moving towards this direction of having pretty much not a lot of real dive options. Do you think they need to take a look at buffing those characters specifically to be up to more where Daredevil is or maybe bring Daredevil farther down?
Ara (33:26.508)
Yeah, that was weird.
CaptainCoach (33:45.583)
I feel like there's a pretty clear imbalance that some of these dive characters, really can't really play right now.
Ara (33:51.503)
I think they need to take out Gambit a bunch, kick Gambit's ankles in because obviously he just survives a ton and then nerf Sue's cooldowns little bit and then nerf Daredevil and the game will be fun and the game will be good and it'll be more skill expression everywhere and not just, okay, Daredevil on top of me. Okay, guys, shoot him. Okay, I'm dead.
Emiliath (34:08.225)
Yes.
Emiliath (34:13.268)
I agree.
Emiliath (34:17.919)
I think buffing dive is really difficult because then your supports are literally always dead, especially because they're probably going to nerf Sue and Gambit, I would imagine, if they look at the band rates.
CaptainCoach (34:27.815)
Yeah.
Ara (34:30.112)
Yeah, and before we had Gamba ensues, like this patch, don't forget the previous meta was Animal Backline of Rocket Jeff, because you just
Matthew Mills (34:40.035)
I completely forgot about that. I feel like I don't want to remember that. That's crazy.
Emiliath (34:42.495)
Yeah.
haha
Ara (34:45.804)
Yeah, and that was not fun as strategists either. You just run around and try not to be victims. And I don't think it feels good for tank lines either because, okay, your back line's running around trying not to be victims and then you're getting like peed on across the map. Like just doesn't feel great.
Matthew Mills (35:04.995)
Is it weird that as much as I've... Yeah, yeah, yeah, Jeff, yeah. yeah, I know. It's weird that I kind of miss Loki Luna. I know that this might be crazy to say. I think that when people optimized it and it was like 24 seconds of ults, but I think like a Loki Luna meta, backline meta that just had less ults, like if we just had less ults in that same backline, it would probably feel good. think...
CaptainCoach (35:07.811)
Is that Jeff? Okay, thank you for that imagery. I just pictured it.
Ara (35:09.25)
Yeah. Yeah.
Emiliath (35:09.779)
Yeah, the peace stream that took you a second.
Emiliath (35:20.449)
don't say that.
CaptainCoach (35:26.023)
I was
CaptainCoach (35:33.607)
Bro.
Matthew Mills (35:34.539)
It was fun, I like playing as the Loki in the Loki Luna backline, it was fun.
Emiliath (35:37.609)
Yeah I like playing as Loki but being forced in Luna jail? Miserable.
Matthew Mills (35:41.213)
y'all don't like that? You don't like Luna?
CaptainCoach (35:42.695)
I was always down for the Lunaloki disco. Just 24 seconds of just straight. I was just like, thank God I could get that. actually just turned my brain off.
Matthew Mills (35:47.683)
That's what I did it.
Emiliath (35:47.905)
Hahaha
Ara (35:51.833)
I do think that people got a lot better at killing through Luna. Like just in general, people are just better at it.
Matthew Mills (35:52.899)
Like if that...
Emiliath (35:58.112)
Yes. Support ults in general, they've gotten a lot better at killing it. Like in Cloak and Dagger, they'll shoot me out while I'm still in my ult, like while I'm still going. Yeah. It's not fun.
CaptainCoach (35:59.099)
I think Gambit helps with that too.
Ara (36:07.079)
shit. Scary.
CaptainCoach (36:08.263)
Hmm
What do you think about the alts just never doing the massive healing that they do and having maybe a way shorter cooldown and being pure utility? So for Invis, maybe it just has the invisibility. It doesn't heal, but you can put it on people to make it so the healers can't see them sort of thing. it's like you just completely remove any of the survivability aspect of it just do it for the pure like.
Ara (36:37.56)
think that would work if we were playing a different game that came out in 2016 that sounds like Overwatch. think the big fundamental difference, at least how I feel as a strategist player, is the health pools and the amount of healing numbers that actually go out in this game is insane compared to Overwatch. And I think at this point, unless they change that,
CaptainCoach (36:44.549)
Yeah. Fair enough. Fair enough.
Matthew Mills (36:45.364)
Yeah.
Emiliath (36:47.819)
That rhymes with Shmoverwatch.
Ara (37:06.978)
healing ults are a necessary evil. Like, if you just take them away, the game is going to feel so bad with how much damage is actually being put into the game as well.
Emiliath (37:16.929)
And the healing numbers are a necessary evil. I hear people say they want to nerf the healing numbers across the board. I'm like, nobody's going to live. The damage is insane in this game.
Ara (37:19.597)
Yeah.
CaptainCoach (37:24.869)
Yeah. Well, I feel like kind of maybe, I feel like kind of why they make the healing so much is just so people who maybe don't normally play the role don't feel miserable when they're on it. Do you think that's part of the reason why they keep support strong? Because I do think it's probably not the most popular role.
Ara (37:28.728)
People die so fast.
Emiliath (37:30.239)
They do.
Ara (37:39.33)
Hahaha.
Ara (37:46.798)
Mmm.
Emiliath (37:47.102)
Mm. I don't think- I don't think support like... Yeah.
CaptainCoach (37:48.112)
Or is it?
Matthew Mills (37:49.047)
I think by the numbers, Tank is the least popular, like by a lot. then it's, DBS is definitely the most, but support is kind of, you know, trailing that a little bit.
CaptainCoach (37:52.935)
Okay. Maybe, maybe like as they're in... Yeah.
I guess I have a bit of tank bias too, because I queue up tank every game. obviously, think more people tank.
Ara (38:00.545)
Yeah.
Matthew Mills (38:06.669)
So I think going into season six is just around the corner and they're going to get rid of a ton of team ups and they're probably gonna add a whole bunch of new ones but is there any team up over since the beginning of the game that you wanna see back maybe revitalized from the beginning? Because there was some good ones, there was some terrible ones too or maybe some new team ups you wanna see, some new combos that you wanna see.
Ara (38:33.806)
Okay, Rogue Gambit has to go. Rogue is already really, really good. And I honestly think Rogue's ult is a really good step in the right direction towards making support ults less important. It's like, you have Rogue ult, okay, they have both support ults. Okay, if you go really, really fast, that's a counter. You just get on top of the back line and you can Rogue ult and take away their wooden con. That's something that is really innovative.
Matthew Mills (38:36.307)
Okay
CaptainCoach (38:36.774)
Yeah.
Emiliath (38:36.929)
Hahaha
Ara (39:02.304)
Innovative I think that he's did that I really really enjoy but hurt She
Emiliath (39:07.403)
What is their team up again? I literally never see it because it's banned all the time.
CaptainCoach (39:11.815)
It's broken. It's really broken.
Matthew Mills (39:13.695)
She punches and it will heal, it like explodes and does damage to everyone around and heals everyone around. Right.
Emiliath (39:17.185)
yeah. That's right. That's right. I remember now. Yeah, I never see that.
Ara (39:18.208)
It's like mini Gambit ult.
Yeah.
Matthew Mills (39:23.959)
Yeah, it's really strong. It makes it impossible to kill, it feels like.
Ara (39:27.416)
I actually, speaking of like cloak and dagger, I actually really liked the team up that she got this last season with Psylocke. The Psylocke cloak, I've never seen it in game, but it looks really cool.
Emiliath (39:34.465)
Hmm.
Yeah, Psylocke is just not really played that often anymore, so yeah, I haven't... I do like the team ups that she got, but I hate that they're still anchors. Like, I want them to get their own team up. Like, Luna always gets her own team up, but I guess maybe they don't give it to them because of how many abilities they already have. Although Jeff had like a ton of team ups at one point, so I don't know. Like, he had a lot of buttons at one point.
Ara (39:58.371)
Yeah, he did.
Matthew Mills (39:59.235)
You
So I had this idea, I wanna hear what y'all think about it. It might be a terrible idea, but one of the things that we've seen in the past is like really powerful team ups like with RezComp, right? Like super powerful team ups that like force a certain composition. You know a little bit about that, Our RezComp. I think it would be interesting to have team ups that playing certain compositions turn the team up off.
Ara (40:12.354)
Yeah.
Ara (40:16.482)
Mm-hmm, mm-hmm.
Matthew Mills (40:27.213)
So like imagine a situation where there's like something like Rezcon, maybe not just that, but it's like a really powerful team up. But if you play that with triple support or you add in a third support or whatever they want, the team up is deactivated. It has to be under set conditions. So you could make really powerful team ups that could encourage people to try untraditional back lines, untraditional front lines, but you can't play it in any type of composition. Because right now we just have team ups, you can just kind of slot them in. You can slot like five team ups into one.
but what if you, like they made it to where, no, you actually can't. If you want this team up, you need to do it under this, like this condition. I think that might be interesting, cause like a world where, hey, you could play, you could have Rez, like let's just say like Rez comp. This would probably not work, but let's just say Rez comp. You can play Rez comp with Adamantis backline, but that's all you can play it with. If you add a third support, the Rez synergy turns off. So you can't use Rez, like you can use the Rez synergy in a, you know, a
CaptainCoach (41:06.759)
Can you give an example?
CaptainCoach (41:19.61)
Matthew Mills (41:26.047)
untraditional backline and it's like, this is so powerful, but we can't play it in triple. And you could do that in like other ways too, like with tanks and stuff that maybe there's like a two tank synergy that makes them more survivable together, give, give penny a shield, but you can't play with three tanks or there's like a million examples you could come up with.
CaptainCoach (41:37.788)
So.
CaptainCoach (41:42.289)
So they would just like gray out the other healers. No, I mean.
Ara (41:43.433)
I like that idea.
Matthew Mills (41:46.231)
The TM-Up, yeah. like, is the requirement to turn it on, but this is what you could turn it, it will turn off.
CaptainCoach (41:51.92)
So you wouldn't be able to have any of the other strategists then on your team?
Matthew Mills (41:56.223)
Right, unless you don't care about, you could play Mantis, Adam, Luna, but then the Rez Comp team up turns off as like a hypothetical.
CaptainCoach (42:00.977)
That's actually, I actually really like that. Yeah.
Emiliath (42:03.871)
that idea a lot. As long as they're not forcing it into like 2 2 2 I'd be okay with that.
Matthew Mills (42:05.963)
It might make things a little complicated, but it would be interesting. Right. Cause I like the idea of having decisions. Maybe you decide that you don't care about the team up. Maybe it's an irrelevant team up and you're like, I don't care. but maybe the team up so strong, cause then they could make powerful team ups and they wouldn't have to be as afraid of them breaking other types of, know, you could make it, you could make a, like a man, let's just go back to the man's side. What if there's a mantis Adam team up that gives them like both of
Emiliath (42:15.861)
Mm-hmm. Yeah.
CaptainCoach (42:17.034)
Ara (42:26.615)
Yeah.
Matthew Mills (42:35.105)
much more healing or a powerful healing ability. And then it actually works into backline supports because of this, what they're adding with the team up. But they don't wanna give that to them in a triple support comp. They only wanna give that to them in a two support comp.
Ara (42:42.478)
Mm-hmm.
CaptainCoach (42:45.765)
Yeah, the main counter argument I'm thinking for that is you would eventually for all the team ups have to buff them around those team ups for them to be viable. And then if they didn't have them, either you'd have them over tuned to the point where they could still work. And then in that case, they'd be broken, right? Or they would just be too weak without the team up. So that means every time that the team up would change.
Ara (43:05.312)
Again,
CaptainCoach (43:11.687)
they'd have to completely rebalance the stat numbers. I feel like that would be a nightmare to balance, unless they just kept certain team ups. on paper, it sounds really good. I like the idea. But I don't think it would long term be very feasible.
Ara (43:18.785)
Yeah.
Ara (43:24.428)
Yeah, I agree with you coach, but I think the one thing that I really like about the nutties balancing is they're totally chill, which is being like, hey, we tried this thing. It didn't work. It's dead now. It's gone. would.
Matthew Mills (43:35.267)
It's a Scott.
Emiliath (43:36.605)
Yeah, they are very quick to balance things, I feel like.
CaptainCoach (43:38.211)
I've
Matthew Mills (43:41.933)
Right.
CaptainCoach (43:43.119)
I think the team up.
Ara (43:43.244)
Hmm, but then Gambit also right now. Yeah.
Matthew Mills (43:45.373)
He's the new
Emiliath (43:45.841)
Well yeah, that's true. I mean, I guess they do it seasonally though.
CaptainCoach (43:49.809)
This is a hot take. We usually do these at the end, but I don't think team ups should give any kind of damage, stat boost. They should be purely like gameplay oriented. Like Hulk Wolverine throw, I think is probably one of the best team ups in the game. And I don't think they're ever gonna remove it, cause they know it's, they've hit a home run with it when the Hulk just throws a Wolverine. And it's really good, but it's like hard to use. The cap bucket one I thought was interesting, kind of, but like not really, it's kind of lame, but I've seen it used in really cool.
Ara (44:02.013)
Okay.
Matthew Mills (44:08.556)
Yeah, it's cool.
Ara (44:17.824)
When was the last time you saw the thing Human Torch Teemo?
CaptainCoach (44:22.343)
In the movie I Saw like like three months ago No, I mean that team up is actually really good. But again, like got my fucking torches They'll never grab me. So it's just like and then when I do it's like you can tell they've never done it before They're just like, my god. I don't they don't know what to do. They'd panic and I rarely works out. It rarely does
Matthew Mills (44:22.643)
Is that still in the game? I don't even know. I did not know. The fucking movie. God.
Emiliath (44:23.241)
Is that still in the game? I thought they took it out. It might be taken out. I don't know.
Ara (44:24.494)
is it? In the movie?
Matthew Mills (44:39.043)
They thought you off the map
Ara (44:44.334)
Emiliath (44:44.371)
Hahaha.
Matthew Mills (44:45.837)
Well, cause I, I still don't understand the point of anchor bonuses, like at all. Cause they, they, they do anchor bonuses and every single season, but then they also buff and nerf the character too. And it's like, why don't we just buff the character or nerf the character? don't, I don't really.
CaptainCoach (44:53.325)
I-
Emiliath (45:00.769)
Well,
Emiliath (45:04.083)
Originally I think that it did like boost certain characters up. I'm trying to remember who it was but there was a support that had a seasonal bonus that was pretty good I think because of the seasonal bonus. That I'm thanking Luna but like I don't know for sure that it was Luna.
CaptainCoach (45:14.523)
Wasn't it Luna? It was like 15 healing.
Matthew Mills (45:15.169)
Right. But they... Sometimes they let them slip through and then other times they're like, they're gaining an anchor bonus so we're nerfing them to compensate. It's like, what's the point of that then?
Emiliath (45:26.461)
Yeah. Yeah. But now, yeah, I guess they probably don't need it now that they're more balanced, focused.
Ara (45:27.042)
Yeah.
CaptainCoach (45:33.991)
They're just being more transparent doing what a lot of other League of Legends, for instance. At a certain point, was kind of obvious they were just buffing characters to make the meta. think the anchor bonuses are just a more transparent way of them doing that. If that's what they want to do is just push certain characters in the meta just based off of giving them more stats on a patch-by-patch basis, fine. Go ahead. Just let them.
Ara (45:59.085)
Yeah, I think it's fine too. I don't think there's any downside for the devs to just be like, hey, we noticed this character hasn't played a lot. People like to play him. Let's just buff him. So it's more fun. Like, don't see any difference. It keeps the game fresh. It keeps the game different. It's totally fine.
Matthew Mills (46:09.635)
That's Buffum.
CaptainCoach (46:14.821)
I have a theory. I think they initially had it to where you needed the team up to get the bonus. And then they realized people didn't like that. And it kind of goes back to what I was saying with what you're suggesting, Mills with the mantis atom, only play that. You have to balance it around that at a certain point. They want their game to be casual, so they want it to be kind of more universally just pickable. Which by that logic, what we talked about before with like,
divers not really being able to be played. It's kind of like, what is their philosophy with the game? Who are they catering towards? And I would say it's probably like more casual, which is crazy because a lot of people, yeah, like a lot of people defending like the top levels of play, defending like, this game needs to be more competitively serious. I'm like, I don't really think that's what they're going for.
Matthew Mills (46:53.613)
Emiliath (46:54.529)
100%.
Matthew Mills (47:05.283)
That's actually one of the things I wanted to bring up with you, is the pro scene got announced, you know, and it looks like it's going to be supercharged going into 2026. How do you, are you excited about those announcements? How do you feel about them?
Ara (47:18.382)
I am so excited and I think a lot of teams are going to come back. I don't know who exactly. Obviously these teams have to apply and then NetEase has to accept them. So it's going to be really interesting to see who NetEase ends up picking and what's going on. But yeah, next year is going to look fire. I mean, I probably know more than I should and more than I can definitely say, but
Matthew Mills (47:47.511)
Yeah, yeah, I've run off.
Ara (47:47.892)
It's gonna look fire.
Emiliath (47:48.417)
Tell us.
CaptainCoach (47:51.771)
Damn. So you think that this game has a future pro scene with its current balance?
Ara (47:58.955)
Yeah, and if you asked me like two months ago, I would have been like, I have no idea. honestly, no, it is not looking good, but
Matthew Mills (48:03.757)
Cause yeah, cause it,
CaptainCoach (48:04.743)
I'm talking about like the state of the game, not so much like what you know behind the scenes, like the balance of it. Like, do think people would want to watch this type of meta like that we have?
Ara (48:08.462)
Ara (48:13.134)
I think that's like an argument that's always kind of... Maybe we talked about this last time where like Rocket League is like an e-sport that's so easy to just like pick up and watch. if you're just somebody who knows nothing about video games, but if you wanted to watch League of Legends or you wanted to watch Marvel Rivals, you'd be completely freaking lost, right? So I think that in of itself is like a really hard question to answer. I mean, it really just depends.
how much the casual player cares. And I have seen a lot of pushback from the casual players saying, we don't care about esports, just give me cloak and dagger bikini skin. okay. My bad.
Matthew Mills (48:50.113)
Yeah.
CaptainCoach (48:51.761)
Mm-hmm.
Matthew Mills (48:53.367)
Yeah, I mean that that that that That that me they the the audience will also definitely mature I say mature but like they'll get more into the eSports as time goes on We're still we're still really young into the game, right? Like I think a lot of people weren't into eSports in overwatch either in the first like two three years because I remember watching like the the
CaptainCoach (48:56.229)
which will then be used to the prize pool.
Emiliath (48:56.513)
I mean we can take the second half of that.
CaptainCoach (49:07.591)
Are you sure about that?
Ara (49:08.384)
Yeah, I think so.
Ara (49:16.046)
Mmm.
Matthew Mills (49:20.003)
the matches going when they went to Korea and they were, know, the team and all those players playing they went to Korea. Yeah. But it got got it got a lot more mainstream as time went on. And I think like the concept of just like cool Marvel character fighting crazy battle. think I think casuals can get behind that. And of course, they can always just hey skin drops. Hey, cool, cool skin exclusives. If you watch the pro scene and
Ara (49:27.47)
They went to Korea.
Matthew Mills (49:48.173)
then everyone's gonna watch it anyway. I think that's, I'm just really happy that they decided that they're going to support the pro scene monetarily. I think that's a really, really important thing. Give esports orgs a reason to exist and you know.
CaptainCoach (50:00.166)
CaptainCoach (50:03.589)
All I'm saying, Coach Mills, their advertisements for the game are crazy, cool plays. It's venom twerking. So I don't think. Good luck.
Emiliath (50:11.489)
That happens in pro play too.
Matthew Mills (50:11.523)
Is it working? It's working!
Ara (50:12.908)
Hey, that works. Did you guys see how much traction Lady Loki got? Lady Loki like broke Twitter for Marvel Rivals. It was insane.
CaptainCoach (50:17.369)
True, true.
Yes.
Emiliath (50:23.413)
Really? that's crazy.
Matthew Mills (50:24.064)
As it should.
CaptainCoach (50:24.487)
I think there are a lot of conflicted people out there. I'll just say that. Very conflicted.
Matthew Mills (50:29.539)
After seeing Lady Loki, think it would have been cool in the MCU if they actually... Have you all seen the boys or Gen V? I know this is like really... Have you seen Gen V? You know the character that can swap between both genders? They could have done that with Loki in the MCU and had both actors... I don't know. That's just... It would have been really, really cool. Yeah.
Emiliath (50:40.097)
Yes. Uh huh.
CaptainCoach (50:44.423)
I am.
Emiliath (50:45.023)
Mm-hmm.
They could have. That would have been so sick.
CaptainCoach (50:54.171)
That skin has definitely made more people play Loki. 100%. She is in every game. Wow. Unbelievable. Unbelievable.
Ara (50:57.814)
For sure. He's in every game now. sorry.
Emiliath (50:58.173)
yeah, the first day was crazy.
Matthew Mills (50:58.335)
Yeah, yeah It's actually crazy how a new skin completely changes what people play like it's even in even in like relatively high rank When a new cool skin comes out, you'll see a character you haven't seen for months just played in every game for it's actually The skin yeah
Ara (51:19.17)
Hehehe
Emiliath (51:20.373)
Yeah.
CaptainCoach (51:20.455)
We call that the skin buff.
Matthew Mills (51:25.047)
Sometimes people realize that the character was good all along and they're like, wow, Loki's actually good. It's like, yeah.
Emiliath (51:29.067)
I actually enjoy this character.
CaptainCoach (51:29.159)
Yeah, usually when a new skin for a character gets released, the win rate for that character will go down because a bunch of new people are playing it. Which, you know, it sucks when people do that. I did want to ask you guys or ladies, like, you've had a lot of experiences now. Game's been out for a year. What are your worst or you could give me your best, like, experiences with your teammates?
Ara (51:36.28)
Yeah
Emiliath (51:36.737)
Probably.
Matthew Mills (51:36.767)
Yeah.
CaptainCoach (51:58.215)
Do you have any stories or just crazy interactions with people?
Emiliath (52:01.384)
man, there's so many flooding my mind right now, what do I say?
Matthew Mills (52:02.083)
God
Ara (52:03.118)
I was actually looking through some clips of when the game first came out and I was playing Loki and I was playing with all my teammates at the time, so all the send guys, and I wanted to double Stormolt and kill through one of their support olds, they had like Lunar or something, and I was like, I don't know, it's so risky, and they were like, no, just do it, just do it anyways, we can do it. And so we copy Stormolted and killed through like a-
Aluna altogether that was so funny. We're all just hee hee hee giggling because we double storm ulted like who does that?
CaptainCoach (52:33.511)
you.
Matthew Mills (52:35.811)
That's awesome.
Emiliath (52:36.929)
Aww, that's cute.
CaptainCoach (52:37.637)
You know what's funny? You just may remember I had a game I think it was last night where the same thing we did a double Wanda ult and they both were they both killed somebody. It wasn't like at the same time but it was one after the other. It was actually the person I was playing with on Loki took I think he took Wanda by accident and ended up killing with both. It was really good. It was really good. yeah.
Ara (52:39.566)
you
Emiliath (52:47.029)
Hahaha
Matthew Mills (52:47.905)
Yeah.
Ara (52:49.378)
What the heck?
Yeah
Emiliath (53:00.863)
That's funny.
Matthew Mills (53:04.085)
I liked it a lot. about you, ME? What do you think?
Emiliath (53:07.425)
I'm trying to think of good experiences now and it's really hard because the bad ones like stick out in your mind. Well, I mean, there's so many though, you know, I feel like every day is just like you get people crying constantly. No, I literally feel like a babysitter every day that I play the game. It's like, my God.
CaptainCoach (53:11.909)
Matthew Mills (53:12.546)
You can think of a bad it's fine to think of a bad one.
Matthew Mills (53:24.611)
Crying? Really? No, definitely.
CaptainCoach (53:25.328)
Hahaha
Matthew Mills (53:31.159)
Hahaha
Ara (53:32.94)
Yes, and then you have to gentle parent them.
Emiliath (53:35.149)
Yes! I literally had to do that today! Like in my first game, I think, my first comp game, I was like, no guys, come on, we can win guys. Like, don't throw. It's so annoying. I'm like, just play the game. You got on to play the game, just play it.
CaptainCoach (53:45.186)
you
Matthew Mills (53:45.603)
You
Ara (53:51.086)
yeah, yeah.
CaptainCoach (53:55.735)
Alright, how would you rate the Marvel Rivalous community then? Is it a good community, bad community, better than other, better than Overwatch?
Emiliath (54:04.541)
Okay, social media wise, I think it's a great community, honestly. I have mostly positive interactions social media wise. Like they actually want to like, yeah, they want to like interact with, you know, posts about like their favorite character or whatever. And I feel like they're very active about that. But like Endgame, it's like, just about like I said, a bunch of grown babies, like it's crazy how many babies play this game. I can't believe it.
CaptainCoach (54:11.687)
So out of the game.
Matthew Mills (54:27.511)
Dude.
Ara (54:28.43)
Mm-hmm.
Matthew Mills (54:32.215)
Yeah, yeah I agree. Do you think it's worse than other games that you've played or better?
Emiliath (54:37.761)
I mean, it's easily right now it's worse than Overwatch, but like Overwatch when I played, all I remember is the end and nobody used comms really in Overwatch, so.
Ara (54:47.278)
Mmm.
Matthew Mills (54:47.371)
Yeah, that's kind of what I want to hear what y'all think about this, but I think like rivals could be really toxic sometimes, but I and this is easy for me to say because I probably don't go through as much toxicity as y'all do, but I definitely don't. But at least people care. I felt like when I was playing in the latter parts of Overwatch, there was just a lot of apathy, like no one cared about wins or losses.
Ara (55:09.004)
yeah.
Emiliath (55:09.481)
100%. It felt like a graveyard playing that game.
Matthew Mills (55:13.281)
There was like, I think there was this one day that I was playing where like I deflected a Zarya old as Genji. And I was so proud of myself that I did it. And no one said anything. And I was like, what the fuck guys? I just did this cool thing. And I was like, okay, I'm done. I'm done. No one cares anymore. Obviously no one cares. It does suck that I think like, especially with younger people, those emotions oftentimes turn into toxicity. Like they're just like passionate. They don't really know how to properly communicate that passion. Right.
Emiliath (55:39.925)
regulate their emotions.
Ara (55:41.548)
Yeah, for sure.
Matthew Mills (55:43.319)
But at least people care. I think that that's good. And it shows that the game is still healthy, at least, that people are, they actually care about winning or losing. They actually care about the game.
Ara (55:54.891)
Yeah, and kind of just circle back to, you know, my gosh, the Pro scene next year looks so healthy. I think that's only going to bump people caring. And I will say that will definitely mean people are going to care more loudly at you for sure. But I do think that's going to at least in like, you know, high rank eternity, people are going to be trying really hard because they want to make a good impression. They want to get a high rank. They want to get on these teams and make their bag.
Matthew Mills (56:10.179)
Yeah.
CaptainCoach (56:18.727)
...
Emiliath (56:19.989)
Don't worry. And Gold, they're going to be trying the pro comps and being like, this is meta!
Matthew Mills (56:22.7)
Right.
CaptainCoach (56:25.555)
I already know the number one way to get people to care about winning in ranked. And we've already talked about it. Make something like the Lady Loki skin an end of season reward for getting, or like a chroma for it, like a different color, where it's like, if you get like a really high, maybe we'll say like eternity. It's like, well, yeah, the community would get really upset that not everybody could get that, but you make it like a tradable thing. And people would, you could have like a marketplace for it.
Matthew Mills (56:26.061)
Let's go.
Ara (56:38.798)
Ohhhh
Emiliath (56:40.865)
Ooh.
Ara (56:51.758)
Mmm.
Emiliath (56:52.545)
Hmm, like Pokemon cards.
CaptainCoach (56:55.277)
Yeah, a little bit. Yeah. Yeah, there probably are, actually. I got this crazy business idea. You got to hear me out. I don't know. Maybe do like, I don't know, maybe that's like for like an NFT game or something like that. NFT Lady Loki.
Ara (56:55.637)
that would be so sick.
Emiliath (56:57.909)
I wonder if there's laws around that. I don't know.
Matthew Mills (56:58.061)
sick.
Ara (57:03.278)
Yep, you're going to jail, coach. Shades over, pack it up.
Emiliath (57:04.179)
I just...
Matthew Mills (57:05.991)
Loss? Forget it.
Matthew Mills (57:16.245)
Yeah, god. What is, what's going on with Deadpool? He keeps swapping roles. I have no idea what he's actually gonna be. What do y'all think? Do you think he's actually gonna be like one role?
Ara (57:17.025)
Hehehehe
Ara (57:31.246)
Whatever they're doing, they're keeping it crazy under wraps. Usually when a new season's coming, NetEase reaches out to their creators to kind of like get them in early, but everything has been silent from NetEase and we're still, how many days we have? We're pretty close. Usually there's stuff being put out by now about what's going on and it's been dead silent, so.
Matthew Mills (57:41.762)
Right.
Matthew Mills (57:47.779)
10 10 days here.
CaptainCoach (57:53.432)
I
Emiliath (57:55.094)
Well, I think the last one too, didn't they wait to release a lot of Gambit stuff for the last one? Like I feel like they released his like trailer and stuff right before like he came out. So I wonder if that's just like the trend. Yeah.
Ara (58:03.183)
Mmm, that is true. That is true. Maybe they're maybe there's having problems like people leaking
CaptainCoach (58:08.656)
Bye.
Matthew Mills (58:08.705)
Yeah, I mean they had some like leaking problems and stuff so they're a lot more tight-lipped about it in the the NDA program these days.
Ara (58:13.71)
Mmm.
CaptainCoach (58:16.07)
I have a theory about what they're doing with Deadpool, like, specifically. Have you guys seen Deadpool and Wolverine, the third one? Yeah, like, at the end of the... Well, I guess throughout the movie, but at the end, all the different versions of Deadpool come out and try to kill, like, the main Deadpool. And there's, like, a cowboy Deadpool, there's, like, a zesty Deadpool, there's every single type of Deadpool. I think that he'll be, like, different versions of it, and he'll be able to play every role.
Emiliath (58:22.71)
Mm-hmm.
Ara (58:23.18)
Yeah, yeah.
Matthew Mills (58:23.735)
The movie?
Emiliath (58:31.349)
yeah.
Matthew Mills (58:35.377)
Yeah.
Emiliath (58:37.673)
Yeah.
Ara (58:43.95)
Emiliath (58:45.641)
I have heard that theory before.
CaptainCoach (58:46.585)
I think there'll be like a Luna Deadpool. like, cause he was doing the Luna thing, right? And then he'll just have like her abilities, like black or like different, like maybe it maybe is all, and we were joking about last week, I it might've been Gallus who said it make her all just like anti-heal, like a total counter, right? Right. And then so he's like,
Emiliath (58:50.596)
Hahaha
Matthew Mills (58:51.946)
my god.
Emiliath (58:57.185)
Matthew Mills (59:05.833)
Yeah, that's just what I thought.
Ara (59:06.254)
that could be cool.
Emiliath (59:07.009)
that would be really interesting.
CaptainCoach (59:09.007)
He'd be like the anti of certain characters. Do you think, do you think like having one character do all three roles? Or maybe you could have three Deadpools in one game. Do you think that would be like, cause I think people were like, I want to talk about, I think it was like Bridget or something like that in Overwatch that did that. I might be getting the character name wrong. I didn't play over a watch too much, but there was a character that could basically do all the roles.
Emiliath (59:11.841)
Ara (59:24.245)
No.
Emiliath (59:24.897)
Pregnant?
Emiliath (59:28.533)
Hmm. are you talking about Echo maybe? Like she could dupe anybody?
CaptainCoach (59:34.103)
I don't know.
Matthew Mills (59:34.325)
It might be, might, maybe it's that.
Ara (59:34.403)
That's.
Emiliath (59:36.679)
no, you, I think you are thinking of Brig because like she was really tanky maybe is why.
Ara (59:36.856)
Do.
Matthew Mills (59:40.843)
She was kind of all three. Yeah, combined into one. So kind of taking it to like a crazy casual. This almost seems like wacky, but I really like the idea that Deadpool is every time you load into a lobby, one of the three versions of Deadpool is available. The tank version, the DPS version of the support. And it's different every game. Like it's random and it could. But it's like it almost changes the meta.
CaptainCoach (59:41.255)
Yeah, I don't know.
Ara (59:41.646)
Mm-hmm.
Emiliath (59:44.403)
Yeah, when she first released.
Ara (59:45.23)
Hmm.
Ara (01:00:00.355)
Ha!
Emiliath (01:00:01.428)
That would be really interesting.
Matthew Mills (01:00:09.191)
every game because if he's strong enough to be meta impactful, you know, as a tank, you're not going to get to play him every game. might be. Yeah, yeah, yeah, exactly. They would have the mirror between both teams, but it would be kind of wild.
CaptainCoach (01:00:09.991)
Emiliath (01:00:10.867)
Yeah.
Ara (01:00:16.046)
Well, GG. We don't have Stratus Deadpool this game. Like, it's over. Go next map.
CaptainCoach (01:00:16.615)
Huh.
Emiliath (01:00:17.085)
That would be...
CaptainCoach (01:00:19.811)
Yeah, that's... Nah, that's... Having random stuff... Like, if you want your game to be competitive, having that kind of level of randomness... Yeah.
Matthew Mills (01:00:27.373)
That's so anti-competitive, it's crazy, but it might be really fun. It might be really, really fun to just, cause everyone's gonna play it. Shredder just Deadpool's available, let's both play it. then, you know.
Emiliath (01:00:28.113)
RNG.
Ara (01:00:37.07)
I saw someone say, if Moon Knight got buffed whenever there's a full moon, like in real life?
Matthew Mills (01:00:41.411)
In real life!
Emiliath (01:00:44.683)
That would be really funny.
Ara (01:00:45.742)
Guys, guys, it's the full moon, let me play moon night, I promise, I promise I won't
Matthew Mills (01:00:49.319)
tempers. I don't even know how that works. Is, I don't know. Is moon phases the same across the world? I don't actually know. Is that, is that, I don't know anything about. Is it? It's because it's, I'm not even going to pretend to know.
CaptainCoach (01:00:51.522)
my god.
Emiliath (01:00:59.401)
It should be, yeah, right?
CaptainCoach (01:01:01.061)
Wayne... Wayne-ing gibbists. That's...
Ara (01:01:01.208)
I have no idea.
Emiliath (01:01:04.062)
Yeah, cause it goes through the faces based off of... Okay, I'm gonna sound stupid at the risk of sounding stupid.
CaptainCoach (01:01:08.037)
Waxing. Waxing.
Ara (01:01:08.298)
something. We all learned it in second grade. Don't remember.
Matthew Mills (01:01:08.355)
Yeah, I'm not even gonna for that. I don't know. I don't know. We play Rivals for a living. We do not do anything besides Rivals. I'm a dropout, art school. Yeah, who does?
CaptainCoach (01:01:12.987)
vampires werewolves
Emiliath (01:01:16.075)
art school okay
Ara (01:01:20.622)
I think Deadpool personally is also going to have three different roles available, but I think it's going to be like you can pick one and change no matter. Like he's just going to be in the game and like, okay, maybe you're a Deadpool player, but your team needs a strategist. Okay, you can fill strategist. Okay, you need to play a tank. You can play Deadpool tank. Maybe he like gets bigger too or something.
Emiliath (01:01:30.709)
Mm-hmm. That's kind of what I lean toward too.
Matthew Mills (01:01:39.891)
That's crazy. That would be crazy.
CaptainCoach (01:01:45.243)
Do think that would be toxic though?
Emiliath (01:01:46.042)
I was thinking more like you'd be able to select the role, not like based off what you mean.
Ara (01:01:49.89)
Hmm. yeah, like select the role, but like, yeah.
CaptainCoach (01:01:49.989)
Yeah. Do you think it'd be toxic?
Matthew Mills (01:01:53.665)
to select the RoboF- that would be crazy.
Emiliath (01:01:53.854)
Yeah. my gosh, my cat just got fed too.
CaptainCoach (01:01:55.643)
Like, give me Healer Deadpool. Right? Like, that, do think like, so what if like a DPS Deadpool and a Healer Deadpool got on the same team and everybody's saying like, we want the Healer Deadpool. Right.
Ara (01:01:58.287)
It's feeding time! Six o'clock!
Ara (01:02:08.864)
No one Deadpool.
Emiliath (01:02:09.907)
No, no, yeah, like you just select the role whenever you select him.
Matthew Mills (01:02:12.71)
right.
CaptainCoach (01:02:13.393)
Do you think that would be, like, toxic though? Because what if someone else wanted to play him as a different role? That- Like, why are you all walking- Yeah, yeah. We need a tank! Yeah, exactly.
Ara (01:02:16.206)
Could be. Could be. Sure.
Matthew Mills (01:02:18.651)
And they're like, get the fuck off of Deadpool. I'm trying to play. Get off this support Deadpool. I'll try to play. Wait, you picked Deadpool and you're not going tank? What are you doing? Hang on. Third DPS Deadpool locker instead of second tank Deadpool locker. That's actually crazy.
Emiliath (01:02:19.123)
Yeah, it definitely could be.
Ara (01:02:23.342)
DPS Deadpool sucks!
Ara (01:02:30.958)
100 % but I bet that's what I'll be like, I think.
CaptainCoach (01:02:32.187)
Yeah.
Ara (01:02:36.867)
Hahaha.
Emiliath (01:02:38.86)
Oh, that's 100 % what it's gonna be 90 % of the time.
CaptainCoach (01:02:42.951)
That's funny.
Matthew Mills (01:02:43.681)
I don't know how much y'all know about like Marvel lore. Is there any characters that y'all want to see in the future? Any specific, you know, nightcrawler as a strategist? Yes.
Emiliath (01:02:51.475)
Nightcrawler! I want... Yes, I want Nightcrawler's strategist, but I think they'd probably make him a DPS if they brought him in the game. Mm-hmm, yep, that's exactly what I'm thinking.
Matthew Mills (01:03:00.131)
I like the idea of grabbing people and taking them to safety. That's really cool. Grabbing people, healing them up. That's really cool. That's really nice. Where you are, do you know any characters or are you not really?
Ara (01:03:12.414)
Not really, but I do really like Gamora. I think it would just be cool to have her in the game just because I like her. I really like all the Guardians of the Galaxy stuff.
Matthew Mills (01:03:19.042)
Yeah.
Yeah, because we don't have Drax or Gamora, right? Those are only two we're missing. No, it would be so cool.
Ara (01:03:24.056)
Yeah, Drax would be such a sick tank. No, he'd be such a cool tank. And his interactions with Mantis in-game would be so cute. I'd love that.
Emiliath (01:03:26.273)
Yeah
Emiliath (01:03:32.245)
That would be cute.
Matthew Mills (01:03:33.419)
Also the guy that can control the little, you know, that would be a, wouldn't it be really fun to be able to control it? Like you get to move it around, like from a POV of it. Kind of like Phoenix, but you could move all over the place, you know, and just like to stab through people would be kind of cool.
Ara (01:03:36.622)
yeah, what's his name?
Emiliath (01:03:37.345)
I forgot his Batu or something. What is it?
Ara (01:03:42.958)
Ara (01:03:47.362)
That'd be crazy.
Emiliath (01:03:52.353)
What is his name?
Matthew Mills (01:03:54.679)
Yeah, I don't remember his name at all. That's bad. Did you watch any of the movies, Skeptic Coach? I don't know if you follow any of the... The MartGuardians movies, yeah.
Ara (01:03:55.347)
Yeah
CaptainCoach (01:03:56.124)
The what? Jack? The Guardians movies? You're talking about Dave Batista, For Drax?
Emiliath (01:03:56.225)
I can't remember.
Matthew Mills (01:04:05.055)
no we're talking about the guy that could control the he's the blue guy that yeah yondu yeah there it is there it is
Ara (01:04:07.982)
He's got the thingy on his head. Yeah, Yondu! That sounds familiar.
CaptainCoach (01:04:08.423)
Yondu.
Emiliath (01:04:11.679)
Yandoo! I said Bahtoo. Is Bahtoo a person?
CaptainCoach (01:04:12.934)
Yeah.
Matthew Mills (01:04:16.289)
Batu.
Emiliath (01:04:18.004)
It does, I'm gonna look it up.
CaptainCoach (01:04:19.793)
Yeah, Yondu as a character? Is that what you're... Yeah.
Ara (01:04:24.044)
Yeah, but you could control and see through the little arrow. That'd be crazy.
CaptainCoach (01:04:28.743)
That would be pretty cool.
Emiliath (01:04:28.993)
Paladins. I've never played Paladins, so I don't know where that came from.
Matthew Mills (01:04:29.023)
Matthew Mills (01:04:32.949)
I never played Paladins either and then I guess the game's not live anymore.
CaptainCoach (01:04:37.255)
I've heard good things about it. I've heard good things about it. I'm just trying to think of something outside the box because I get asked this question every podcast with like what I want to see. I don't really know. Drax would be cool. Beasts, the beast I think. I was talking about Lady Loki. mean She-Hulk would probably be pretty cool.
Emiliath (01:04:37.696)
really? I didn't know that.
Ara (01:04:37.849)
really?
Matthew Mills (01:04:52.852)
Obese. Right.
CaptainCoach (01:04:59.111)
if she had like a similar kit, maybe, cause she has like some fourth wall breaking stuff. This one, one I haven't really talked about, which I'm hoping that they give Deadpool something like that, like some fourth, yeah.
Emiliath (01:05:03.583)
Mm-hmm. Yeah.
Ara (01:05:03.758)
Mmm.
Matthew Mills (01:05:06.829)
There probably will. Yeah, for sure. Okay, so kind of to wrap things up a little bit, we kind of just started the new year 2026 of Rivals. What is like one thing you just want to see either balance wise or any changes you want to make or just things that you want for the future of Rivals? I'll go first. I want the maps to be brought back, maybe reworked a little bit, but there's a lot of maps that haven't been in the map for a long time and I want more maps. kind of feel like there's
a lot of stagnating with some of these maps. So yeah, I want Shin Shibuya, I think. I would love that back. But yeah, what do y'all want to see in 2026?
Ara (01:05:43.128)
Yeah.
CaptainCoach (01:05:47.301)
BOSS HULK!
Emiliath (01:05:49.513)
Hehehehe.
CaptainCoach (01:05:50.62)
That's it.
Ara (01:05:52.431)
I'll agree rotating masks would be really cool, but honestly, the number one thing I want to see in 2026 for Marvel Rivals is Aramori back on stage. That would be awesome. And then yeah, Gambit just needs to be nerfed. I think he'll be nerfed in this next patch. Hopefully when this podcast comes out, everyone will be like, oh my gosh, but he's getting nerfed, you guys. you guys are so silly. And we'll be like, oh yeah, yay.
Emiliath (01:06:01.344)
Yes, 100%.
Matthew Mills (01:06:01.699)
Let's go, yo.
Emiliath (01:06:18.239)
Mm-hmm
Ara (01:06:19.736)
But yeah, Gabbitt needs his ankles taken out, his knees need to be taken away from him a little bit.
CaptainCoach (01:06:19.847)
Probably a DPS player.
Matthew Mills (01:06:23.127)
Right. Yeah. In fairness, they could probably nerf him quite a bit and he would still be the strongest support in the game. yeah. Or strongest hero in the game. Yeah. What about you, Emi? What would you want to see in 2026?
Ara (01:06:29.263)
I think so too. He's way too strong right
Emiliath (01:06:37.185)
Well I wanna see Nightcrawler, for sure. More mutants in general. I'm really into X-Men so I like them. I want Cloak and Dagger. Oh yeah, I think they are. They just released a trailer actually. Yeah. I want Cloak and Dagger to get a team up that they can use rather than being the anchor. This is feeling like a really long list. The maps.
Matthew Mills (01:06:43.179)
yeah. Hopefully in the MCU, Yeah, finally. We're finally getting it in the MCU. I'm excited.
Matthew Mills (01:06:58.021)
Like...
No, it's good. Keep going. Yeah. Yeah.
CaptainCoach (01:07:03.333)
Nah, you're making me think of more now.
Emiliath (01:07:05.801)
I agree with the maps.
CaptainCoach (01:07:08.775)
Now I want a Hulk team up.
Ara (01:07:10.318)
Guangguang clause is gonna make your list come true. Don't worry.
Emiliath (01:07:10.813)
Yes. Overall, I'm like pretty happy with the way that they like balance and how quickly they are to balance, but I guess I'm also like coming from a situation that wasn't as good at that. So like, I think I just kind of have rose colored glasses. Like I'm like, this is great. I'm having a great time.
Matthew Mills (01:07:13.783)
Yeah.
Matthew Mills (01:07:28.611)
Yeah, right. All right. 10 avoid slots. I need that. I need I need more. I need more.
Ara (01:07:30.092)
Yeah, I know exactly what you mean.
Emiliath (01:07:34.593)
yes, I need way more avoid slots.
CaptainCoach (01:07:34.695)
I need that. definitely... And I should be able to have like a golden one where it's just like this one person will never get refreshed. Golden avoid.
Ara (01:07:41.67)
that's in Overwatch you can lock like your avoid. Yeah.
Matthew Mills (01:07:42.535)
lock him in.
Matthew Mills (01:07:46.305)
Yeah, it's annoying how we have to cycle through. can't just select one to remove from the list. can you? Okay.
CaptainCoach (01:07:47.365)
I would pay money for that.
Emiliath (01:07:47.689)
Mm-hmm, yep.
Ara (01:07:52.95)
You can, but you have to go into like a different menu and like remove them and then add somebody. It's a, it's a, it's a, it's a mess.
Matthew Mills (01:07:59.276)
It's a mess,
Emiliath (01:07:59.67)
I've actually added somebody that I kept getting in my games that was like a thrower rage baiter and for some reason they accepted it just so I could track when they were online and I could avoid them.
Matthew Mills (01:08:04.22)
Yeah
CaptainCoach (01:08:07.183)
I've done that. I did that, but it was someone with the identical name as mine. And I'm like, yeah, I can't. Yeah, I don't know. They did some special characters, and then now there's like four or five. I just added them all, and now I just keep tabs on them, make sure they're, I'm like, check their Hulk Winrate arcs, looking good. You know, like, because if it's not, I have to talk with them, you know? But.
Ara (01:08:07.815)
That's awesome!
Matthew Mills (01:08:08.705)
Perfect. Perfect. Perfect.
Emiliath (01:08:14.685)
Really?
Ara (01:08:14.702)
Uh-huh.
Matthew Mills (01:08:24.119)
Yeah.
Ara (01:08:29.998)
That's funny.
Matthew Mills (01:08:31.171)
Well, yeah, think this was a great pod. Emy, let people know where to find you and any last things you want to say.
CaptainCoach (01:08:32.081)
This was fun. It's really fun.
Emiliath (01:08:36.033)
It was fun.
Emiliath (01:08:40.039)
I am at Twitch as Elias, E-M-I-L-I-T-H, and I'm also on YouTube with an extra H, and I'm on Twitter with a one in my name. Somebody has taken my name on everything, I don't know why or how. Yeah, I don't know what else to say, so. I got nervous. I'm so cool. I am live almost every day, yeah.
Matthew Mills (01:08:59.105)
no no worries yeah and then aura where could people find you anything you want to say
Ara (01:08:59.118)
That you're awesome and epic and you're live every day almost.
Ara (01:09:11.854)
Hello, I'm Aramori. I am a professional esports player if you do not know me. You can find me twitch.tv, and then I am Aramori on every single other platform, but you might have to add an underscore depending on what platform at the end because also people like to take my name. And honestly, it's really common with like a 40 year old lady that lives in Southern California. So Aramori, me up. Let me have your app, please.
Emiliath (01:09:36.597)
Really?
Matthew Mills (01:09:37.283)
Nice, nice, nice, nice. But yeah, no, make sure y'all comment down below. We're gonna be reading some comments and doing a future comment response podcast, so make sure you do that. And thank you all for coming by, but bye. Bye everybody.
CaptainCoach (01:09:38.427)
Just look at me.
CaptainCoach (01:09:52.401)
Bye!
Emiliath (01:09:52.588)
Bye.